Initial touchscreen code - it does not compile yet
This commit is contained in:
@@ -52,9 +52,10 @@
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#include "../../joystick/SDL_joystick_c.h"
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#include "SDL_androidvideo.h"
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#include "SDL_androidinput.h"
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static SDLKey keymap[KEYCODE_LAST+1];
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SDLKey SDL_android_keymap[KEYCODE_LAST+1];
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/* JNI-C++ wrapper stuff */
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@@ -65,130 +66,20 @@ static SDLKey keymap[KEYCODE_LAST+1];
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#define JAVA_EXPORT_NAME1(name,package) JAVA_EXPORT_NAME2(name,package)
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#define JAVA_EXPORT_NAME(name) JAVA_EXPORT_NAME1(name,SDL_JAVA_PACKAGE_PATH)
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#if SDL_VERSION_ATLEAST(1,3,0)
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#define SDL_KEY2(X) SDL_SCANCODE_ ## X
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#define SDL_KEY(X) SDL_KEY2(X)
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static SDL_scancode TranslateKey(int scancode, SDL_keysym *keysym)
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{
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if ( scancode >= SDL_arraysize(keymap) )
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scancode = KEYCODE_UNKNOWN;
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return keymap[scancode];
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}
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static SDL_scancode GetKeysym(SDL_scancode scancode, SDL_keysym *keysym)
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{
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return scancode;
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}
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#define SDL_SendKeyboardKey(X, Y) SDL_SendKeyboardKey(X, Y, SDL_FALSE)
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#else
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#define SDL_KEY2(X) SDLK_ ## X
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#define SDL_KEY(X) SDL_KEY2(X)
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#define SDL_SendKeyboardKey SDL_PrivateKeyboard
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// Randomly redefining SDL 1.3 scancodes to SDL 1.2 keycodes
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#define KP_0 KP0
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#define KP_1 KP1
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#define KP_2 KP2
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#define KP_3 KP3
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#define KP_4 KP4
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#define KP_5 KP5
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#define KP_6 KP6
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#define KP_7 KP7
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#define KP_8 KP8
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#define KP_9 KP9
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#define NUMLOCKCLEAR NUMLOCK
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#define GRAVE DOLLAR
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#define APOSTROPHE QUOTE
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#define LGUI LMETA
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// Overkill haha
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#define A a
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#define B b
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#define C c
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#define D d
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#define E e
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#define F f
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#define G g
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#define H h
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#define I i
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#define J j
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#define K k
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#define L l
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#define M m
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#define N n
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#define O o
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#define P p
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#define Q q
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#define R r
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#define S s
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#define T t
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#define U u
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#define V v
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#define W w
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#define X x
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#define Y y
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#define Z z
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#define SDL_scancode SDLKey
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static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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{
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/* Sanity check */
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if ( scancode >= SDL_arraysize(keymap) )
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scancode = KEYCODE_UNKNOWN;
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = keymap[scancode];
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keysym->mod = KMOD_NONE;
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/* If UNICODE is on, get the UNICODE value for the key */
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keysym->unicode = 0;
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if ( SDL_TranslateUNICODE ) {
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/* Populate the unicode field with the ASCII value */
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keysym->unicode = scancode;
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}
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return(keysym);
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}
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static SDL_keysym *GetKeysym(SDLKey scancode, SDL_keysym *keysym)
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{
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/* Sanity check */
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = scancode;
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keysym->mod = KMOD_NONE;
