Fixed Alien Blaster not working on simulation - I've added lot of debug spam, it should be removed.
The problem is in the least obvious place - the std::ostringstream output deadlocks for no reason - see file project/jni/application/src/asstring.h. The only reason I can think of is that previously I've has one big statically linked library, and now libstlport and libapplication areseparate shared libraries. But why then all std::vectors etc work?
This commit is contained in:
@@ -40,7 +40,7 @@ realclean:
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rebuild: realclean game
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.SUFFIXES: .cc
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.SUFFIXES: .cpp
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# How to compile a c++ programm
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$(GAME_NAME): $(OBJECT_FILES)
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@@ -50,7 +50,7 @@ $(GAME_NAME): $(OBJECT_FILES)
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@$(COMPILER) $(GAME_LIBS) -o $(GAME_NAME) $(OBJECT_FILES)
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mv $(GAME_NAME) ../
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%.o: %.cc
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%.o: %.cpp
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@echo ""
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@echo ""
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@echo "Compiling $<"
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@@ -60,7 +60,7 @@ depend: dep
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dep:
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-touch Makefile.dep
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-makedepend $(INCLUDE_PATH) -Y -f Makefile.dep *.cc 2> /dev/null
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-makedepend $(INCLUDE_PATH) -Y -f Makefile.dep *.cpp 2> /dev/null
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-rm -f Makefile.dep.bak
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-include Makefile.dep
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@@ -20,13 +20,31 @@
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#ifndef _AS_STRING_H_
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#define _AS_STRING_H_
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#include <sstream>
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//#include <sstream>
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#include <stdio.h>
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// TODO: why the hell this function deadlocks? Is ostringstream illegal in Android? And why did it work earlier?
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/*
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template<typename T> std::string asString(const T& obj) {
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std::ostringstream t;
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t << obj;
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std::string res(t.str());
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return res;
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}
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*/
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static inline std::string asString(int obj) {
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char t[64];
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sprintf(t, "%i", obj);
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return std::string (t);
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}
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static inline std::string asString(unsigned int obj) {
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char t[64];
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sprintf(t, "%u", obj);
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return std::string (t);
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}
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#endif
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@@ -22,6 +22,8 @@ using namespace std;
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <android/log.h>
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#include "SDL.h"
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#include "mixer.h"
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#include "game.h"
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@@ -72,27 +74,37 @@ int difficultyLevel;
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float actBackgroundPos;
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Game::Game() {
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 0");
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videoserver = new Video();
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screen = 0;
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screen = videoserver->init();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 1");
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settings = new Settings();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 11");
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intro = new Intro( screen );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 12");
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setDifficulty = new SetDifficulty( screen );
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menuArcadeMode = new MenuArcadeMode( screen );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 13");
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pauseSprite = surfaceDB.loadSurface( FN_PAUSED );
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youLoseSprite = surfaceDB.loadSurface( FN_YOU_LOSE );
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youWinSprite = surfaceDB.loadSurface( FN_YOU_WIN );
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// for arcadeMode
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gameOverSprite = surfaceDB.loadSurface( FN_GAME_OVER );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 14");
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nukeEffectSurface = surfaceDB.loadSurface( FN_NUKE_EFFECT );
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bossAlarm = Mixer::mixer().loadSample( FN_SOUND_BOSS_ALARM, 60 );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 15");
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fontTime = new Font( FN_FONT_NUMBERS_TIME );
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fontSizeTime = fontTime->getCharWidth();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 16");
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racers = 0;
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explosions = 0;
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enemys = 0;
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@@ -126,6 +138,8 @@ Game::Game() {
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background = new Background();
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loadLevel( FN_LEVEL_ONE_PLAYER );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 2");
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SDL_Surface *loadingSprite = surfaceDB.loadSurface( FN_LOADING );
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SDL_Rect dest;
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dest.x = (SCREEN_WIDTH - loadingSprite->w ) / 2;
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@@ -134,7 +148,9 @@ Game::Game() {
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dest.h = loadingSprite->h;
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SDL_BlitSurface( loadingSprite, 0, screen, &dest );
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SDL_Flip( screen );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() 3");
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initAllSurfaces();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Game::Game() done");
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}
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Game::~Game(){
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@@ -56,7 +56,7 @@ int getRandValue( const int *choicesWeights, int nrChoices, int sumWeights=0 );
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void initAllSurfaces();
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// screen options
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const int SCREEN_WIDTH = 640;
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const int SCREEN_WIDTH = 320;
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const int SCREEN_HEIGHT = 480;
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const int BIT_DEPTH = 16;
