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Author SHA1 Message Date
frosch
ed5ccce41b (svn r27195) [1.5] -Update: Documentation 2015-03-29 20:42:26 +03:00
frosch
6b42179419 (svn r27194) [1.5] -Change: New titlegame (Emperor Jake) 2015-03-29 20:42:13 +03:00
358 changed files with 7388 additions and 25041 deletions

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@@ -1 +0,0 @@
1.6.1 27609 0 1.6.1

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@@ -195,7 +195,7 @@ EXPAND_ONLY_PREDEF = YES
SEARCH_INCLUDES = YES SEARCH_INCLUDES = YES
INCLUDE_PATH = INCLUDE_PATH =
INCLUDE_FILE_PATTERNS = INCLUDE_FILE_PATTERNS =
PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU_SORT WITH_ICU_LAYOUT UNICODE _UNICODE _GNU_SOURCE FINAL= PREDEFINED = ENABLE_NETWORK WITH_ZLIB WITH_LZO WITH_LZMA WITH_SDL WITH_PNG WITH_FONTCONFIG WITH_FREETYPE WITH_ICU UNICODE _UNICODE _GNU_SOURCE FINAL=
EXPAND_AS_DEFINED = EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES SKIP_FUNCTION_MACROS = YES
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------

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@@ -84,7 +84,7 @@ endif
$(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/" $(Q)cp "$(BIN_DIR)/scripts/"* "$(BUNDLE_DIR)/scripts/"
ifdef MENU_DIR ifdef MENU_DIR
$(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/" $(Q)cp "$(ROOT_DIR)/media/openttd.desktop" "$(BUNDLE_DIR)/media/"
$(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | LC_ALL=C $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop" $(Q)$(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.translation.awk" "$(SRC_DIR)/lang/"*.txt | $(SORT) | $(AWK) -f "$(ROOT_DIR)/media/openttd.desktop.filter.awk" >> "$(BUNDLE_DIR)/media/openttd.desktop"
$(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install" $(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install"
endif endif
ifeq ($(TTD), openttd.exe) ifeq ($(TTD), openttd.exe)
@@ -172,7 +172,6 @@ install: bundle
$(Q)install -d "$(INSTALL_BINARY_DIR)" $(Q)install -d "$(INSTALL_BINARY_DIR)"
$(Q)install -d "$(INSTALL_ICON_DIR)" $(Q)install -d "$(INSTALL_ICON_DIR)"
$(Q)install -d "$(INSTALL_DATA_DIR)/ai" $(Q)install -d "$(INSTALL_DATA_DIR)/ai"
$(Q)install -d "$(INSTALL_DATA_DIR)/game"
$(Q)install -d "$(INSTALL_DATA_DIR)/baseset" $(Q)install -d "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -d "$(INSTALL_DATA_DIR)/lang" $(Q)install -d "$(INSTALL_DATA_DIR)/lang"
$(Q)install -d "$(INSTALL_DATA_DIR)/scripts" $(Q)install -d "$(INSTALL_DATA_DIR)/scripts"
@@ -183,7 +182,6 @@ else
endif endif
$(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang" $(Q)install -m 644 "$(BUNDLE_DIR)/lang/"* "$(INSTALL_DATA_DIR)/lang"
$(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai" $(Q)install -m 644 "$(BUNDLE_DIR)/ai/"* "$(INSTALL_DATA_DIR)/ai"
$(Q)install -m 644 "$(BUNDLE_DIR)/game/"* "$(INSTALL_DATA_DIR)/game"
$(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset" $(Q)install -m 644 "$(BUNDLE_DIR)/baseset/"* "$(INSTALL_DATA_DIR)/baseset"
$(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts" $(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts"
ifndef DO_NOT_INSTALL_DOCS ifndef DO_NOT_INSTALL_DOCS

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@@ -5,13 +5,16 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
# #
# Building requires GRFCodec. # Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# #
# Recent versions (including sources) can be found at: # Recent nightlies (including sources) of both can be found at:
# http://www.openttd.org/download-grfcodec # http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
# #
# The mercurial repository can be found at: # The mercurial repository of both can be found at:
# http://hg.openttdcoop.org/grfcodec # http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
# #

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@@ -210,7 +210,7 @@ endif
{ \ { \
print $$0 \ print $$0 \
} \ } \
' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | LC_ALL=C $(SORT) > Makefile.dep ' < Makefile.dep.tmp | sed 's@ *@ @g;s@ $$@@' | $(SORT) > Makefile.dep
$(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak $(Q)rm -f Makefile.dep.tmp Makefile.dep.tmp.bak

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@@ -1,16 +0,0 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.6/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \
cat > ../translations/lang/english.txt
for f in src/lang/*.txt; do
[ "$f" = src/lang/english.txt ] && continue
rm -f ../translations/lang/`basename $f`
cat ../translations/lang/english.txt | grep '^STR' | while read name text; do
grep "^$name\b" $f >> ../translations/lang/`basename $f`
done
done

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@@ -1,13 +0,0 @@
#!/bin/sh
for f in ../translations/lang/*.txt; do
[ "$f" = ../translations/lang/english.txt ] && continue
out=src/lang/`basename $f`
grep "^# Android strings" $out > /dev/null || [ -z "`tail -c 2 $out`" ] || echo >> $out
{ grep -v "^# Android strings" $out ; echo "# Android strings" ; } > $out.new
mv -f $out.new $out
cat $f | grep '^STR' | while read name text; do
{ grep -v "^$name\b" $out ; printf "%-64s%s\n" "$name" "$text" ; } > $out.new
mv -f $out.new $out
done
done

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@@ -6,5 +6,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/ */
AILog.Info("1.5 API compatibility in effect.");

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@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

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@@ -6,7 +6,7 @@ class Regression extends AIInfo {
function GetShortName() { return "REGR"; } function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; } function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; } function GetVersion() { return 1; }
function GetAPIVersion() { return "1.6"; } function GetAPIVersion() { return "1.5"; }
function GetDate() { return "2007-03-18"; } function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; } function CreateInstance() { return "Regression"; }
} }

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@@ -12,7 +12,7 @@ description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі. description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет. description.bg_BG = Празен музикален пакет.
description.ca_ES = Una llista de música sense cap peça. description.ca_ES = Un joc de música sense cap música.
description.cs_CZ = Prázná hudební sada. description.cs_CZ = Prázná hudební sada.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo. description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik. description.da_DK = En musikpakke uden musik.
@@ -21,15 +21,13 @@ description.el_GR = Ένα πάκετο μουσικής χωρίς πραγμα
description.en_AU = A music pack without actual music. description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music. description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío. description.es_ES = Un conjunto de música vacío.
description.es_MX = Paquete de música vacío
description.et_EE = Muusikakogu ilma muusikata. description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia. description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques. description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann. description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith. description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música. description.gl_ES = Un conxunto de músicas sen ningunha música.
description.he_IL = אוסף מנגינות ללא מנגינות. description.hr_HR = Muzički paket bez ikakve muzike.
description.hr_HR = Glazbeni paket bez ikakve glazbe.
description.hu_HU = Zenei alapcsomag zene nélkül. description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa musik sungguhan. description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar. description.is_IS = Tónlistarpakki sem er í raun án tónlistar.

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@@ -12,7 +12,7 @@ description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў. description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет. description.bg_BG = Празен звуков пакет.
description.ca_ES = Una llista de sons buida. description.ca_ES = Un joc de sons sense cap so.
description.cs_CZ = Prázdná sada zvuků. description.cs_CZ = Prázdná sada zvuků.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo. description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde. description.da_DK = En lydpakke uden lyde.
@@ -21,7 +21,6 @@ description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_AU = A sound pack without any sounds. description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds. description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío. description.es_ES = Un conjunto de sonidos vacío.
description.es_MX = Paquete de sonidos vacío
description.et_EE = Helikogu ilma helideta. description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä. description.fi_FI = Äänipaketti, jossa ei ole ääniä.
@@ -29,7 +28,6 @@ description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann. description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith. description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son description.gl_ES = Un conxunto de sons sen ningún son
description.he_IL = אוסף צלילים ללא צלילים.
description.hr_HR = Zvučni paket bez ikakvih zvukova. description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül. description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa suara apapun. description.id_ID = Paket efek suara tanpa suara apapun.

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@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS. description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS. description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel DOS. description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS). description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe. description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version. description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics. description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics. description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS. description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika. description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS). description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS. description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe. description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS. description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje. description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája. description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS. description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
@@ -40,7 +38,6 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS. description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik. description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika. description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe DOS edition.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS. description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie. description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS. description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.

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@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS. description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS. description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel DOS. description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS). description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe. description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version. description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
@@ -21,14 +21,12 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds. description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds. description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS. description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid. description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS). description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS. description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe. description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS. description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje. description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai. description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS. description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.

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@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe g
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS. description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) . description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe (alemany) pel DOS. description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS). description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe. description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version. description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics. description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics. description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán). description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS (en alemán).
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika. description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat. description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande). description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach). description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe. description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS. description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת DOS (גרמנית).
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje. description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája. description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman). description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).

View File

@@ -13,7 +13,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafie
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows. description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows. description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals del Transport Tycoon Deluxe pel Windows. description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows). description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe. description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version. description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
@@ -22,14 +22,12 @@ description.el_GR = Αρχικά γραφικά από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics. description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics. description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows. description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Gráficos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika. description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows). description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows. description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe. description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows. description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = גרפיקות Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje. description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája. description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows. description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
@@ -40,7 +38,6 @@ description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows. description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik. description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika. description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.ms_MY = Grafik asal Transport Tycoon Deluxe edisi Windows.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows. description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie. description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows. description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows. description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows. description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música original del Transport Tycoon Deluxe pel Windows. description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows). description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe. description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version. description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
@@ -21,15 +21,13 @@ description.el_GR = Αρχική μουσική από το Transport Tycoon Del
description.en_AU = Original Transport Tycoon Deluxe Windows edition music. description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music. description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows. description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.es_MX = Música original de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika. description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki. description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows). description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows. description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe. description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows. description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = מנגינות Transport Tycoon Deluxe המקורי בגרסת Windows. description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hr_HR = Originalna glazba za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje. description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows. description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni. description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
@@ -37,7 +35,7 @@ description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Window
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows) description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다. description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows. description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik. description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Music.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika. description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika. description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows. description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.

View File

@@ -12,7 +12,7 @@ description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows. description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows. description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals del Transport Tycoon Deluxe pel Windows. description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows). description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe. description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version. description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
@@ -21,14 +21,12 @@ description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds. description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds. description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows. description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid. description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows). description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows. description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe. description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows. description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.he_IL = צלילי Transport Tycoon Deluxe המקורי בגרסת Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje. description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai. description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows. description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.

View File

@@ -6,5 +6,3 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/ */
GSLog.Info("1.5 API compatibility in effect.");

View File

@@ -1,8 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

View File

@@ -1,147 +1,3 @@
1.6.1 (2016-07-01)
------------------------------------------------------------------------
- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595)
- Fix: Compilation with --disable-network [FS#6481] (r27602)
- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600)
- Fix: Company 0 could accept engine previews before they were offered (r27598)
1.6.1-RC1 (2016-06-01)
------------------------------------------------------------------------
- Feature: Mexican Spanish (r27564, r27553, r27552)
- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579)
- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586)
- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584)
- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583)
- Fix: Button size computation in script configuration window [FS#6461] (r27581)
- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580)
- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578)
- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577)
- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570)
- Fix: Memory leak when disabling palette animation [FS#6404] (r27575)
- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574)
- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573)
- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572)
- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558)
- Fix: Typos in comments and string (r27561, r27560)
- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557)
- Fix: Use a more appropiate sound effect for convert-rail (r27547)
- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546)
- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543)
- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542)
- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534)
1.6.0 (2016-04-01)
------------------------------------------------------------------------
(None)
1.6.0-RC1 (2016-03-01)
------------------------------------------------------------------------
- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507)
- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444)
- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451)
- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446)
- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346)
- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379)
- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343)
- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279)
- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251)
- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497)
- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426)
- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360)
- Change: Enable YAPF cache debugging with desync debug level 2 (r27332)
- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295)
- Change: [NewGRF] Translate industry variable A6 (r27267)
- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256)
- Change: Tune down terrain generation to reduce amount of long slopes (r27230)
- Change: Generate more detailed curves at the coast (r27229)
- Change: Slightly more water in the non-custom sea levels (r27228)
- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225)
- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481)
- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472)
1.5.3 (2015-12-01)
------------------------------------------------------------------------
(None)
1.5.3-RC1 (2015-11-01)
------------------------------------------------------------------------
- Fix: When selecting a refit cargo for orders, do not check whether the vehicle is in a depot or station, and do not ask whether the vehicle currently allows station-refitting. Also hide the refit cost for orders, it is not predictable (r27428)
- Fix: Use the NewGRF railtype sorting order in the infrastructure window (r27427)
- Fix: Crash when switching to or taking over companies, when an order window of a vehicle of the new company was opened. Now close those windows [FS#5842] (r27425)
- Fix: Towns did not connect roads to existing roads, unless they had only a single roadbit. Otoh, towns also tried to connect to single roadbit tiles such as tunnels and depots, even though they were not connectable in the direction of interest [FS#6374] (r27424)
- Fix: When towns expanded single-bit roadtiles using a grid-layout, they used the layout position of the neighbouring tile (r27423)
- Fix: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree [FS#6341] (r27422)
- Fix: Consider text and icon sizes when drawing the client list [FS#6265] (r27421)
- Fix: GrowTownAtRoad sometimes returned false, even when a house was built [FS#6362] (r27420)
- Fix: CmdSellRailWagon did not revert all actions properly when no orderlist could be allocated [FS#6369] (r27419)
- Fix: Desync due to incorrect storage of segments with different railtype in the YAPF cache [FS#6329] [FS#6379] (r27418)
- Fix: When a dedicated server was paused with no clients, the master server advertisement interval was slowed, causing deadvertisement of the server [FS#6368] (r27400)
- Fix: [Makefile] Game script directory and compat*.nut were never installed on *nix (r27399)
- Fix: There are two different availability conditions for fdatasync in the manpage. Use them both, since at least on some MinGW versions one is not enough (r27389)
- Fix: win32 sound driver failed to report errors (r27383)
- Fix: Clickareas in settings tree were misaligned when the filter warning was displayed, if the setting height was defined by the icons instead of the font [FS#6358] (r27366)
- Fix: Center settings filter warning also vertically, and also in case of multiple lines (r27365)
1.5.2 (2015-09-01)
------------------------------------------------------------------------
(None)
1.5.2-RC1 (2015-08-01)
------------------------------------------------------------------------
- Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309)
- Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341)
- Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328)
- Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324)
- Fix: Clipping of inclined lines did not account for the 'horizontal width' being bigger than the 'real width' (r27323, r27322)
- Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312)
- Fix: Mark infrastructure window dirty in more cases (r27311)
- Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308)
- Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307)
- Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305)
- Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303)
- Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301)
- Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281)
- Fix: Cloning/autoreplace/autorenew did not copy custom service intervals (r27280)
1.5.1 (2015-06-01)
------------------------------------------------------------------------
(None)
1.5.1-RC1 (2015-05-08)
------------------------------------------------------------------------
- Fix: Do not consider road junctions with trivial dead ends as branch points during town growth [FS#6245] (r27260, r27259, r27244)
- Fix: ScriptList::RemoveList failed to remove a list from itself [FS#6287] (r27258)
- Fix: Combined button+dropdown widgets in order and autoreplace GUI had incorrect hitbox when using GUI zoom [FS#6270] (r27255)
- Fix: When building a lock on DC_AUTO-removable water-based objects, the water class was always set to canal [FS#6264] (r27254)
- Fix: When crossing tram tracks with railroads, cost of extra roads was not being counted [FS#6282] (r27253)
- Fix: Invalid infrastructure counting when crossing tram tracks with railroads [FS#6281] (r27252)
- Fix: Broken error message in configure [FS#6286] (r27250)
- Fix: In some cases town growth failure was considered as success [FS#6240] (r27249, r27247)
- Fix: Town labels on smallmap and zoomed-out viewports were not centered [FS#6257] (r27248)
- Fix: Removing a rail waypoint used the remove-rail-station cost [FS#6251] (r27245)
- Fix: Duplicate frees due to pool item classes not having copy constructors [FS#6285] (r27243)
- Fix: Crash when no AIs were installed due to improper handling of non-ASCII characters by the string pointer lexer [FS#6272] (r27233)
- Fix: Compilation on DragonflyBSD [FS#6274] (r27224, r27223)
- Fix: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles [FS#6278] (r27222)
- Fix: Multi-value keys in the desktop entry shall end with a trailing separator (r27221)
- Fix: Draw path reservation on the whole bridge, not only on the bridge heads (r27209)
- Fix: Draw correct overlay sprites for path reservations on bridges and tunnels (r27208)
1.5.0 (2015-04-01)
------------------------------------------------------------------------
- Fix: [NewGRF] Add Misc. GRF Feature Flag 6 to enable the second rocky tile set [FS#6260] (r27200)
1.5.0-RC1 (2015-03-18) 1.5.0-RC1 (2015-03-18)
------------------------------------------------------------------------ ------------------------------------------------------------------------
- Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174) - Feature: [NewGRF] Display relative offset changes in the sprite aligner [FS#6236] (r27174)