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/* If UNICODE is on, get the UNICODE value for the key */
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keysym->unicode = 0;
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if ( SDL_TranslateUNICODE ) {
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/* Populate the unicode field with the ASCII value */
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keysym->unicode = scancode;
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}
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return(keysym);
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}
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#endif
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#define SDL_KEY_VAL(X) X
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static int isTrackballUsed = 0;
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static int isMouseUsed = 0;
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static int isJoystickUsed = 0;
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static int isMultitouchUsed = 0;
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static int isTouchscreenKeyboardUsed = 0;
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static SDL_Joystick *CurrentJoysticks[4] = {NULL, NULL, NULL, NULL};
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enum MOUSE_ACTION { MOUSE_DOWN = 0, MOUSE_UP=1, MOUSE_MOVE=2 };
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JNIEXPORT void JNICALL
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JAVA_EXPORT_NAME(DemoGLSurfaceView_nativeMouse) ( JNIEnv* env, jobject thiz, jint x, jint y, jint action, jint pointerId, jint force, jint radius )
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{
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if( isTouchscreenKeyboardUsed )
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if( SDL_android_processTouchscreenKeyboard(x, y, action) )
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return;
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#if SDL_VIDEO_RENDER_RESIZE
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// Translate mouse coordinates
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@@ -311,6 +202,7 @@ JAVA_EXPORT_NAME(Settings_nativeSetMultitouchUsed) ( JNIEnv* env, jobject thiz)
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void ANDROID_InitOSKeymap()
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{
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int i;
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SDLKey * keymap = SDL_android_keymap;
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#if (SDL_VERSION_ATLEAST(1,3,0))
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SDLKey defaultKeymap[SDL_NUM_SCANCODES];
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@@ -320,8 +212,8 @@ void ANDROID_InitOSKeymap()
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// TODO: keys are mapped rather randomly
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for (i=0; i<SDL_arraysize(keymap); ++i)
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keymap[i] = SDL_KEY(UNKNOWN);
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for (i=0; i<SDL_arraysize(SDL_android_keymap); ++i)
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SDL_android_keymap[i] = SDL_KEY(UNKNOWN);
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keymap[KEYCODE_UNKNOWN] = SDL_KEY(UNKNOWN);
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175
project/sdl/sdl-1.3/src/video/android/SDL_androidinput.h
Normal file
175
project/sdl/sdl-1.3/src/video/android/SDL_androidinput.h
Normal file
@@ -0,0 +1,175 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_ANDROIDINPUT_H_
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#define _SDL_ANDROIDINPUT_H_
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#include "SDL_config.h"
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#include "SDL_version.h"
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#include "SDL_video.h"
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#include "SDL_mouse.h"
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#include "SDL_mutex.h"
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#include "SDL_thread.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "SDL_events.h"
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#if (SDL_VERSION_ATLEAST(1,3,0))
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_scancode.h"
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#include "SDL_compat.h"
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#else
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#include "SDL_keysym.h"
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#include "../../events/SDL_events_c.h"
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#endif
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h"
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#include "../../joystick/SDL_joystick_c.h"
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#include "SDL_androidvideo.h"
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extern SDLKey SDL_android_keymap[KEYCODE_LAST+1];
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/* JNI-C++ wrapper stuff */
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#if SDL_VERSION_ATLEAST(1,3,0)
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#define SDL_KEY2(X) SDL_SCANCODE_ ## X
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#define SDL_KEY(X) SDL_KEY2(X)
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static inline SDL_scancode TranslateKey(int scancode, SDL_keysym *keysym)
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{
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if ( scancode >= SDL_arraysize(SDL_android_keymap) )
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scancode = KEYCODE_UNKNOWN;
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return SDL_android_keymap[scancode];
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}
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static inline SDL_scancode GetKeysym(SDL_scancode scancode, SDL_keysym *keysym)
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{
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return scancode;
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}
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#define SDL_SendKeyboardKey(X, Y) SDL_SendKeyboardKey(X, Y, SDL_FALSE)
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#else
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#define SDL_KEY2(X) SDLK_ ## X
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#define SDL_KEY(X) SDL_KEY2(X)
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#define SDL_SendKeyboardKey SDL_PrivateKeyboard
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// Randomly redefining SDL 1.3 scancodes to SDL 1.2 keycodes
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#define KP_0 KP0
