pelya
daeec879f3
Added TeeWorlds 0.7 project
2012-10-17 21:30:21 +03:00
pelya
c8105b9446
Moved old TeeWorlds to different folder
2012-10-17 21:24:01 +03:00
pelya
d3ad4a40fe
Added GLU library from http://code.google.com/p/glues/
2012-10-17 21:23:08 +03:00
pelya
73d3bdb324
Updated OpenTTD
2012-10-10 20:14:22 +03:00
pelya
a9e8a11011
Small update to OpenArena
2012-10-06 20:28:18 +03:00
pelya
1ff4c7b772
Updated readme with the information where to find the sources of each game.
2012-10-03 16:04:39 +03:00
pelya
609e9f9bb5
Fixed OpenArena compilation
2012-10-01 19:01:00 +03:00
pelya
fba7f6123f
Merge branch 'sdl_android' of github.com:pelya/commandergenius into android
2012-10-01 19:00:39 +03:00
pelya
2be753832e
Fixed small bug in mouse input, when mouse button bound to HW key
2012-10-01 18:21:02 +03:00
pelya
63eaf5b983
Merge branch 'sdl_android' of github.com:pelya/commandergenius into sdl_android
2012-09-28 17:11:21 +03:00
pelya
cf816631a2
Fixed colorkey and alpha in HW mode when restoring from background - patch by SLVN
2012-09-28 17:10:20 +03:00
pelya
ac96d94173
Added possibility to compile armeabi-v7a binaries via AndroidBuild.sh script, updated OpenArena
2012-09-25 20:04:18 +03:00
pelya
fef867ebcb
Toggled back mouse events ratelimiting, changed magnifying glass grag&drop to be more snappy, updated OpenTTD
2012-09-22 17:14:31 +03:00
pelya
d4c6c1bd22
Fixed parallel build somehow broken in NDK r8b.
2012-09-21 17:17:45 +03:00
pelya
10f6d46d05
Commented the ugly code
2012-09-20 18:23:09 +03:00
pelya
7d04504ee5
Asynchronous SDL_ACTIVEEVENT, when you lose focus.
2012-09-20 17:40:41 +03:00
pelya
41fd185b16
Texture linear filtering is enabled by default, tiny tweak to Biniax2
2012-09-20 14:32:55 +03:00
pelya
42a9f2e54c
Updated copyright info in Biniax2
2012-09-19 15:02:25 +03:00
pelya
517c71c317
Updated Biniax2 and translations
2012-09-19 14:42:09 +03:00
pelya
72b5f3c86a
Nasty bug fixed inside SDL_image - the colorkey was not set in SDL 1.2 because of SDL 1.3 changes
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Also updated Biniax2
2012-09-18 20:15:28 +03:00
pelya
f342ad315c
Tentative fix for the ad misplacement when the app is restored from background, by slvn
2012-09-18 16:12:26 +03:00
pelya
c1f5c906da
Small fix to readme
2012-09-18 10:15:01 +03:00
pelya
6d059c046a
Tiny fix to data downloader
2012-09-18 10:06:44 +03:00
pelya
7247509c04
Added Biniax2 sources
2012-09-17 17:26:24 +03:00
pelya
a6a9e0a43a
Added back SDL_ANDROID_JniEnv() function
2012-09-17 16:18:22 +03:00
pelya
58ea082bd5
Do not show "Change device config" button at all, if startup button timeout is 0
2012-09-17 15:59:57 +03:00
pelya
17ea07d39d
Changed accelerometer/multitouch/joystick input once again, removed touch event ratelimiting for Froyo and newer.
2012-09-17 15:51:13 +03:00
pelya
aa462771e4
Merge branch 'sdl_android' of github.com:pelya/commandergenius into android
2012-09-12 13:34:14 +03:00
pelya
fb4ccea118
Updated description of advertisement API, added function to request new ad.
2012-09-12 13:32:45 +03:00
pelya
bfad9ca7b0
Fixed crash in Java code
2012-09-07 02:40:56 +03:00
pelya
b2e3453209
Updated readme
2012-09-06 19:53:36 +03:00
pelya
da1e88e3b8
Enabled -O3 aggressive optimization, seems to compile and work okay.
2012-09-06 19:48:34 +03:00
pelya
6dec5b8a1e
Implemented moving/hiding ad from C code, updated admob test project with moving ad
2012-09-06 19:41:40 +03:00
pelya
8c54a7643d
Bit depth test
2012-09-06 18:55:54 +03:00
pelya
96e640f78e
AdMob support added, you cannot yet hide or reposition the ad from the C code. Also did some cleanup on include files.
2012-09-05 21:26:35 +03:00
pelya
5b21ee268c
Disabled RTTI and exceptions, added section to readme how to enable them
2012-09-03 19:57:32 +03:00
pelya
0bcc440e37
Updated openArena
2012-08-27 23:57:29 +03:00
pelya
4a5d0d8880
Kind of fixed one random crash reported by slvn
2012-08-15 11:58:06 +03:00
pelya
046e36acd3
Put app data files into correct place instead of /sdcard/app-data/..
2012-08-13 23:08:28 +03:00
pelya
254c957fdc
Added readme for OpenArena project
2012-08-12 22:29:15 +03:00
pelya
8cc8be429c
Updated OpenArena project
2012-08-12 22:08:29 +03:00
pelya
3ee1c890b1
Change to the Recent Apps button behavior on Android 4.X - now it will delete OpenGL context, and freeze the app.
2012-08-12 19:14:08 +03:00
pelya
4ccba0347a
Renamed a function
2012-08-12 18:01:16 +03:00
pelya
e46400f500
Fixes to OpenTyrian compilation
2012-08-08 02:17:06 +03:00
pelya
0c5b24534b
Fixes to build.sh - it now requires -i flag to install app onto the device, -r to run it, by Bernhard Kaindl
2012-08-08 02:15:54 +03:00
pelya
97da1e18e6
Merge pull request #11 from bkaindl/opentyrian-android
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Changes for supporting direct intuitive touch input to navigate all OpenTyrian menus.
2012-08-07 16:06:50 -07:00
Bernhard Kaindl
32805bdbeb
Android manages the livecycle of Android apps, therefore:
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Title menu: Remove the menu entry "Quit" and give the others more space
2012-08-07 14:48:42 +02:00
Bernhard Kaindl
4f4708e4cb
Useful fixes and Improvements:
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- Stop audio playback on ICS when back was pressed while playing a level.
- In-Game setup menu: Change game speed / detail level once per touch
2012-08-07 14:28:12 +02:00
Bernhard Kaindl
49d8e7dbeb
Initial commit of handling of onPause()
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onPause() is called on ICS when the back button is pressed before the task lists
is shown. With this commit, opentyrian pauses an ongoing level and waits for a key
before continuing it.
It does however not silence the music, which may be desirable as well
(to be added with the next commit)
2012-08-07 14:03:20 +02:00
Bernhard Kaindl
267b9174eb
Show the soft keyboard provided by Android without a text field
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for pure text input for editing the name of the savegame.
2012-08-07 13:28:55 +02:00