View File

@@ -29,7 +29,6 @@ set_default() {
strip="" strip=""
lipo="" lipo=""
awk="awk" awk="awk"
pkg_config="pkg-config"
os="DETECT" os="DETECT"
endian="AUTO" endian="AUTO"
cpu_type="DETECT" cpu_type="DETECT"
@@ -85,8 +84,7 @@ set_default() {
with_libtimidity="1" with_libtimidity="1"
with_freetype="1" with_freetype="1"
with_fontconfig="1" with_fontconfig="1"
with_icu_layout="1" with_icu="1"
with_icu_sort="1"
static_icu="0" static_icu="0"
with_psp_config="1" with_psp_config="1"
with_threads="1" with_threads="1"
@@ -107,7 +105,6 @@ set_default() {
strip strip
lipo lipo
awk awk
pkg_config
os os
endian endian
cpu_type cpu_type
@@ -162,8 +159,7 @@ set_default() {
with_libtimidity with_libtimidity
with_freetype with_freetype
with_fontconfig with_fontconfig
with_icu_layout with_icu
with_icu_sort
static_icu static_icu
with_psp_config with_psp_config
with_threads with_threads
@@ -217,8 +213,6 @@ detect_params() {
--windres=*) windres="$optarg";; --windres=*) windres="$optarg";;
--awk) prev_p="awk";; --awk) prev_p="awk";;
--awk=*) awk="$optarg";; --awk=*) awk="$optarg";;
--pkg-config) prev_p="pkg_config";;
--pkg-config=*) pkg_config="$optarg";;
--strip) prev_p="strip";; --strip) prev_p="strip";;
--strip=*) strip="$optarg";; --strip=*) strip="$optarg";;
--lipo) prev_p="lipo";; --lipo) prev_p="lipo";;
@@ -389,18 +383,12 @@ detect_params() {
--without-libfontconfig) with_fontconfig="0";; --without-libfontconfig) with_fontconfig="0";;
--with-libfontconfig=*) with_fontconfig="$optarg";; --with-libfontconfig=*) with_fontconfig="$optarg";;
--with-icu) with_icu_layout="2";with_icu_sort="2";; --with-icu) with_icu="2";;
--without-icu) with_icu_layout="0";with_icu_sort="0";; --without-icu) with_icu="0";;
--with-icu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";; --with-icu=*) with_icu="$optarg";;
--with-libicu) with_icu_layout="2";with_icu_sort="2";; --with-libicu) with_icu="2";;
--without-libicu) with_icu_layout="0";with_icu_sort="0";; --without-libicu) with_icu="0";;
--with-libicu=*) with_icu_layout="$optarg";with_icu_sort="$optarg";; --with-libicu=*) with_icu="$optarg";;
--with-icu-layout) with_icu_layout="2";;
--without-icu-layout) with_icu_layout="0";;
--with-icu-layout=*) with_icu_layout="$optarg";;
--with-icu-sort) with_icu_sort="2";;
--without-icu-sort) with_icu_sort="0";;
--with-icu-sort=*) with_icu_sort="$optarg";;
--static-icu) static_icu="1";; --static-icu) static_icu="1";;
--static-icu=*) static_icu="$optarg";; --static-icu=*) static_icu="$optarg";;
--static-libicu) static_icu="1";; --static-libicu) static_icu="1";;
@@ -538,10 +526,10 @@ check_params() {
log 1 " PREPROCESSOR is only available for OSX" log 1 " PREPROCESSOR is only available for OSX"
exit 1 exit 1
fi fi
# OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP # OS only allows DETECT, UNIX, OSX, FREEBSD, OPENBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then
log 1 "configure: error: invalid option --os=$os" log 1 "configure: error: invalid option --os=$os"
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]" log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]"
exit 1 exit 1
fi fi
# cpu_type can be either 32 or 64 # cpu_type can be either 32 or 64
@@ -799,7 +787,7 @@ check_params() {
pre_detect_with_zlib=$with_zlib pre_detect_with_zlib=$with_zlib
detect_zlib detect_zlib
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
log 1 "WARNING: zlib was not detected or disabled" log 1 "WARNING: zlib was not detected or disabled"
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features" log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps," log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
@@ -850,8 +838,7 @@ check_params() {
detect_png detect_png
detect_freetype detect_freetype
detect_fontconfig detect_fontconfig
detect_icu_layout detect_icu
detect_icu_sort
detect_pspconfig detect_pspconfig
detect_libtimidity detect_libtimidity
@@ -1048,7 +1035,7 @@ check_params() {
# of the tags folder, the folder of the tag does not have a .svn folder # of the tags folder, the folder of the tag does not have a .svn folder
# anymore and this fails to detect the subversion repository checkout. # anymore and this fails to detect the subversion repository checkout.
log 1 "checking revision... svn detection (tag)" log 1 "checking revision... svn detection (tag)"
elif [ -e "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then elif [ -d "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
log 1 "checking revision... git detection" log 1 "checking revision... git detection"
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`HGPLAIN= hg help 2>/dev/null`" ]; then elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`HGPLAIN= hg help 2>/dev/null`" ]; then
log 1 "checking revision... hg detection" log 1 "checking revision... hg detection"
@@ -1067,7 +1054,7 @@ check_params() {
fi fi
if [ "$doc_dir" = "1" ]; then if [ "$doc_dir" = "1" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
doc_dir="share/doc/openttd" doc_dir="share/doc/openttd"
else else
doc_dir="$data_dir/docs" doc_dir="$data_dir/docs"
@@ -1077,7 +1064,7 @@ check_params() {
fi fi
if [ "$icon_theme_dir" = "1" ]; then if [ "$icon_theme_dir" = "1" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
icon_theme_dir="share/icons/hicolor" icon_theme_dir="share/icons/hicolor"
else else
icon_theme_dir="" icon_theme_dir=""
@@ -1111,7 +1098,7 @@ check_params() {
if [ "$man_dir" = "1" ]; then if [ "$man_dir" = "1" ]; then
# add manpage on UNIX systems # add manpage on UNIX systems
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then
man_dir="share/man/man6" man_dir="share/man/man6"
else else
man_dir="" man_dir=""
@@ -1122,7 +1109,7 @@ check_params() {
if [ "$menu_dir" = "1" ]; then if [ "$menu_dir" = "1" ]; then
# add a freedesktop menu item only for some UNIX systems # add a freedesktop menu item only for some UNIX systems
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
menu_dir="share/applications" menu_dir="share/applications"
else else
menu_dir="" menu_dir=""
@@ -1380,7 +1367,7 @@ make_compiler_cflags() {
flags="$flags -Wnon-virtual-dtor" flags="$flags -Wnon-virtual-dtor"
fi fi
if [ $cc_version -ge 43 ] && [ $cc_version -lt 60 ]; then if [ $cc_version -ge 43 ]; then
# Use gnu++0x mode so static_assert() is available. # Use gnu++0x mode so static_assert() is available.
# Don't use c++0x, it breaks mingw (with gcc 4.4.0). # Don't use c++0x, it breaks mingw (with gcc 4.4.0).
cxxflags="$cxxflags -std=gnu++0x" cxxflags="$cxxflags -std=gnu++0x"
@@ -1401,12 +1388,6 @@ make_compiler_cflags() {
flags="$flags -Wno-free-nonheap-object" flags="$flags -Wno-free-nonheap-object"
fi fi
if [ $cc_version -ge 60 ]; then
# -flifetime-dse=2 (default since GCC 6) doesn't play
# well with our custom pool item allocator
cxxflags="$cxxflags -flifetime-dse=1 -std=gnu++14"
fi
if [ "$enable_lto" != "0" ]; then if [ "$enable_lto" != "0" ]; then
# GCC 4.5 outputs '%{flto}', GCC 4.6 outputs '%{flto*}' # GCC 4.5 outputs '%{flto}', GCC 4.6 outputs '%{flto*}'
has_lto=`$1 -dumpspecs | grep '\%{flto'` has_lto=`$1 -dumpspecs | grep '\%{flto'`
@@ -1496,7 +1477,7 @@ make_cflags_and_ldflags() {
fi fi
if [ $enable_debug -le 2 ]; then if [ $enable_debug -le 2 ]; then
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" 2>/dev/null` cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
if [ -n "$cc_host_is_gcc" ]; then if [ -n "$cc_host_is_gcc" ]; then
# Define only when compiling with GCC. Some GLIBC versions use GNU # Define only when compiling with GCC. Some GLIBC versions use GNU
# extensions in a way that breaks build with at least ICC. # extensions in a way that breaks build with at least ICC.
@@ -1504,7 +1485,7 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2" CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi fi
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null` cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
if [ -n "$cc_build_is_gcc" ]; then if [ -n "$cc_build_is_gcc" ]; then
# Just add -O1 to the tools needed for building. # Just add -O1 to the tools needed for building.
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1" CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
@@ -1557,7 +1538,7 @@ make_cflags_and_ldflags() {
fi fi
fi fi
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "FREEBSD" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
LIBS="$LIBS -lpthread" LIBS="$LIBS -lpthread"
fi fi
@@ -1584,6 +1565,10 @@ make_cflags_and_ldflags() {
LIBS="$LIBS -pthread" LIBS="$LIBS -pthread"
fi fi
if [ "$os" = "FREEBSD" ]; then
LIBS="$LIBS -lpthread"
fi
if [ "$os" = "OSX" ]; then if [ "$os" = "OSX" ]; then
LDFLAGS="$LDFLAGS -framework Cocoa" LDFLAGS="$LDFLAGS -framework Cocoa"
@@ -1625,7 +1610,7 @@ make_cflags_and_ldflags() {
fi fi
# Most targets act like UNIX, just with some additions # Most targets act like UNIX, just with some additions
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
CFLAGS="$CFLAGS -DUNIX" CFLAGS="$CFLAGS -DUNIX"
fi fi
# And others like Windows # And others like Windows
@@ -1672,13 +1657,12 @@ make_cflags_and_ldflags() {
fi fi
if [ "$with_zlib" != "0" ]; then if [ "$with_zlib" != "0" ]; then
CFLAGS="$CFLAGS -DWITH_ZLIB" if [ "$enable_static" != "0" ] && [ "$os" != "OSX" ]; then
CFLAGS="$CFLAGS `$zlib_config --cflags | tr '\n\r' ' '`" LIBS="$LIBS $zlib"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$zlib_config --libs --static | tr '\n\r' ' '`"
else else
LIBS="$LIBS `$zlib_config --libs | tr '\n\r' ' '`" LIBS="$LIBS -lz"
fi fi
CFLAGS="$CFLAGS -DWITH_ZLIB"
fi fi
if [ -n "$lzma_config" ]; then if [ -n "$lzma_config" ]; then
@@ -1724,7 +1708,13 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`" CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`" if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
else else
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`" LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi fi
@@ -1735,7 +1725,13 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`" CFLAGS="$CFLAGS `$fontconfig_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`" if [ "$os" = "OSX" ]; then
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$fontconfig_config --variable=prefix`/lib/libfontconfig.a `$fontconfig_config --libs --static | sed s@-lfontconfig@@`"
else
LIBS="$LIBS `$fontconfig_config --libs --static | tr '\n\r' ' '`"
fi
else else
LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`" LIBS="$LIBS `$fontconfig_config --libs | tr '\n\r' ' '`"
fi fi
@@ -1746,31 +1742,26 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`" CFLAGS="$CFLAGS `$freetype_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$freetype_config --libs --static | tr '\n\r' ' '`" if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$freetype_config --prefix`/lib/libfreetype.a"
else
# Is it possible to do static with freetype, if so: how?
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi
else else
LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`" LIBS="$LIBS `$freetype_config --libs | tr '\n\r' ' '`"
fi fi
fi fi
if [ -n "$icu_layout_config" ]; then if [ -n "$icu_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_LAYOUT" CFLAGS="$CFLAGS -DWITH_ICU"
CFLAGS="$CFLAGS `$icu_layout_config --cflags | tr '\n\r' ' '`" CFLAGS="$CFLAGS `$icu_config --cppflags | tr '\n\r' ' '`"
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_layout_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`" LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
else else
LIBS="$LIBS `$icu_layout_config --libs | tr '\n\r' ' '`" LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
fi
fi
if [ -n "$icu_sort_config" ]; then
CFLAGS="$CFLAGS -DWITH_ICU_SORT"
CFLAGS="$CFLAGS `$icu_sort_config --cflags | tr '\n\r' ' '`"
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_sort_config --libs --static | tr '\n\r' ' ' | sed s/-licu/-lsicu/g`"
else
LIBS="$LIBS `$icu_sort_config --libs | tr '\n\r' ' '`"
fi fi
fi fi
@@ -1785,15 +1776,13 @@ make_cflags_and_ldflags() {
fi fi
fi fi
if [ -n "$libtimidity_config" ]; then if [ -n "$libtimidity" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`" LIBS="$LIBS $libtimidity"
else else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`" LIBS="$LIBS -ltimidity"
fi fi
CFLAGS="$CFLAGS -DLIBTIMIDITY"
fi fi
if [ "$with_iconv" != "0" ]; then if [ "$with_iconv" != "0" ]; then
@@ -1953,26 +1942,9 @@ check_compiler() {
log 2 " exit code $ret" log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
if [ -z "$5" ]; then log 1 "checking $1... $compiler not found"
log 1 "checking $1... $compiler not found" log 1 "I couldn't detect any $6 binary for $3"
log 1 "I couldn't detect any $6 binary for $3" exit 1
exit 1
else
compiler="$3-$5"
fi
machine=`eval $compiler $9 2>/dev/null`
ret=$?
eval "$2=\"$compiler\""
log 2 "executing $compiler $9"
log 2 " returned $machine"
log 2 " exit code $ret"
if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then
log 1 "checking $1... $compiler not found"
log 1 "I couldn't detect any $5 binary for $3"
exit 1
fi
fi fi
if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then if [ "$machine" != "$3" ] && ( [ "$8" = "0" ] || [ "$8" = "1" ] ); then
@@ -2296,54 +2268,52 @@ detect_awk() {
detect_os() { detect_os() {
if [ "$os" = "DETECT" ]; then if [ "$os" = "DETECT" ]; then
# Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP # Detect UNIX, OSX, FREEBSD, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
# Try first via dumpmachine, then via uname # Try first via dumpmachine, then via uname
os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk ' os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk '
/linux/ { print "UNIX"; exit} /linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit} /darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit} /freebsd/ { print "FREEBSD"; exit}
/dragonfly/ { print "DRAGONFLY"; exit} /openbsd/ { print "OPENBSD"; exit}
/openbsd/ { print "OPENBSD"; exit} /netbsd/ { print "NETBSD"; exit}
/netbsd/ { print "NETBSD"; exit} /hp-ux/ { print "HPUX"; exit}
/hp-ux/ { print "HPUX"; exit} /morphos/ { print "MORPHOS"; exit}
/morphos/ { print "MORPHOS"; exit} /beos/ { print "BEOS"; exit}
/beos/ { print "BEOS"; exit} /haiku/ { print "HAIKU"; exit}
/haiku/ { print "HAIKU"; exit} /sunos/ { print "SUNOS"; exit}
/sunos/ { print "SUNOS"; exit} /solaris/ { print "SUNOS"; exit}
/solaris/ { print "SUNOS"; exit} /cygwin/ { print "CYGWIN"; exit}
/cygwin/ { print "CYGWIN"; exit} /mingw/ { print "MINGW"; exit}
/mingw/ { print "MINGW"; exit} /os2/ { print "OS2"; exit}
/os2/ { print "OS2"; exit} /dos/ { print "DOS"; exit}
/dos/ { print "DOS"; exit} /wince/ { print "WINCE"; exit}
/wince/ { print "WINCE"; exit} /psp/ { print "PSP"; exit}
/psp/ { print "PSP"; exit}
'` '`
if [ -z "$os" ]; then if [ -z "$os" ]; then
os=`LC_ALL=C uname | tr '[A-Z]' '[a-z]' | $awk ' os=`LC_ALL=C uname | tr '[A-Z]' '[a-z]' | $awk '
/linux/ { print "UNIX"; exit} /linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit} /darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit} /freebsd/ { print "FREEBSD"; exit}
/dragonfly/ { print "DRAGONFLY"; exit} /openbsd/ { print "OPENBSD"; exit}
/openbsd/ { print "OPENBSD"; exit} /netbsd/ { print "NETBSD"; exit}
/netbsd/ { print "NETBSD"; exit} /hp-ux/ { print "HPUX"; exit}
/hp-ux/ { print "HPUX"; exit} /morphos/ { print "MORPHOS"; exit}
/morphos/ { print "MORPHOS"; exit} /beos/ { print "BEOS"; exit}
/beos/ { print "BEOS"; exit} /haiku/ { print "HAIKU"; exit}
/haiku/ { print "HAIKU"; exit} /sunos/ { print "SUNOS"; exit}
/sunos/ { print "SUNOS"; exit} /cygwin/ { print "CYGWIN"; exit}
/cygwin/ { print "CYGWIN"; exit} /mingw/ { print "MINGW"; exit}
/mingw/ { print "MINGW"; exit} /os\/2/ { print "OS2"; exit}
/os\/2/ { print "OS2"; exit} /gnu/ { print "UNIX"; exit}
/gnu/ { print "UNIX"; exit}
'` '`
fi fi
if [ -z "$os" ]; then if [ -z "$os" ]; then
log 1 "detecting OS... none detected" log 1 "detecting OS... none detected"
log 1 "I couldn't detect your OS. Please use --os=OS to force one" log 1 "I couldn't detect your OS. Please use --os=OS to force one"
log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP" log 1 "Allowed values are: UNIX, OSX, FREEBSD, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP"
exit 1 exit 1
fi fi
@@ -2381,7 +2351,7 @@ detect_allegro() {
return 0 return 0
fi fi
# By default on OSX we don't use Allegro. The rest is auto-detect # By default on OSX we don't use SDL. The rest is auto-detect
if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then if [ "$with_allegro" = "1" ] && [ "$os" = "OSX" ] && [ "$with_cocoa" != "0" ]; then
log 1 "checking Allegro... OSX, skipping" log 1 "checking Allegro... OSX, skipping"
@@ -2389,7 +2359,33 @@ detect_allegro() {
return 0 return 0
fi fi
detect_pkg_config "$with_allegro" "allegro" "allegro_config" "4.4" if [ "$with_allegro" = "1" ] || [ "$with_allegro" = "" ] || [ "$with_allegro" = "2" ]; then
allegro_config="allegro-config"
else
allegro_config="$with_allegro"
fi
version=`$allegro_config --version 2>/dev/null`
ret=$?
log 2 "executing $allegro_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking Allegro... not found"
# It was forced, so it should be found.
if [ "$with_allegro" != "1" ]; then
log 1 "configure: error: allegro-config couldn't be found"
log 1 "configure: error: you supplied '$with_allegro', but it seems invalid"
exit 1
fi
allegro_config=""
return 0
fi
log 1 "checking Allegro... found"
} }
@@ -2435,7 +2431,33 @@ detect_sdl() {
sleep 5 sleep 5
fi fi
detect_pkg_config "$with_sdl" "sdl" "sdl_config" "1.2" if [ "$with_sdl" = "1" ] || [ "$with_sdl" = "" ] || [ "$with_sdl" = "2" ]; then
sdl_config="sdl-config"
else
sdl_config="$with_sdl"
fi
version=`$sdl_config --version 2>/dev/null`
ret=$?
log 2 "executing $sdl_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking SDL... not found"
# It was forced, so it should be found.
if [ "$with_sdl" != "1" ]; then
log 1 "configure: error: sdl-config couldn't be found"
log 1 "configure: error: you supplied '$with_sdl', but it seems invalid"
exit 1
fi
sdl_config=""
return 0
fi
log 1 "checking SDL... found"
} }
detect_osx_sdk() { detect_osx_sdk() {
@@ -2616,13 +2638,10 @@ detect_library() {
fi fi
fi fi
if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then if [ -z "$res" ] && [ "$os" = "HAIKU" ]; then
if [ -z "$includeDir" ]; then eval "$2=`ls -1 /boot/common/include/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
includeDir=`finddir B_SYSTEM_HEADERS_DIRECTORY`
fi
eval "$2=`ls -1 $includeDir/$4*.h 2>/dev/null | egrep \"\/$5\$\"`"
eval "res=\$$2" eval "res=\$$2"
if [ -z "$res" ]; then if [ -z "$res" ]; then
log 2 " trying $includeDir/$4$5... no" log 2 " trying /boot/common/include/$4$5... no"
fi fi
fi fi
@@ -2691,7 +2710,7 @@ detect_library() {
} }
detect_zlib() { detect_zlib() {
detect_pkg_config "$with_zlib" "zlib" "zlib_config" "1.2" detect_library "$with_zlib" "zlib" "libz.a" "" "zlib.h"
} }
detect_lzo2() { detect_lzo2() {
@@ -2699,7 +2718,7 @@ detect_lzo2() {
} }
detect_libtimidity() { detect_libtimidity() {
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1" detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
} }
detect_pkg_config() { detect_pkg_config() {
@@ -2707,7 +2726,6 @@ detect_pkg_config() {
# $2 - package name ('liblzma') # $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config) # $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3') # $4 - minimum module version ('2.3')
# $5 - check for dedicated, 1 is "skif if dedicated"
# 0 means no, 1 is auto-detect, 2 is force # 0 means no, 1 is auto-detect, 2 is force
if [ "$1" = "0" ]; then if [ "$1" = "0" ]; then
@@ -2717,17 +2735,10 @@ detect_pkg_config() {
return 0 return 0
fi fi
if [ "$5" = "1" ] && [ "$1" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking $2... dedicated server, skipping"
eval "$3=\"\""
return 0
fi
log 2 "detecting $2" log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="$pkg_config $2" pkg_config_call="pkg-config $2"
else else
pkg_config_call="$1" pkg_config_call="$1"
fi fi
@@ -2749,7 +2760,7 @@ detect_pkg_config() {
# It was forced, so it should be found. # It was forced, so it should be found.
if [ "$1" != "1" ]; then if [ "$1" != "1" ]; then
log 1 "configure: error: $pkg_config $2 couldn't be found" log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid" log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1 exit 1
fi fi
@@ -2771,11 +2782,89 @@ detect_xdg_basedir() {
} }
detect_png() { detect_png() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_png" = "0" ]; then
log 1 "checking libpng... disabled"
png_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_png" != "1" ]; then
log 1 "checking libpng... no zlib"
log 1 "ERROR: libpng was forced, but zlib was not detected / disabled."
log 1 "ERROR: libpng depends on zlib."
exit 1
fi
log 1 "checking libpng... no zlib, skipping"
png_config=""
return 0
fi
detect_pkg_config "$with_png" "libpng" "png_config" "1.2" detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
} }
detect_freetype() { detect_freetype() {
detect_pkg_config "$with_freetype" "freetype2" "freetype_config" "2.2" "1" # 0 means no, 1 is auto-detect, 2 is force
if [ "$with_freetype" = "0" ]; then
log 1 "checking libfreetype... disabled"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfreetype... dedicated server, skipping"
freetype_config=""
return 0
fi
if [ "$with_zlib" = "0" ] || [ -z "$zlib" ]; then
if [ "$with_freetype" != "1" ]; then
log 1 "checking libfreetype... no zlib"
log 1 "ERROR: libfreetype was forced, but zlib was not detected / disabled."
log 1 "ERROR: libfreetype depends on zlib."
exit 1
fi
log 1 "checking libfreetype... no zlib, skipping"
freetype_config=""
return 0
fi
if [ "$with_freetype" = "1" ] || [ "$with_freetype" = "" ] || [ "$with_freetype" = "2" ]; then
freetype_config="freetype-config"
else
freetype_config="$with_freetype"
fi
version=`$freetype_config --version 2>/dev/null`
ret=$?
log 2 "executing freetype_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libfreetype... not found"
# It was forced, so it should be found.
if [ "$with_freetype" != "1" ]; then
log 1 "configure: error: freetype-config couldn't be found"
log 1 "configure: error: you supplied '$with_freetype', but it seems invalid"
exit 1
fi
freetype_config=""
return 0
fi
log 1 "checking libfreetype... found"
} }
detect_fontconfig() { detect_fontconfig() {
@@ -2786,6 +2875,19 @@ detect_fontconfig() {
fontconfig_config="" fontconfig_config=""
return 0 return 0
fi fi
if [ "$with_fontconfig" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libfontconfig... dedicated server, skipping"
fontconfig_config=""
return 0
fi
if [ "$with_fontconfig" != "2" ] && [ -z "$freetype_config" ]; then
log 1 "checking libfontconfig... no freetype, skipping"
fontconfig_config=""
return 0
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then
log 1 "checking libfontconfig... WIN32, skipping" log 1 "checking libfontconfig... WIN32, skipping"
fontconfig_config="" fontconfig_config=""
@@ -2798,15 +2900,57 @@ detect_fontconfig() {
return 0 return 0
fi fi
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3" "1" detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
} }
detect_icu_layout() { detect_icu() {
detect_pkg_config "$with_icu_layout" "icu-lx" "icu_layout_config" "4.8" "1" # 0 means no, 1 is auto-detect, 2 is force
} if [ "$with_icu" = "0" ]; then
log 1 "checking libicu... disabled"
detect_icu_sort() { icu_config=""
detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1" return 0
fi
if [ "$with_icu" = "1" ] && [ "$enable_dedicated" != "0" ]; then
log 1 "checking libicu... dedicated server, skipping"
icu_config=""
return 0
fi
if [ "$with_icu" = "1" ] || [ "$with_icu" = "" ] || [ "$with_icu" = "2" ]; then
icu_config="icu-config"
else
icu_config="$with_icu"
fi
version=`$icu_config --version 2>/dev/null`
ret=$?
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
fi
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icuconfig', but it seems invalid"
exit 1
fi
icu_config=""
return 0
fi
log 1 "checking libicu... found"
} }
detect_pspconfig() { detect_pspconfig() {
@@ -3446,12 +3590,11 @@ showhelp() {
echo " --windres=WINDRES the windres to use [HOST-windres]" echo " --windres=WINDRES the windres to use [HOST-windres]"
echo " --strip=STRIP the strip to use [HOST-strip]" echo " --strip=STRIP the strip to use [HOST-strip]"
echo " --awk=AWK the awk to use in configure [awk]" echo " --awk=AWK the awk to use in configure [awk]"
echo " --pkg-config=PKG-CONFIG the pkg-config to use in configure [pkg-config]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]" echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]" echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/" echo " DETECT/UNIX/OSX/FREEBSD/OPENBSD/NETBSD/"
echo " NETBSD/MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/" echo " MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/MINGW/OS2/"
echo " MINGW/OS2/DOS/WINCE/PSP/HAIKU" echo " DOS/WINCE/PSP/HAIKU"
echo " --endian=ENDIAN set the endian of the HOST (AUTO/LE/BE)" echo " --endian=ENDIAN set the endian of the HOST (AUTO/LE/BE)"
echo "" echo ""
echo "Paths:" echo "Paths:"
@@ -3521,30 +3664,23 @@ showhelp() {
echo " --with-midi=midi define which midi-player to use" echo " --with-midi=midi define which midi-player to use"
echo " --with-midi-arg=arg define which args to use for the" echo " --with-midi-arg=arg define which args to use for the"
echo " midi-player" echo " midi-player"
echo " --with-libtimidity[=\"pkg-config libtimidity\"]" echo " --with-libtimidity enables libtimidity support"
echo " enables libtimidity support" echo " --with-allegro[=allegro-config]"
echo " --with-allegro[=\"pkg-config allegro\"]"
echo " enables Allegro video driver support" echo " enables Allegro video driver support"
echo " --with-cocoa enables COCOA video driver (OSX ONLY)" echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=\"pkg-config sdl\"] enables SDL video driver support" echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=\"pkg-config zlib\"]" echo " --with-zlib[=zlib.a] enables zlib support"
echo " enables zlib support"
echo " --with-liblzma[=\"pkg-config liblzma\"]" echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support" echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support" echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=\"pkg-config libpng\"]" echo " --with-png[=libpng-config] enables libpng support"
echo " enables libpng support" echo " --with-freetype[=freetype-config]"
echo " --with-freetype[=\"pkg-config freetype2\"]"
echo " enables libfreetype support" echo " enables libfreetype support"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]" echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support" echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]" echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support" echo " enables XDG base directory support"
echo " --with-icu enables icu components for layout and sorting" echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --with-icu-layout[=\"pkg-config icu-lx\"]"
echo " enables icu components for layouting (right-to-left support)"
echo " --with-icu-sort[=\"pkg-config icu-i18n\"]"
echo " enables icu components for locale specific string sorting"
echo " --static-icu try to link statically (libsicu instead of" echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)" echo " libicu; can fail as the new name is guessed)"
echo " --with-iconv[=iconv-path] enables iconv support" echo " --with-iconv[=iconv-path] enables iconv support"

