pelya
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db20fa20fb
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Ratelimiting touch events is always enabled now, because without it we will get mouse movement lag.
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2011-11-17 17:56:12 +02:00 |
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pelya
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d5313cb08e
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Toggling text input shows screen keyboard automatically, updated fheroes2
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2011-11-16 15:10:52 +02:00 |
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pelya
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585ac4140e
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Added system mouse cursor support
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2011-10-31 14:49:07 +03:00 |
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pelya
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7290ea9923
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Fine-tuned drag&drop in magnifying glass mouse movement mode
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2011-10-10 18:17:14 +03:00 |
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pelya
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ede9b2fdfd
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Fixes for SDL 1.3, the keycodes and invoking from background are broken
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2011-09-19 16:11:22 +03:00 |
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pelya
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c1ae5a0fc6
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Update to SDL key mappings and to mouse click-the-same-spot-mode radius
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2011-09-14 18:50:11 +03:00 |
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pelya
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f3193e8fd2
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Fixed nasty bug in "touch near cursor to click" mouse emulation mode,
also validated on-screen keyboard with 10-point touchscreen, no issues found.
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2011-08-11 19:36:06 +03:00 |
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pelya
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16f757970a
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Fixed new code, added GLES2 example - I'm not sure that it works correctly, but it reports that GLES 2 is initialized
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2011-08-02 13:20:32 +03:00 |
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pelya
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6caefe96a5
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Load shared GLESv2 library
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2011-07-29 18:44:49 +03:00 |
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pelya
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69de188e16
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Added GLES2 support, and support for 24bpp and 32bpp - NOT TESTED,
it's only for OpenGL and for pure SW mode, HW SDL surfaces won't work
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2011-07-29 17:41:27 +03:00 |
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pelya
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a62403da1d
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On-screen keyboard visible size - buttons are smaller but touch area is still big
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2011-07-27 18:54:23 +03:00 |
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pelya
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bbf90a959b
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Added compatibility mode to SDL, for misbehaving apps that don't call SDL_Flip()
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2011-07-06 11:49:01 +03:00 |
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pelya
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999950bd02
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Minor fixes to build system
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2011-07-05 15:13:54 +03:00 |
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pelya
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819febb3af
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Warn users of Telechips devices that app will crash with their broken libc
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2011-06-22 16:43:22 +03:00 |
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pelya
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22783be067
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Small fix to input
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2011-06-21 18:20:48 +03:00 |
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pelya
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9093536e9d
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Fixes to mouse input with magnifying glass
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2011-06-21 17:11:42 +03:00 |
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pelya
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c684662e0e
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Removed sdl_fake_stdout hack - it prevents standalone executables to link
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2011-06-08 13:30:31 +03:00 |
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pelya
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eb897e230a
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Fixed Return key not sent in the SDL_ANDROID text input
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2011-06-03 14:06:27 +03:00 |
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pelya
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b10fefba4f
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Fixed the NO_REMAP implementation, fixed few minor bg in Settings.java
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2011-05-30 15:25:08 +03:00 |
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pelya
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50ef398490
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Support Android 3.1 bluetooth/USB mouse (not tested!), added new option to choose mouse settings depending on the screen size
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2011-05-19 14:00:56 +03:00 |
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pelya
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d0b4e26d2e
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Tweaks to SDL relative mouse input
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2011-04-01 14:35:42 +03:00 |
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pelya
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21bf45e9ef
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Fixed SDL 1.3 compilation
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2011-03-18 11:39:00 +02:00 |
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pelya
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5a6dfaa863
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Added Gun Bros-like controls to TeeWorlds, implemented SDL_WarpMouse() for relative mouse mode
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2011-03-14 17:33:58 +02:00 |
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pelya
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f67db85103
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Fixed bug in text input
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2011-03-10 17:08:58 +02:00 |
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pelya
