gl4es updated, added latest changes by ptitSeb
This commit is contained in:
@@ -41,8 +41,6 @@ LOCAL_SRC_FILES := \
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src/gl/texture.c \
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src/gl/wrap/gl.c \
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src/gl/wrap/gles.c \
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src/gl/wrap/gles2.c \
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src/gl/wrap/glesext.c \
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src/gl/wrap/glstub.c \
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src/gl/math/eval.c \
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src/glx/hardext.c \
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@@ -235,7 +235,9 @@ VAO Caching
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Version history
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----
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##### current version
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##### 0.9.4
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* Fixed some extended functions (like glBlendFuncSeparate) not working inside list (fixing some issues with Batch mode)
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* Added back GL_TEXTURE_RECTANGLE_ARB handling (and using npot texture, even limited, if available)
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* Added tracking of Lights and Materials
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* Fixed (Added in fact) support for Multisampling on the GLX Context creation (a bit hacky, but seems to works)
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* Added LIBGL_NODOWNSAMPLING and associated Hint
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@@ -2,18 +2,16 @@
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cd "$(dirname "$0")"
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base=../src/
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gles1=$(ls -1 yml/*-1.1.yml | tr '\n' ',' | sed -e 's/,$//')
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if [ -e yml/gles-1.1-full.yml ]; then rm yml/gles-1.1-full.yml ;fi
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touch yml/gles-1.1-full.yml
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cat yml/*-1.1.yml >> yml/gles-1.1-full.yml
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gles1=$(ls -1 yml/*-1.1-full.yml | tr '\n' ',' | sed -e 's/,$//')
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gles=$(ls -1 yml/*es-1.1.yml | tr '\n' ',' | sed -e 's/,$//')
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glext=$(ls -1 yml/*ext-1.1.yml | tr '\n' ',' | sed -e 's/,$//')
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#gles2=$(ls -1 yml/*-2.0.yml | tr '\n' ',' | sed -e 's/,$//')
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./gen.py "$gles" --ifndef USE_ES2 gleswrap.c.j2 gleswrap.c gles.h > "$base/gl/wrap/gles.c"
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./gen.py "$glext" --ifndef USE_ES2 glextwrap.c.j2 glextwrap.c gles.h > "$base/gl/wrap/glesext.c"
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./gen.py "$gles1" --ifndef USE_ES2 glwrap.h.j2 gleswrap.h ../gl.h > "$base/gl/wrap/gles.h"
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./gen.py "$gles1" --ifndef USE_ES2 glxfuncs.j2 glxfuncs.inc ../gl/gl.h > "$base/glx/glesfuncs.inc"
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#./gen.py "$gles" gleswrap.c.j2 gleswrap.c gles.h > "$base/gl/wrap/gles.c"
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#./gen.py "$glext" glextwrap.c.j2 glextwrap.c gles.h > "$base/gl/wrap/glesext.c"
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./gen.py "$gles1" gleswrap.c.j2 gleswrap.c gles.h > "$base/gl/wrap/gles.c"
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./gen.py "$gles1" glwrap.h.j2 gleswrap.h ../gl.h > "$base/gl/wrap/gles.h"
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./gen.py "$gles1" glxfuncs.j2 glxfuncs.inc ../gl/gl.h > "$base/glx/glesfuncs.inc"
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#./gen.py "$gles2" --ifdef USE_ES2 gleswrap.c.j2 gles2wrap.c gles2.h > "$base/gl/wrap/gles2.c"
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#./gen.py "$gles2" --ifdef USE_ES2 glwrap.h.j2 gles2wrap.h ../gl.h > "$base/gl/wrap/gles2.h"
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#./gen.py "$gles2" --ifdef USE_ES2 glxfuncs.j2 gles2funcs.inc ../gl/gl.h > "$base/glx/gles2funcs.inc"
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# ./gen.py "yml/egl.yml" eglwrap.c.j2 eglwrap.c "<GLES/egl.h>" > "$base/gl/wrap/egl.c" &
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@@ -91,6 +91,11 @@ def gen(files, template, guard_name, headers,
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else:
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ret = 'void'
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loadlib = 'LOAD_GLES'
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if name.endswith('_OES_'):
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loadlib = 'LOAD_GLES_OES'
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name = name[:-5]
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args = [split_arg(arg) for arg in args if not arg == 'void']
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if any(arg.get('type') == 'unknown' for arg in args):
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continue
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@@ -112,6 +117,7 @@ def gen(files, template, guard_name, headers,
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'args': args,
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'types': types,
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'void': ret == 'void',
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'loadlib': loadlib,
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})
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if not types in unique_formats:
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unique_formats.add(types)
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@@ -3,7 +3,7 @@
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{% include "base/headers.j2" %}
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{% for func in functions %}
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{% block definition scoped %}
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{{ func.return }} glshim_{{ func.name }}({{ func.args|args }}) {
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{{ func.return }} gl4es_{{ func.name }}({{ func.args|args }}) {
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{% block load scoped %}{% endblock %}
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{% block call scoped %}
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{% if not func.void %}return {% endif %}{% block prefix %}wrap{% endblock %}_{{ func.name }}({{ func.args|args(0) }});
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@@ -18,7 +18,7 @@
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#endif
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{% endblock %}
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{% block load %}
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LOAD_GLES({{ func.name }});
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{{ func.loadlib }}({{ func.name }});
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{% endblock %}
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{% block call %}
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#ifndef direct_{{ func.name }}
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@@ -9,7 +9,7 @@
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#endif
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{% endblock %}
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{% block load %}
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LOAD_GLES_OES({{ func.name }});
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{{ func.loadlib }}({{ func.name }});
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{% endblock %}
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{% block call %}
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#ifndef direct_{{ func.name }}
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@@ -7,7 +7,7 @@
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#define push_{{ func.name }}({{ func.args|args(0) }}) { \
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{{ func.name }}_PACKED *packed_data = malloc(sizeof({{ func.name }}_PACKED)); \
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packed_data->format = {{ func.name }}_FORMAT; \
