115 lines
2.3 KiB
Plaintext
115 lines
2.3 KiB
Plaintext
# Anjuta Version 0.1.8
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Compatibility Level: 1
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<PROJECT_DESCRIPTION_START>
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An Atomix-like puzzle game.<PROJECT_DESCRIPTION_END>
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<CONFIG_PROGS_START>
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<CONFIG_PROGS_END>
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<CONFIG_LIBS_START>
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<CONFIG_LIBS_END>
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<CONFIG_HEADERS_START>
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<CONFIG_HEADERS_END>
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<CONFIG_CHARACTERISTICS_START>
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<CONFIG_CHARACTERISTICS_END>
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<CONFIG_LIB_FUNCS_START>
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<CONFIG_LIB_FUNCS_END>
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<CONFIG_ADDITIONAL_START>
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<CONFIG_ADDITIONAL_END>
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<CONFIG_FILES_START>
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<CONFIG_FILES_END>
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<MAKEFILE_AM_START>
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<MAKEFILE_AM_END>
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props.file.type=project
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anjuta.version=0.1.8
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anjuta.compatibility.level=1
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project.name=LMarbles
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project.type=GENERIC
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project.target.type=EXECUTABLE
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project.version=1.0
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project.author=Michael Speck
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project.source.target=lmarbles
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project.has.gettext=0
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project.programming.language=C
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project.menu.entry=Marbles Version 0.1
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project.menu.group=Applications
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project.menu.comment=Marbles Version 0.1
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project.menu.icon=marbles_icon.(null)
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project.menu.need.terminal=0
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project.configure.options=
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anjuta.program.arguments=
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project.config.disable.overwriting=0 0 0 0 0 0 0 0 0
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project.config.extra.modules.before=
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project.config.extra.modules.after=
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module.incude.name=include
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module.incude.type=
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module.incude.expanded=0
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module.incude.files=
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module.source.name=src
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module.source.type=
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module.source.expanded=0
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module.source.files=\
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dynlist.c dynlist.h sndsrv.c sndsrv.h menu.h menu.c sdl.c \
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sdl.h cfg.h cfg.c levels.h levels.c game.h game.c timer.h timer.c \
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profile.h profile.c file.h file.c \
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main.c
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module.pixmap.name=pixmaps
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module.pixmap.type=
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module.pixmap.expanded=0
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module.pixmap.files=
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module.data.name=data
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module.data.type=
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module.data.expanded=0
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module.data.files=
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module.help.name=help
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module.help.type=
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module.help.expanded=0
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module.help.files=
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module.doc.name=doc
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module.doc.type=
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module.doc.expanded=0
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module.doc.files=
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module.po.expanded=0
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module.po.files=
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compiler.options.supports=
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compiler.options.include.paths=
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compiler.options.library.paths=
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compiler.options.libraries=
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compiler.options.libraries.selected=
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compiler.options.defines=
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compiler.options.warning.buttons=0 0 1 1 1 1 1 1 1 1 1 0 1 1 0 1
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compiler.options.optimize.buttons=0 1 0 0
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compiler.options.other.buttons=1 0
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compiler.options.other.c.flags=
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compiler.options.other.l.flags=
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compiler.options.other.l.libs=
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project.source.paths=
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