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f1a2cd9cf3
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Fixed freeze in fheroes2 when separate rendering thread is used
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2011-03-03 18:31:27 +02:00 |
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pelya
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d00aef85b6
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Fixed another bug in text input (thanks Kurosu)
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2011-03-01 09:22:22 +00:00 |
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pelya
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418ab79db8
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Do not send Backspace keycode for text input invoked with SDL_ANDROID_GetScreenKeyboardTextInput()
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2011-02-28 11:16:47 +00:00 |
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pelya
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d5413b3c15
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Same SDL keycode for Camera and Focus keys
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2011-02-25 14:59:32 +00:00 |
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pelya
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99f734c61c
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Added new API for toggling text input via Android EditText widget
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2011-02-24 16:21:54 +00:00 |
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pelya
|
bcd5152abd
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Some fixes to text input with SDL 1.2
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2011-02-23 12:23:29 +00:00 |
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pelya
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090ab8154c
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Optiuon to run video rendering in separate thread - available only for SW mode
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2011-02-15 15:40:40 +00:00 |
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pelya
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29a7cff034
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Cleaned up mouse events implementation - should fix problems with double-clicking with left-click emulation set to "normal"
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2011-02-14 15:16:56 +00:00 |
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pelya
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892c4813b9
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Small mouse tap enhancement
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2011-02-11 15:30:48 +00:00 |
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pelya
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ce2c3d3c47
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Fixed bug with tap left click method, updated fheroes2 project
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2011-02-10 11:51:23 +00:00 |
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pelya
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a1573ce45c
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Updated readme, small bugfix
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2011-02-10 11:25:09 +00:00 |
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pelya
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c223d2eee3
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glGet() in Android 1.6 is not implemented (blasphemy!), so I've disabled appropriate code in on-screen keyboard
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2011-02-10 10:58:13 +00:00 |
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pelya
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fd86b04d47
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Fixed compilation for libcurl
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2011-02-10 10:40:02 +00:00 |
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pelya
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0f221c5477
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Fixed compiling for NDK r4b - note that I may have breaked some other compilation types
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2011-02-09 15:13:32 +00:00 |
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pelya
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6add849746
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Fixed some timeout coefficients, updated fheroes2 project, updated todo
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2011-02-08 13:31:54 +00:00 |
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pelya
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5e4b450e74
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Implemented speed and acceleration for relative mode
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2011-02-08 12:58:12 +00:00 |
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pelya
|
96ac2819ed
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Relative mouse movement implemented, witohut speed/accel though
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2011-02-07 18:42:54 +00:00 |
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pelya
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0cb701bb24
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Implemented clicking with tap and timeout
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2011-02-07 17:49:14 +00:00 |
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pelya
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d840a57e2c
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Added settings for relative mouse movement - to Java only, they are not processed on C side yet
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2011-02-07 15:27:12 +00:00 |
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pelya
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877d015c96
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Fixed SDL compilation, added redefined printf to print to logcat
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2011-02-07 09:25:57 +00:00 |
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pelya
|
e07c5cfd14
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Added fake cin/cout/cerr to prevent application crashing on tablets
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2011-02-04 14:47:18 +00:00 |
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pelya
|
36128968af
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Fixed on-screen keyboard not drawing
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2011-02-02 10:26:35 +00:00 |
|
pelya
|
fbaf44f09f
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Updated UfoAI project
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2011-02-01 13:21:07 +00:00 |
|
pelya
|
8418a37c02
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Minor fix to on-screen keyboard
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2011-01-27 16:21:31 +00:00 |
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pelya
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71edaa907a
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Replaced glTexEnvi with glTexEnvf 'cause glTexEnvi seems to be not supported on emulator
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2011-01-26 16:22:29 +00:00 |
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pelya
|
b337e649b9
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Added fake stdin/stdout/stderr streams, to prevent crashes on some tablets
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2011-01-25 14:29:23 +00:00 |
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