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packed_data->func = glshim_{{ func.name }}; \
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packed_data->func = gl4es_{{ func.name }}; \
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{% if func.args %}
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{% for arg in func.args %}
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packed_data->args.a{{ loop.index }} = ({{ arg.type|unconst }}){{ arg.name }}; \
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@@ -1,30 +1,30 @@
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glBlendColor: [void, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha]
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glBlendEquation: [void, GLenum mode]
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glBlendEquationSeparate: [void, GLenum modeRGB, GLenum modeA]
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glBlendFuncSeparate: [void, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha]
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# glTexGenfOES: [void, GLenum coord, GLenum pname, GLfloat param]
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glTexGenfv: [void, GLenum coord, GLenum pname, "const GLfloat *params"]
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glTexGeni: [void, GLenum coord, GLenum pname, GLint param]
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# glTexGenivOES: [void, GLenum coord, GLenum pname, "const GLint *params"]
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glBlendColor_OES_: [void, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha]
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glBlendEquation_OES_: [void, GLenum mode]
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glBlendEquationSeparate_OES_: [void, GLenum modeRGB, GLenum modeA]
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glBlendFuncSeparate_OES_: [void, GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha]
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# glTexGenfOES_OES_: [void, GLenum coord, GLenum pname, GLfloat param]
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glTexGenfv_OES_: [void, GLenum coord, GLenum pname, "const GLfloat *params"]
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glTexGeni_OES_: [void, GLenum coord, GLenum pname, GLint param]
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# glTexGenivOES_OES_: [void, GLenum coord, GLenum pname, "const GLint *params"]
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glGenFramebuffers: [void, GLsizei n, "GLuint *ids"]
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glDeleteFramebuffers: [void, GLsizei n, "GLuint *framebuffers"]
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glIsFramebuffer: [GLboolean, GLuint framebuffer]
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glCheckFramebufferStatus: [GLenum, GLenum target]
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glBindFramebuffer: [void, GLenum target, GLuint framebuffer]
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glFramebufferTexture2D: [void, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level]
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glGenRenderbuffers: [void, GLsizei n, "GLuint *renderbuffers"]
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glFramebufferRenderbuffer: [void, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer]
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glDeleteRenderbuffers: [void, GLsizei n, "GLuint *renderbuffers"]
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glRenderbufferStorage: [void, GLenum target, GLenum internalformat, GLsizei width, GLsizei height]
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glBindRenderbuffer: [void, GLenum target, GLuint renderbuffer]
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glIsRenderbuffer: [GLboolean, GLuint renderbuffer]
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glGenerateMipmap: [void, GLenum target]
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glGetFramebufferAttachmentParameteriv: [void, GLenum target, GLenum attachment, GLenum pname, "GLint *params"]
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glGetRenderbufferParameteriv: [void, GLenum target, GLenum pname, "GLint * params"]
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glGenFramebuffers_OES_: [void, GLsizei n, "GLuint *ids"]
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glDeleteFramebuffers_OES_: [void, GLsizei n, "GLuint *framebuffers"]
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glIsFramebuffer_OES_: [GLboolean, GLuint framebuffer]
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glCheckFramebufferStatus_OES_: [GLenum, GLenum target]
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glBindFramebuffer_OES_: [void, GLenum target, GLuint framebuffer]
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glFramebufferTexture2D_OES_: [void, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level]
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glGenRenderbuffers_OES_: [void, GLsizei n, "GLuint *renderbuffers"]
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glFramebufferRenderbuffer_OES_: [void, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer]
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glDeleteRenderbuffers_OES_: [void, GLsizei n, "GLuint *renderbuffers"]
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glRenderbufferStorage_OES_: [void, GLenum target, GLenum internalformat, GLsizei width, GLsizei height]
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glBindRenderbuffer_OES_: [void, GLenum target, GLuint renderbuffer]
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glIsRenderbuffer_OES_: [GLboolean, GLuint renderbuffer]
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glGenerateMipmap_OES_: [void, GLenum target]
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glGetFramebufferAttachmentParameteriv_OES_: [void, GLenum target, GLenum attachment, GLenum pname, "GLint *params"]
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glGetRenderbufferParameteriv_OES_: [void, GLenum target, GLenum pname, "GLint * params"]
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glDrawTexi: [void, GLint x, GLint y, GLint z, GLint width, GLint height]
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glDrawTexf: [void, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height]
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glDrawTexi_OES_: [void, GLint x, GLint y, GLint z, GLint width, GLint height]
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glDrawTexf_OES_: [void, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height]
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glMultiDrawArrays: [void, GLenum mode, "const GLint *first", "const GLsizei *count", GLsizei primcount]
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glMultiDrawElements: [void, GLenum mode, "GLsizei *count", GLenum type, "const void * const *indices", GLsizei primcount]
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glMultiDrawArrays_OES_: [void, GLenum mode, "const GLint *first", "const GLsizei *count", GLsizei primcount]
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glMultiDrawElements_OES_: [void, GLenum mode, "GLsizei *count", GLenum type, "const void * const *indices", GLsizei primcount]
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@@ -28,8 +28,6 @@ SET(GL_SRC
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gl/texture.c
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gl/wrap/gl.c
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gl/wrap/gles.c
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gl/wrap/gles2.c
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gl/wrap/glesext.c
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gl/wrap/glstub.c
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gl/math/eval.c
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)
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@@ -67,7 +65,6 @@ SET(GL_H
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gl/texture.h
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gl/math/eval.h
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gl/wrap/es.h
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gl/wrap/gles2.h
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gl/wrap/gles.h
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gl/wrap/gl.h
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gl/wrap/stub.h
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@@ -10,6 +10,7 @@
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#define GL_TEXTURE_3D 0x806F
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#define GL_TEXTURE_WRAP_S 0x2802