4
configure vendored
View File

@@ -127,7 +127,7 @@ AWKCOMMAND='
if ($0 == "WINCE" && "'$os'" != "WINCE") { next; } if ($0 == "WINCE" && "'$os'" != "WINCE") { next; }
if ($0 == "MSVC" && "'$os'" != "MSVC") { next; } if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; } if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity_config'" == "" ) { next; } if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; } if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; } if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
@@ -149,7 +149,7 @@ AWKCOMMAND='
# Read the source.list and process it # Read the source.list and process it
# Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations # Please escape ALL " within ` because e.g. "" terminates the string in some sh implementations
SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | LC_ALL=C $PIPE_SORT`" SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk \"$AWKCOMMAND\" | $PIPE_SORT`"
OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`" OBJS_C="` echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.c$/ { gsub(\".c$\", \".o\", $0); print $0; }'`"
OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`" OBJS_CPP="`echo \"$SRCS\" | $awk ' { ORS = \" \" } /\.cpp$/ { gsub(\".cpp$\", \".o\", $0); print $0; }'`"

View File

@@ -17,7 +17,7 @@
</head> </head>
<body style="direction: ltr;"> <body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3> <h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile. <span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not. the array so you can quickly see what is used and what is not.
<ul> <ul>

View File

@@ -70,11 +70,7 @@ ROOT_DIR=`pwd`
# Determine if we are using a modified version # Determine if we are using a modified version
# Assume the dir is not modified # Assume the dir is not modified
MODIFIED="0" MODIFIED="0"
if [ -f "$ROOT_DIR/.ottdrev" ]; then if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
exit
elif [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
# We are an svn checkout # We are an svn checkout
if [ -n "`svnversion | grep 'M'`" ]; then if [ -n "`svnversion | grep 'M'`" ]; then
MODIFIED="2" MODIFIED="2"
@@ -88,7 +84,7 @@ elif [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
else else
REV="r$REV_NR" REV="r$REV_NR"
fi fi
elif [ -e "$ROOT_DIR/.git" ]; then elif [ -d "$ROOT_DIR/.git" ]; then
# We are a git checkout # We are a git checkout
# Refresh the index to make sure file stat info is in sync, then look for modifications # Refresh the index to make sure file stat info is in sync, then look for modifications
git update-index --refresh >/dev/null git update-index --refresh >/dev/null
@@ -126,6 +122,10 @@ elif [ -d "$ROOT_DIR/.hg" ]; then
# No rev? Maybe it is a custom hgsubversion clone # No rev? Maybe it is a custom hgsubversion clone
REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"` REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"`
fi fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
exit
else else
# We don't know # We don't know
MODIFIED="1" MODIFIED="1"
@@ -134,7 +134,6 @@ else
REV_NR="" REV_NR=""
fi fi
MODIFIED="0" # This prevents Andorid build from connecting to a public servers
if [ "$MODIFIED" -eq "2" ]; then if [ "$MODIFIED" -eq "2" ]; then
REV="${REV}M" REV="${REV}M"
fi fi

View File

@@ -1,6 +1,6 @@
OpenTTD's known bugs OpenTTD's known bugs
Last updated: 2016-07-01 Last updated: 2015-03-18
Release version: 1.6.1 Release version: 1.5.0-RC1
------------------------------------------------------------------------ ------------------------------------------------------------------------

View File

@@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal -1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal -1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C -1 * 6 07 83 01 \7! 03 0C
-1 * 52 0C "Missing shore tile graphics for the toyland climate" -1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A -1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal -1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal -1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

View File

@@ -9,4 +9,4 @@ Exec=!!TTD!!
Terminal=false Terminal=false
Categories=!!MENU_GROUP!! Categories=!!MENU_GROUP!!
Comment=A clone of Transport Tycoon Deluxe Comment=A clone of Transport Tycoon Deluxe
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo; Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo

View File

@@ -1,69 +1,3 @@
openttd (1.6.1-0) unstable; urgency=low
* New upstream release 1.6.1
-- OpenTTD <info@openttd.org> Fri, 01 Jul 2016 00:00:00 +0200
openttd (1.6.1~RC1-0) unstable; urgency=low
* New upstream release 1.6.1-RC1
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2016 21:00:00 +0200
openttd (1.6.0-0) unstable; urgency=low
* New upstream release 1.6.0
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2016 21:00:00 +0200
openttd (1.6.0~RC1-0) unstable; urgency=low
* New upstream release 1.6.0-RC1
-- OpenTTD <info@openttd.org> Tue, 01 Mar 2016 21:00:00 +0100
openttd (1.5.3-0) unstable; urgency=low
* New upstream release 1.5.3
-- OpenTTD <info@openttd.org> Tue, 01 Dec 2015 21:00:00 +0100
openttd (1.5.3~RC1-0) unstable; urgency=low
* New upstream release 1.5.3-RC1
-- OpenTTD <info@openttd.org> Sun, 01 Nov 2015 14:00:00 +0100
openttd (1.5.2-0) unstable; urgency=low
* New upstream release 1.5.2
-- OpenTTD <info@openttd.org> Tue, 01 Sep 2015 21:00:00 +0200
openttd (1.5.2~RC1-0) unstable; urgency=low
* New upstream release 1.5.2-RC1
-- OpenTTD <info@openttd.org> Sat, 01 Aug 2015 13:00:00 +0200
openttd (1.5.1-0) unstable; urgency=low
* New upstream release 1.5.1
-- OpenTTD <info@openttd.org> Mon, 01 Jun 2015 21:00:00 +0200
openttd (1.5.1~RC1-0) unstable; urgency=low
* New upstream release 1.5.1-RC1
-- OpenTTD <info@openttd.org> Fri, 08 May 2015 21:00:00 +0200
openttd (1.5.0-0) unstable; urgency=low
* New upstream release 1.5.0
-- OpenTTD <info@openttd.org> Wed, 01 Apr 2015 21:00:00 +0200
openttd (1.5.0~RC1-0) unstable; urgency=low openttd (1.5.0~RC1-0) unstable; urgency=low
* New upstream release 1.5.0-RC1 * New upstream release 1.5.0-RC1

View File

@@ -1,6 +1,6 @@
@echo off @echo off
set OPENTTD_VERSION=1.6.0 set OPENTTD_VERSION=1.5.0
set OPENSFX_VERSION=0.8.0 set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0 set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0 set OPENGFX_VERSION=1.2.0

View File

@@ -17,9 +17,9 @@
# #
Name: openttd Name: openttd
Version: 1.6.beta1 Version: 1.5.beta1
Release: 0 Release: 0
%define srcver 1.6.0-beta1 %define srcver 1.5.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0 License: GPL-2.0
Group: Amusements/Games/Strategy/Other Group: Amusements/Games/Strategy/Other

