Commit Graph

45039 Commits

Author SHA1 Message Date
Sergii Pylypenko
1dd775e31c Fixed compilation 2018-05-31 22:08:42 +03:00
Sergii Pylypenko
96ed576beb Updated translations 2018-05-31 22:08:42 +03:00
frosch
55595420ab (svn r27864) [1.7] -Backport from trunk:
- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858)
- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851)
- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846)
- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843)
- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841)
- Fix: Small news window's fake caption was not sized to fit its text (r27838)
2018-05-31 22:05:29 +03:00
frosch
8f58cc6dac (svn r27863) [1.7] -Backport from trunk:
- Fix: Black remap did nothing in 8bpp-simple blitter (r27837)
- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831)
- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819)
- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823)
- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820)
- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796)
- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794)
2018-05-31 22:05:29 +03:00
frosch
2b933a1b3b (svn r27862) [1.7] -Backport from trunk:
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793)
- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790)
- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788)
- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786)
- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785)
- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
2018-05-31 22:05:28 +03:00
pelya
54e44bbe7a Attempt to restart the app using Linux shell 2018-05-31 21:57:30 +03:00
pelya
dc5684681e Better fix for hiding error message window after clicking 'Cancel' 2018-05-31 21:57:30 +03:00
pelya
d0ddcdf1b7 Oops 2018-05-31 21:57:30 +03:00
pelya
e2deb1e482 Hide error message if user clicked 'Cancel' in buiuld confirmation window 2018-05-31 21:57:30 +03:00
pelya
7400272cd2 Added 'OK' button to error message dialog 2018-05-31 21:57:30 +03:00
pelya
450858784e Toned down window closing by dragging, dim window when it's closed 2018-05-31 21:57:30 +03:00
pelya
817edd68df Re-added Ctrl and Shift button to horizontal toolbar 2018-05-31 21:57:30 +03:00
pelya
e56f422ad5 April 1-st is already passed 2018-05-31 21:57:30 +03:00
pelya
4f81c56d8f Bad fix for changing video depth resetting all settings to zero 2018-05-31 21:57:30 +03:00
pelya
65a601c1e1 Fix for loading savegame from network that actually works 2018-05-31 21:57:30 +03:00
pelya
1529c125ca Fixed load savegame from network 2018-05-31 21:57:30 +03:00
pelya
cd0032e33d Fixed minimap. That's good enough for release 2018-05-31 21:57:30 +03:00
pelya
cf413c4c82 Improved fast forward code a bit 2018-05-31 21:57:30 +03:00
pelya
bb0f09fddc Fixed left-button-up event handled with one second delay if the game does not redraw the screen 2018-05-31 21:57:30 +03:00
pelya
0bcb37fc60 Updated todo 2018-05-31 21:57:30 +03:00
pelya
37407ed33c April 1st, fools! 2018-05-31 21:57:30 +03:00
pelya
db2bf71269 Fixed windows unable to be dragged beyond the right part of the screen 2018-05-31 21:57:30 +03:00
pelya
f44a175b61 Revert "Revert "Revert "Async Android text input"""
This reverts commit 181b5f363b.
2018-05-31 21:57:30 +03:00
pelya
040aa274b4 Revert "Attempt to fix Android async text input"
This reverts commit e48232345a.
2018-05-31 21:57:30 +03:00
pelya
362d839e08 Attempt to fix Android async text input 2018-05-31 21:57:30 +03:00
pelya
40bbbe8873 Revert "Revert "Async Android text input""
This reverts commit 7b27195e9e.
2018-05-31 21:57:30 +03:00
pelya
d0ebbd329b no-toolbars: misclicks should be fixed 2018-05-31 21:57:30 +03:00
pelya
eb650bf4b3 Updated translations 2018-05-31 21:57:30 +03:00
pelya
d09722d529 Updated TODO 2018-05-31 21:55:29 +03:00
pelya
f2ba50beae Revert "Async Android text input"
This reverts commit 3ed747e0ab.
2018-05-31 21:55:29 +03:00
pelya
f5df4c61ea Async Android text input 2018-05-31 21:55:29 +03:00
pelya
616249a45b Another fix for main menu 2018-05-31 21:55:29 +03:00
pelya
d098c1654d Fix for main menu dragged off screen 2018-05-31 21:55:29 +03:00
pelya
00428ad3aa Fixed 'New game' dialog 2018-05-31 21:55:29 +03:00
pelya
61a7972a44 no-titlebars: fixed windows not draggable over the top of the screen, for real now 2018-05-31 21:55:29 +03:00
pelya
393d4da59e Fixed combobox popups not reaching the top of the screen 2018-05-31 21:55:29 +03:00
pelya
e3cb69eddc Updated todo 2018-05-31 21:55:29 +03:00
pelya
25db807f7f no-titlebars: fixed dragon droppings 2018-05-31 21:55:29 +03:00
pelya
2c3d320457 Added back old mouse processing code for reference 2018-05-31 21:55:29 +03:00
pelya
85d5d964ec Clicking widgets is broken, the focus changes at random 2018-05-31 21:55:29 +03:00
pelya
6887b52d0a no-titlebars: Fixed windows not dragged above the top of the screen 2018-05-31 21:55:29 +03:00
pelya
c6d4812563 Option in settings for window decorations 2018-05-31 21:55:29 +03:00
pelya
406e98c722 Also draw ornaments on window captions 2018-05-31 21:55:29 +03:00
pelya
4db62fcd1d Removed unused ornament images 2018-05-31 21:55:29 +03:00
pelya
2b2275c169 Draw ornament on all edges 2018-05-31 21:55:29 +03:00
pelya
10950d3022 I can tweak the ornament forever 2018-05-31 21:55:29 +03:00
pelya
54231ca1d5 New ornament pattern 2018-05-31 21:55:29 +03:00
pelya
a9bab5fb5b Updated edge ornament 2018-05-31 21:55:29 +03:00
pelya
9d01d66923 Edge ornaments, not finished 2018-05-31 21:55:29 +03:00
pelya
47e9d0bc49 Updated todo 2018-05-31 21:55:29 +03:00