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#define GL_TEXTURE_WRAP_T 0x2803
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#define GL_TEXTURE_WRAP_R 0x8072
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#define GL_TEXTURE_MAG_FILTER 0x2800
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#define GL_TEXTURE_MIN_FILTER 0x2801
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#define GL_TEXTURE_ENV_COLOR 0x2201
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@@ -303,6 +303,9 @@ void gl4es_glGetIntegerv(GLenum pname, GLint *params) {
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for (dummy=0; dummy<4; dummy++)
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params[dummy]=glstate->light.ambient[dummy];
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break;
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case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
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*params=hardext.maxsize;
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break;
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case GL_SHRINK_HINT_GL4ES:
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*params=globals4es.texshrink;
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break;
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@@ -473,6 +476,9 @@ void gl4es_glGetFloatv(GLenum pname, GLfloat *params) {
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case GL_LIGHT_MODEL_AMBIENT:
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memcpy(params, glstate->light.ambient, 4*sizeof(GLfloat));
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break;
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case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
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*params=hardext.maxsize;
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break;
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case GL_SHRINK_HINT_GL4ES:
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*params=globals4es.texshrink;
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break;
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@@ -264,6 +264,12 @@ static void proxy_glEnable(GLenum cap, bool enable, void (*next)(GLenum)) {
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else
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glstate->enable.texture[glstate->texture.active] &= ~(1<<ENABLED_TEX3D);
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break;
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case GL_TEXTURE_RECTANGLE_ARB:
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if(enable)
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glstate->enable.texture[glstate->texture.active] |= (1<<ENABLED_TEXTURE_RECTANGLE);
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else
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glstate->enable.texture[glstate->texture.active] &= ~(1<<ENABLED_TEXTURE_RECTANGLE);
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break;
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case GL_TEXTURE_CUBE_MAP:
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if(enable)
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glstate->enable.texture[glstate->texture.active] |= (1<<ENABLED_CUBE_MAP);
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@@ -677,7 +683,7 @@ void gl4es_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid
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// get 1st enabled target
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const GLint itarget = get_target(glstate->enable.texture[aa]);
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if (itarget>=0) {
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if (itarget==ENABLED_TEX1D || itarget==ENABLED_TEX3D) {
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if (!IS_TEX2D(glstate->enable.texture[aa]) && (IS_ANYTEX(glstate->enable.texture[aa]))) {
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TEXTURE(aa);
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gles_glEnable(GL_TEXTURE_2D);
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}
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@@ -824,7 +830,7 @@ void gl4es_glDrawArrays(GLenum mode, GLint first, GLsizei count) {
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// get 1st enabled target
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const GLint itarget = get_target(glstate->enable.texture[aa]);
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if(itarget>=0) {
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if (itarget==ENABLED_TEX1D || itarget==ENABLED_TEX3D) {
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if (itarget==ENABLED_TEX1D || itarget==ENABLED_TEX3D || itarget==ENABLED_TEXTURE_RECTANGLE) {
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TEXTURE(aa);
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gles_glEnable(GL_TEXTURE_2D);
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}
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@@ -846,7 +852,8 @@ void gl4es_glDrawArrays(GLenum mode, GLint first, GLsizei count) {
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gles_glDrawArrays(mode, first, count);
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for (int aa=0; aa<hardext.maxtex; aa++) {
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if (!IS_TEX2D(glstate->enable.texture[aa]) && (IS_ANYTEX(glstate->enable.texture[aa]))) {
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const GLint itarget = get_target(glstate->enable.texture[aa]);
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if (itarget==ENABLED_TEX1D || itarget==ENABLED_TEX3D || itarget==ENABLED_TEXTURE_RECTANGLE) {
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TEXTURE(aa);
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gles_glDisable(GL_TEXTURE_2D);
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}
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@@ -232,11 +232,12 @@ void gl4es_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) {
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}
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if (face!=GL_FRONT_AND_BACK) {
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face=GL_FRONT_AND_BACK;
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}
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LOAD_GLES(glMaterialfv);
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gles_glMaterialfv(face, pname, params);
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if(face==GL_BACK) { // lets ignore GL_BACK in GLES 1.1
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noerrorShim();
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return;
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}
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gles_glMaterialfv(GL_FRONT_AND_BACK, pname, params);
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errorGL();
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}
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}
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@@ -264,10 +265,11 @@ void gl4es_glMaterialf(GLenum face, GLenum pname, const GLfloat param) {
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glstate->material.back.shininess = param;
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LOAD_GLES(glMaterialf);
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if (face!=GL_FRONT_AND_BACK) {
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face=GL_FRONT_AND_BACK;
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}
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gles_glMaterialf(face, pname, param);
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if(face==GL_BACK) { // lets ignore GL_BACK in GLES 1.1
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noerrorShim();
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return;
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}
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gles_glMaterialf(GL_FRONT_AND_BACK, pname, param);
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errorGL();
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}
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}
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@@ -454,6 +454,8 @@ renderlist_t *extend_renderlist(renderlist_t *list) {
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// just in case
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memcpy(new->lastNormal, list->lastNormal, 3*sizeof(GLfloat));
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memcpy(new->lastSecondaryColors, list->lastSecondaryColors, 3*sizeof(GLfloat));