View File

@@ -1,9 +1,9 @@
# Version numbers to update # Version numbers to update
!define APPV_MAJOR 1 !define APPV_MAJOR 1
!define APPV_MINOR 6 !define APPV_MINOR 5
!define APPV_MAINT 1 !define APPV_MAINT 0
!define APPV_BUILD 1 !define APPV_BUILD 2
!define APPV_EXTRA "" !define APPV_EXTRA "-RC1"
!define APPNAME "OpenTTD" ; Define application name !define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version !define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version

View File

@@ -22,15 +22,6 @@ then
exit 1 exit 1
fi fi
# openttd_vs140.sln is for MSVC 2015
# openttd_vs140.vcxproj is for MSVC 2015
# openttd_vs140.vcxproj.filters is for MSVC 2015
# langs_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj is for MSVC 2015
# strgen_vs140.vcxproj.filters is for MSVC 2015
# generate_vs140.vcxproj is for MSVC 2015
# version_vs140.vcxproj is for MSVC 2015
# openttd_vs100.sln is for MSVC 2010 # openttd_vs100.sln is for MSVC 2010
# openttd_vs100.vcxproj is for MSVC 2010 # openttd_vs100.vcxproj is for MSVC 2010
# openttd_vs100.vcxproj.filters is for MSVC 2010 # openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -315,17 +306,11 @@ generate "$openttd" "openttd_vs80.vcproj"
generate "$openttd" "openttd_vs90.vcproj" generate "$openttd" "openttd_vs90.vcproj"
generate "$openttdvcxproj" "openttd_vs100.vcxproj" generate "$openttdvcxproj" "openttd_vs100.vcxproj"
generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters" generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters"
generate "$openttdvcxproj" "openttd_vs140.vcxproj"
generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters"
generate "$lang" "langs_vs80.vcproj" generate "$lang" "langs_vs80.vcproj"
generate "$lang" "langs_vs90.vcproj" generate "$lang" "langs_vs90.vcproj"
generate "$langvcxproj" "langs_vs100.vcxproj" generate "$langvcxproj" "langs_vs100.vcxproj"
generate "$langfiles" "langs_vs100.vcxproj.filters" generate "$langfiles" "langs_vs100.vcxproj.filters"
generate "$langvcxproj" "langs_vs140.vcxproj"
generate "$langfiles" "langs_vs140.vcxproj.filters"
generate "$settings" "settings_vs80.vcproj" "$settingscommand" generate "$settings" "settings_vs80.vcproj" "$settingscommand"
generate "$settings" "settings_vs90.vcproj" "$settingscommand" generate "$settings" "settings_vs90.vcproj" "$settingscommand"
generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand" generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs100.vcxproj.filters" generate "$settingsfiles" "settings_vs100.vcxproj.filters"
generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand"
generate "$settingsfiles" "settings_vs140.vcxproj.filters"

View File

@@ -10,15 +10,6 @@ Option Explicit
Dim FSO Dim FSO
Set FSO = CreateObject("Scripting.FileSystemObject") Set FSO = CreateObject("Scripting.FileSystemObject")
' openttd_vs140.sln is for MSVC 2015
' openttd_vs140.vcxproj is for MSVC 2015
' openttd_vs140.vcxproj.filters is for MSVC 2015
' langs_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj is for MSVC 2015
' strgen_vs140.vcxproj.filters is for MSVC 2015
' generate_vs140.vcxproj is for MSVC 2015
' version_vs140.vcxproj is for MSVC 2015
' openttd_vs100.sln is for MSVC 2010 ' openttd_vs100.sln is for MSVC 2010
' openttd_vs100.vcxproj is for MSVC 2010 ' openttd_vs100.vcxproj is for MSVC 2010
' openttd_vs100.vcxproj.filters is for MSVC 2010 ' openttd_vs100.vcxproj.filters is for MSVC 2010
@@ -378,8 +369,6 @@ generate openttd, ROOT_DIR & "/projects/openttd_vs80.vcproj", Null
generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null generate openttd, ROOT_DIR & "/projects/openttd_vs90.vcproj", Null
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters
generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null
generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters
Dim lang, langvcxproj, langfiles Dim lang, langvcxproj, langfiles
lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles) lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles)
@@ -387,8 +376,6 @@ generate lang, ROOT_DIR & "/projects/langs_vs80.vcproj", Null
generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null generate lang, ROOT_DIR & "/projects/langs_vs90.vcproj", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null
generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null
generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null
Dim settings, settingsvcxproj, settingscommand, settingsfiles Dim settings, settingsvcxproj, settingscommand, settingsfiles
settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles) settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles)
@@ -396,5 +383,3 @@ generate settings, ROOT_DIR & "/projects/settings_vs80.vcproj", settingscommand
generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand generate settings, ROOT_DIR & "/projects/settings_vs90.vcproj", settingscommand
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null
generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand
generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null

View File

@@ -1,40 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>generate</ProjectName>
<ProjectGuid>{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}</ProjectGuid>
<RootNamespace>generate</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\source.list">
<FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Running %27generate.vbs%27 ...</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">cscript "$(ProjectDir)generate.vbs"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(FullPath);%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -317,12 +317,6 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs> <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
</CustomBuild> </CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt"> <CustomBuild Include="..\src\lang\spanish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command> <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>

View File

@@ -142,9 +142,6 @@
<CustomBuild Include="..\src\lang\slovenian.txt"> <CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter> <Filter>Translations</Filter>
</CustomBuild> </CustomBuild>
<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\spanish.txt"> <CustomBuild Include="..\src\lang\spanish.txt">
<Filter>Translations</Filter> <Filter>Translations</Filter>
</CustomBuild> </CustomBuild>

View File

@@ -1,390 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
</PreBuildEvent>
<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
</HeaderFileName>
</Midl>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild Include="..\src\lang\english.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\afrikaans.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating afrikaans language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\afrikaans.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating arabic_egypt language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\belarusian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating brazilian_portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\brazilian_portuguese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\bulgarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating bulgarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\bulgarian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\catalan.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating catalan language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\catalan.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\croatian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating croatian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\croatian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\czech.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating czech language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\czech.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\danish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating danish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\danish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\dutch.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating dutch language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\dutch.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\english_AU.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_AU language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_AU.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\english_US.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating english_US language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\english_US.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\esperanto.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating esperanto language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\esperanto.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\estonian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating estonian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\faroese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\faroese.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\finnish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\finnish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\french.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating french language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\gaelic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\galician.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\galician.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\german.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating german language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\german.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\greek.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating greek language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\greek.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\hebrew.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hebrew language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hebrew.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\hungarian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating hungarian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\hungarian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\icelandic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating icelandic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\icelandic.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\indonesian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating indonesian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\indonesian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\irish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating irish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\irish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\italian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating italian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\italian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\japanese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating japanese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\japanese.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\korean.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating korean language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\latin.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\latvian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latvian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\lithuanian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating lithuanian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\lithuanian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\luxembourgish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating luxembourgish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\luxembourgish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\malay.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating malay language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\malay.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\norwegian_bokmal.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_bokmal language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_bokmal.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating norwegian_nynorsk language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\norwegian_nynorsk.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\polish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating polish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\polish.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\portuguese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating portuguese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\portuguese.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\romanian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating romanian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\romanian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\russian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating russian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\russian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\serbian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating serbian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\serbian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\simplified_chinese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating simplified_chinese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\slovak.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovak language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\slovenian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating slovenian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\slovenian.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\spanish_MX.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish_MX language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\spanish_MX.lng;%(Outputs)</Outputs>
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<CustomBuild Include="..\src\lang\spanish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating spanish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\swedish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating swedish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\tamil.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating tamil language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\thai.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating thai language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\turkish.txt">
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<CustomBuild Include="..\src\lang\ukrainian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ukrainian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating vietnamese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\vietnamese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\welsh.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating welsh language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\welsh.lng;%(Outputs)</Outputs>
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<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
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<ImportGroup Label="ExtensionTargets">
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View File

@@ -1,176 +0,0 @@
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<CustomBuild Include="..\src\lang\afrikaans.txt">
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<CustomBuild Include="..\src\lang\arabic_egypt.txt">
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<CustomBuild Include="..\src\lang\basque.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\belarusian.txt">
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<CustomBuild Include="..\src\lang\brazilian_portuguese.txt">
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<CustomBuild Include="..\src\lang\bulgarian.txt">
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<CustomBuild Include="..\src\lang\catalan.txt">
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<CustomBuild Include="..\src\lang\croatian.txt">
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<CustomBuild Include="..\src\lang\czech.txt">
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<CustomBuild Include="..\src\lang\danish.txt">
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<CustomBuild Include="..\src\lang\dutch.txt">
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<CustomBuild Include="..\src\lang\english_AU.txt">
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<CustomBuild Include="..\src\lang\english_US.txt">
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<CustomBuild Include="..\src\lang\esperanto.txt">
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<CustomBuild Include="..\src\lang\estonian.txt">
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<CustomBuild Include="..\src\lang\faroese.txt">
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<CustomBuild Include="..\src\lang\finnish.txt">
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<CustomBuild Include="..\src\lang\french.txt">
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<CustomBuild Include="..\src\lang\latvian.txt">
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<CustomBuild Include="..\src\lang\norwegian_nynorsk.txt">
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<CustomBuild Include="..\src\lang\polish.txt">
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<CustomBuild Include="..\src\lang\portuguese.txt">
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<CustomBuild Include="..\src\lang\romanian.txt">
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<CustomBuild Include="..\src\lang\russian.txt">
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<CustomBuild Include="..\src\lang\serbian.txt">
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<CustomBuild Include="..\src\lang\simplified_chinese.txt">
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<CustomBuild Include="..\src\lang\slovak.txt">
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<CustomBuild Include="..\src\lang\slovenian.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\spanish_MX.txt">
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<CustomBuild Include="..\src\lang\spanish.txt">
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<CustomBuild Include="..\src\lang\swedish.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\tamil.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\thai.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\turkish.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\ukrainian.txt">
<Filter>Translations</Filter>
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<CustomBuild Include="..\src\lang\vietnamese.txt">
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<CustomBuild Include="..\src\lang\welsh.txt">
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View File

@@ -1,12 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
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<UniqueIdentifier>{2a164580-9033-4a01-974b-b21da507efda}</UniqueIdentifier>
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<CustomBuild Include="..\src\lang\english.txt" />
!!FILES!!
</ItemGroup>
</Project>

View File

@@ -1,61 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>langs</ProjectName>
<ProjectGuid>{0F066B23-18DF-4284-8265-F4A5E7E3B966}</ProjectGuid>
<RootNamespace>langs</RootNamespace>
<Keyword>MakeFileProj</Keyword>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Utility</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<PlatformToolset>v140</PlatformToolset>
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\langs\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Generating strings.h</Message>
<Command>..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table</Command>
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<Midl>
<TypeLibraryName>./langs.tlb</TypeLibraryName>
<HeaderFileName>
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<Project>{a133a442-bd0a-4ade-b117-ad7545e4bdd1}</Project>
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View File

@@ -738,21 +738,6 @@
/> />
</FileConfiguration> </FileConfiguration>
</File> </File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File <File
RelativePath="..\src\lang\spanish.txt" RelativePath="..\src\lang\spanish.txt"
> >

View File

@@ -739,21 +739,6 @@
/> />
</FileConfiguration> </FileConfiguration>
</File> </File>
<File
RelativePath="..\src\lang\spanish_MX.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating spanish_MX language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\spanish_MX.lng"
/>
</FileConfiguration>
</File>
<File <File
RelativePath="..\src\lang\spanish.txt" RelativePath="..\src\lang\spanish.txt"
> >

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling> <ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling> <ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@@ -626,7 +626,6 @@
<ClInclude Include="..\src\tilehighlight_type.h" /> <ClInclude Include="..\src\tilehighlight_type.h" />
<ClInclude Include="..\src\tilematrix_type.hpp" /> <ClInclude Include="..\src\tilematrix_type.hpp" />
<ClInclude Include="..\src\timetable.h" /> <ClInclude Include="..\src\timetable.h" />
<ClInclude Include="..\src\toolbar_type.h" />
<ClInclude Include="..\src\toolbar_gui.h" /> <ClInclude Include="..\src\toolbar_gui.h" />
<ClInclude Include="..\src\town.h" /> <ClInclude Include="..\src\town.h" />
<ClInclude Include="..\src\town_type.h" /> <ClInclude Include="..\src\town_type.h" />
@@ -899,7 +898,6 @@
<ClInclude Include="..\src\table\sprites.h" /> <ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" /> <ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" /> <ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" /> <ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" /> <ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" /> <ClInclude Include="..\src\table\townname.h" />

View File

@@ -1107,9 +1107,6 @@
<ClInclude Include="..\src\timetable.h"> <ClInclude Include="..\src\timetable.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\toolbar_type.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\toolbar_gui.h"> <ClInclude Include="..\src\toolbar_gui.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@@ -1926,9 +1923,6 @@
<ClInclude Include="..\src\table\strgen_tables.h"> <ClInclude Include="..\src\table\strgen_tables.h">
<Filter>Tables</Filter> <Filter>Tables</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\table\string_colours.h">
<Filter>Tables</Filter>
</ClInclude>
<ClInclude Include="..\src\..\objs\langs\table\strings.h"> <ClInclude Include="..\src\..\objs\langs\table\strings.h">
<Filter>Tables</Filter> <Filter>Tables</Filter>
</ClInclude> </ClInclude>

View File

@@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling> <ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed> <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers> <OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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View File

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View File

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View File

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View File

@@ -1,5 +1,5 @@
Last updated: 2016-07-01 Last updated: 2015-03-18
Release version: 1.6.1 Release version: 1.5.0-RC1
------------------------------------------------------------------------ ------------------------------------------------------------------------
@@ -308,9 +308,9 @@ chosen main OpenTTD directory:
32bpp Sets: newgrf (or a subdirectory thereof) 32bpp Sets: newgrf (or a subdirectory thereof)
Music Sets: baseset (or a subdirectory thereof) Music Sets: baseset (or a subdirectory thereof)
AIs: ai (or a subdirectory thereof) AIs: ai (or a subdirectory thereof)
AI Libraries: ai/library (or a subdirectory thereof) AI Libraries: ai/libraries (or a subdirectory thereof)
Game Scripts (GS): game (or a subdirectory thereof) Game Scripts (GS): game (or a subdirectory thereof)
GS Libraries: game/library (or a subdirectory thereof) GS Libraries: game/libraries (or a subdirectory thereof)
Savegames: save Savegames: save
Automatic Savegames: save/autosave Automatic Savegames: save/autosave
Scenarios: scenario Scenarios: scenario

View File

@@ -93,7 +93,6 @@ tgp.cpp
tile_map.cpp tile_map.cpp
tilearea.cpp tilearea.cpp
townname.cpp townname.cpp
tutorial_gui.cpp
#if WIN32 #if WIN32
#else #else
#if WINCE #if WINCE
@@ -144,7 +143,6 @@ base_media_func.h
base_station_base.h base_station_base.h
bmp.h bmp.h
bridge.h bridge.h
build_confirmation_func.h
cargo_type.h cargo_type.h
cargoaction.h cargoaction.h
cargomonitor.h cargomonitor.h
@@ -367,7 +365,6 @@ tilehighlight_func.h
tilehighlight_type.h tilehighlight_type.h
tilematrix_type.hpp tilematrix_type.hpp
timetable.h timetable.h
toolbar_type.h
toolbar_gui.h toolbar_gui.h
town.h town.h
town_type.h town_type.h
@@ -454,7 +451,6 @@ airport_gui.cpp
autoreplace_gui.cpp autoreplace_gui.cpp
bootstrap_gui.cpp bootstrap_gui.cpp
bridge_gui.cpp bridge_gui.cpp
build_confirmation_gui.cpp
build_vehicle_gui.cpp build_vehicle_gui.cpp
cheat_gui.cpp cheat_gui.cpp
company_gui.cpp company_gui.cpp
@@ -668,7 +664,6 @@ table/roadveh_movement.h
table/sprites.h table/sprites.h
table/station_land.h table/station_land.h
table/strgen_tables.h table/strgen_tables.h
table/string_colours.h
../objs/langs/table/strings.h ../objs/langs/table/strings.h
table/town_land.h table/town_land.h
table/townname.h table/townname.h
@@ -910,12 +905,6 @@ script/api/script_window.cpp
# Blitters # Blitters
#if DEDICATED #if DEDICATED
#else #else
blitter/16bpp_base.cpp
blitter/16bpp_base.hpp
blitter/16bpp_anim.cpp
blitter/16bpp_anim.hpp
blitter/16bpp_simple.cpp
blitter/16bpp_simple.hpp
blitter/32bpp_anim.cpp blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp blitter/32bpp_anim.hpp
#if SSE #if SSE
@@ -1123,10 +1112,7 @@ music/null_m.cpp
#else #else
#if MORPHOS #if MORPHOS
#else #else
#if LIBTIMIDITY music/extmidi.cpp
#else
music/extmidi.cpp
#end
#end #end
#end #end
#end #end

View File

@@ -119,10 +119,10 @@ static SQInteger _sqstd_aux_printerror(HSQUIRRELVM v)
const SQChar *sErr = 0; const SQChar *sErr = 0;
if(sq_gettop(v)>=1) { if(sq_gettop(v)>=1) {
if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) { if(SQ_SUCCEEDED(sq_getstring(v,2,&sErr))) {
pf(v,"\nAN ERROR HAS OCCURRED [%s]\n",sErr); pf(v,"\nAN ERROR HAS OCCURED [%s]\n",sErr);
} }
else{ else{
pf(v,"\nAN ERROR HAS OCCURRED [unknown]\n"); pf(v,"\nAN ERROR HAS OCCURED [unknown]\n");
} }
sqstd_printcallstack(v); sqstd_printcallstack(v);
} }

