94df8e2921794be15c45a1df9febae795c9c3a73
The problem is in the least obvious place - the std::ostringstream output deadlocks for no reason - see file project/jni/application/src/asstring.h. The only reason I can think of is that previously I've has one big statically linked library, and now libstlport and libapplication areseparate shared libraries. But why then all std::vectors etc work?
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Port of SDL library and several games to the Android OS.
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