pelya
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c4aecd807b
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Do not ratelimit touch events on Froyo/Gingerbread, they are already ratelimited by OS
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2011-08-09 14:34:50 +03:00 |
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pelya
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16f757970a
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Fixed new code, added GLES2 example - I'm not sure that it works correctly, but it reports that GLES 2 is initialized
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2011-08-02 13:20:32 +03:00 |
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pelya
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69de188e16
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Added GLES2 support, and support for 24bpp and 32bpp - NOT TESTED,
it's only for OpenGL and for pure SW mode, HW SDL surfaces won't work
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2011-07-29 17:41:27 +03:00 |
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pelya
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ad97333b34
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Various fixes to Settings.java
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2011-07-28 16:45:42 +03:00 |
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pelya
|
f3ce9cd045
|
Updated makefiles to work with newer CrystaX NDK
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2011-07-28 15:39:23 +03:00 |
|
pelya
|
68bb534c19
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Updated VCMI
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2011-07-28 15:39:12 +03:00 |
|
pelya
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0b10caeb69
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Fix for new CrystaX toolchain (renaming libwchar-support.a to libcrystax.a is kinda lame)
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2011-07-28 14:09:01 +03:00 |
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pelya
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d03948910a
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Updated setEnvironment.sh to support NDK r6
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2011-07-28 13:59:49 +03:00 |
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pelya
|
a62403da1d
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On-screen keyboard visible size - buttons are smaller but touch area is still big
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2011-07-27 18:54:23 +03:00 |
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pelya
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e22d30c1a7
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Updated CommanderGenius project
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2011-07-25 17:08:56 +03:00 |
|
pelya
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ca5881c432
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Updated Commander Genius project
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2011-07-25 15:49:18 +03:00 |
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pelya
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9a43a3e541
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Reordering of Commander Genius directory
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2011-07-25 12:27:33 +03:00 |
|
Michi
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b62205ad87
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Smartphone UI (finger-scrolling of level menu, bigger buttons, ...), several bugs fixed. Ignoring volume keys.Updated enigma-data32.zip included (modified some lua script).
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2011-07-12 16:44:20 +02:00 |
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pelya
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bbf90a959b
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Added compatibility mode to SDL, for misbehaving apps that don't call SDL_Flip()
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2011-07-06 11:49:01 +03:00 |
|
pelya
|
3027c3a0ae
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Updated MilkyTracker patch
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2011-07-06 11:48:50 +03:00 |
|
pelya
|
e7deb67f51
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Updated MilkyTracker
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2011-07-05 16:17:41 +03:00 |
|
pelya
|
999950bd02
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Minor fixes to build system
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2011-07-05 15:13:54 +03:00 |
|
pelya
|
b4546c9687
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Added grafx2 app
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2011-07-05 15:12:35 +03:00 |
|
pelya
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2d4a420797
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Changed compiler flags to give out lot of warnings
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2011-07-04 14:08:53 +03:00 |
|
pelya
|
1baeccdd17
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Updated VCMI diff
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2011-07-04 12:57:44 +03:00 |
|
pelya
|
877654a2d4
|
Updated VCMI, fixed crash due to SDL_Image not supporting PCX format
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2011-07-01 15:32:20 +03:00 |
|
pelya
|
e6f55aba42
|
Fixed GemRB compilation
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2011-07-01 13:38:28 +03:00 |
|
pelya
|
10f8ed27e6
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Updated GemRB (patch by Beholder)
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2011-06-29 13:44:44 +03:00 |
|
pelya
|
819febb3af
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Warn users of Telechips devices that app will crash with their broken libc
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2011-06-22 16:43:22 +03:00 |
|
pelya
|
4e214b0ffd
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Updated VCMI - you may even play some battles
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2011-06-21 18:21:00 +03:00 |
|
pelya
|
9093536e9d
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Fixes to mouse input with magnifying glass
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2011-06-21 17:11:42 +03:00 |
|
pelya
|
62fd0b2dd6
|
VCMI loads main menu on a device, but crashes right after click on any botton. Megadebug patch attached.
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2011-06-16 19:57:53 +03:00 |
|
pelya
|
e8dd7d71d6
|
Fixes to new build system
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2011-06-14 19:44:58 +03:00 |
|
pelya
|
ae93866036
|
VCMI is running properly on Android
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2011-06-14 14:35:03 +03:00 |
|
pelya
|
fd555437de
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VCMI: server is started, but then iot doesn't work and freezes. The same code works on Linux.
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2011-06-10 17:56:35 +03:00 |
|
pelya
|
a7dacc9e45
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Updated readme
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2011-06-10 13:28:59 +03:00 |
|
pelya
|
538a0d0b3f
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Updated VCMI, added readme
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2011-06-10 13:27:16 +03:00 |
|
pelya
|
22a4b5ac03
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Added VCMI server, but it cannot be launched apparently, because VCMI just crash
|
2011-06-09 20:22:51 +03:00 |
|
pelya
|
af794b0b04
|
VCMI is running the main menu, yay
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2011-06-09 19:44:34 +03:00 |
|
pelya
|
ade2c18fbe
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VCMI dumps something to logcat, then crashes
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2011-06-09 18:01:37 +03:00 |
|
pelya
|
a12092fb6d
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Updated VCMI to compile with NDK r5b, it still fails to run
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2011-06-08 18:31:31 +03:00 |
|
pelya
|
c684662e0e
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Removed sdl_fake_stdout hack - it prevents standalone executables to link
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2011-06-08 13:30:31 +03:00 |
|
pelya
|
4a79eb6bde
|
Fixed submodules
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2011-06-08 11:02:43 +03:00 |
|
pelya
|
edde6790b6
|
Fixes for NDK r5b and r5-crystax.beta3
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2011-06-07 18:43:46 +03:00 |
|
pelya
|
d8f2263a7f
|
VCMI crashes when loading libapplication.so, it does not even reach SDL_main, debugging on emulator did not help, so I'm giving up for now on porting it
|
2011-06-07 17:21:10 +03:00 |
|
pelya
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b118aed813
|
Fixes to ffmpeg and to VCMI
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2011-06-07 15:42:22 +03:00 |
|
pelya
|
94a1c9f13e
|
VCMI: fix for data path
|
2011-06-07 13:58:33 +03:00 |
|
pelya
|
f12b3810d3
|
Updated build system and added some missing symlinks
|
2011-06-07 13:50:42 +03:00 |
|
pelya
|
dd2e589159
|
VCMI compiles, but does not work, because the server and AI libraries should be linked statically to it
|
2011-06-07 13:49:57 +03:00 |
|
pelya
|
935f1fc4a3
|
Updated OpenTTD project
|
2011-06-03 16:57:59 +03:00 |
|
pelya
|
eb897e230a
|
Fixed Return key not sent in the SDL_ANDROID text input
|
2011-06-03 14:06:27 +03:00 |
|
pelya
|
47b5d6938a
|
If you've added another download with "!" at the beginning to the updated .apk - do not ask user, just download the file
|
2011-05-31 18:52:12 +03:00 |
|
pelya
|
3b0b8675eb
|
New revamped startup dialog, with possibility to disable separate menu options or entire dialog through ChangeAppSettings.sh
|
2011-05-31 16:30:08 +03:00 |
|
pelya
|
ebd3757b91
|
Compilation fix
|
2011-05-24 13:41:33 +03:00 |
|
pelya
|
6e9ca5f0bc
|
SDL tries to load file "logo.png" from assets, and use it as a startup logo, if it fails it reverts to the usual SDL logo
|
2011-05-20 14:44:44 +03:00 |
|