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memcpy(new->lastColors, list->lastColors, 4*sizeof(GLfloat));
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new->lastColorsSet = list->lastColorsSet;
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// detach
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list->prev = NULL;
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// free list now
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@@ -821,10 +823,10 @@ void draw_renderlist(renderlist_t *list) {
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kh_foreach_value(map, m,
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switch (m->pname) {
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case GL_SHININESS:
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gl4es_glMaterialf(GL_FRONT_AND_BACK, m->pname, m->color[0]);
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gl4es_glMaterialf(m->face, m->pname, m->color[0]);
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break;
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default:
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gl4es_glMaterialfv(GL_FRONT_AND_BACK, m->pname, m->color);
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gl4es_glMaterialfv(m->face, m->pname, m->color);
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}
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)
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}
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@@ -1129,6 +1129,41 @@ bool pixel_quarterscale(const GLvoid *old, GLvoid **new,
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return true;
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}
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bool pixel_doublescale(const GLvoid *old, GLvoid **new,
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GLuint width, GLuint height,
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GLenum format, GLenum type) {
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GLuint pixel_size, new_width, new_height;
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new_width = width * 2;
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new_height = height * 2;
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//printf("LIBGL: doublescaling %ux%u -> %ux%u (%s / %s)\n", width, height, new_width, new_height, PrintEnum(format), PrintEnum(type));
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const colorlayout_t *src_color;
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src_color = get_color_map(format);
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GLvoid *dst;
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uintptr_t src, pos, pix0, pix1, pix2, pix3;
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pixel_size = pixel_sizeof(format, type);
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dst = malloc(pixel_size * new_width * new_height);
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src = (uintptr_t)old;
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pos = (uintptr_t)dst;
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const int dx = (width>1)?1:0;
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const int dy = (height>1)?1:0;
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for (int y = 0; y+1 < new_height; y+=2) {
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for (int x = 0; x+1 < new_width; x+=2) {
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pix0 = src + ((x / 2) +
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(y / 2) * width) * pixel_size;
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memcpy((void*)pos, (void*)pix0, pixel_size);
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memcpy((void*)(pos+new_width*pixel_size), (void*)pix0, pixel_size);
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pos += pixel_size;
|
||||
memcpy((void*)pos, (void*)pix0, pixel_size);
|
||||
memcpy((void*)(pos+new_width*pixel_size), (void*)pix0, pixel_size);
|
||||
pos += pixel_size;
|
||||
}
|
||||
pos += new_width*pixel_size;
|
||||
}
|
||||
*new = dst;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool pixel_to_ppm(const GLvoid *pixels, GLuint width, GLuint height,
|
||||
GLenum format, GLenum type, GLuint name) {
|
||||
if (! pixels)
|
||||
|
||||
@@ -39,6 +39,10 @@ bool pixel_quarterscale(const GLvoid *src, GLvoid **dst,
|
||||
GLuint width, GLuint height,
|
||||
GLenum format, GLenum type);
|
||||
|
||||
bool pixel_doublescale(const GLvoid *src, GLvoid **dst,
|
||||
GLuint width, GLuint height,
|
||||
GLenum format, GLenum type);
|
||||
|
||||
bool pixel_to_ppm(const GLvoid *pixels,
|
||||
GLuint width, GLuint height,
|
||||
GLenum format, GLenum type, GLuint name);
|
||||
|
||||
@@ -533,9 +533,15 @@ void gl4es_glTexImage2D(GLenum target, GLint level, GLint internalformat,
|
||||
|
||||
//printf("glTexImage2D on target=%s with unpack_row_length(%i), size(%i,%i) and skip(%i,%i), format(internal)=%s(%s), type=%s, data=%08x, level=%i (mipmap_need=%i, mipmap_auto=%i) => texture=%u (streamed=%i), glstate->list.compiling=%d\n", PrintEnum(target), glstate->texture.unpack_row_length, width, height, glstate->texture.unpack_skip_pixels, glstate->texture.unpack_skip_rows, PrintEnum(format), PrintEnum(internalformat), PrintEnum(type), data, level, (glstate->texture.bound[glstate->texture.active][what_target(target)])?glstate->texture.bound[glstate->texture.active][what_target(target)]->mipmap_need:0, (glstate->texture.bound[glstate->texture.active][what_target(target)])?glstate->texture.bound[glstate->texture.active][what_target(target)]->mipmap_auto:0, (glstate->texture.bound[glstate->texture.active][what_target(target)])?glstate->texture.bound[glstate->texture.active][what_target(target)]->texture:0, (glstate->texture.bound[glstate->texture.active][what_target(target)])?glstate->texture.bound[glstate->texture.active][what_target(target)]->streamed:0, glstate->list.compiling);
|
||||
// proxy case
|
||||
if (target == GL_PROXY_TEXTURE_2D || target == GL_PROXY_TEXTURE_1D || target == GL_PROXY_TEXTURE_3D) {
|
||||
proxy_width = ((width<<level)>(globals4es.texshrink>=8)?8192:2048)?0:width;
|
||||
proxy_height = ((height<<level)>(globals4es.texshrink>=8)?8192:2048)?0:height;
|
||||
|
||||
const GLuint itarget = what_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
|
||||
if (rtarget == GL_PROXY_TEXTURE_2D) {
|
||||
int max1=hardext.maxsize;
|
||||
if (globals4es.texshrink>=8 && max1>8192) max1=8192;
|
||||
proxy_width = ((width<<level)>max1)?0:width;
|
||||
proxy_height = ((height<<level)>max1)?0:height;
|
||||
proxy_intformat = swizzle_internalformat(&internalformat);
|
||||
return;
|
||||
}
|
||||
@@ -546,8 +552,6 @@ void gl4es_glTexImage2D(GLenum target, GLint level, GLint internalformat,
|
||||
glstate->gl_batch = 0;
|
||||
}
|
||||
|
||||
GLuint itarget = what_target(target);
|
||||
|
||||
GLvoid *datab = (GLvoid*)data;
|
||||
|
||||
if (glstate->vao->unpack)
|
||||
@@ -698,6 +702,10 @@ void gl4es_glTexImage2D(GLenum target, GLint level, GLint internalformat,
|
||||
|
||||
{
|
||||
GLsizei nheight = (hardext.npot==2)?height:npot(height), nwidth = (hardext.npot==2)?width:npot(width);
|
||||
if(target==GL_TEXTURE_RECTANGLE_ARB && hardext.npot==1) {
|
||||
nheight = height;
|
||||
nwidth = width;
|
||||
}
|
||||
#ifdef PANDORA
|
||||
#define NO_1x1
|
||||
#endif
|
||||
@@ -724,48 +732,105 @@ void gl4es_glTexImage2D(GLenum target, GLint level, GLint internalformat,
|
||||
}
|
||||
if ((bound) && (globals4es.automipmap==4) && (nwidth!=nheight))
|
||||
bound->mipmap_auto = 0;
|
||||
|
||||
|
||||
if((bound) && (target==GL_TEXTURE_RECTANGLE_ARB && hardext.npot==1)) {
|
||||
gl4es_glTexParameteri(rtarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
gl4es_glTexParameteri(rtarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
if (!(globals4es.texstream && bound && bound->streamed)) {
|
||||
if (bound && ((bound->mipmap_need && (globals4es.automipmap!=3)) || (bound->mipmap_auto)))
|
||||
gles_glTexParameteri( target, GL_GENERATE_MIPMAP, GL_TRUE );
|
||||
if (bound && (target!=GL_TEXTURE_RECTANGLE_ARB) && ((bound->mipmap_need && (globals4es.automipmap!=3)) || (bound->mipmap_auto)))
|
||||
gles_glTexParameteri( rtarget, GL_GENERATE_MIPMAP, GL_TRUE );
|
||||
else {
|
||||
if(itarget!=ENABLED_CUBE_MAP) gles_glTexParameteri( target, GL_GENERATE_MIPMAP, GL_FALSE );
|
||||
if ((bound) && (bound->mipmap_need)) {
|
||||
//if(target!=GL_TEXTURE_RECTANGLE_ARB) gles_glTexParameteri( rtarget, GL_GENERATE_MIPMAP, GL_FALSE );
|
||||
if ((bound) && (itarget!=ENABLED_CUBE_MAP && target!=GL_TEXTURE_RECTANGLE_ARB) && (bound->mipmap_need)) {
|