View File

@@ -798,8 +798,7 @@ SQRESULT sq_setdelegate(HSQUIRRELVM v,SQInteger idx)
switch(type) { switch(type) {
case OT_TABLE: case OT_TABLE:
if(type(mt) == OT_TABLE) { if(type(mt) == OT_TABLE) {
if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); if(!_table(self)->SetDelegate(_table(mt))) return sq_throwerror(v, "delagate cycle"); v->Pop();}
v->Pop();}
else if(type(mt)==OT_NULL) { else if(type(mt)==OT_NULL) {
_table(self)->SetDelegate(NULL); v->Pop(); } _table(self)->SetDelegate(NULL); v->Pop(); }
else return sq_aux_invalidtype(v,type); else return sq_aux_invalidtype(v,type);
@@ -1262,28 +1261,10 @@ struct BufState{
WChar buf_lexfeed(SQUserPointer file) WChar buf_lexfeed(SQUserPointer file)
{ {
/* Convert an UTF-8 character into a WChar */ BufState *buf=(BufState*)file;
BufState *buf = (BufState *)file; if(buf->size<(buf->ptr+1))
const char *p = &buf->buf[buf->ptr]; return 0;
return buf->buf[buf->ptr++];
if (buf->size < buf->ptr + 1) return 0;
/* Read the first character, and get the length based on UTF-8 specs. If invalid, bail out. */
uint len = Utf8EncodedCharLen(*p);
if (len == 0) {
buf->ptr++;
return -1;
}
/* Read the remaining bits. */
if (buf->size < buf->ptr + len) return 0;
buf->ptr += len;
/* Convert the character, and when definitely invalid, bail out as well. */
WChar c;
if (Utf8Decode(&c, p) != len) return -1;
return c;
} }
SQRESULT sq_compilebuffer(HSQUIRRELVM v,const SQChar *s,SQInteger size,const SQChar *sourcename,SQBool raiseerror) { SQRESULT sq_compilebuffer(HSQUIRRELVM v,const SQChar *s,SQInteger size,const SQChar *sourcename,SQBool raiseerror) {

View File

@@ -57,7 +57,7 @@ typedef sqvector<ExpState> ExpStateVec;
class SQCompiler class SQCompiler
{ {
public: public:
SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _token(0), _fs(NULL), _lex(_ss(v), rg, up, ThrowError, this), _debugline(0), _debugop(0) SQCompiler(SQVM *v, SQLEXREADFUNC rg, SQUserPointer up, const SQChar* sourcename, bool raiseerror, bool lineinfo) : _lex(_ss(v), rg, up,ThrowError,this)
{ {
_vm=v; _vm=v;
_sourcename = SQString::Create(_ss(v), sourcename); _sourcename = SQString::Create(_ss(v), sourcename);

View File

@@ -105,7 +105,7 @@ void SQVM::Raise_IdxError(const SQObject &o)
void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2) void SQVM::Raise_CompareError(const SQObject &o1, const SQObject &o2)
{ {
SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2); SQObjectPtr oval1 = PrintObjVal(o1), oval2 = PrintObjVal(o2);
Raise_Error("comparison between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2)); Raise_Error("comparsion between '%.50s' and '%.50s'", _stringval(oval1), _stringval(oval2));
} }

View File

@@ -28,7 +28,6 @@
#include "../widgets/dropdown_type.h" #include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h" #include "../widgets/dropdown_func.h"
#include "../hotkeys.h" #include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp" #include "ai.hpp"
#include "ai_gui.hpp" #include "ai_gui.hpp"
@@ -109,7 +108,7 @@ struct AIListWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{ {
if (widget == WID_AIL_LIST) { if (widget == WID_AIL_LIST) {
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM); this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1; resize->width = 1;
resize->height = this->line_height; resize->height = this->line_height;
@@ -122,16 +121,16 @@ struct AIListWindow : public Window {
switch (widget) { switch (widget) {
case WID_AIL_LIST: { case WID_AIL_LIST: {
/* Draw a list of all available AIs. */ /* Draw a list of all available AIs. */
int y = Center(r.top, this->line_height); int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
/* First AI in the list is hardcoded to random */ /* First AI in the list is hardcoded to random */
if (this->vscroll->IsVisible(0)) { if (this->vscroll->IsVisible(0)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE); DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
y += this->line_height; y += this->line_height;
} }
ScriptInfoList::const_iterator it = this->info_list->begin(); ScriptInfoList::const_iterator it = this->info_list->begin();
for (int i = 1; it != this->info_list->end(); i++, it++) { for (int i = 1; it != this->info_list->end(); i++, it++) {
if (this->vscroll->IsVisible(i)) { if (this->vscroll->IsVisible(i)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE); DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
y += this->line_height; y += this->line_height;
} }
} }
@@ -347,7 +346,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{ {
if (widget == WID_AIS_BACKGROUND) { if (widget == WID_AIS_BACKGROUND) {
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM); this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
resize->width = 1; resize->width = 1;
resize->height = this->line_height; resize->height = this->line_height;
@@ -369,6 +368,7 @@ struct AISettingsWindow : public Window {
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8); uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT); uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
int y = r.top; int y = r.top;
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2; int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2; int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
@@ -413,7 +413,7 @@ struct AISettingsWindow : public Window {
} }
} }
DrawString(text_left, text_right, Center(y, this->line_height), str, colour); DrawString(text_left, text_right, y + text_y_offset, str, colour);
y += this->line_height; y += this->line_height;
} }
} }
@@ -661,41 +661,39 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(), EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND), NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
NWidget(NWID_HORIZONTAL), SetPIP(7, 7, 7), NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5), NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR), NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR), NWidget(NWID_SPACER), SetMinimalSize(6, 0),
EndContainer(), NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
EndContainer(), EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(4, 4, 4), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7), NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL), NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetSizingType(NWST_STEP), SetMinimalSize(288, 14), SetFill(1, 0), SetMatrixDataTip(1, 1, STR_AI_CONFIG_GAMELIST_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetMatrixDataTip(1, 1, STR_AI_CONFIG_GAMELIST_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
EndContainer(), EndContainer(),
}; };
@@ -760,30 +758,14 @@ struct AIConfigWindow : public Window {
{ {
switch (widget) { switch (widget) {
case WID_AIC_GAMELIST: case WID_AIC_GAMELIST:
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM); this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = this->line_height; size->height = 1 * this->line_height;
break; break;
case WID_AIC_LIST: case WID_AIC_LIST:
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM); this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 8 * this->line_height; size->height = 8 * this->line_height;
break; break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
} }
} }
@@ -819,14 +801,14 @@ struct AIConfigWindow : public Window {
text = STR_JUST_RAW_STRING; text = STR_JUST_RAW_STRING;
} }
DrawString(r.left + 10, r.right - 10, Center(r.top, this->line_height), text, DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
(this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER)); (this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
break; break;
} }
case WID_AIC_LIST: { case WID_AIC_LIST: {
int y = Center(r.top, this->line_height); int y = r.top;
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) { for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
StringID text; StringID text;
@@ -838,7 +820,7 @@ struct AIConfigWindow : public Window {
} else { } else {
text = STR_AI_CONFIG_RANDOM_AI; text = STR_AI_CONFIG_RANDOM_AI;
} }
DrawString(r.left + 10, r.right - 10, y, text, DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER)); (this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
y += this->line_height; y += this->line_height;
} }
@@ -919,7 +901,8 @@ struct AIConfigWindow : public Window {
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR); ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
} else { } else {
#if defined(ENABLE_NETWORK) #if defined(ENABLE_NETWORK)
ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI, CONTENT_TYPE_GAME); ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
_network_content_client.RequestContentList(CONTENT_TYPE_GAME);
#endif #endif
} }
break; break;
@@ -1091,7 +1074,7 @@ struct AIDebugWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{ {
if (widget == WID_AID_LOG_PANEL) { if (widget == WID_AID_LOG_PANEL) {
resize->height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL); resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
size->height = 14 * resize->height + this->top_offset + this->bottom_offset; size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
} }
} }
@@ -1107,8 +1090,6 @@ struct AIDebugWindow : public Window {
bool dirty = false; bool dirty = false;
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
uint offset_y = Center(0, GetMinSizing(NWST_STEP, d.height + WD_MATRIX_TOP + WD_MATRIX_BOTTOM + 1), d.height);
/* Paint the company icons */ /* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) { for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START); NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
@@ -1129,7 +1110,7 @@ struct AIDebugWindow : public Window {
if (!valid) continue; if (!valid) continue;
byte offset = (i == ai_debug_company) ? 1 : 0; byte offset = (i == ai_debug_company) ? 1 : 0;
DrawCompanyIcon(i, Center(button->pos_x + offset, button->current_x, d.width), button->pos_y + offset + offset_y); DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
} }
/* Set button colour for Game Script. */ /* Set button colour for Game Script. */
@@ -1208,7 +1189,7 @@ struct AIDebugWindow : public Window {
ScriptLog::LogData *log = this->GetLogPointer(); ScriptLog::LogData *log = this->GetLogPointer();
if (log == NULL) return; if (log == NULL) return;
int y = Center(this->top_offset, this->resize.step_height); int y = this->top_offset;
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) { for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
int pos = (i + log->pos + 1 - log->used + log->count) % log->count; int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
if (log->lines[pos] == NULL) break; if (log->lines[pos] == NULL) break;

View File

@@ -28,7 +28,7 @@ static bool CheckAPIVersion(const char *api_version)
{ {
return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 ||
strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 || strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 ||
strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0; strcmp(api_version, "1.5") == 0;
} }
#if defined(WIN32) #if defined(WIN32)

View File

@@ -809,7 +809,7 @@ static byte AircraftGetEntryPoint(const Aircraft *v, const AirportFTAClass *apc,
/* We are northwest or southeast of the airport */ /* We are northwest or southeast of the airport */
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE; dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
} }
dir = ChangeDiagDir(dir, DiagDirDifference(DIAGDIR_NE, DirToDiagDir(rotation))); dir = ChangeDiagDir(dir, (DiagDirDiff)ReverseDiagDir(DirToDiagDir(rotation)));
return apc->entry_points[dir]; return apc->entry_points[dir];
} }

View File

@@ -28,8 +28,6 @@
#include "hotkeys.h" #include "hotkeys.h"
#include "vehicle_func.h" #include "vehicle_func.h"
#include "gui.h" #include "gui.h"
#include "command_func.h"
#include "build_confirmation_func.h"
#include "widgets/airport_widget.h" #include "widgets/airport_widget.h"
@@ -81,7 +79,6 @@ struct BuildAirToolbarWindow : Window {
~BuildAirToolbarWindow() ~BuildAirToolbarWindow()
{ {
if (_thd.GetCallbackWnd() == this) this->OnPlaceObjectAbort();
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false); if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
} }
@@ -116,13 +113,13 @@ struct BuildAirToolbarWindow : Window {
} }
} }
virtual void OnPlaceObject(Point pt, TileIndex tile) virtual void OnPlaceObject(Point pt, TileIndex tile)
{ {
switch (this->last_user_action) { switch (this->last_user_action) {
case WID_AT_AIRPORT: { case WID_AT_AIRPORT:
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION); PlaceAirport(tile);
break; break;
}
case WID_AT_DEMOLISH: case WID_AT_DEMOLISH:
PlaceProc_DemolishArea(tile); PlaceProc_DemolishArea(tile);
@@ -130,7 +127,6 @@ struct BuildAirToolbarWindow : Window {
default: NOT_REACHED(); default: NOT_REACHED();
} }
MoveAllWindowsOffScreen();
} }
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -140,29 +136,17 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{ {
if (pt.x == -1) return; if (pt.x != -1 && select_proc == DDSP_DEMOLISH_AREA) {
MoveAllHiddenWindowsBackToScreen(); GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
switch (select_proc) {
case DDSP_BUILD_STATION:
assert(start_tile == end_tile);
PlaceAirport(end_tile);
break;
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
default: NOT_REACHED();
} }
} }
virtual void OnPlaceObjectAbort() virtual void OnPlaceObjectAbort()
{ {
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons(); this->RaiseButtons();
if (!ConfirmationWindowShown()) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR); DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0); DeleteWindowById(WC_SELECT_STATION, 0);
}
ResetObjectToPlace();
} }
static HotkeyList hotkeys; static HotkeyList hotkeys;
@@ -220,7 +204,7 @@ Window *ShowBuildAirToolbar()
{ {
if (!Company::IsValidID(_local_company)) return NULL; if (!Company::IsValidID(_local_company)) return NULL;
DeleteToolbarLinkedWindows(); DeleteWindowByClass(WC_BUILD_TOOLBAR);
return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR); return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
} }
@@ -321,7 +305,6 @@ public:
d.width += padding.width; d.width += padding.width;
d.height += padding.height; d.height += padding.height;
*size = maxdim(*size, d); *size = maxdim(*size, d);
size->height = GetMinSizing(NWST_STEP, size->height);
break; break;
} }
@@ -333,7 +316,7 @@ public:
size->width = max(size->width, GetStringBoundingBox(as->name).width); size->width = max(size->width, GetStringBoundingBox(as->name).width);
} }
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM); this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 5 * this->line_height; size->height = 5 * this->line_height;
break; break;
} }
@@ -385,9 +368,7 @@ public:
if (!as->IsAvailable()) { if (!as->IsAvailable()) {
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER); GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER);
} }
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, Center(y, this->line_height), as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
y += this->line_height; y += this->line_height;
} }
break; break;
@@ -573,41 +554,35 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
/* Airport dropdown selector and picture. */ NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetSizingType(NWST_STEP), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0), NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP), NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0), NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
EndContainer(), EndContainer(),
/* Airport parameters and info. */ NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_DECREASE), SetMinimalSize(12, 0), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(NWID_HORIZONTAL), NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_DECREASE), SetSizingType(NWST_STEP), SetMinimalSize(12, 0), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetSizingType(NWST_STEP), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
EndContainer(),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
EndContainer(), EndContainer(),
/* Bottom panel. */ NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2), EndContainer(),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0), /* Bottom panel. */
NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DONTHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0), NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DOHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DONTHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
EndContainer(), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DOHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0), NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0),
EndContainer(), EndContainer(),
}; };

View File

@@ -433,7 +433,6 @@ void AddArticulatedParts(Vehicle *first)
v->x_pos = first->x_pos; v->x_pos = first->x_pos;
v->y_pos = first->y_pos; v->y_pos = first->y_pos;
v->z_pos = first->z_pos; v->z_pos = first->z_pos;
v->date_of_last_service = first->date_of_last_service;
v->build_year = first->build_year; v->build_year = first->build_year;
v->vehstatus = first->vehstatus & ~VS_STOPPED; v->vehstatus = first->vehstatus & ~VS_STOPPED;

View File

@@ -22,7 +22,6 @@
#include "window_gui.h" #include "window_gui.h"
#include "engine_gui.h" #include "engine_gui.h"
#include "settings_func.h" #include "settings_func.h"
#include "settings_gui.h"
#include "core/geometry_func.hpp" #include "core/geometry_func.hpp"
#include "rail_gui.h" #include "rail_gui.h"
#include "widgets/dropdown_func.h" #include "widgets/dropdown_func.h"
@@ -260,7 +259,7 @@ public:
switch (widget) { switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING: { case WID_RV_SORT_ASCENDING_DESCENDING: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data); Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth(); d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height; d.height += padding.height;
*size = maxdim(*size, d); *size = maxdim(*size, d);
break; break;
@@ -269,7 +268,7 @@ public:
case WID_RV_LEFT_MATRIX: case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX: case WID_RV_RIGHT_MATRIX:
resize->height = GetEngineListHeight((VehicleType)this->window_number); resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (widget == WID_RV_RIGHT_MATRIX ? 3 : 4) * resize->height; size->height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize->height;
break; break;
case WID_RV_LEFT_DETAILS: case WID_RV_LEFT_DETAILS:
@@ -319,7 +318,6 @@ public:
d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text)); d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text));
} }
d.width += padding.width; d.width += padding.width;
d.width += SETTING_BUTTON_HEIGHT;
d.height += padding.height; d.height += padding.height;
*size = maxdim(*size, d); *size = maxdim(*size, d);
break; break;
@@ -331,7 +329,6 @@ public:
d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i])); d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i]));
} }
d.width += padding.width; d.width += padding.width;
d.width += SETTING_BUTTON_HEIGHT;
d.height += padding.height; d.height += padding.height;
*size = maxdim(*size, d); *size = maxdim(*size, d);
break; break;
@@ -399,7 +396,7 @@ public:
str = STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED; str = STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED;
} }
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, Center(r.top + WD_FRAMERECT_TOP, r.bottom - r.top - WD_FRAMERECT_TOP), str, TC_BLACK, SA_HOR_CENTER); DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_BLACK, SA_HOR_CENTER);
break; break;
} }
@@ -614,26 +611,28 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR), NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON), NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0),
@@ -674,26 +673,28 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR), NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
EndContainer(), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON), NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(),

View File

@@ -44,8 +44,4 @@ void BaseConsist::CopyConsistPropertiesFrom(const BaseConsist *src)
if (HasBit(src->vehicle_flags, VF_TIMETABLE_STARTED)) SetBit(this->vehicle_flags, VF_TIMETABLE_STARTED); if (HasBit(src->vehicle_flags, VF_TIMETABLE_STARTED)) SetBit(this->vehicle_flags, VF_TIMETABLE_STARTED);
if (HasBit(src->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(this->vehicle_flags, VF_AUTOFILL_TIMETABLE); if (HasBit(src->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(this->vehicle_flags, VF_AUTOFILL_TIMETABLE);
if (HasBit(src->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) SetBit(this->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); if (HasBit(src->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) SetBit(this->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME);
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_PERCENT) != HasBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT)) {
ToggleBit(this->vehicle_flags, VF_SERVINT_IS_PERCENT);
}
if (HasBit(src->vehicle_flags, VF_SERVINT_IS_CUSTOM)) SetBit(this->vehicle_flags, VF_SERVINT_IS_CUSTOM);
} }

