Updated readme, small bugfix

This commit is contained in:
pelya
2011-02-10 11:25:09 +00:00
parent c223d2eee3
commit a1573ce45c
3 changed files with 6 additions and 6 deletions

View File

@@ -1,6 +1,10 @@
Known bugs
==========
- With 4:3 screen aspect ratio the on-screen buttons are not shown on the inactive part of screen.
- Calling SDL_SetVideoMode() with SDL 1.3 several times makes it crash.
- Split Settings.java into several files
- There's no double-buffered SW mode, only single-buffered.

View File

@@ -674,7 +674,7 @@ static int setupScreenKeyboardButton( int buttonID, Uint8 * charBuf )
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture_w, texture_h, 0, GL_RGBA,
format ? GL_UNSIGNED_SHORT_4_4_4_4 : GL_UNSIGNED_SHORT_5_5_5_1, NULL);
//glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_RGBA,
format ? GL_UNSIGNED_SHORT_4_4_4_4 : GL_UNSIGNED_SHORT_5_5_5_1,

View File

@@ -11,10 +11,6 @@ Bugs to fix
- Show/hide screen controls with longpress on Text Edit button.
- With 4:3 screen aspect ratio the on-screen buttons are not shown on the inactive part of screen.
- Calling SDL_SetVideoMode() with SDL 1.3 several times makes it crash.
- Support of libjnigraphics (it will disable on-screen keyboard)
- Support of libjnigraphics (it will disable on-screen keyboard, only SW SDL screen surface supported)
And that's all, I won't be doing any more development or fix other bugs (see bugs.txt for details).