||||
// remove the need for mipmap...
|
||||
bound->mipmap_need = 0;
|
||||
gl4es_glTexParameteri(target, GL_TEXTURE_MIN_FILTER, bound->min_filter);
|
||||
gl4es_glTexParameteri(target, GL_TEXTURE_MAG_FILTER, bound->mag_filter);
|
||||
gl4es_glTexParameteri(rtarget, GL_TEXTURE_MIN_FILTER, bound->min_filter);
|
||||
gl4es_glTexParameteri(rtarget, GL_TEXTURE_MAG_FILTER, bound->mag_filter);
|
||||
}
|
||||
}
|
||||
|
||||
if (height != nheight || width != nwidth) {
|
||||
gles_glTexImage2D(target, level, format, nwidth, nheight, border,
|
||||
gles_glTexImage2D(rtarget, level, format, nwidth, nheight, border,
|
||||
format, type, NULL);
|
||||
if (pixels) gles_glTexSubImage2D(target, level, 0, 0, width, height,
|
||||
if (pixels) gles_glTexSubImage2D(rtarget, level, 0, 0, width, height,
|
||||
format, type, pixels);
|
||||
errorGL();
|
||||
#ifdef NO_1x1
|
||||
if(level==0 && (width==1 || height==1 && pixels)) {
|
||||
// complete the texture, juste in ase it use GL_REPEAT
|
||||
// complete the texture, juste in case it use GL_REPEAT
|
||||
// also, don't keep the fact we have resized, the non-adjusted coordinates will work (as the texture is enlarged)
|
||||
if(width==1) {gles_glTexSubImage2D(target, level, 1, 0, width, height, format, type, pixels); nwidth=1;}
|
||||
if(height==1) {gles_glTexSubImage2D(target, level, 0, 1, width, height, format, type, pixels); nheight=1;}
|
||||
if(width==1) {gles_glTexSubImage2D(rtarget, level, 1, 0, width, height, format, type, pixels); nwidth=1;}
|
||||
if(height==1) {gles_glTexSubImage2D(rtarget, level, 0, 1, width, height, format, type, pixels); nheight=1;}
|
||||
if(width==1 && height==1) { // create a manual mipmap just in case_state
|
||||
gles_glTexSubImage2D(target, level, 1, 1, width, height, format, type, pixels);
|
||||
gles_glTexImage2D(target, 1, format, 1, 1, 0, format, type, pixels);
|
||||
gles_glTexSubImage2D(rtarget, level, 1, 1, width, height, format, type, pixels);
|
||||
gles_glTexImage2D(rtarget, 1, format, 1, 1, 0, format, type, pixels);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} else {
|
||||
gles_glTexImage2D(target, level, format, width, height, border,
|
||||
gles_glTexImage2D(rtarget, level, format, width, height, border,
|
||||
format, type, pixels);
|
||||
errorGL();
|
||||
}
|
||||
// check if base_level is set... and calculate lower level mipmap
|
||||
if(bound->base_level == level) {
|
||||
int leveln = level, nw = width, nh = height, nww=nwidth, nhh=nheight;
|
||||
int pot = (nh==nhh && nw==nww);
|
||||
void *ndata = pixels;
|
||||
while(leveln) {
|
||||
if(pixels) {
|
||||
GLvoid *out = ndata;
|
||||
pixel_doublescale(ndata, &out, nw, nh, format, type);
|
||||
if (out != ndata && ndata!=pixels)
|
||||
free(ndata);
|
||||
ndata = out;
|
||||
}
|
||||
nw <<= 1;
|
||||
nh <<= 1;
|
||||
nww <<= 1;
|
||||
nhh <<= 1;
|
||||
--leveln;
|
||||
gles_glTexImage2D(rtarget, leveln, format, nww, nhh, border,
|
||||
format, type, (pot)?ndata:NULL);
|
||||
if(!pot && pixels) gles_glTexSubImage2D(rtarget, leveln, 0, 0, nw, nh,
|
||||
format, type, ndata);
|
||||
}
|
||||
if (ndata!=pixels)
|
||||
free(ndata);
|
||||
}
|
||||
// check if max_level is set... and calculate highr level mipmap
|
||||
if(bound->max_level == level) {
|
||||
int leveln = level, nw = nwidth, nh = nheight, nww=width, nhh=height;
|
||||
int pot = (nh==nhh && nw==nww);
|
||||
void *ndata = pixels;
|
||||
while(nw!=1 && nh!=1) {
|
||||
if(pixels) {
|
||||
GLvoid *out = ndata;
|
||||
pixel_halfscale(ndata, &out, nww, nhh, format, type);
|
||||
if (out != ndata && ndata!=pixels)
|
||||
free(ndata);
|
||||
ndata = out;
|
||||
}
|
||||
nw = nlevel(nw, 1);
|
||||
nh = nlevel(nh, 1);
|
||||
nww = nlevel(nww, 1);
|
||||
nhh = nlevel(nhh, 1);
|
||||
++leveln;
|
||||
gles_glTexImage2D(rtarget, leveln, format, nw, nh, border,
|
||||
format, type, (pot)?ndata:NULL);
|
||||
if(!pot && pixels) gles_glTexSubImage2D(rtarget, leveln, 0, 0, nww, nhh,
|
||||
format, type, ndata);
|
||||
}
|
||||
if (ndata!=pixels)
|
||||
free(ndata);
|
||||
}
|
||||
/*if (bound && bound->mipmap_need && !bound->mipmap_auto && (globals4es.automipmap!=3))
|
||||
gles_glTexParameteri( target, GL_GENERATE_MIPMAP, GL_FALSE );*/
|
||||
gles_glTexParameteri( rtarget, GL_GENERATE_MIPMAP, GL_FALSE );*/
|
||||
} else {
|
||||
if (pixels)
|
||||
gl4es_glTexSubImage2D(target, level, 0, 0, width, height, format, type, pixels); // (should never happens) updload the 1st data...
|
||||
gl4es_glTexSubImage2D(rtarget, level, 0, 0, width, height, format, type, pixels); // (should never happens) updload the 1st data...
|
||||
}
|
||||
}
|
||||
if ((target==GL_TEXTURE_2D) && globals4es.texcopydata && bound && ((globals4es.texstream && !bound->streamed) || !globals4es.texstream)) {
|
||||
@@ -803,6 +868,7 @@ void gl4es_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff
|
||||
GLvoid *pixels = (GLvoid*)datab;
|
||||
|
||||
const GLuint itarget = what_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
|
||||
LOAD_GLES(glTexSubImage2D);
|
||||
LOAD_GLES(glTexParameteri);
|
||||
@@ -812,7 +878,6 @@ void gl4es_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff
|
||||
glstate->gl_batch = old_glbatch;
|
||||
return;
|
||||
}
|
||||
target = map_tex_target(target);
|
||||
|
||||
gltexture_t *bound = glstate->texture.bound[glstate->texture.active][itarget];
|
||||
if (globals4es.automipmap) {
|
||||
@@ -927,7 +992,7 @@ void gl4es_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff
|
||||
}
|
||||
|
||||
if (bound && bound->mipmap_need && !bound->mipmap_auto && (globals4es.automipmap!=3) && (!globals4es.texstream || (globals4es.texstream && !bound->streamed)))
|
||||
gles_glTexParameteri( target, GL_GENERATE_MIPMAP, GL_TRUE );
|
||||
gles_glTexParameteri( rtarget, GL_GENERATE_MIPMAP, GL_TRUE );
|
||||
|
||||
if (bound && globals4es.texstream && bound->streamed) {
|
||||
/* // copy the texture to the buffer
|
||||
@@ -936,13 +1001,60 @@ void gl4es_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoff
|
||||
memcpy(tmp+((yy+yoffset)*bound->width+xoffset)*2, pixels+(yy*width)*2, width*2);
|
||||
}*/
|
||||
} else {
|
||||
gles_glTexSubImage2D(target, level, xoffset, yoffset,
|
||||
gles_glTexSubImage2D(rtarget, level, xoffset, yoffset,
|
||||
width, height, format, type, pixels);
|
||||
errorGL();
|
||||
// check if base_level is set... and calculate lower level mipmap
|
||||
if(bound->base_level == level) {
|
||||
int leveln = level, nw = width, nh = height, xx=xoffset, yy=yoffset;
|
||||
void *ndata = pixels;
|
||||
while(leveln) {
|
||||
if(pixels) {
|
||||
GLvoid *out = ndata;
|
||||
pixel_doublescale(ndata, &out, nw, nh, format, type);
|
||||
if (out != ndata && ndata!=pixels)
|
||||
free(ndata);
|
||||
ndata = out;
|
||||
}
|
||||
nw <<= 1;
|
||||
nh <<= 1;
|
||||
xx <<= 1;
|
||||
yy <<= 1;
|
||||
--leveln;
|
||||
gles_glTexSubImage2D(rtarget, leveln, xx, yy, nw, nh,
|
||||
format, type, ndata);
|
||||
}
|
||||
if (ndata!=pixels)
|
||||
free(ndata);
|
||||
}
|
||||
// check if max_level is set... and calculate highr level mipmap
|
||||
if(bound->max_level == level) {
|
||||
int leveln = level, nw = width, nh = height, xx=xoffset, yy=yoffset;
|
||||
void *ndata = pixels;
|
||||
while(nw!=1 && nh!=1) {
|
||||
if(pixels) {
|
||||
GLvoid *out = ndata;
|
||||
pixel_halfscale(ndata, &out, nw, nh, format, type);
|
||||
if (out != ndata && ndata!=pixels)
|
||||
free(ndata);
|
||||
ndata = out;
|
||||
}
|
||||
nw = nlevel(nw, 1);
|
||||
nh = nlevel(nh, 1);
|
||||
xx = nlevel(xx, 1);
|
||||
yy = nlevel(yy, 1);
|
||||
++leveln;
|
||||
gles_glTexSubImage2D(rtarget, leveln, xx, yy, nw, nh,
|
||||
format, type, ndata);
|
||||
}
|
||||
if (ndata!=pixels)
|
||||
free(ndata);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*if (bound && bound->mipmap_need && !bound->mipmap_auto && (globals4es.automipmap!=3) && (!globals4es.texstream || (globals4es.texstream && !bound->streamed)))
|
||||
gles_glTexParameteri( target, GL_GENERATE_MIPMAP, GL_FALSE );*/
|
||||
gles_glTexParameteri( rtarget, GL_GENERATE_MIPMAP, GL_FALSE );*/
|
||||
|
||||
if ((target==GL_TEXTURE_2D) && globals4es.texcopydata && bound && ((globals4es.texstream && !bound->streamed) || !globals4es.texstream)) {
|
||||
//printf("*texcopy* glTexSubImage2D, xy=%i,%i, size=%i,%i=>%i,%i, format=%s, type=%s, tex=%u\n", xoffset, yoffset, width, height, bound->width, bound->height, PrintEnum(format), PrintEnum(type), bound->glname);
|
||||
@@ -1174,7 +1286,7 @@ tex_changed=1; // seems buggy, temporary disabling that...
|
||||
}
|
||||
#endif
|
||||
|
||||
target = map_tex_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
|
||||
glstate->texture.bound[glstate->texture.active][itarget] = tex;
|
||||
|
||||
@@ -1189,7 +1301,7 @@ tex_changed=1; // seems buggy, temporary disabling that...
