Commit Graph

985 Commits

Author SHA1 Message Date
pelya
fd555437de VCMI: server is started, but then iot doesn't work and freezes. The same code works on Linux. 2011-06-10 17:56:35 +03:00
pelya
a7dacc9e45 Updated readme 2011-06-10 13:28:59 +03:00
pelya
538a0d0b3f Updated VCMI, added readme 2011-06-10 13:27:16 +03:00
pelya
22a4b5ac03 Added VCMI server, but it cannot be launched apparently, because VCMI just crash 2011-06-09 20:22:51 +03:00
pelya
af794b0b04 VCMI is running the main menu, yay 2011-06-09 19:44:34 +03:00
pelya
ade2c18fbe VCMI dumps something to logcat, then crashes 2011-06-09 18:01:37 +03:00
pelya
a12092fb6d Updated VCMI to compile with NDK r5b, it still fails to run 2011-06-08 18:31:31 +03:00
pelya
c684662e0e Removed sdl_fake_stdout hack - it prevents standalone executables to link 2011-06-08 13:30:31 +03:00
pelya
4a79eb6bde Fixed submodules 2011-06-08 11:02:43 +03:00
pelya
edde6790b6 Fixes for NDK r5b and r5-crystax.beta3 2011-06-07 18:43:46 +03:00
pelya
d8f2263a7f VCMI crashes when loading libapplication.so, it does not even reach SDL_main, debugging on emulator did not help, so I'm giving up for now on porting it 2011-06-07 17:21:10 +03:00
pelya
b118aed813 Fixes to ffmpeg and to VCMI 2011-06-07 15:42:22 +03:00
pelya
94a1c9f13e VCMI: fix for data path 2011-06-07 13:58:33 +03:00
pelya
f12b3810d3 Updated build system and added some missing symlinks 2011-06-07 13:50:42 +03:00
pelya
dd2e589159 VCMI compiles, but does not work, because the server and AI libraries should be linked statically to it 2011-06-07 13:49:57 +03:00
pelya
b8e71daa73 Updated Boost headers 2011-06-07 13:24:38 +03:00
pelya
0970661c21 Updated Boost submodule 2011-06-07 13:24:21 +03:00
pelya
9d7b58795b Added symlinks to boost and ffmpeg libraries, to integrate into my build system 2011-06-07 11:51:04 +03:00
pelya
f227a1f124 Updated boost submodule 2011-06-06 19:05:02 +03:00
pelya
90b27258be Updated git submodules 2011-06-06 18:37:28 +03:00
pelya
b9d026762d Fixed ffmpeg compilation 2011-06-06 18:37:11 +03:00
pelya
6539e814fb Fixed boost prebuilt libraries 2011-06-06 18:36:32 +03:00
pelya
b1925e040c Added ffmpeg lib - NOT TESTED 2011-06-03 18:33:26 +03:00
pelya
a627238bf8 Added precompiled boost libraries - NOT TESTED YET! 2011-06-03 18:10:59 +03:00
pelya
935f1fc4a3 Updated OpenTTD project 2011-06-03 16:57:59 +03:00
pelya
eb897e230a Fixed Return key not sent in the SDL_ANDROID text input 2011-06-03 14:06:27 +03:00
pelya
550341ad8b Draw the logo when app loads, until the first SDL_Flip(), also fixed small bug in menu 2011-06-01 13:13:29 +03:00
pelya
47b5d6938a If you've added another download with "!" at the beginning to the updated .apk - do not ask user, just download the file 2011-05-31 18:52:12 +03:00
pelya
3b0b8675eb New revamped startup dialog, with possibility to disable separate menu options or entire dialog through ChangeAppSettings.sh 2011-05-31 16:30:08 +03:00
pelya
b10fefba4f Fixed the NO_REMAP implementation, fixed few minor bg in Settings.java 2011-05-30 15:25:08 +03:00
pelya
f06e5643e7 Reverted my work-in-progress changes in Settings.java, that broke compilation 2011-05-30 11:17:32 +03:00
pelya
1ee7b4ee83 Small update to readme 2011-05-26 11:40:11 +03:00
pelya
8eaa947706 Disabled code to make screen blue when app is loading, until I'll implement proper logo loading 2011-05-26 11:29:37 +03:00
pelya
3409066830 Patch to make volume keys change volume instead of in-game action, by lmak 2011-05-26 11:27:50 +03:00
pelya
ebd3757b91 Compilation fix 2011-05-24 13:41:33 +03:00
pelya
2eb1de79b9 Blind try to fix ANR timeout when app is restored from background 2011-05-24 13:26:10 +03:00
pelya
6e9ca5f0bc SDL tries to load file "logo.png" from assets, and use it as a startup logo, if it fails it reverts to the usual SDL logo 2011-05-20 14:44:44 +03:00
pelya
c418f7da64 More modifications to SDL config dialog 2011-05-20 12:21:22 +03:00
pelya
342b99c77d Started refactoring SDL startup menu 2011-05-19 17:29:03 +03:00
pelya
f65677b399 Updated translations 2011-05-19 14:06:31 +03:00
pelya
50ef398490 Support Android 3.1 bluetooth/USB mouse (not tested!), added new option to choose mouse settings depending on the screen size 2011-05-19 14:00:56 +03:00
pelya
d77044bfaa Fix to Java part of multitouch input 2011-05-16 11:58:54 +03:00
pelya
b71bcb2734 Updated OpenTTD compilation instructions 2011-05-16 11:21:05 +03:00
pelya
e537f15320 Added proguard.cfg from gjtorikian 2011-05-05 10:04:54 +03:00
pelya
681723f700 Updated ufoai project 2011-04-28 15:51:35 +03:00
pelya
5caee5cdfe Fixes to compile with crystaX NDK r5 beta3 2011-04-28 15:47:29 +03:00
pelya
0742977a5e Fixed clashing lib names with system libraries 2011-04-22 16:12:36 -04:00
pelya
2bb4e56768 Changed random code in arbitrary places to fix mysterious crash 2011-04-21 21:09:52 -04:00
pelya
ea3df210c4 Added a license exception to permit custom startup config dialogs in closed-source projects. 2011-04-18 18:02:28 +00:00
pelya
5c60741dae Synced submodules 2011-04-13 22:17:29 +00:00