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#define KP_1 KP1
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#define KP_2 KP2
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#define KP_3 KP3
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#define KP_4 KP4
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#define KP_5 KP5
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#define KP_6 KP6
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#define KP_7 KP7
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#define KP_8 KP8
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#define KP_9 KP9
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#define NUMLOCKCLEAR NUMLOCK
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#define GRAVE DOLLAR
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#define APOSTROPHE QUOTE
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#define LGUI LMETA
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// Overkill haha
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#define A a
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#define B b
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#define C c
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#define D d
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#define E e
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#define F f
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#define G g
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#define H h
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#define I i
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#define J j
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#define K k
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#define L l
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#define M m
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#define N n
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#define O o
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#define P p
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#define Q q
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#define R r
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#define S s
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#define T t
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#define U u
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#define V v
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#define W w
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#define X x
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#define Y y
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#define Z z
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#define SDL_scancode SDLKey
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static inline SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
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{
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/* Sanity check */
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if ( scancode >= SDL_arraysize(SDL_android_keymap) )
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scancode = KEYCODE_UNKNOWN;
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = SDL_android_keymap[scancode];
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keysym->mod = KMOD_NONE;
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/* If UNICODE is on, get the UNICODE value for the key */
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keysym->unicode = 0;
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if ( SDL_TranslateUNICODE ) {
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/* Populate the unicode field with the ASCII value */
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keysym->unicode = scancode;
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}
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return(keysym);
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}
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static inline SDL_keysym *GetKeysym(SDLKey scancode, SDL_keysym *keysym)
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{
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/* Sanity check */
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/* Set the keysym information */
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keysym->scancode = scancode;
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keysym->sym = scancode;
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keysym->mod = KMOD_NONE;
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/* If UNICODE is on, get the UNICODE value for the key */
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keysym->unicode = 0;
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if ( SDL_TranslateUNICODE ) {
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/* Populate the unicode field with the ASCII value */
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keysym->unicode = scancode;
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}
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return(keysym);
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}
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#endif
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#define SDL_KEY_VAL(X) X
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enum MOUSE_ACTION { MOUSE_DOWN = 0, MOUSE_UP=1, MOUSE_MOVE=2 };
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extern int SDL_android_drawTouchscreenKeyboard();
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extern int SDL_android_processTouchscreenKeyboard(int x, int y, int action);
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#endif
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107
project/sdl/sdl-1.3/src/video/android/SDL_touchscreenkeyboard.c
Normal file
107
project/sdl/sdl-1.3/src/video/android/SDL_touchscreenkeyboard.c
Normal file
@@ -0,0 +1,107 @@
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/*
|
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SDL - Simple DirectMedia Layer
|
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Copyright (C) 1997-2009 Sam Lantinga
|
||||
|
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This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
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Sam Lantinga
|
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slouken@libsdl.org
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*/
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#include <jni.h>
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#include <android/log.h>
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#include <sys/time.h>
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#include <time.h>
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#include <stdint.h>
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#include <math.h>
