pelya
fa1dae2773
Updated todo
2010-12-30 15:37:00 +00:00
pelya
5ee6d43207
Updated translations
2010-12-30 15:28:11 +00:00
pelya
66f7928078
Option to customize on-screen keyboard layout
2010-12-30 15:23:46 +00:00
pelya
c4c16ec1d8
Fixed Alien Blaster and SDL 1.3 compilation
2010-12-29 16:30:08 +00:00
pelya
d6d9376b7f
Fixed atan2i.h not included in SDL 1.3
2010-12-29 16:09:13 +00:00
pelya
9f4507b86f
Even more debug
2010-12-29 16:00:38 +00:00
pelya
24e0c2108a
More logs for downloader
2010-12-29 14:48:35 +00:00
pelya
678373c58a
Another smal lfix for default settings
2010-12-29 13:24:25 +00:00
pelya
0754273a70
Fixed one small bug in config menu
2010-12-29 13:02:37 +00:00
pelya
154e2e3eda
Editable data download path/application curdir, editable app commandline, updated teadme
2010-12-29 12:55:44 +00:00
pelya
3fdcecc38c
Updated readme
2010-12-28 14:38:45 +00:00
pelya
046ea391f2
Updated readme
2010-12-28 14:33:51 +00:00
pelya
858dd2fdb2
Option for calibrating touchscreen
2010-12-28 13:46:13 +00:00
pelya
2e2527a1a7
Fixed nasty bug in a mouse input
2010-12-27 11:27:21 +00:00
pelya
b96b419f74
Fixed LTris compilation and Android settings
2010-12-24 13:10:02 +00:00
pelya
01b3b8f117
Renamed existing lbreakout2 to prevent misunderstangdings, fixed download data in LTris and LMarbles
2010-12-24 12:11:59 +00:00
Jerome Marty
4485eab948
Automatically updated configure script
2010-12-24 12:06:31 +00:00
Jerome Marty
3e76f89c17
Updated lbreakout2 build script
2010-12-24 12:06:22 +00:00
Jerome Marty
87bae09b46
Updated ltris build script
2010-12-24 12:06:16 +00:00
Jerome Marty
2b75431131
Updated lmarbles build script
2010-12-24 12:06:09 +00:00
Jerome Marty
49df8d29c3
Updated lbreakout2 settings
2010-12-24 12:06:01 +00:00
Jerome Marty
c8331f318d
Updated app settings
2010-12-24 12:05:29 +00:00
Jerome Marty
8b3e6054cb
Icon update
2010-12-24 12:05:17 +00:00
Jerome Marty
11bc49d017
Added lmarbles game
2010-12-24 12:05:03 +00:00
Jerome Marty
a2eaebb9ff
Added lbreakout2 compilation scripts
2010-12-24 12:04:56 +00:00
Jerome Marty
357b430ebc
Added ltris compilation scripts
2010-12-24 12:04:48 +00:00
Jerome Marty
77f6e4ed37
Fix configure LTris script
2010-12-24 12:04:36 +00:00
Jerome Marty
945b9f6951
Added ltris from original source
2010-12-24 12:04:27 +00:00
Jerome Marty
b44bb588ce
Fix configure script
2010-12-24 12:04:16 +00:00
Jerome Marty
18a15db3d4
Added lbreakout2 from original source
2010-12-24 12:04:06 +00:00
Jerome Marty
661fdabbfc
Fix xerces compilation
2010-12-24 12:02:00 +00:00
pelya
714a1a632a
Updated OpenTTD and fheroes2 projects
2010-12-24 11:32:16 +00:00
pelya
31b9a69083
Updated OpenTTD
2010-12-23 17:01:37 +00:00
pelya
1228dbe4b0
Multitouch gestures
2010-12-23 16:07:37 +00:00
pelya
6097a63c2c
Updated OpenTyrian
2010-12-23 09:23:43 +00:00
pelya
1f23523ddb
Small update to on-screen keyboaqrd defaults
2010-12-23 09:14:09 +00:00
pelya
c13ac6856f
Updated Simple Theme by Beholder, fixed small bug in config dialogs
2010-12-23 08:19:17 +00:00
pelya
7f323abe6f
Yet another update
2010-12-22 17:25:03 +00:00
pelya
c0c7eaa5da
Updated translation script
2010-12-22 17:22:25 +00:00
pelya
910035c859
Also swapped accelerometer joystick
2010-12-22 17:19:21 +00:00
pelya
420852470c
Transparency option for on-screen keyboard, also swapped joystick axis as it is used this way in most games
2010-12-22 17:16:39 +00:00
pelya
80d778b68f
Moved screen keyboard to it's own subsection in config
2010-12-22 16:28:08 +00:00
pelya
ede9fc6749
Moved mouse config into separate group in config menu
2010-12-22 14:26:14 +00:00
pelya
f63311f6c4
Refusing to build with unsupported NDK version
2010-12-22 11:23:48 +00:00
pelya
ef43c73e24
Updated readme
2010-12-21 15:27:16 +00:00
pelya
f975581a04
Set up small static-init test in Ballfield app
2010-12-21 14:46:34 +00:00
pelya
1089d16218
Small fix to STLPort
2010-12-21 14:41:51 +00:00
pelya
ea051bb11f
Added cout/cerr that output to Android log to STLPort, fixed broken compilation for NDK r4b
2010-12-21 14:29:52 +00:00
pelya
4d16a4dc88
Fixed per-pixel alpha in keyboard themes
2010-12-21 11:29:25 +00:00
pelya
565f159a20
Revert "Revert "Disabled STLPort built into NDK in favor of my own STLPort, disabled cin/cout/cerr in my STLPort""
...
STLPort inside NDK R5 crashes when accessing stdout the smae way as mine built-in STLPort, but I have the possibility to change my own STLPort sources
This reverts commit 4a02eeeded .
2010-12-21 11:18:33 +00:00