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@@ -1,386 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */
#include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "../zoom_func.h"
#include "16bpp_anim.hpp"
#include "../table/sprites.h"
/** Instantiation of the 16bpp with animation blitter factory. */
static FBlitter_16bppAnim iFBlitter_16bppAnim;
template <BlitterMode mode>
void Blitter_16bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const Pixel *src, *src_line;
Colour16 *dst, *dst_line;
Anim *anim, *anim_line;
/* Find where to start reading in the source sprite */
src_line = (const Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
dst_line = (Colour16 *)bp->dst + bp->top * bp->pitch + bp->left;
anim_line = this->anim_buf + ((Colour16 *)bp->dst - (Colour16 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
for (int y = 0; y < bp->height; y++) {
dst = dst_line;
dst_line += bp->pitch;
src = src_line;
src_line += bp->sprite_width * ScaleByZoom(1, zoom);
anim = anim_line;
anim_line += this->anim_buf_width;
for (int x = 0; x < bp->width; x++) {
switch (mode) {
case BM_COLOUR_REMAP:
/* In case the m-channel is zero, do not remap this pixel in any way */
anim->m = 0;
anim->v = 0;
if (src->m == 0) {
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
} else {
uint8 r = bp->remap[src->m];
if (r != 0) {
*dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(r), src->v), src->a, *dst);
if (src->a == 15 && r >= PALETTE_ANIM_START) {
anim->m = r - PALETTE_ANIM_START + 1;
anim->v = src->v >> 1;
}
}
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
if (src->a != 0) *dst = MakeTransparent(*dst, 192);
anim->m = 0;
anim->v = 0;
break;
default:
if (src->a == 15 && src->m >= PALETTE_ANIM_START) {
*dst = AdjustBrightness(LookupColourInPalette(src->m), src->v);
anim->m = src->m - PALETTE_ANIM_START + 1;
anim->v = src->v >> 1;
} else {
if (src->a != 0) {
if (src->m >= PALETTE_ANIM_START) {
*dst = ComposeColourPANoCheck(AdjustBrightness(LookupColourInPalette(src->m), src->v), src->a, *dst);
} else {
*dst = ComposeColourPA(src->c, src->a, *dst);
}
}
anim->m = 0;
anim->v = 0;
}
break;
}
dst++;
src += ScaleByZoom(1, zoom);
}
}
}
void Blitter_16bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */
Blitter_16bppOptimized::Draw(bp, mode, zoom);
return;
}
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
}
}
void Blitter_16bppAnim::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColourMappingRect() */
Blitter_16bppOptimized::DrawColourMappingRect(dst, width, height, pal);
return;
}
Colour16 *udst = (Colour16 *)dst;
Anim *anim;
anim = this->anim_buf + ((Colour16 *)dst - (Colour16 *)_screen.dst_ptr);
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
anim->m = 0;
anim->v = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
anim->m = 0;
anim->v = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
DEBUG(misc, 0, "16bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
void Blitter_16bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour16 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
if (_screen_disable_anim) return;
Anim *anim = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr) + x + y * this->anim_buf_width;
if (colour >= PALETTE_ANIM_START) {
anim->m = colour - PALETTE_ANIM_START + 1;
anim->v = DEFAULT_BRIGHTNESS >> 1;
} else {
anim->m = 0;
anim->v = 0;
}
}
void Blitter_16bppAnim::DrawRect(void *video, int width, int height, uint8 colour)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
Blitter_16bppOptimized::DrawRect(video, width, height, colour);
return;
}
Colour16 colour16 = LookupColourInPalette(colour);
Anim *anim_line = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr);
do {
Colour16 *dst = (Colour16 *)video;
Anim *anim = anim_line;
for (int i = width; i > 0; i--) {
*dst = colour16;
/* Set the colour in the anim-buffer too */
if (colour >= PALETTE_ANIM_START) {
anim->m = colour - PALETTE_ANIM_START + 1;
anim->v = DEFAULT_BRIGHTNESS >> 1;
} else {
anim->m = 0;
anim->v = 0;
}
dst++;
anim++;
}
video = (Colour16 *)video + _screen.pitch;
anim_line += this->anim_buf_width;
} while (--height);
}
void Blitter_16bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
Colour16 *dst = (Colour16 *)video;
const uint8 *usrc = (const uint8 *)src;
Anim *anim_line = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr);
for (; height > 0; height--) {
/* We need to keep those for palette animation. */
Colour16 *dst_pal = dst;
Anim *anim_pal = anim_line;
memcpy(dst, usrc, width * sizeof(Colour16));
usrc += width * sizeof(Colour16);
dst += _screen.pitch;
/* Copy back the anim-buffer */
memcpy(anim_line, usrc, width * sizeof(Anim));
usrc += width * sizeof(Anim);
anim_line += this->anim_buf_width;
/* Okay, it is *very* likely that the image we stored is using
* the wrong palette animated colours. There are two things we
* can do to fix this. The first is simply reviewing the whole
* screen after we copied the buffer, i.e. run PaletteAnimate,
* however that forces a full screen redraw which is expensive
* for just the cursor. This just copies the implementation of
* palette animation, much cheaper though slightly nastier. */
for (int i = 0; i < width; i++) {
uint8 colour = anim_pal->m;
if (colour) {
/* Update this pixel */
*dst_pal = AdjustBrightness(LookupColourInPalette(colour + PALETTE_ANIM_START - 1), anim_pal->v << 1);
}
dst_pal++;
anim_pal++;
}
}
}
void Blitter_16bppAnim::CopyToBuffer(const void *video, void *dst, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
uint8 *udst = (uint8 *)dst;
const Colour16 *src = (const Colour16 *)video;
const Anim *anim_line = this->anim_buf + ((const Colour16 *)video - (Colour16 *)_screen.dst_ptr);
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(Colour16));
src += _screen.pitch;
udst += width * sizeof(Colour16);
/* Copy the anim-buffer */
memcpy(udst, anim_line, width * sizeof(Anim));
udst += width * sizeof(Anim);
anim_line += this->anim_buf_width;
}
}
void Blitter_16bppAnim::ScrollBuffer(void *video, int &left_ref, int &top_ref, int &width_ref, int &height_ref, int scroll_x, int scroll_y)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
const Anim *src;
Anim *dst;
int left = left_ref, top = top_ref, width = width_ref, height = height_ref;
/* We need to scroll the anim-buffer too */
if (scroll_y > 0) {
/* Calculate pointers */
dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(Anim));
src -= this->anim_buf_width;
dst -= this->anim_buf_width;
}
} else {
/* Calculate pointers */
dst = this->anim_buf + left + top * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(Anim));
src += _screen.pitch;
dst += _screen.pitch;
}
}
Blitter_16bppOptimized::ScrollBuffer(video, left_ref, top_ref, width_ref, height_ref, scroll_x, scroll_y);
}
int Blitter_16bppAnim::BufferSize(int width, int height)
{
return width * height * (sizeof(Anim) + sizeof(Colour16));
}
void Blitter_16bppAnim::PaletteAnimate(const Palette &palette)
{
assert(!_screen_disable_anim);
/* If first_dirty is 0, it is for 8bpp indication to send the new
* palette. However, only the animation colours might possibly change.
* Especially when going between toyland and non-toyland. */
assert(palette.first_dirty == PALETTE_ANIM_START || palette.first_dirty == 0);
for (int i = 0; i < 256; i++) {
this->palette[i] = To16(palette.palette[i]);
}
const Anim *anim = this->anim_buf;
Colour16 *dst = (Colour16 *)_screen.dst_ptr;
/* Let's walk the anim buffer and try to find the pixels */
for (int y = this->anim_buf_height; y != 0 ; y--) {
for (int x = this->anim_buf_width; x != 0 ; x--) {
uint8 colour = anim->m;
if (colour) {
/* Update this pixel */
*dst = AdjustBrightness(LookupColourInPalette(colour + PALETTE_ANIM_START - 1), anim->v << 1);
}
dst++;
anim++;
}
dst += _screen.pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */
VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height);
}
Blitter::PaletteAnimation Blitter_16bppAnim::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_BLITTER;
}
void Blitter_16bppAnim::PostResize()
{
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) {
/* The size of the screen changed; we can assume we can wipe all data from our buffer */
free(this->anim_buf);
this->anim_buf = CallocT<Anim>(_screen.width * _screen.height);
this->anim_buf_width = _screen.width;
this->anim_buf_height = _screen.height;
}
}

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@@ -1,75 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_anim.hpp A 16 bpp blitter with animation support. */
#ifndef BLITTER_16BPP_ANIM_HPP
#define BLITTER_16BPP_ANIM_HPP
#include "16bpp_simple.hpp"
class Blitter_16bppOptimized: public Blitter_16bppSimple {
// TODO: implement that
};
/** The optimised 16 bpp blitter with palette animation. */
class Blitter_16bppAnim : public Blitter_16bppOptimized {
protected:
// PALETTE_ANIM_SIZE is less than 32, so we'll use 5 bits for color index, and 3 bits for brightness, losing 1 bit compared to struct Pixel
struct Anim {
unsigned m : 5 __attribute__((packed)); ///< Color index channel, packed 5 bits, 0 = no animation, 1 = PALETTE_ANIM_START
unsigned v : 3 __attribute__((packed)); ///< Brightness-channel, packed 3 bits
};
Anim *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
int anim_buf_width; ///< The width of the animation buffer.
int anim_buf_height; ///< The height of the animation buffer.
Colour16 palette[256]; ///< The current palette.
public:
Blitter_16bppAnim() :
anim_buf(NULL),
anim_buf_width(0),
anim_buf_height(0)
{}
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void ScrollBuffer(void *video, int &left_ref, int &top_ref, int &width_ref, int &height_ref, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 3; }
/* virtual */ const char *GetName() { return "16bpp-anim"; }
/* virtual */ void PostResize();
/**
* Look up the colour in the current palette.
*/
inline Colour16 LookupColourInPalette(uint8 index)
{
return this->palette[index];
}
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
/** Factory for the 16bpp blitter with animation. */
class FBlitter_16bppAnim : public BlitterFactory {
public:
FBlitter_16bppAnim() : BlitterFactory("16bpp-anim-broken", "16bpp Animation Blitter, currently broken (palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_16bppAnim(); }
};
#endif /* BLITTER_16BPP_ANIM_HPP */

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@@ -1,147 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_base.cpp Implementation of base for 32 bpp blitters. */
#include "../stdafx.h"
#include "16bpp_base.hpp"
void *Blitter_16bppBase::MoveTo(void *video, int x, int y)
{
return (uint16 *)video + x + y * _screen.pitch;
}
void Blitter_16bppBase::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour16 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
void Blitter_16bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
Colour16 target = LookupColourInPalette(colour);
do {
Colour16 *dst = (Colour16 *)video;
for (int i = width; i > 0; i--) {
*dst = target;
dst++;
}
video = (uint16 *)video + _screen.pitch;
} while (--height);
}
void Blitter_16bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint16 *dst = (uint16 *)video;
const uint16 *usrc = (const uint16 *)src;
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint16));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_16bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
uint16 *udst = (uint16 *)dst;
const uint16 *src = (const uint16 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint16));
src += _screen.pitch;
udst += width;
}
}
void Blitter_16bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint16 *udst = (uint16 *)dst;
const uint16 *src = (const uint16 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint16));
src += _screen.pitch;
udst += dst_pitch;
}
}
void Blitter_16bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
const Colour16 *src;
Colour16 *dst;
if (scroll_y > 0) {
/* Calculate pointers */
dst = (Colour16 *)video + left + (top + height - 1) * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(Colour16));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (Colour16 *)video + left + top * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(Colour16));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}
int Blitter_16bppBase::BufferSize(int width, int height)
{
return width * height * sizeof(Colour16);
}
void Blitter_16bppBase::PaletteAnimate(const Palette &palette)
{
/* By default, 16bpp doesn't have palette animation */
}
Blitter::PaletteAnimation Blitter_16bppBase::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_NONE;
}

View File

@@ -1,225 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_base.hpp Base for all 16 bits blitters. */
#ifndef BLITTER_16BPP_BASE_HPP
#define BLITTER_16BPP_BASE_HPP
#include "base.hpp"
#include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "../gfx_func.h"
/** Base for all 16bpp blitters. */
class Blitter_16bppBase : public Blitter {
public:
// TODO: GCC-specific attributes
struct Colour16 {
unsigned b : 5 __attribute__((packed)); ///< Blue-channel, packed 5 bits
unsigned g : 6 __attribute__((packed)); ///< Green-channel, packed 6 bits
unsigned r : 5 __attribute__((packed)); ///< Red-channel, packed 5 bits
Colour16(uint8 r = 0, uint8 g = 0, uint8 b = 0):
b(b), g(g), r(r)
{
}
};
struct Pixel {
Colour16 c;
unsigned a : 4 __attribute__((packed)); ///< Alpha-channel, packed 4 bits
unsigned v : 4 __attribute__((packed)); ///< Brightness-channel, packed 4 bits
unsigned m : 8 __attribute__((packed)); ///< Remap-channel, cannot pack it, because it's palette lookup index, so it must be in range 0-255
};
/* virtual */ uint8 GetScreenDepth() { return 16; }
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 2; }
/**
* Convert from rgb values to screen native 16bpp colour
*/
static inline Colour16 To16(uint8 r, uint8 g, uint8 b)
{
return Colour16(r >> 3, g >> 2, b >> 3);
}
/**
* Convert from 32bpp colour to screen native 16bpp colour
*/
static inline Colour16 To16(Colour c)
{
return To16(c.r, c.g, c.b);
}
/**
* Look up the colour in the current palette.
*/
static inline Colour LookupColourInPalette32(uint index)
{
return _cur_palette.palette[index];
}
/**
* Look up the colour in the current palette.
*/
static inline Colour16 LookupColourInPalette(uint index)
{
return To16(LookupColourInPalette32(index));
}
/**
* Compose a colour based on RGBA values and the current pixel value.
* @param r range is from 0 to 31.
* @param g range is from 0 to 63.
* @param b range is from 0 to 31.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourRGBANoCheck(uint8 r, uint8 g, uint8 b, uint8 a, Colour16 current)
{
/* The 16 is wrong, it should be 15, but 16 is much faster... */
return Colour16 ( ((int)(r - current.r) * a) / 16 + current.r,
((int)(g - current.g) * a) / 16 + current.g,
((int)(b - current.b) * a) / 16 + current.b );
}
/**
* Compose a colour based on RGBA values and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
* @param r range is from 0 to 31.
* @param g range is from 0 to 63.
* @param b range is from 0 to 31.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourRGBA(uint8 r, uint8 g, uint8 b, uint8 a, Colour16 current)
{
if (a == 0) return current;
if (a >= 15) return Colour16(r, g, b);
return ComposeColourRGBANoCheck(r, g, b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
* @param a range is from 0 to 16.
*/
static inline Colour16 ComposeColourPANoCheck(Colour16 colour, uint8 a, Colour16 current)
{
return ComposeColourRGBANoCheck(colour.r, colour.g, colour.b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourPA(Colour16 colour, uint8 a, Colour16 current)
{
if (a == 0) return current;
if (a >= 15) return colour;
return ComposeColourPANoCheck(colour, a, current);
}
/**
* Make a pixel looks like it is transparent.
* @param colour the colour already on the screen.
* @param nom the amount of transparency, nominator, makes colour lighter.
* @param denom denominator, makes colour darker.
* @return the new colour for the screen.
*/
static inline Colour16 MakeTransparent(Colour16 colour, uint nom, uint denom = 256)
{
uint r = colour.r;
uint g = colour.g;
uint b = colour.b;
return Colour16( r * nom / denom,
g * nom / denom,
b * nom / denom );
}
/**
* Make a colour grey - based.
* @param colour the colour to make grey.
* @return the new colour, now grey.
*/
static inline Colour16 MakeGrey(Colour16 colour)
{
uint8 r = colour.r;
uint8 g = colour.g;
uint8 b = colour.b;
/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
* divide by it to normalize the value to a byte again. See heightmap.cpp for
* information about the formula. */
uint grey = (((r << 3) * 19595) + ((g << 2) * 38470) + ((b << 3) * 7471)) / 65536;
return To16(grey, grey, grey);
}
/**
* Make a colour dark grey, for specialized 32bpp remapping.
* @param r red component
* @param g green component
* @param b blue component
* @return the brightness value of the new colour, now dark grey.
*/
static inline uint8 MakeDark(Colour16 colour)
{
uint8 r = colour.r;
uint8 g = colour.g;
uint8 b = colour.b;
/* Magic-numbers are ~66% of those used in MakeGrey() */
return (((r << 3) * 13063) + ((g << 2) * 25647) + ((b << 3) * 4981)) / 65536;
}
enum { DEFAULT_BRIGHTNESS = 8 };
/**
* @param brightness range is from 0 to 15.
*/
static inline Colour16 AdjustBrightness(Colour16 colour, uint8 brightness)
{
/* Shortcut for normal brightness */
if (brightness == DEFAULT_BRIGHTNESS) return colour;
uint16 ob = 0;
uint16 r = colour.r * brightness / DEFAULT_BRIGHTNESS;
uint16 g = colour.g * brightness / DEFAULT_BRIGHTNESS;
uint16 b = colour.b * brightness / DEFAULT_BRIGHTNESS;
/* Sum overbright */
if (r > 31) ob += r - 31;
if (g > 63) ob += g - 63;
if (b > 31) ob += b - 31;
if (ob == 0) return Colour16(r, g, b);
/* Reduce overbright strength */
ob /= 2;
return Colour16( r >= 31 ? 31 : min(r + ob * (31 - r) / 32, 31),
g >= 63 ? 63 : min(g + ob * (63 - g) / 64, 63),
b >= 31 ? 31 : min(b + ob * (31 - b) / 32, 31) );
}
};
#endif /* BLITTER_16BPP_BASE_HPP */