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
gles_glBindTexture(target, texture);
|
||||
gles_glBindTexture(rtarget, texture);
|
||||
errorGL();
|
||||
}
|
||||
}
|
||||
@@ -1202,7 +1314,7 @@ void gl4es_glTexParameteri(GLenum target, GLenum pname, GLint param) {
|
||||
PUSH_IF_COMPILING(glTexParameteri);
|
||||
LOAD_GLES(glTexParameteri);
|
||||
const GLint itarget = what_target(target);
|
||||
target = map_tex_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
gltexture_t *texture = glstate->texture.bound[glstate->texture.active][itarget];
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_MIN_FILTER:
|
||||
@@ -1239,11 +1351,17 @@ void gl4es_glTexParameteri(GLenum target, GLenum pname, GLint param) {
|
||||
if (pname==GL_TEXTURE_WRAP_S) if (texture) texture->wrap_s = param;
|
||||
if (pname==GL_TEXTURE_WRAP_T) if (texture) texture->wrap_t = param;
|
||||
break;
|
||||
case GL_TEXTURE_WRAP_R:
|
||||
// ignore it on GLES...
|
||||
break;
|
||||
case GL_TEXTURE_MAX_LEVEL:
|
||||
if (texture)
|
||||
texture->mipmap_auto = (param)?1:0;
|
||||
texture->max_level = param;
|
||||
return; // not on GLES
|
||||
case GL_TEXTURE_BASE_LEVEL:
|
||||
if (texture)
|
||||
texture->base_level = param;
|
||||
return; // not on GLES
|
||||
case GL_TEXTURE_MIN_LOD:
|
||||
case GL_TEXTURE_MAX_LOD:
|
||||
case GL_TEXTURE_LOD_BIAS:
|
||||
@@ -1255,9 +1373,10 @@ void gl4es_glTexParameteri(GLenum target, GLenum pname, GLint param) {
|
||||
default_tex_mipmap = texture->mipmap_auto;
|
||||
} else
|
||||
default_tex_mipmap = (param)?1:0; // default?
|
||||
return; // We control the behavour later
|
||||
//return; // We control the behavour later
|
||||
break;
|
||||
}
|
||||
gles_glTexParameteri(target, pname, param);
|
||||
gles_glTexParameteri(rtarget, pname, param);
|
||||
errorGL();
|
||||
}
|
||||
|
||||
@@ -1338,6 +1457,8 @@ void gl4es_glGenTextures(GLsizei n, GLuint * textures) {
|
||||
tex->mipmap_auto = 0;
|
||||
tex->mipmap_need = 0;
|
||||
tex->streamingID = -1;
|
||||
tex->base_level = -1;
|
||||
tex->max_level = -1;
|
||||
tex->streamed = false;
|
||||
tex->alpha = true;
|
||||
tex->compressed = false;
|
||||
@@ -1367,11 +1488,11 @@ void gl4es_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL
|
||||
*params = 0;
|
||||
noerrorShim();
|
||||
const GLuint itarget = what_target(target);
|
||||
target = map_tex_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
gltexture_t* bound = glstate->texture.bound[glstate->texture.active][itarget];
|
||||
switch (pname) {
|
||||
case GL_TEXTURE_WIDTH:
|
||||
if (target==GL_PROXY_TEXTURE_2D)
|
||||
if (rtarget==GL_PROXY_TEXTURE_2D)
|
||||
(*params) = nlevel(proxy_width,level);
|
||||
else {
|
||||
(*params) = nlevel((bound)?bound->width:2048,level);
|
||||
@@ -1380,7 +1501,7 @@ void gl4es_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL
|
||||
}
|
||||
break;
|
||||
case GL_TEXTURE_HEIGHT:
|
||||
if (target==GL_PROXY_TEXTURE_2D)
|
||||
if (rtarget==GL_PROXY_TEXTURE_2D)
|
||||
(*params) = nlevel(proxy_height,level);
|
||||
else {
|
||||
(*params) = nlevel((bound)?bound->height:2048,level);
|
||||
@@ -1389,7 +1510,7 @@ void gl4es_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GL
|
||||
}
|
||||
break;
|
||||
case GL_TEXTURE_INTERNAL_FORMAT:
|
||||
if (target==GL_PROXY_TEXTURE_2D)
|
||||
if (rtarget==GL_PROXY_TEXTURE_2D)
|
||||
(*params) = proxy_intformat;
|
||||
else {
|
||||
if (bound && bound->compressed)
|
||||
@@ -1494,7 +1615,7 @@ void gl4es_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type,
|
||||
//printf("STUBBED glGetTexImage with level=%i\n", level);
|
||||
void* tmp = malloc(width*height*pixel_sizeof(format, type)); // tmp space...
