Commit Graph

36 Commits

Author SHA1 Message Date
pelya 0f221c5477 Fixed compiling for NDK r4b - note that I may have breaked some other compilation types 2011-02-09 15:13:32 +00:00
pelya 72d436d8eb Fixed bug in build script 2011-02-07 10:47:29 +00:00
pelya 3d40c99b3d Commented out redefining printf, because it generates lot of warnings in system headers 2011-02-07 09:52:44 +00:00
pelya 877d015c96 Fixed SDL compilation, added redefined printf to print to logcat 2011-02-07 09:25:57 +00:00
pelya e07c5cfd14 Added fake cin/cout/cerr to prevent application crashing on tablets 2011-02-04 14:47:18 +00:00
pelya a4cb94028c Moved all includes from LOCAL_CFLAGS to LOCAL_C_INCLUDES so it will work in Cygwin 2011-02-02 14:28:16 +00:00
pelya 3e1af150d2 Fixed building with AndroidBuild.sh with clean repository 2011-02-02 13:06:56 +00:00
pelya 424b94565b I'v efailed to integrate my STLPort so now I'm using GNU stdc++ with RTTI and exceptions 2011-01-28 16:40:24 +00:00
pelya e9bccd21bf Fixed bug in previous commit with __SDL_fake_stdout not defined, updated fheroes2 project 2011-01-26 09:53:20 +00:00
pelya b337e649b9 Added fake stdin/stdout/stderr streams, to prevent crashes on some tablets 2011-01-25 14:29:23 +00:00
pelya 565f159a20 Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources

This reverts commit 4a02eeeded.
2010-12-21 11:18:33 +00:00
pelya 4a02eeeded Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort"
Probably I'll need that commit someday, so I can pull it from Git history now

This reverts commit a3106f9048.
2010-12-20 14:37:32 +00:00
pelya a3106f9048 Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort 2010-12-20 14:35:54 +00:00
pelya e83d174cdc Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing 2010-12-20 12:21:25 +00:00
pelya b42200ad29 Fixed all remaining bugs with compiling via shell script 2010-11-09 19:02:50 +02:00
pelya d77db689e6 Yet more fixes to build system via shell script, seems to work under all conditions now 2010-11-09 13:05:00 +02:00
pelya 1c2451c53c More fixes to build system with AndroidBuild.sh 2010-11-05 14:39:30 +02:00
pelya fdb429bcfc Fixed lib dependencies, made text input send Enter key at the end 2010-11-04 19:31:00 +02:00
pelya dc48633eed Small fixes to build system 2010-11-04 14:31:29 +02:00
pelya 213d13ba7b More fixes to build 2010-10-27 14:20:37 +03:00
pelya 6b9b163689 Reordered files in all libs - now all includes are in "libname/include" dir - logical, isn't it? This should break compilation however. 2010-10-26 14:43:54 +03:00
pelya 03c577136f Added ScummVM project files 2010-10-26 10:53:02 +03:00
pelya ac89ade479 Better default publisher logo :) 2010-10-21 13:45:59 +03:00
pelya 5a39746b2a Added support for showing publisher logo at startup screen (we have to show button "Change phone config" there anyway).
Guys from Korean market asked to show game rating (an image with text "18+" and some more korean text) in startup screen, so I've added more-less generic solution.
2010-10-20 17:04:00 +03:00
pelya 11d99e03fb You're now specifying both shared and static libraries through ChangeAppsettings.sh, LDFlags variable should be empty -
that fixes dependencies and subtle bugs caused by multiple jobs in make when static lib not yet created but already linked to.
2010-10-15 18:18:23 +03:00
pelya 5b06fec2e6 Simplified symlink usage so application object files will be put to correct directory and dependencies won't get screwed when changing app to compile 2010-10-14 13:34:00 +03:00
pelya bf7d3f22c6 Added Enigma game 2010-10-13 17:30:44 +03:00
pelya 2e1a4992d3 Changed directory structure to contain less symlinks so dependencies will get recalculated correctly by make 2010-10-12 19:04:21 +03:00
pelya e6c08091de Added libXML2 2010-10-08 19:57:49 +03:00
pelya ab7f63b305 Added possibility to use custom build script to build application (to be compatible with configure-like scripts) 2010-09-16 15:46:52 +03:00
pelya c28c1bf8d0 Added CrystaX toolchain support 2010-09-14 18:22:50 +03:00
pelya f7945552e7 Added filtering out subdirs from build in ChangeAppSettings.sh 2010-09-10 14:56:46 +03:00
pelya 84b7ba606d Random changes here and there, preparation to make libSDL aware of Menu key - this won't work yet! 2010-09-03 18:42:10 +03:00
pelya de1f89b0c5 Added lot of new config options - onscreen keyboard size, accelerometer sensitivity, trackball dampening, and audio buffer size (for slow devices) 2010-08-21 12:25:32 +03:00
pelya 4c6ddb909e Added intl and sdl_gfx libraries (thanks to Kurosu) 2010-08-18 20:43:26 +03:00
pelya 51bc7a8e3e Moved all files one dir upwards (should've done that long ago) 2010-08-16 13:15:59 +03:00