pelya
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0073c2171e
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Added back support for NDK r4b in launchConfigure.sh script
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2011-02-02 15:22:29 +00:00 |
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pelya
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e79a0e5a1c
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Reverted changes to STLPort so compilation with NDK r4b should be supported again
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2011-02-02 15:07:36 +00:00 |
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pelya
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3e1af150d2
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Fixed building with AndroidBuild.sh with clean repository
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2011-02-02 13:06:56 +00:00 |
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pelya
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36128968af
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Fixed on-screen keyboard not drawing
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2011-02-02 10:26:35 +00:00 |
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pelya
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fbaf44f09f
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Updated UfoAI project
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2011-02-01 13:21:07 +00:00 |
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pelya
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4ce55bcaaa
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Added lowmem project for UfoAI
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2011-02-01 11:42:08 +00:00 |
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pelya
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36692f967f
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Added define SDL_GL_FIRST_SAFE_TEXTURE_ID for UfoAI which uses static texture ID-s
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2011-01-31 16:55:09 +00:00 |
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pelya
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61d1008480
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Updated ScummVM project
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2011-01-28 17:01:09 +00:00 |
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pelya
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343458d9a6
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Integrating with NDK r5: STLPort still does not compile
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2011-01-28 14:38:24 +00:00 |
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pelya
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71edaa907a
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Replaced glTexEnvi with glTexEnvf 'cause glTexEnvi seems to be not supported on emulator
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2011-01-26 16:22:29 +00:00 |
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pelya
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e9bccd21bf
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Fixed bug in previous commit with __SDL_fake_stdout not defined, updated fheroes2 project
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2011-01-26 09:53:20 +00:00 |
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pelya
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b337e649b9
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Added fake stdin/stdout/stderr streams, to prevent crashes on some tablets
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2011-01-25 14:29:23 +00:00 |
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pelya
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4c0ab00fdd
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Fixed SDL 1.2 compilation
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2011-01-14 12:54:55 +00:00 |
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pelya
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e41d56798a
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Updated SDL 1.3 to rev 5001
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2011-01-14 12:23:36 +00:00 |
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pelya
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babc5c0c7f
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Updated fheroes2 project, new project:UFO:AI, it does not compile yet
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2011-01-11 14:57:45 +00:00 |
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pelya
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62acddf82f
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Added texture filtering setting
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2011-01-06 11:27:45 +00:00 |
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pelya
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650395332e
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Saner defaults for on-screen magnifying glass and mouse click methods
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2011-01-06 08:03:37 +00:00 |
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pelya
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92fe366c81
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Option to assign mouse click to any HW key
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2011-01-04 16:19:40 +00:00 |
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pelya
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28b25e2224
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Teeworlds: check if user redefined keyboard layout
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2010-12-31 13:11:43 +00:00 |
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pelya
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49fa480e04
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Updated project files for many apps
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2010-12-31 11:42:15 +00:00 |
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pelya
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66f7928078
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Option to customize on-screen keyboard layout
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2010-12-30 15:23:46 +00:00 |
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pelya
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c4c16ec1d8
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Fixed Alien Blaster and SDL 1.3 compilation
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2010-12-29 16:30:08 +00:00 |
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pelya
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9f4507b86f
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Even more debug
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2010-12-29 16:00:38 +00:00 |
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pelya
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154e2e3eda
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Editable data download path/application curdir, editable app commandline, updated teadme
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2010-12-29 12:55:44 +00:00 |
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pelya
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858dd2fdb2
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Option for calibrating touchscreen
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2010-12-28 13:46:13 +00:00 |
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pelya
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b96b419f74
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Fixed LTris compilation and Android settings
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2010-12-24 13:10:02 +00:00 |
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pelya
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714a1a632a
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Updated OpenTTD and fheroes2 projects
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2010-12-24 11:32:16 +00:00 |
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pelya
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31b9a69083
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Updated OpenTTD
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2010-12-23 17:01:37 +00:00 |
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pelya
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1228dbe4b0
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Multitouch gestures
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2010-12-23 16:07:37 +00:00 |
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pelya
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1f23523ddb
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Small update to on-screen keyboaqrd defaults
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2010-12-23 09:14:09 +00:00 |
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pelya
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f975581a04
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Set up small static-init test in Ballfield app
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2010-12-21 14:46:34 +00:00 |
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pelya
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ea051bb11f
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Added cout/cerr that output to Android log to STLPort, fixed broken compilation for NDK r4b
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2010-12-21 14:29:52 +00:00 |
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pelya
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4d16a4dc88
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Fixed per-pixel alpha in keyboard themes
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2010-12-21 11:29:25 +00:00 |
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pelya
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e83d174cdc
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Added some support for NDK r5, commented out cin/cout/cerr in built-in STLPort bercause they keep crashing
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2010-12-20 12:21:25 +00:00 |
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pelya
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a57f8e3cb6
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Fixed incorrect SD card location for install paths
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2010-12-17 14:43:58 +00:00 |
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pelya
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658bec6205
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SDL keycodes now can be redefined by user
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2010-12-10 16:42:55 +00:00 |
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pelya
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d40771de0d
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Updated GLXGears
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2010-12-09 14:59:35 +00:00 |
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pelya
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4bdec438c6
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Configurable speed and accel to move mouse with joystick
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2010-12-06 13:12:03 +02:00 |
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pelya
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8f061fe8c8
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Updated openttd and TeeWorlds projects
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2010-12-02 17:32:10 +02:00 |
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pelya
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0a6e7177fe
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Updated OpenTTD
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2010-11-30 19:00:41 +02:00 |
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pelya
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0af59bdcfe
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Updated Free Heroes 2 project
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2010-11-29 14:33:47 +02:00 |
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pelya
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6a8b3039ce
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Fixed SDL 1.3 compilation
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2010-11-29 12:22:27 +02:00 |
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pelya
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27714ee893
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Updated Free Heroes 2 project file
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2010-11-25 12:00:38 +02:00 |
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pelya
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a0cc34138b
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WARNING: SDL 1.3 won't compile! All SDL events now pushed from main SDL thread - this fixes some GFX problems in point-and-click games like OpenTTD.
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2010-11-24 20:03:25 +02:00 |
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pelya
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34c99e1f07
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Less lag for audio, fixed high CPU usage in background mode
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2010-11-23 20:48:36 +02:00 |
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pelya
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00a5ee79f8
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Reverte some changes - VICE crashes anyway
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2010-11-23 19:04:23 +02:00 |
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pelya
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bb94c54b8e
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Added VICE project files to Git - it crashes at random!
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2010-11-23 18:54:14 +02:00 |
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pelya
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0d77f30292
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Added OpenAL-Soft lib from git://repo.or.cz/openal-soft/android.git
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2010-11-23 17:19:40 +02:00 |
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pelya
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0e8bc960f6
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Updfated OpenTTD project files
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2010-11-23 13:28:53 +02:00 |
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pelya
|
d50badde25
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Added openttd-lowmem project
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2010-11-22 20:01:54 +02:00 |
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