|
||||
void* tmp2;
|
||||
gl4es_glGetTexImage(target, 0, format, type, tmp);
|
||||
gl4es_glGetTexImage(map_tex_target(target), 0, format, type, tmp);
|
||||
for (int i=0; i<level; i++) {
|
||||
pixel_halfscale(tmp, &tmp2, width, height, format, type);
|
||||
free(tmp);
|
||||
@@ -1933,7 +2054,7 @@ void gl4es_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalfor
|
||||
GLsizei imageSize, const GLvoid *data)
|
||||
{
|
||||
const GLuint itarget = what_target(target);
|
||||
target = map_tex_target(target);
|
||||
const GLuint rtarget = map_tex_target(target);
|
||||
if (target == GL_PROXY_TEXTURE_2D) {
|
||||
proxy_width = (width>2048)?0:width;
|
||||
proxy_height = (height>2048)?0:height;
|
||||
@@ -2030,7 +2151,7 @@ void gl4es_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalfor
|
||||
gl4es_glGetIntegerv(GL_UNPACK_ALIGNMENT, &oldalign);
|
||||
if (oldalign!=1)
|
||||
gl4es_glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
gl4es_glTexImage2D(target, level, format==GL_RGBA?GL_COMPRESSED_RGBA:GL_COMPRESSED_RGB, nlevel(width,fact), nlevel(height,fact), border, format, type, half);
|
||||
gl4es_glTexImage2D(rtarget, level, format==GL_RGBA?GL_COMPRESSED_RGBA:GL_COMPRESSED_RGB, nlevel(width,fact), nlevel(height,fact), border, format, type, half);
|
||||
// re-update bounded texture info
|
||||
bound->compressed = true;
|
||||
bound->internalformat = internalformat;
|
||||
@@ -2046,7 +2167,7 @@ void gl4es_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalfor
|
||||
bound->type = GL_UNSIGNED_BYTE;
|
||||
bound->internalformat = internalformat;
|
||||
bound->compressed = true;
|
||||
gles_glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, datab);
|
||||
gles_glCompressedTexImage2D(rtarget, level, internalformat, width, height, border, imageSize, datab);
|
||||
}
|
||||
glstate->vao->unpack = unpack;
|
||||
glstate->gl_batch = old_glbatch;
|
||||
|
||||
@@ -126,6 +126,8 @@ typedef struct {
|
||||
GLboolean compressed;
|
||||
GLboolean streamed;
|
||||
int streamingID;
|
||||
int base_level;
|
||||
int max_level;
|
||||
GLvoid *data; // in case we want to keep a copy of it (it that case, always RGBA/GL_UNSIGNED_BYTE
|
||||
} gltexture_t;
|
||||
|
||||
@@ -140,6 +142,7 @@ static inline GLenum map_tex_target(GLenum target) {
|
||||
break;
|
||||
case GL_PROXY_TEXTURE_1D:
|
||||
case GL_PROXY_TEXTURE_3D:
|
||||
case GL_PROXY_TEXTURE_RECTANGLE_ARB:
|
||||
target = GL_PROXY_TEXTURE_2D;
|
||||
break;
|
||||
}
|
||||
@@ -184,7 +187,7 @@ static inline GLenum to_target(GLuint itarget) {
|
||||
}
|
||||
}
|
||||
#define IS_TEX2D(T) (T&(1<<ENABLED_TEX2D))
|
||||
#define IS_ANYTEX(T) (T&((1<<ENABLED_TEX2D)|(1<<ENABLED_TEX1D)|(1<<ENABLED_TEX3D)))
|
||||
#define IS_ANYTEX(T) (T&((1<<ENABLED_TEX2D)|(1<<ENABLED_TEX1D)|(1<<ENABLED_TEX3D)|(1<<ENABLED_TEXTURE_RECTANGLE)))
|
||||
|
||||
static inline GLint get_target(GLuint enabled) {
|
||||
if(!enabled)
|
||||
|
||||
433
project/jni/gl4es/src/gl/wrap/gles.c
Executable file → Normal file
433
project/jni/gl4es/src/gl/wrap/gles.c
Executable file → Normal file
@@ -1,4 +1,3 @@
|
||||
#ifndef USE_ES2
|
||||
#include "gles.h"
|
||||
#ifndef skip_glActiveTexture
|
||||
void gl4es_glActiveTexture(GLenum texture) {
|
||||
@@ -40,6 +39,26 @@ void gl4es_glBindBuffer(GLenum target, GLuint buffer) {
|
||||
}
|
||||
void glBindBuffer(GLenum target, GLuint buffer) __attribute__((alias("gl4es_glBindBuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBindFramebuffer
|
||||
void gl4es_glBindFramebuffer(GLenum target, GLuint framebuffer) {
|
||||
LOAD_GLES_OES(glBindFramebuffer);
|
||||
#ifndef direct_glBindFramebuffer
|
||||
PUSH_IF_COMPILING(glBindFramebuffer)
|
||||
#endif
|
||||
gles_glBindFramebuffer(target, framebuffer);
|
||||
}
|
||||
void glBindFramebuffer(GLenum target, GLuint framebuffer) __attribute__((alias("gl4es_glBindFramebuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBindRenderbuffer
|
||||
void gl4es_glBindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glBindRenderbuffer);
|
||||
#ifndef direct_glBindRenderbuffer
|
||||
PUSH_IF_COMPILING(glBindRenderbuffer)
|
||||
#endif
|
||||
gles_glBindRenderbuffer(target, renderbuffer);
|
||||
}
|
||||
void glBindRenderbuffer(GLenum target, GLuint renderbuffer) __attribute__((alias("gl4es_glBindRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBindTexture
|
||||
void gl4es_glBindTexture(GLenum target, GLuint texture) {
|
||||
LOAD_GLES(glBindTexture);
|
||||
@@ -50,6 +69,36 @@ void gl4es_glBindTexture(GLenum target, GLuint texture) {
|
||||
}
|
||||
void glBindTexture(GLenum target, GLuint texture) __attribute__((alias("gl4es_glBindTexture"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendColor
|
||||
void gl4es_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||||
LOAD_GLES_OES(glBlendColor);
|
||||
#ifndef direct_glBlendColor
|
||||
PUSH_IF_COMPILING(glBlendColor)
|
||||
#endif
|
||||
gles_glBlendColor(red, green, blue, alpha);
|
||||
}
|
||||
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) __attribute__((alias("gl4es_glBlendColor"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendEquation
|
||||
void gl4es_glBlendEquation(GLenum mode) {
|
||||
LOAD_GLES_OES(glBlendEquation);
|
||||
#ifndef direct_glBlendEquation
|
||||
PUSH_IF_COMPILING(glBlendEquation)
|
||||
#endif
|
||||
gles_glBlendEquation(mode);
|
||||
}
|
||||
void glBlendEquation(GLenum mode) __attribute__((alias("gl4es_glBlendEquation"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendEquationSeparate
|
||||
void gl4es_glBlendEquationSeparate(GLenum modeRGB, GLenum modeA) {
|
||||
LOAD_GLES_OES(glBlendEquationSeparate);
|
||||
#ifndef direct_glBlendEquationSeparate
|
||||
PUSH_IF_COMPILING(glBlendEquationSeparate)
|
||||
#endif
|
||||
gles_glBlendEquationSeparate(modeRGB, modeA);
|
||||
}
|
||||
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeA) __attribute__((alias("gl4es_glBlendEquationSeparate"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendFunc
|
||||
void gl4es_glBlendFunc(GLenum sfactor, GLenum dfactor) {
|
||||
LOAD_GLES(glBlendFunc);
|
||||
@@ -60,6 +109,16 @@ void gl4es_glBlendFunc(GLenum sfactor, GLenum dfactor) {
|
||||
}
|
||||
void glBlendFunc(GLenum sfactor, GLenum dfactor) __attribute__((alias("gl4es_glBlendFunc"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendFuncSeparate
|
||||
void gl4es_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
|
||||
LOAD_GLES_OES(glBlendFuncSeparate);
|
||||
#ifndef direct_glBlendFuncSeparate
|
||||
PUSH_IF_COMPILING(glBlendFuncSeparate)
|
||||
#endif
|
||||
gles_glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
|
||||
}
|
||||
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) __attribute__((alias("gl4es_glBlendFuncSeparate"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBufferData
|
||||
void gl4es_glBufferData(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) {
|
||||
LOAD_GLES(glBufferData);
|
||||
@@ -80,6 +139,16 @@ void gl4es_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, cons
|
||||
}
|
||||
void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) __attribute__((alias("gl4es_glBufferSubData"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glCheckFramebufferStatus
