Fixed Alien Blaster not working on simulation - I've added lot of debug spam, it should be removed.
The problem is in the least obvious place - the std::ostringstream output deadlocks for no reason - see file project/jni/application/src/asstring.h. The only reason I can think of is that previously I've has one big statically linked library, and now libstlport and libapplication areseparate shared libraries. But why then all std::vectors etc work?
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@@ -14,6 +14,6 @@ SDL_CURDIR_PATH := /data/data/de.schwardtnet.alienblaster/files
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# this will make Up/Down/Left/Right key up events with X frames delay,
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# so if application expects you to press and hold button it will process the event correctly.
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# TODO: create a libsdl config file for that option and for key mapping/on-screen keyboard
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SDL_TRACKBALL_KEYUP_DELAY := 0
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SDL_TRACKBALL_KEYUP_DELAY := 1
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include $(call all-subdir-makefiles)
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