Commit Graph

17 Commits

Author SHA1 Message Date
pelya
3d2be5cd30 Updated readme.txt 2010-04-22 13:21:37 +03:00
pelya
2667bc5b11 Reverted the game itself to 320x430 2010-02-18 19:16:13 +02:00
pelya
9d2ff4866f More tweaks to screen scrolling 2010-02-18 19:09:35 +02:00
pelya
0eb8918905 Added 640x480 virtual screen support scrolled via accelerometer 2010-02-18 19:02:17 +02:00
pelya
bd33c4b4dc Fixed memcpy bug reported by FireSlash 2010-02-10 17:52:27 +02:00
pelya
9c22af0d63 User can abort app while it's downloading data 2009-12-11 13:46:45 +02:00
pelya
865e4f619b Small fix for crashing, made audio to use Java byte array instead of copying bytes,
and made it to use array size returned from Java - seems to add latency to the audio
2009-12-10 16:34:51 +02:00
pelya
01cefc754c Added downloading app data from net on first run 2009-12-09 15:47:17 +02:00
pelya
a33a375ca5 Removed lot of debug output 2009-12-09 11:09:48 +02:00
pelya
6da2f0d84e Audio working, yay! 2009-12-08 19:30:20 +02:00
pelya
96ca2135a4 Oops, fixed linker error 2009-12-08 17:14:17 +02:00
pelya
ea94d7792d Tweaked Android manifest to not turn off screen, and to ignore changing screen orientation 2009-12-08 16:05:18 +02:00
pelya
43bb1bc597 Updated readme 2009-12-08 15:18:38 +02:00
pelya
ec3ac50bdb Added audio support in SDL. Warning: NOT TESTED, even on emulator! 2009-12-08 15:15:38 +02:00
pelya
24e5bd20b1 Small cleanup 2009-12-07 17:34:52 +02:00
pelya
777049cdcf Updated readme, fixes for playing the game on device 2009-12-07 14:13:58 +02:00
pelya
a73d367531 Added Alien Blaster project with SDL for Android 2009-12-01 11:29:28 +02:00