91 lines
3.0 KiB
Plaintext
91 lines
3.0 KiB
Plaintext
1.0.8:
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- added XDG desktop support (09/10/26 MS)
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- fixed configuration process (09/10/26 MS)
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- removed -Wall from CC arguments for better portability
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(06/04/01 PM)
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1.0.7:
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- configure option --with-profile-path has been replaced with
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autoconf option --localstatedir (04/06/14 M.S.)
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- data files will be installed to $datadir/lmarbles instead
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of $datadir/games/lmarbles (04/06/14 M.S.)
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- replaced strlen with sizeof when building config path (04/06/09 M.S.)
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- renamed marbles.prfs to lmarbles.prfs in the Makefile (04/06/09 M.S.)
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- included header for NetBSD (03/09/30 H.F.)
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1.0.6:
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- renamed project to LMarbles (02/11/24 M.S.)
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- fixed security holes created by improper use of sprintf
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(02/11/24 M.S.)
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1.0.5:
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- switched to SDL_mixer (02/08/10 L.R.)
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- bunch of memory leaks fixed (02/08/10 L.R.)
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- for Win32: (02/08/10 L.R.)
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- edit bug fixed
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- installation details added to README
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- much improved installation system
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- files are always opened in binary mode
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- transparency bug fix
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1.0.4:
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- fixed a bug in the sound server that caused Marbles to crash
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when exiting too fast (01/07/02 M.S.)
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- fixed a bug that caused Marbles to forget the last used profile
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(01/07/02 M.S.)
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- fixed a bug in autoswitch which restarted the level when
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the figure was completed with the last move (01/07/02 M.S.)
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- fixed a bug in restart routine that allowed selection of
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a ghost marble (01/07/02 M.S.)
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1.0.3:
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- score is now properly modified (02/06/24 M.S.)
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- fixed a bug that caused an infinite loop when left-clicking
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an empty tile directly after deselecting a marble (02/06/22 M.S.)
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- added a missing include at top of timer.c
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1.0.2
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-compileable for Win32 with MinGW
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-fixed more color keys
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-using gettimeofday() instead of ftime() for compatibility with FreeBSD
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1.0.1:
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-no crash when pressing move key when no marble is selected
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-configure option 'with-profile-path' named correctly
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-color key of marbles set correctly
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1.0:
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-moved config file to ~/.lgames/marbles.conf
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-rearranged the levelsets into one set with 32 levels
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where each level has now a move limit instead of a time
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limit (now you'll have time to think)
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-fixed some warnings
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-profile path is no longer hard-coded
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-profile directory is created if not existing
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-not 100% cputime consumed
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-ASCII option ( big-endian ) works again
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-man page properly installed
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010307:
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-minor bug fixes
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-added an 'experimental' levelset with a move limit instead of a time limit
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(tell me what you think of this!)
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-on a graphic a marble blinks
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-added manual page (thanks to Uwe Hermann)
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-fixed all '-Wall' warnings (thanks again)
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-script 'missing' is now executable (and again :)
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001211:
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-various difficulty levels (e.g. 'Training' with no time limit)
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-marbles move faster; in 'training mode' they can even be 'warped'
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-you can use your keyboard to move a marble
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-'save as ascii' configure option (for big-endian)
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-works with any bit depth (16 bits no longer hard-coded)
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001126:
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-various bug fixes (most important: chapters are opened properly, profile file
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included)
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001124:
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-initial public release
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