Commit Graph

100 Commits

Author SHA1 Message Date
pelya
35568d220c Fixed tiny bug in text input 2012-11-28 18:44:53 +02:00
pelya
aab1fe59cc Added another video mode for UAE4ALL2 2012-11-27 19:21:45 +02:00
pelya
a3a14dc1d1 Fixed screen keyboard semi-transparency 2012-11-26 21:46:09 +02:00
pelya
f139d00006 Fixed on-screen keyboard GL save/restore code 2012-11-25 20:00:49 +02:00
pelya
bf150ecddb Compatibility hack for apps that ignore audio buffer size that SDL gives them 2012-11-25 19:21:26 +02:00
pelya
548db2705b Small fix to joystick input 2012-11-25 18:30:24 +02:00
pelya
b960c2cb50 Updated PrefClub 2012-11-21 21:23:32 +02:00
pelya
9e26993b2b Fixed Shift keycode, for use with EmulatesHwKeyboard=y 2012-11-11 21:05:20 +02:00
pelya
9a4231b928 Fixed scrolling wheel direction 2012-11-08 19:49:08 +02:00
pelya
faba23c35a Bumped up multitouch rotation event sensitivity 2012-11-01 18:51:53 +02:00
pelya
4ea9e8fc3d Option to sleep in audio thread, to prevent audio chopping, by ZX81 2012-10-29 17:25:07 +02:00
pelya
a5c62580b1 SDL_ScreenKeyboard compatibility for SDL2, updated mxml and jpeg libraries 2012-10-29 16:50:15 +02:00
pelya
8297a9ee26 Moved some files around between SDL 1.2 and 1.3 2012-10-19 19:59:33 +03:00
pelya
1c7fee620d Special hack for TeeWorlds 2012-10-18 21:00:18 +03:00
pelya
cf816631a2 Fixed colorkey and alpha in HW mode when restoring from background - patch by SLVN 2012-09-28 17:10:20 +03:00
pelya
fef867ebcb Toggled back mouse events ratelimiting, changed magnifying glass grag&drop to be more snappy, updated OpenTTD 2012-09-22 17:14:31 +03:00
pelya
41fd185b16 Texture linear filtering is enabled by default, tiny tweak to Biniax2 2012-09-20 14:32:55 +03:00
pelya
a6a9e0a43a Added back SDL_ANDROID_JniEnv() function 2012-09-17 16:18:22 +03:00
pelya
fb4ccea118 Updated description of advertisement API, added function to request new ad. 2012-09-12 13:32:45 +03:00
pelya
6dec5b8a1e Implemented moving/hiding ad from C code, updated admob test project with moving ad 2012-09-06 19:41:40 +03:00
pelya
96e640f78e AdMob support added, you cannot yet hide or reposition the ad from the C code. Also did some cleanup on include files. 2012-09-05 21:26:35 +03:00
pelya
4a5d0d8880 Kind of fixed one random crash reported by slvn 2012-08-15 11:58:06 +03:00
pelya
4ccba0347a Renamed a function 2012-08-12 18:01:16 +03:00
Bernhard Kaindl
267b9174eb Show the soft keyboard provided by Android without a text field
for pure text input for editing the name of the savegame.
2012-08-07 13:28:55 +02:00
pelya
5c720fb3d9 Force SW video mode in SDL_SetVideoMode() if enabled in AndroidAppSettings.cfg 2012-08-06 17:05:40 +03:00
pelya
18f09fd09d Another fix for compatibility hacks for MilkyTracker 2012-06-19 13:11:13 +03:00
pelya
690a8c70f9 Added MOAR DIRTY HACKZ to the SDL compatibility mode, MilkyTracker now does not have any drawing glitches. 2012-06-12 20:52:42 +03:00
pelya
e1852b42ff Updated Ur-Quan Masters port 2012-06-11 20:07:59 +03:00
pelya
04a4375565 Compilation fixes for SDL 1.3/2.0, Alien Blaster compiles but does not start 2012-05-23 19:23:32 +03:00
pelya
9f88a78519 New multitouch API for SDL 1.2 2012-02-08 15:16:26 +02:00
pelya
bae5ae875c Fixed 32bpp SW video mode 2012-02-07 13:55:17 +02:00
pelya
bfcffa7f77 Removed references to the crystax_static lib, which disappeared from the CrystaX NDK r6 and above 2012-01-03 14:37:11 +02:00
pelya
10cb281f7a Fixed SDL 1.2 compilation 2011-12-06 14:13:23 +02:00
pelya
aae35bbf37 Updated SDL 1.3 to the latest hg-5868:33245988e8a2 , video resize is not supported yet 2011-12-05 19:46:32 +02:00
pelya
c1e5111158 Reordered screen zoom settings, so the smallest display comes on top 2011-11-24 17:22:34 +02:00
pelya
969df1ba10 Updated the tiny zoom mode, updated fheroes2 2011-11-23 20:27:49 +02:00
pelya
b8627ed0c9 Added more screen zoom modes 2011-11-23 20:02:24 +02:00
pelya
a7108e225f Added partial screen updates - they should be just a tiny bit faster,
however I did not notice any difference.
2011-11-17 18:34:55 +02:00
pelya
585ac4140e Added system mouse cursor support 2011-10-31 14:49:07 +03:00
pelya
caab1c07bb Updated OpenTTD, fixes for NDK r6. 2011-10-26 16:03:12 +03:00
Garen J. Torikian
ba5ec36dfd Revert JNI calls passed through SDL_main() 2011-09-01 21:43:25 -07:00
Garen J. Torikian
972d6c3039 Provide support for JNI calls 2011-08-19 23:47:27 -07:00
pelya
16f757970a Fixed new code, added GLES2 example - I'm not sure that it works correctly, but it reports that GLES 2 is initialized 2011-08-02 13:20:32 +03:00
pelya
6caefe96a5 Load shared GLESv2 library 2011-07-29 18:44:49 +03:00
pelya
69de188e16 Added GLES2 support, and support for 24bpp and 32bpp - NOT TESTED,
it's only for OpenGL and for pure SW mode, HW SDL surfaces won't work
2011-07-29 17:41:27 +03:00
pelya
bbf90a959b Added compatibility mode to SDL, for misbehaving apps that don't call SDL_Flip() 2011-07-06 11:49:01 +03:00
pelya
999950bd02 Minor fixes to build system 2011-07-05 15:13:54 +03:00
pelya
c684662e0e Removed sdl_fake_stdout hack - it prevents standalone executables to link 2011-06-08 13:30:31 +03:00
pelya
15d39e1af5 Send SDL_VIDEORESIZE event when app restored from background 2011-03-09 19:06:04 +02:00
pelya
f1a2cd9cf3 Fixed freeze in fheroes2 when separate rendering thread is used 2011-03-03 18:31:27 +02:00