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#include <string.h> // for memset()
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#include "SDL_config.h"
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#include "SDL_version.h"
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#include "SDL_video.h"
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#include "SDL_mouse.h"
|
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#include "SDL_mutex.h"
|
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#include "SDL_thread.h"
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#include "../SDL_sysvideo.h"
|
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#include "../SDL_pixels_c.h"
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#include "SDL_events.h"
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#if (SDL_VERSION_ATLEAST(1,3,0))
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#include "../../events/SDL_events_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_scancode.h"
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#include "SDL_compat.h"
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#else
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#include "SDL_keysym.h"
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#include "../../events/SDL_events_c.h"
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#endif
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h"
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#include "../../joystick/SDL_joystick_c.h"
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#include "SDL_androidvideo.h"
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#include "SDL_androidinput.h"
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#include "touchscreenfont.h"
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enum {
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FONT_LEFT = 0, FONT_RIGHT = 1, FONT_UP = 2, FONT_DOWN = 3,
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FONT_BTN1 = 4, FONT_BTN2 = 5, FONT_BTN3 = 6, FONT_BTN4 = 7
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};
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int SDL_android_processTouchscreenKeyboard(int x, int y, int action)
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{
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};
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static const float inv255f = 1.0f / 255.0f;
|
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// TODO: use SDL 1.3 renderer routines? It will not be pixel-aligned then, if the screen is resized
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void drawChar(int idx, Uint16 x, Uint16 y, float scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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int i;
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GLshort *vertices;
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int count = 0;
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for( i = 0; i < FONT_MAX_LINES_PER_CHAR; i++ )
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if( font[idx][i].x1 == 0 && font[idx][i].y1 == 0 &&
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font[idx][i].x2 == 0 && font[idx][i].y2 == 0 )
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break;
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count = i;
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if( count <= 0 )
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return;
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glColor4f((GLfloat) r * inv255f,
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(GLfloat) g * inv255f,
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(GLfloat) b * inv255f,
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(GLfloat) a * inv255f);
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vertices = SDL_stack_alloc(GLshort, count*4);
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for (i = 0; i < count; ++i) {
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vertices[4*i+0] = (GLshort)(x + font[idx][i].x1 * scale);
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vertices[4*i+1] = (GLshort)(y + font[idx][i].y1 * scale);
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vertices[4*i+2] = (GLshort)(x + font[idx][i].x2 * scale);
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vertices[4*i+3] = (GLshort)(y + font[idx][i].y2 * scale);
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}
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glVertexPointer(2, GL_SHORT, 0, vertices);
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glEnableClientState(GL_VERTEX_ARRAY);
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glDrawArrays(GL_LINE_STRIP, 0, count*2);
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glDisableClientState(GL_VERTEX_ARRAY);
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SDL_stack_free(vertices);
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}
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int SDL_android_drawTouchscreenKeyboard()
|
||||
{
|
||||
};
|
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65
project/sdl/sdl-1.3/src/video/android/touchscreenfont.h
Normal file
65
project/sdl/sdl-1.3/src/video/android/touchscreenfont.h
Normal file
@@ -0,0 +1,65 @@
|
||||
/* This file should be edited using Touchscreen Editor utility */
|
||||
#ifndef _TOUCHSCREENFONT_H_
|
||||
#define _TOUCHSCREENFONT_H_
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#include <SDL_types.h>
|
||||
typedef struct font_line_t { Uint8 x1, y1, x2, y2; } font_line_t;
|
||||
enum { FONT_MAX_LINES_PER_CHAR = 5 };
|
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font_line_t font[8][FONT_MAX_LINES_PER_CHAR] = {
|
||||
{
|
||||
{ 27, 136, 182, 136 },
|
||||
{ 27, 136, 94, 104 },
|
||||
{ 27, 136, 89, 162 },
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 192, 123, 61, 123 },
|
||||
{ 150, 103, 192, 123 },
|
||||
{ 192, 123, 155, 144 },
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 118, 43, 118, 188 },
|
||||
{ 118, 43, 131, 88 },
|
||||
{ 118, 43, 104, 87 },
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 122, 45, 122, 200 },
|
||||
{ 122, 200, 138, 156 },
|
||||
{ 122, 200, 106, 158 },
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 77, 204, 132, 64 },
|
||||
{ 132, 64, 175, 200 },
|
||||
{ 175, 200, 76, 204 },
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 74, 190, 74, 73 },
|
||||
{ 74, 73, 189, 74 },
|
||||
{ 189, 74, 189, 180 },
|
||||
{ 189, 180, 74, 190 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 75, 78, 201, 183 },
|
||||
{ 198, 66, 86, 193 },
|
||||
{ 61, 135, 220, 128 },
|
||||
{ 135, 59, 145, 199 },
|
||||
{ 0, 0, 0, 0 }
|
||||
},
|
||||
{
|
||||
{ 60, 200, 126, 50 },
|
||||
{ 126, 50, 172, 199 },
|
||||
{ 172, 199, 46, 85 },
|
||||
{ 46, 85, 199, 85 },
|
||||
{ 199, 85, 60, 200 }
|
||||
}
|
||||
};
|
||||
#endif
|
||||
Reference in New Issue
Block a user