Draw vehicles vertically aligned on vehicle list, vehicle info panel, etc.

This commit is contained in:
Juanjo
2013-07-16 21:50:42 +02:00
committed by pelya
parent a315c978f6
commit 1fe633b7b7
4 changed files with 23 additions and 19 deletions

View File

@@ -272,7 +272,7 @@ struct DepotWindow : Window {
void DrawVehicleInDepot(const Vehicle *v, int left, int right, int y) const
{
bool free_wagon = false;
int sprite_y = y + (this->resize.step_height - GetVehicleHeight(v->type)) / 2;
int sprite_y = Center(y, this->resize.step_height, GetVehicleHeight(v->type));
bool rtl = _current_text_dir == TD_RTL;
int image_left = rtl ? left + this->count_width : left + this->header_width;
@@ -284,13 +284,13 @@ struct DepotWindow : Window {
free_wagon = u->IsFreeWagon();
uint x_space = free_wagon ? TRAININFO_DEFAULT_VEHICLE_WIDTH : 0;
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1,
DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y,
this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over);
/* Length of consist in tiles with 1 fractional digit (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, Center(y, this->resize.step_height, FONT_HEIGHT_SMALL), STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}
@@ -299,33 +299,35 @@ struct DepotWindow : Window {
case VEH_AIRCRAFT: {
const Sprite *spr = GetSprite(v->GetImage(DIR_W, EIT_IN_DEPOT), ST_NORMAL);
DrawAircraftImage(v, image_left, image_right,
y + max(UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI) - 14, 0), // tall sprites needs an y offset
Center(y, this->resize.step_height, UnScaleByZoom(spr->height, ZOOM_LVL_GUI) + UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI)), // tall sprites needs an y offset
this->sel, EIT_IN_DEPOT);
break;
}
default: NOT_REACHED();
}
uint diff_x, diff_y;
uint diff_x, y_sprite, y_num;
if (v->IsGroundVehicle()) {
/* Arrange unitnumber and flag horizontally */
diff_x = this->flag_width + WD_FRAMERECT_LEFT;
diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
y_sprite = Center(y, this->resize.step_height, this->flag_height);
y_num = Center(y, this->resize.step_height);
} else {
/* Arrange unitnumber and flag vertically */
diff_x = WD_FRAMERECT_LEFT;
diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
y_num = Center(y, this->resize.step_height, FONT_HEIGHT_NORMAL + this->flag_height + 2);
y_sprite = y_num + FONT_HEIGHT_NORMAL;
}
int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
int text_right = rtl ? right - diff_x : left + this->header_width - 1;
if (free_wagon) {
DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
DrawString(text_left, text_right, Center(y, this->resize.step_height), STR_DEPOT_NO_ENGINE);
} else {
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y_sprite);
SetDParam(0, v->unitnumber);
DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
DrawString(text_left, text_right, y_num, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
}
}
@@ -342,7 +344,7 @@ struct DepotWindow : Window {
uint16 num = this->vscroll->GetPosition() * this->num_columns;
int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * this->num_columns));
int y;
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
for (y = r.top; num < maxval; y += this->resize.step_height) { // Draw the rows
for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
/* Draw all vehicles in the current row */
const Vehicle *v = this->vehicle_list[num];
@@ -623,6 +625,7 @@ struct DepotWindow : Window {
int base_width = this->count_width + this->header_width;
resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
resize->height = GetMinSizing(NWST_STEP, resize->height);
if (this->type == VEH_TRAIN) {
resize->width = 1;
size->width = base_width + 2 * 29; // about 2 parts

View File

@@ -434,8 +434,8 @@ struct NewGRFInspectWindow : Window {
GrfSpecFeature f = GetFeatureNum(this->window_number);
int h = GetVehicleImageCellSize((VehicleType)(VEH_TRAIN + (f - GSF_TRAINS)), EIT_IN_DEPOT).height;
int y = (r.top + r.bottom - h) / 2;
DrawVehicleImage(v->First(), r.left + WD_BEVEL_LEFT, r.right - WD_BEVEL_RIGHT, y + 1, INVALID_VEHICLE, EIT_IN_DETAILS, skip);
int y = Center(r.top, r.bottom - r.top, h);
DrawVehicleImage(v->First(), r.left + WD_BEVEL_LEFT, r.right - WD_BEVEL_RIGHT, y + 1, h, INVALID_VEHICLE, EIT_IN_DETAILS, skip);
/* Highlight the articulated part (this is different to the whole-vehicle highlighting of DrawVehicleImage */
if (_current_text_dir == TD_RTL) {

View File

@@ -713,7 +713,7 @@ struct RefitWindow : public Window {
case WID_VR_VEHICLE_PANEL_DISPLAY: {
Vehicle *v = Vehicle::Get(this->window_number);
DrawVehicleImage(v, this->sprite_left + WD_FRAMERECT_LEFT, this->sprite_right - WD_FRAMERECT_RIGHT,
r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != NULL ? this->hscroll->GetPosition() : 0);
r.top, r.bottom - r.top, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != NULL ? this->hscroll->GetPosition() : 0);
/* Highlight selected vehicles. */
if (this->order != INVALID_VEH_ORDER_ID) break;
@@ -1308,8 +1308,9 @@ static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, Veh
* @param selection Selected vehicle to draw a frame around
* @param skip Number of pixels to skip at the front (for scrolling)
*/
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip)
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, int height, VehicleID selection, EngineImageType image_type, int skip)
{
y = Center(y, height, GetVehicleHeight(v->type));
switch (v->type) {
case VEH_TRAIN: DrawTrainImage(Train::From(v), left, right, y, selection, image_type, skip); break;
case VEH_ROAD: DrawRoadVehImage(v, left, right, y, selection, image_type, skip); break;
@@ -1374,7 +1375,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, EIT_IN_LIST, 0);
DrawVehicleImage(v, image_left, image_right, y, line_height, selected_vehicle, EIT_IN_LIST, 0);
DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
if (v->name != NULL) {
@@ -2085,12 +2086,12 @@ struct VehicleDetailsWindow : Window {
/* Articulated road vehicles use a complete line. */
if (v->type == VEH_ROAD && v->HasArticulatedPart()) {
DrawVehicleImage(v, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
DrawVehicleImage(v, r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top, r.bottom - r.top, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
} else {
uint sprite_left = rtl ? text_right : r.left;
uint sprite_right = rtl ? r.right : text_left;
DrawVehicleImage(v, sprite_left + WD_FRAMERECT_LEFT, sprite_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
DrawVehicleImage(v, sprite_left + WD_FRAMERECT_LEFT, sprite_right - WD_FRAMERECT_RIGHT, r.top, r.bottom - r.top, INVALID_VEHICLE, EIT_IN_DETAILS, 0);
}
DrawVehicleDetails(v, text_left + WD_FRAMERECT_LEFT, text_right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, 0, 0, this->tab);
break;

View File

@@ -99,6 +99,6 @@ void StartStopVehicle(const Vehicle *v, bool texteffect);
Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, int height, VehicleID selection, EngineImageType image_type, int skip);
#endif /* VEHICLE_GUI_H */