View File

@@ -1,173 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
#include "../stdafx.h"
#include "../zoom_func.h"
#include "16bpp_simple.hpp"
#include "../table/sprites.h"
/** Instantiation of the simple 16bpp blitter factory. */
static FBlitter_16bppSimple iFBlitter_16bppSimple;
template <BlitterMode mode>
void Blitter_16bppSimple::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const Pixel *src, *src_line;
Colour16 *dst, *dst_line;
/* Find where to start reading in the source sprite */
src_line = (const Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
dst_line = (Colour16 *)bp->dst + bp->top * bp->pitch + bp->left;
for (int y = 0; y < bp->height; y++) {
dst = dst_line;
dst_line += bp->pitch;
src = src_line;
src_line += bp->sprite_width * ScaleByZoom(1, zoom);
for (int x = 0; x < bp->width; x++) {
switch (mode) {
case BM_COLOUR_REMAP:
/* In case the m-channel is zero, do not remap this pixel in any way */
if (src->m == 0) {
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_CRASH_REMAP:
if (src->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->c);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
}
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
if (src->a != 0) *dst = MakeTransparent(*dst, 192);
break;
case BM_BLACK_REMAP:
if (src->a != 0) {
*dst = Colour16(0, 0, 0);
}
break;
default:
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
break;
}
dst++;
src += ScaleByZoom(1, zoom);
}
}
}
void Blitter_16bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP> (bp, zoom); return;
}
}
void Blitter_16bppSimple::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
Colour16 *udst = (Colour16 *)dst;
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
DEBUG(misc, 0, "16bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
Sprite *Blitter_16bppSimple::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Pixel *dst;
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + (size_t)sprite->height * (size_t)sprite->width * sizeof(Pixel));
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
dst = (Pixel *)dest_sprite->data;
SpriteLoader::CommonPixel *src = (SpriteLoader::CommonPixel *)sprite->data;
for (int i = 0; i < sprite->height * sprite->width; i++) {
if (src->m == 0) {
dst[i].c = To16(src->r, src->g, src->b);
dst[i].a = src->a / 16;
dst[i].m = 0;
dst[i].v = 0;
} else {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
#if 0
/* Pre-convert the mapping channel to a RGB value,
use 32bpp AdjustBrightness() variant for better colors,
because this function is not called each frame */
if (rgb_max == 0) rgb_max = Blitter_32bppBase::DEFAULT_BRIGHTNESS;
dst[i].c = To16(Blitter_32bppBase::AdjustBrightness(LookupColourInPalette32(src->m), rgb_max));
dst[i].v = rgb_max / 16;
#endif
rgb_max /= 16;
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;
/* Pre-convert the mapping channel to a RGB value,
use 32bpp AdjustBrightness() variant for better colors,
because this function is not called each frame */
dst[i].c = AdjustBrightness(LookupColourInPalette(src->m), rgb_max);
dst[i].v = rgb_max;
dst[i].a = src->a / 16;
dst[i].m = src->m;
}
src++;
}
return dest_sprite;
}

View File

@@ -1,36 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_simple.hpp Simple 16 bpp blitter. */
#ifndef BLITTER_16BPP_SIMPLE_HPP
#define BLITTER_16BPP_SIMPLE_HPP
#include "16bpp_base.hpp"
#include "factory.hpp"
/** The most trivial 32 bpp blitter (without palette animation). */
class Blitter_16bppSimple : public Blitter_16bppBase {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ const char *GetName() { return "16bpp-simple"; }
};
/** Factory for the simple 16 bpp blitter. */
class FBlitter_16bppSimple : public BlitterFactory {
public:
FBlitter_16bppSimple() : BlitterFactory("16bpp-simple", "16bpp Simple Blitter (no palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_16bppSimple(); }
};
#endif /* BLITTER_16BPP_SIMPLE_HPP */

View File

@@ -20,11 +20,6 @@
/** Instantiation of the 32bpp with animation blitter factory. */ /** Instantiation of the 32bpp with animation blitter factory. */
static FBlitter_32bppAnim iFBlitter_32bppAnim; static FBlitter_32bppAnim iFBlitter_32bppAnim;
Blitter_32bppAnim::~Blitter_32bppAnim()
{
free(this->anim_buf);
}
template <BlitterMode mode> template <BlitterMode mode>
inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom) inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{ {

View File

@@ -29,8 +29,6 @@ public:
anim_buf_height(0) anim_buf_height(0)
{} {}
~Blitter_32bppAnim();
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal); /* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour); /* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);

View File

@@ -24,7 +24,6 @@
#include "cmd_helper.h" #include "cmd_helper.h"
#include "tunnelbridge_map.h" #include "tunnelbridge_map.h"
#include "road_gui.h" #include "road_gui.h"
#include "tilehighlight_func.h"
#include "widgets/bridge_widget.h" #include "widgets/bridge_widget.h"
@@ -199,7 +198,6 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field. sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field. text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges. resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite. this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT; size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
@@ -235,8 +233,7 @@ public:
SetDParam(1, b->speed); SetDParam(1, b->speed);
SetDParam(0, b->material); SetDParam(0, b->material);
uint y_sprite = Center(y, this->resize.step_height, GetSpriteSize(b->sprite).height); DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y_sprite);
DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height, DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height,
_game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO); _game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO);
y += this->resize.step_height; y += this->resize.step_height;
@@ -433,8 +430,6 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl); new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl);
} else { } else {
delete bl; delete bl;
SetSelectionTilesDirty();
_thd.Reset();
ShowErrorMessage(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, errmsg, WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE); ShowErrorMessage(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, errmsg, WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
} }
} }

View File

@@ -1,27 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_func.h Transparent confirmation dialog for building anything on the map. */
#ifndef BUILD_CONFIRMATION_FUNC_H
#define BUILD_CONFIRMATION_FUNC_H
#include "stdafx.h"
#include "window_func.h"
#include "widget_type.h"
void ShowBuildConfirmationWindow();
void HideBuildConfirmationWindow();
bool ConfirmationWindowShown();
bool BuildConfirmationWindowProcessViewportClick();
bool ConfirmationWindowEstimatingCost();
void ConfirmationWindowSetEstimatedCost(Money cost);
#endif /* BUILD_CONFIRMATION_FUNC_H */

View File

@@ -1,304 +0,0 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_gui.cpp Transparent confirmation dialog for building anything on the map. */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "widget_type.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static const NWidgetPart _nested_build_info_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_TT_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static WindowDesc _build_info_desc(
WDP_MANUAL, NULL, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WDF_NO_FOCUS,
_nested_build_info_widgets, lengthof(_nested_build_info_widgets)
);
/** Window for displaying accepted goods for a station. */
struct BuildInfoWindow : public Window
{
StationCoverageType sct;
bool station;
static Money cost;
static void show()
{
bool station = _settings_client.gui.station_show_coverage; // Station info is inaccurate when station coverage area option is disabled
StationCoverageType sct = SCT_ALL;
if (FindWindowByClass(WC_BUILD_STATION) != NULL) sct = SCT_ALL;
else if (FindWindowByClass(WC_BUS_STATION) != NULL) sct = SCT_PASSENGERS_ONLY;
else if (FindWindowByClass(WC_TRUCK_STATION) != NULL) sct = SCT_NON_PASSENGERS_ONLY;
else station = false;
new BuildInfoWindow(station, sct);
}
BuildInfoWindow(bool station, StationCoverageType sct) : Window(&_build_info_desc)
{
this->station = station;
this->sct = sct;
this->InitNested();
CLRBITS(this->flags, WF_WHITE_BORDER);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
{
Point pt;
pt.y = GetMainViewTop();
pt.x = _screen.width - sm_width - FindWindowById(WC_MAIN_TOOLBAR, 0)->width;
return pt;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
size->width = GetStringBoundingBox(STR_STATION_BUILD_COVERAGE_AREA_TITLE).width * 2.5;
size->height = GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, size->width) * (this->station ? 3 : 1);
/* Increase slightly to have some space around the box. */
size->width += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
/* There is only one widget. */
GfxFillRect(r.left, r.top, r.right, r.bottom, PC_BLACK);
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_LIGHT_YELLOW);
int top = r.top + WD_FRAMERECT_TOP;
Money cost = BuildInfoWindow::cost;
StringID msg = STR_MESSAGE_ESTIMATED_COST;
SetDParam(0, cost);
if (cost < 0) {
msg = STR_MESSAGE_ESTIMATED_INCOME;
SetDParam(0, -cost);
}
top = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, INT32_MAX, msg);
if (!this->station) return;
top = DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, false);
if (top - r.top <= GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, r.right - r.left) * 1.5) {
DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, true);
}
}
};
Money BuildInfoWindow::cost = 0;
/** GUI for confirming building actions. */
struct BuildConfirmationWindow : Window {
// TODO: show estimated price
static bool shown; ///< Just to speed up window hiding, HideBuildConfirmationWindow() is called very often.
static bool estimating_cost; ///< Calculate action cost instead of executing action.
Point selstart; ///< The selection start on the viewport.
Point selend; ///< The selection end on the viewport.
BuildConfirmationWindow(WindowDesc *desc) : Window(desc)
{
// Save tile selection points, they will be reset by subsequent code, and we must keep them
selstart = _thd.selstart;
selend = _thd.selend;
this->InitNested(0);
Point pt;
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_BC_OK);
pt.x = w->viewport->scrollpos_x + ScaleByZoom(_cursor.pos.x - nvp->current_x / 2, w->viewport->zoom);
pt.y = w->viewport->scrollpos_y + ScaleByZoom(_cursor.pos.y - nvp->current_y / 4, w->viewport->zoom);
nvp->InitializeViewport(this, 0, w->viewport->zoom);
nvp->disp_flags |= ND_SHADE_DIMMED;
this->viewport->scrollpos_x = pt.x;
this->viewport->scrollpos_y = pt.y;
this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
BuildConfirmationWindow::shown = true;
BuildConfirmationWindow::estimating_cost = true;
ConfirmationWindowSetEstimatedCost(0); // Clear old value, just in case
// This is a hack - we invoke the build command with estimating_cost flag, which is equal to _shift_pressed,
// then we select last build tool, restore viewport selection, and hide all windows, which pop up when command is invoked,
// and all that just to get cost estimate value.
ConfirmPlacingObject();
ToolbarSelectLastTool();
_thd.selstart = selstart;
_thd.selend = selend;
BuildConfirmationWindow::estimating_cost = false;
MoveAllWindowsOffScreen();
}
~BuildConfirmationWindow()
{
BuildConfirmationWindow::shown = false;
}
void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_BC_OK:
if (pt.y <= (int)GetWidget<NWidgetViewport>(WID_BC_OK)->current_y / 2) {
_thd.selstart = selstart;
_thd.selend = selend;
ConfirmPlacingObject();
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
}
break;
}
HideBuildConfirmationWindow(); // this == NULL after this call
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_BC_OK:
size->width = GetMinSizing(NWST_BUTTON) * 2;
size->height = GetMinSizing(NWST_BUTTON) * 3;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawButtonFrame(0, 0, this->width - 1, this->height / 2 - 2, STR_BUTTON_OK);
DrawButtonFrame(0, this->height / 2, this->width - 1, this->height / 2 - 1, STR_BUTTON_CANCEL);
}
void DrawButtonFrame(int x, int y, int w, int h, int str)
{
DrawFrameRect(x, y, x + w, y + h, COLOUR_GREY, FR_BORDERONLY);
Dimension d = GetStringBoundingBox(str);
DrawFrameRect(x + w / 2 - d.width / 2 - 1,
Center(y, h) - 2,
x + w / 2 + d.width / 2 + 1,
Center(y, h) + d.height,
COLOUR_GREY, FR_NONE);
DrawString(x, x + w, Center(y, h), str, TC_FROMSTRING, SA_HOR_CENTER);
}
};
bool BuildConfirmationWindow::shown = false;
bool BuildConfirmationWindow::estimating_cost = false;
static const NWidgetPart _nested_build_confirmation_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_BC_PANEL),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_BC_OK), SetSizingType(NWST_VIEWPORT), SetResize(1, 1), SetFill(1, 1), //SetPadding(2, 2, 2, 2),
EndContainer(),
};
static WindowDesc _build_confirmation_desc(
WDP_MANUAL, "build_confirmation", 0, 0,
WC_BUILD_CONFIRMATION, WC_NONE,
0,
_nested_build_confirmation_widgets, lengthof(_nested_build_confirmation_widgets)
);
/**
* Show build confirmation window under the mouse cursor
*/
void ShowBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
HideBuildConfirmationWindow();
if (!_settings_client.gui.build_confirmation || _shift_pressed) {
ConfirmPlacingObject();
return;
}
BuildConfirmationWindow *w = new BuildConfirmationWindow(&_build_confirmation_desc);
int old_left = w->left;
int old_top = w->top;
w->left = _cursor.pos.x - w->width / 2;
w->top = _cursor.pos.y - w->height / 4;
w->viewport->left += w->left - old_left;
w->viewport->top += w->top - old_top;
w->SetDirty();
SetDirtyBlocks(0, 0, _screen.width, _screen.height); // I don't know what does this do, but it looks important
BuildInfoWindow::show();
}
/**
* Destroy build confirmation window, this does not cancel current action
*/
void HideBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
if (!BuildConfirmationWindow::shown) return;
DeleteWindowById(WC_BUILD_CONFIRMATION, 0);
DeleteWindowById(WC_TOOLTIPS, 0);
}
bool ConfirmationWindowShown()
{
return BuildConfirmationWindow::shown;
}
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
return true;
}
HideBuildConfirmationWindow();
_thd.new_outersize = _thd.outersize; // Revert station catchment area highlight, which is getting set to zero inside drawing funcs
return false;
}
bool ConfirmationWindowEstimatingCost()
{
return BuildConfirmationWindow::estimating_cost;
}
void ConfirmationWindowSetEstimatedCost(Money cost)
{
BuildInfoWindow::cost = cost;
}

View File

@@ -46,8 +46,7 @@
*/ */
uint GetEngineListHeight(VehicleType type) uint GetEngineListHeight(VehicleType type)
{ {
uint size = max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height); return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
return GetMinSizing(NWST_STEP, size);
} }
static const NWidgetPart _nested_build_vehicle_widgets[] = { static const NWidgetPart _nested_build_vehicle_widgets[] = {
@@ -58,30 +57,25 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY), NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(), EndContainer(),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_VERTICAL), NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetSizingType(NWST_STEP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA), SetSizingType(NWST_STEP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BV_SHOW_HIDDEN_ENGINES), SetSizingType(NWST_STEP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA), SetSizingType(NWST_STEP),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
/* Vehicle list. */
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BV_SHOW_HIDDEN_ENGINES),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
/* Panel with details. */
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 1), EndContainer(),
EndContainer(), EndContainer(),
/* Vehicle list. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR),
EndContainer(),
/* Panel with details. */
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
/* Build/rename buttons, resize button. */ /* Build/rename buttons, resize button. */
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BV_BUILD_SEL), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BV_BUILD_SEL),
@@ -1399,7 +1393,6 @@ struct BuildVehicleWindow : Window {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data); Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better. d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height; d.height += padding.height;
d.height = GetMinSizing(NWST_STEP, d.height);
*size = maxdim(*size, d); *size = maxdim(*size, d);
break; break;
} }

View File

@@ -112,7 +112,7 @@ static void DrawTile_Clear(TileInfo *ti)
break; break;
case CLEAR_ROCKS: case CLEAR_ROCKS:
DrawGroundSprite((HasGrfMiscBit(GMB_SECOND_ROCKY_TILE_SET) && (TileHash(ti->x, ti->y) & 1) ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE); DrawGroundSprite((TileHash(ti->x, ti->y) & 1 ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + SlopeToSpriteOffset(ti->tileh), PAL_NONE);
break; break;
case CLEAR_FIELDS: case CLEAR_FIELDS:

View File

@@ -26,9 +26,6 @@
#include "signal_func.h" #include "signal_func.h"
#include "core/backup_type.hpp" #include "core/backup_type.hpp"
#include "object_base.h" #include "object_base.h"
#include "string_func.h"
#include "tilehighlight_func.h"
#include "build_confirmation_func.h"
#include "table/strings.h" #include "table/strings.h"
@@ -554,18 +551,11 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
* However, in case of incoming network commands, * However, in case of incoming network commands,
* map generation or the pause button we do want * map generation or the pause button we do want
* to execute. */ * to execute. */
bool estimate_only = (_shift_pressed || ConfirmationWindowEstimatingCost()) && bool estimate_only = _shift_pressed && IsLocalCompany() &&
IsLocalCompany() &&
!_generating_world && !_generating_world &&
!(cmd & CMD_NETWORK_COMMAND) && !(cmd & CMD_NETWORK_COMMAND) &&
(cmd & CMD_ID_MASK) != CMD_PAUSE; (cmd & CMD_ID_MASK) != CMD_PAUSE;
if (ConfirmationWindowEstimatingCost() && !estimate_only) {
// We cannot estimate cost, so abort the command - it will be repeated by confirmation dialog later
ShowEstimatedCostOrIncome(0, 0, 0);
return false;
}
/* We're only sending the command, so don't do /* We're only sending the command, so don't do
* fancy things for 'success'. */ * fancy things for 'success'. */
bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND); bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND);