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@@ -19,6 +19,8 @@
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***************************************************************************/
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using namespace std;
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#include <android/log.h>
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#include "intro.h"
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#include "global.h"
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#include "surfaceDB.h"
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@@ -44,6 +46,8 @@ Intro::~Intro() {}
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void Intro::run( GameStates &gameState ) {
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Intro::run()");
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if ( playMusicOn && Mixer::mixer().whichMusicPlaying() != MUSIC_INTRO ) {
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Mixer::mixer().playMusic( MUSIC_INTRO, -1, 1000 );
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}
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@@ -164,13 +164,13 @@ bool Options::setStr(const string newValue, const string keyword) {
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bool Options::setInt(const int newValue, const string keyword) {
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keymap[keyword] = asString<int>( newValue );
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keymap[keyword] = asString( newValue );
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return true;
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}
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bool Options::setUInt(const unsigned int newValue, const string keyword) {
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keymap[keyword] = asString<unsigned int>( newValue );
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keymap[keyword] = asString( newValue );
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return true;
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}
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@@ -22,6 +22,7 @@ using namespace std;
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#include <cassert>
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#include <string>
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#include <map>
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#include <android/log.h>
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#include "SDL.h"
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#include "options.h"
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#include "settings.h"
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@@ -38,17 +39,26 @@ Settings *settings;
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Settings::Settings() {
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opfile = NULL;
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 0");
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introSprite = surfaceDB.loadSurface( FN_ALIENBLASTER_INTRO );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 1");
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activeChoiceSprite = surfaceDB.loadSurface( FN_INTRO_SHOW_CHOICE );
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bluePlain = surfaceDB.loadSurface( FN_SETTINGS_BLUE, true );
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whitePlain = surfaceDB.loadSurface( FN_SETTINGS_WHITE, false );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 2");
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fontMenu = new Font ( FN_FONT_SETTINGS );
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fontMenuHighlighted = new Font ( FN_FONT_SETTINGS_HIGHLIGHTED );
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fontNormal = new Font( FN_FONT_SETTINGS_SMALL );
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fontKey = new Font ( FN_FONT_SETTINGS_SMALL_BLUE );
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fontHighlighted = new Font( FN_FONT_SETTINGS_SMALL_HIGHLIGHTED );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 3");
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playerEventNames[ PE_UNKNOWN ] = "UNKNOWN";
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playerEventNames[ PE_UP ] = "UP";
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playerEventNames[ PE_DOWN ] = "DOWN";
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@@ -77,9 +87,16 @@ Settings::Settings() {
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defaultSettings[ string("PLAYER1-") + playerEventNames[ PE_FIRE_WEAPONS ] ] = SDLK_LCTRL;
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defaultSettings[ string("PLAYER1-") + playerEventNames[ PE_FIRE_SPECIALS ] ] = SDLK_LALT;
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 4");
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setKeyNames();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() 5");
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loadSettings();
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::Settings() done");
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}
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@@ -97,24 +114,33 @@ void Settings::loadSettings() {
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if (opfile) {
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delete opfile;
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}
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 1");
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opfile = new Options( FN_SETTINGS );
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 2");
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playerKeys.clear();
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for(int i=0; i < MAX_PLAYER_CNT; ++i) {
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 21: %d", i);
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PlayerEventKeys pk;
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for(int t=1; t < PlayerEventCnt; ++t) {
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 22: %d %d", i, t);
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 221: %d %d str %s", i, t, asString(i).c_str());
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int key;
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string keyname = string("PLAYER") + asString(i) + "-" + playerEventNames[(PlayerEvent)t];
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 23: %d %d", i, t);
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if (!opfile->getInt( keyname , key)) {
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key = defaultSettings[ keyname ];
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restoredSettings = true;
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}
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pk[ (PlayerEvent)t ] = (SDLKey)key;
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 24: %d %d", i, t);
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}
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playerKeys.push_back(pk);
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}
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() 3");
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if (restoredSettings) {
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saveSettings();
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}
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__android_log_print(ANDROID_LOG_VERBOSE, "alienblaster", "Settings::loadSettings() done");
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}
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void Settings::saveSettings() {
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@@ -55,6 +55,9 @@ SDL_Surface *SurfaceDB::loadSurface( string fn, bool alpha ) {
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ifstream inputFile ( fn.c_str(), ios::in);
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if (!inputFile.good()) {
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cout << "ERROR: file " << fn << " does not exist!" << endl;
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#ifdef ANDROID
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__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load image " ) + fn).c_str() );
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#endif
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exit(1);
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}
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Reference in New Issue
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