View File

@@ -45,7 +45,7 @@ struct CompanyInfrastructure {
} }
}; };
typedef Pool<Company, CompanyID, 1, MAX_COMPANIES> CompanyPool; typedef Pool<Company, CompanyByte, 1, MAX_COMPANIES> CompanyPool;
extern CompanyPool _company_pool; extern CompanyPool _company_pool;

View File

@@ -904,10 +904,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
Game::NewEvent(new ScriptEventCompanyBankrupt(c_index)); Game::NewEvent(new ScriptEventCompanyBankrupt(c_index));
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason); CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) { if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_MAIN_TOOLBAR_RIGHT, 0);
}
break; break;
} }

View File

@@ -35,7 +35,6 @@
#include "road_func.h" #include "road_func.h"
#include "water.h" #include "water.h"
#include "station_func.h" #include "station_func.h"
#include "widget_type.h"
#include "zoom_func.h" #include "zoom_func.h"
#include "widgets/company_widget.h" #include "widgets/company_widget.h"
@@ -530,7 +529,7 @@ public:
uint Height(uint width) const uint Height(uint width) const
{ {
return GetMinSizing(NWST_STEP, max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2)); return max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2);
} }
bool Selectable() const bool Selectable() const
@@ -931,112 +930,102 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON), SetFill(1, 0), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0), NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_VERTICAL), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_MALEFEMALE), // Simple male/female face setting.
NWidget(NWID_SPACER), SetFill(0, 1), NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON), SetFill(1, 0), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP), NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_MALEFEMALE), // Simple male/female face setting. NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
NWidget(NWID_VERTICAL), NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_PARTS), // Advanced face parts setting. EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_PARTS), // Advanced face parts setting.
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE2), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE2), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_EUR), SetFill(1, 0), SetDataTip(STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_AFR), SetFill(1, 0), SetDataTip(STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(NWID_HORIZONTAL), NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_MOUSTACHE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE2), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP), NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE2), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_EUR), SetFill(1, 0), SetDataTip(STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN), NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_AFR), SetFill(1, 0), SetDataTip(STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_L), SetDataTip(AWV_DECREASE, STR_FACE_HAIR_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 4), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAIR), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_R), SetDataTip(AWV_INCREASE, STR_FACE_HAIR_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_MOUSTACHE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP), NWidget(NWID_HORIZONTAL),
EndContainer(), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_L), SetDataTip(AWV_DECREASE, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYEBROWS), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_R), SetDataTip(AWV_INCREASE, STR_FACE_EYEBROWS_TOOLTIP),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetFill(1, 0), NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_L), SetDataTip(AWV_DECREASE, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_HAIR_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAIR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_R), SetDataTip(AWV_INCREASE, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_HAIR_TOOLTIP), EndContainer(),
EndContainer(), NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_L), SetDataTip(AWV_DECREASE, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_EYEBROWS_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYEBROWS), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_R), SetDataTip(AWV_INCREASE, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_EYEBROWS_TOOLTIP), EndContainer(),
EndContainer(), NWidget(NWID_HORIZONTAL),
NWidget(NWID_HORIZONTAL), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_L), SetDataTip(AWV_DECREASE, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_EYECOLOUR_TOOLTIP), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_NOSE), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_R), SetDataTip(AWV_INCREASE, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_EYECOLOUR_TOOLTIP), EndContainer(),
EndContainer(), NWidget(NWID_HORIZONTAL),
EndContainer(), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0),
NWidget(NWID_VERTICAL), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_L), SetDataTip(AWV_DECREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_R), SetDataTip(AWV_INCREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_GLASSES_TOOLTIP_2), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_GLASSES), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_GLASSES_TOOLTIP_2), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_L), SetDataTip(AWV_DECREASE, STR_FACE_CHIN_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_CHIN), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_R), SetDataTip(AWV_INCREASE, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_NOSE_TOOLTIP), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_NOSE), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TOOLTIP), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_NOSE_TOOLTIP), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_L), SetDataTip(AWV_DECREASE, STR_FACE_JACKET_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_JACKET), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_R), SetDataTip(AWV_INCREASE, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_L), SetDataTip(AWV_DECREASE, STR_FACE_COLLAR_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_COLLAR), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_R), SetDataTip(AWV_INCREASE, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_CHIN_TOOLTIP), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_CHIN), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TOOLTIP), NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_CHIN_TOOLTIP), NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0),
EndContainer(), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_L), SetDataTip(AWV_DECREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_R), SetDataTip(AWV_INCREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_JACKET), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_JACKET_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_COLLAR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_COLLAR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_TIE_EARRING_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetFill(0, 1), NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(), EndContainer(),
EndContainer(), EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), NWidget(NWID_SPACER), SetMinimalSize(0, 2),
@@ -1086,7 +1075,7 @@ class SelectCompanyManagerFaceWindow : public Window
/* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */ /* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
DrawString(nwi_widget->pos_x + nwi_widget->IsLowered(), nwi_widget->pos_x + nwi_widget->current_x - 1 - nwi_widget->IsLowered(), DrawString(nwi_widget->pos_x + nwi_widget->IsLowered(), nwi_widget->pos_x + nwi_widget->current_x - 1 - nwi_widget->IsLowered(),
Center(nwi_widget->pos_y + nwi_widget->IsLowered(), nwi_widget->current_y), str, TC_WHITE, SA_HOR_CENTER); nwi_widget->pos_y + 1 + nwi_widget->IsLowered(), str, TC_WHITE, SA_HOR_CENTER);
} }
} }
@@ -1136,10 +1125,6 @@ public:
Dimension yesno_dim = maxdim(GetStringBoundingBox(STR_FACE_YES), GetStringBoundingBox(STR_FACE_NO)); Dimension yesno_dim = maxdim(GetStringBoundingBox(STR_FACE_YES), GetStringBoundingBox(STR_FACE_NO));
yesno_dim.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; yesno_dim.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
yesno_dim.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; yesno_dim.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
yesno_dim.width = GetMinSizing(NWST_STEP, yesno_dim.width);
yesno_dim.height = GetMinSizing(NWST_STEP, yesno_dim.height);
/* Size of the number button + arrows. */ /* Size of the number button + arrows. */
Dimension number_dim = {0, 0}; Dimension number_dim = {0, 0};
for (int val = 1; val <= 12; val++) { for (int val = 1; val <= 12; val++) {
@@ -1283,12 +1268,12 @@ public:
case WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT: case WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT:
case WID_SCMF_TIE_EARRING_TEXT: { case WID_SCMF_TIE_EARRING_TEXT: {
StringID str = PART_TEXTS_IS_FEMALE[(widget - WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT) * 2 + this->is_female]; StringID str = PART_TEXTS_IS_FEMALE[(widget - WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT) * 2 + this->is_female];
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), str, TC_GOLD, SA_RIGHT); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_GOLD, SA_RIGHT);
break; break;
} }
case WID_SCMF_LIPS_MOUSTACHE_TEXT: case WID_SCMF_LIPS_MOUSTACHE_TEXT:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), (this->is_moust_male) ? STR_FACE_MOUSTACHE : STR_FACE_LIPS, TC_GOLD, SA_RIGHT); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, (this->is_moust_male) ? STR_FACE_MOUSTACHE : STR_FACE_LIPS, TC_GOLD, SA_RIGHT);
break; break;
case WID_SCMF_HAS_GLASSES_TEXT: case WID_SCMF_HAS_GLASSES_TEXT:
@@ -1300,7 +1285,7 @@ public:
case WID_SCMF_CHIN_TEXT: case WID_SCMF_CHIN_TEXT:
case WID_SCMF_JACKET_TEXT: case WID_SCMF_JACKET_TEXT:
case WID_SCMF_COLLAR_TEXT: case WID_SCMF_COLLAR_TEXT:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), PART_TEXTS[widget - WID_SCMF_HAS_GLASSES_TEXT], TC_GOLD, SA_RIGHT); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, PART_TEXTS[widget - WID_SCMF_HAS_GLASSES_TEXT], TC_GOLD, SA_RIGHT);
break; break;
@@ -1779,8 +1764,7 @@ struct CompanyInfrastructureWindow : Window
if (this->railtypes != RAILTYPES_NONE) { if (this->railtypes != RAILTYPES_NONE) {
/* Draw name of each valid railtype. */ /* Draw name of each valid railtype. */
RailType rt; for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
FOR_ALL_SORTED_RAILTYPES(rt) {
if (HasBit(this->railtypes, rt)) { if (HasBit(this->railtypes, rt)) {
SetDParam(0, GetRailTypeInfo(rt)->strings.name); SetDParam(0, GetRailTypeInfo(rt)->strings.name);
DrawString(r.left + offs_left, r.right - offs_right, y += FONT_HEIGHT_NORMAL, STR_WHITE_STRING); DrawString(r.left + offs_left, r.right - offs_right, y += FONT_HEIGHT_NORMAL, STR_WHITE_STRING);
@@ -1797,8 +1781,7 @@ struct CompanyInfrastructureWindow : Window
case WID_CI_RAIL_COUNT: { case WID_CI_RAIL_COUNT: {
/* Draw infrastructure count for each valid railtype. */ /* Draw infrastructure count for each valid railtype. */
uint32 rail_total = c->infrastructure.GetRailTotal(); uint32 rail_total = c->infrastructure.GetRailTotal();
RailType rt; for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
FOR_ALL_SORTED_RAILTYPES(rt) {
if (HasBit(this->railtypes, rt)) { if (HasBit(this->railtypes, rt)) {
this->DrawCountLine(r, y, c->infrastructure.rail[rt], RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total)); this->DrawCountLine(r, y, c->infrastructure.rail[rt], RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
} }

View File

@@ -425,20 +425,6 @@ DEF_CONSOLE_CMD(ConListFiles)
return true; return true;
} }
/* Open the cheat window. */
DEF_CONSOLE_CMD(ConOpenCheats)
{
if (argc == 0) {
IConsoleHelp("Open the cheat window. Usage: 'open_cheats'");
return true;
}
extern void ShowCheatWindow();
ShowCheatWindow();
return true;
}
/* Change the dir via console */ /* Change the dir via console */
DEF_CONSOLE_CMD(ConChangeDirectory) DEF_CONSOLE_CMD(ConChangeDirectory)
{ {
@@ -1942,8 +1928,6 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("save", ConSave); IConsoleCmdRegister("save", ConSave);
IConsoleCmdRegister("saveconfig", ConSaveConfig); IConsoleCmdRegister("saveconfig", ConSaveConfig);
IConsoleCmdRegister("ls", ConListFiles); IConsoleCmdRegister("ls", ConListFiles);
IConsoleCmdRegister("open_cheats", ConOpenCheats);
IConsoleCmdRegister("cheats", ConOpenCheats);
IConsoleCmdRegister("cd", ConChangeDirectory); IConsoleCmdRegister("cd", ConChangeDirectory);
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory); IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
IConsoleCmdRegister("clear", ConClearBuffer); IConsoleCmdRegister("clear", ConClearBuffer);

View File

@@ -22,7 +22,6 @@
#include "console_func.h" #include "console_func.h"
#include "rev.h" #include "rev.h"
#include "video/video_driver.hpp" #include "video/video_driver.hpp"
#include "textbuf_gui.h"
#include "widgets/console_widget.h" #include "widgets/console_widget.h"
@@ -30,10 +29,6 @@
#include "safeguards.h" #include "safeguards.h"
#ifdef __ANDROID__
#include <SDL_screenkeyboard.h>
#endif
static const uint ICON_HISTORY_SIZE = 20; static const uint ICON_HISTORY_SIZE = 20;
static const uint ICON_LINE_SPACING = 2; static const uint ICON_LINE_SPACING = 2;
static const uint ICON_RIGHT_BORDERWIDTH = 10; static const uint ICON_RIGHT_BORDERWIDTH = 10;
@@ -234,16 +229,6 @@ struct IConsoleWindow : Window
} }
} }
virtual void OnQueryTextFinished(char *str)
{
_focused_window = this;
if (str == NULL) return;
_iconsole_cmdline.Assign(str);
this->OnKeyPress(0, WKC_RETURN);
}
virtual void OnHundredthTick() virtual void OnHundredthTick()
{ {
if (IConsoleLine::Truncate() && if (IConsoleLine::Truncate() &&
@@ -445,25 +430,9 @@ void IConsoleSwitch()
{ {
switch (_iconsole_mode) { switch (_iconsole_mode) {
case ICONSOLE_CLOSED: case ICONSOLE_CLOSED:
#ifdef __ANDROID__ new IConsoleWindow();
{
char buf[1024] = "";
for (const IConsoleLine *print = IConsoleLine::Get(0); print != NULL; print = print->previous) {
if (print->buffer && print->buffer[0]) {
strecat(buf, print->buffer, lastof(buf));
strecat(buf, "\n", lastof(buf));
}
}
strecat(buf, "\n\n\n\n\n\n\n\n", lastof(buf)); // Move all text to top
SDL_ANDROID_SetScreenKeyboardHintMesage(buf);
char text[512] = "";
SDL_ANDROID_GetScreenKeyboardTextInput(text, sizeof(text) - 1); /* Invoke Android built-in screen keyboard */
IConsoleCmdExec(text);
}
#else
new IConsoleWindow();
#endif
break; break;
case ICONSOLE_OPENED: case ICONSOLE_FULL: case ICONSOLE_OPENED: case ICONSOLE_FULL:
DeleteWindowById(WC_CONSOLE, 0); DeleteWindowById(WC_CONSOLE, 0);
break; break;

View File

@@ -121,7 +121,7 @@ DEFINE_POOL_METHOD(inline void *)::AllocateItem(size_t size, size_t index)
item = (Titem *)MallocT<byte>(size); item = (Titem *)MallocT<byte>(size);
} }
this->data[index] = item; this->data[index] = item;
item->index = (Tindex)(uint)index; item->index = (uint)index;
return item; return item;
} }

View File

@@ -36,38 +36,6 @@
#include <time.h> #include <time.h>
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT)
# include <unicode/uversion.h>
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
#include "safeguards.h" #include "safeguards.h"
/* static */ const char *CrashLog::message = NULL; /* static */ const char *CrashLog::message = NULL;
@@ -212,6 +180,39 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
return buffer; return buffer;
} }
/* Include these here so it's close to where it's actually used. */
#ifdef WITH_ALLEGRO
# include <allegro.h>
#endif /* WITH_ALLEGRO */
#ifdef WITH_FONTCONFIG
# include <fontconfig/fontconfig.h>
#endif /* WITH_FONTCONFIG */
#ifdef WITH_PNG
/* pngconf.h, included by png.h doesn't like something in the
* freetype headers. As such it's not alphabetically sorted. */
# include <png.h>
#endif /* WITH_PNG */
#ifdef WITH_FREETYPE
# include <ft2build.h>
# include FT_FREETYPE_H
#endif /* WITH_FREETYPE */
#ifdef WITH_ICU
# include <unicode/uversion.h>
#endif /* WITH_ICU */
#ifdef WITH_LZMA
# include <lzma.h>
#endif
#ifdef WITH_LZO
#include <lzo/lzo1x.h>
#endif
#ifdef WITH_SDL
# include "sdl.h"
# include <SDL.h>
#endif /* WITH_SDL */
#ifdef WITH_ZLIB
# include <zlib.h>
#endif
/** /**
* Writes information (versions) of the used libraries. * Writes information (versions) of the used libraries.
* @param buffer The begin where to write at. * @param buffer The begin where to write at.
@@ -240,19 +241,14 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch); buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
#endif /* WITH_FREETYPE */ #endif /* WITH_FREETYPE */
#if defined(WITH_ICU_LAYOUT) || defined(WITH_ICU_SORT) #ifdef WITH_ICU
/* 4 times 0-255, separated by dots (.) and a trailing '\0' */ /* 4 times 0-255, separated by dots (.) and a trailing '\0' */
char buf[4 * 3 + 3 + 1]; char buf[4 * 3 + 3 + 1];
UVersionInfo ver; UVersionInfo ver;
u_getVersion(ver); u_getVersion(ver);
u_versionToString(ver, buf); u_versionToString(ver, buf);
#ifdef WITH_ICU_SORT buffer += seprintf(buffer, last, " ICU: %s\n", buf);
buffer += seprintf(buffer, last, " ICU i18n: %s\n", buf); #endif /* WITH_ICU */
#endif
#ifdef WITH_ICU_LAYOUT
buffer += seprintf(buffer, last, " ICU lx: %s\n", buf);
#endif
#endif /* WITH_ICU_SORT || WITH_ICU_LAYOUT */
#ifdef WITH_LZMA #ifdef WITH_LZMA
buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string()); buffer += seprintf(buffer, last, " LZMA: %s\n", lzma_version_string());

View File

@@ -16,9 +16,6 @@
#include "string_func.h" #include "string_func.h"
#include "fileio_func.h" #include "fileio_func.h"
#include "settings_type.h" #include "settings_type.h"
#ifdef __ANDROID__
#include <android/log.h>
#endif
#include <time.h> #include <time.h>
@@ -112,9 +109,6 @@ char *DumpDebugFacilityNames(char *buf, char *last)
*/ */
static void debug_print(const char *dbg, const char *buf) static void debug_print(const char *dbg, const char *buf)
{ {
#ifdef __ANDROID__
__android_log_print(ANDROID_LOG_INFO, "OpenTTD", "[%s] %s", dbg, buf);
#endif
#if defined(ENABLE_NETWORK) #if defined(ENABLE_NETWORK)
if (_debug_socket != INVALID_SOCKET) { if (_debug_socket != INVALID_SOCKET) {
char buf2[1024 + 32]; char buf2[1024 + 32];

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