|
||||
GLenum gl4es_glCheckFramebufferStatus(GLenum target) {
|
||||
LOAD_GLES_OES(glCheckFramebufferStatus);
|
||||
#ifndef direct_glCheckFramebufferStatus
|
||||
PUSH_IF_COMPILING(glCheckFramebufferStatus)
|
||||
#endif
|
||||
return gles_glCheckFramebufferStatus(target);
|
||||
}
|
||||
GLenum glCheckFramebufferStatus(GLenum target) __attribute__((alias("gl4es_glCheckFramebufferStatus"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glClear
|
||||
void gl4es_glClear(GLbitfield mask) {
|
||||
LOAD_GLES(glClear);
|
||||
@@ -280,6 +349,26 @@ void gl4es_glDeleteBuffers(GLsizei n, const GLuint * buffers) {
|
||||
}
|
||||
void glDeleteBuffers(GLsizei n, const GLuint * buffers) __attribute__((alias("gl4es_glDeleteBuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDeleteFramebuffers
|
||||
void gl4es_glDeleteFramebuffers(GLsizei n, GLuint * framebuffers) {
|
||||
LOAD_GLES_OES(glDeleteFramebuffers);
|
||||
#ifndef direct_glDeleteFramebuffers
|
||||
PUSH_IF_COMPILING(glDeleteFramebuffers)
|
||||
#endif
|
||||
gles_glDeleteFramebuffers(n, framebuffers);
|
||||
}
|
||||
void glDeleteFramebuffers(GLsizei n, GLuint * framebuffers) __attribute__((alias("gl4es_glDeleteFramebuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDeleteRenderbuffers
|
||||
void gl4es_glDeleteRenderbuffers(GLsizei n, GLuint * renderbuffers) {
|
||||
LOAD_GLES_OES(glDeleteRenderbuffers);
|
||||
#ifndef direct_glDeleteRenderbuffers
|
||||
PUSH_IF_COMPILING(glDeleteRenderbuffers)
|
||||
#endif
|
||||
gles_glDeleteRenderbuffers(n, renderbuffers);
|
||||
}
|
||||
void glDeleteRenderbuffers(GLsizei n, GLuint * renderbuffers) __attribute__((alias("gl4es_glDeleteRenderbuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDeleteTextures
|
||||
void gl4es_glDeleteTextures(GLsizei n, const GLuint * textures) {
|
||||
LOAD_GLES(glDeleteTextures);
|
||||
@@ -370,6 +459,26 @@ void gl4es_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid
|
||||
}
|
||||
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) __attribute__((alias("gl4es_glDrawElements"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDrawTexf
|
||||
void gl4es_glDrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) {
|
||||
LOAD_GLES_OES(glDrawTexf);
|
||||
#ifndef direct_glDrawTexf
|
||||
PUSH_IF_COMPILING(glDrawTexf)
|
||||
#endif
|
||||
gles_glDrawTexf(x, y, z, width, height);
|
||||
}
|
||||
void glDrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) __attribute__((alias("gl4es_glDrawTexf"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDrawTexi
|
||||
void gl4es_glDrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) {
|
||||
LOAD_GLES_OES(glDrawTexi);
|
||||
#ifndef direct_glDrawTexi
|
||||
PUSH_IF_COMPILING(glDrawTexi)
|
||||
#endif
|
||||
gles_glDrawTexi(x, y, z, width, height);
|
||||
}
|
||||
void glDrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) __attribute__((alias("gl4es_glDrawTexi"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glEnable
|
||||
void gl4es_glEnable(GLenum cap) {
|
||||
LOAD_GLES(glEnable);
|
||||
@@ -450,6 +559,26 @@ void gl4es_glFogxv(GLenum pname, const GLfixed * params) {
|
||||
}
|
||||
void glFogxv(GLenum pname, const GLfixed * params) __attribute__((alias("gl4es_glFogxv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glFramebufferRenderbuffer
|
||||
void gl4es_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glFramebufferRenderbuffer);
|
||||
#ifndef direct_glFramebufferRenderbuffer
|
||||
PUSH_IF_COMPILING(glFramebufferRenderbuffer)
|
||||
#endif
|
||||
gles_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
|
||||
}
|
||||
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) __attribute__((alias("gl4es_glFramebufferRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glFramebufferTexture2D
|
||||
void gl4es_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
|
||||
LOAD_GLES_OES(glFramebufferTexture2D);
|
||||
#ifndef direct_glFramebufferTexture2D
|
||||
PUSH_IF_COMPILING(glFramebufferTexture2D)
|
||||
#endif
|
||||
gles_glFramebufferTexture2D(target, attachment, textarget, texture, level);
|
||||
}
|
||||
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) __attribute__((alias("gl4es_glFramebufferTexture2D"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glFrontFace
|
||||
void gl4es_glFrontFace(GLenum mode) {
|
||||
LOAD_GLES(glFrontFace);
|
||||
@@ -490,6 +619,26 @@ void gl4es_glGenBuffers(GLsizei n, GLuint * buffers) {
|
||||
}
|
||||
void glGenBuffers(GLsizei n, GLuint * buffers) __attribute__((alias("gl4es_glGenBuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenFramebuffers
|
||||
void gl4es_glGenFramebuffers(GLsizei n, GLuint * ids) {
|
||||
LOAD_GLES_OES(glGenFramebuffers);
|
||||
#ifndef direct_glGenFramebuffers
|
||||
PUSH_IF_COMPILING(glGenFramebuffers)
|
||||
#endif
|
||||
gles_glGenFramebuffers(n, ids);
|
||||
}
|
||||
void glGenFramebuffers(GLsizei n, GLuint * ids) __attribute__((alias("gl4es_glGenFramebuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenRenderbuffers
|
||||
void gl4es_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) {
|
||||
LOAD_GLES_OES(glGenRenderbuffers);
|
||||
#ifndef direct_glGenRenderbuffers
|
||||
PUSH_IF_COMPILING(glGenRenderbuffers)
|
||||
#endif
|
||||
gles_glGenRenderbuffers(n, renderbuffers);
|
||||
}
|
||||
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) __attribute__((alias("gl4es_glGenRenderbuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenTextures
|
||||
void gl4es_glGenTextures(GLsizei n, GLuint * textures) {
|
||||
LOAD_GLES(glGenTextures);
|
||||
@@ -500,6 +649,16 @@ void gl4es_glGenTextures(GLsizei n, GLuint * textures) {
|
||||
}
|
||||
void glGenTextures(GLsizei n, GLuint * textures) __attribute__((alias("gl4es_glGenTextures"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenerateMipmap
|
||||
void gl4es_glGenerateMipmap(GLenum target) {
|
||||
LOAD_GLES_OES(glGenerateMipmap);
|
||||
#ifndef direct_glGenerateMipmap
|
||||
PUSH_IF_COMPILING(glGenerateMipmap)
|
||||
#endif
|
||||
gles_glGenerateMipmap(target);
|
||||
}
|
||||
void glGenerateMipmap(GLenum target) __attribute__((alias("gl4es_glGenerateMipmap"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetBooleanv
|
||||
void gl4es_glGetBooleanv(GLenum pname, GLboolean * params) {
|
||||
LOAD_GLES(glGetBooleanv);
|
||||
@@ -570,6 +729,16 @@ void gl4es_glGetFloatv(GLenum pname, GLfloat * params) {
|
||||
}
|
||||
void glGetFloatv(GLenum pname, GLfloat * params) __attribute__((alias("gl4es_glGetFloatv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetFramebufferAttachmentParameteriv
|
||||
void gl4es_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
|
||||
LOAD_GLES_OES(glGetFramebufferAttachmentParameteriv);
|
||||
#ifndef direct_glGetFramebufferAttachmentParameteriv
|
||||
PUSH_IF_COMPILING(glGetFramebufferAttachmentParameteriv)
|
||||
#endif
|
||||
gles_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
|
||||
}
|
||||
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) __attribute__((alias("gl4es_glGetFramebufferAttachmentParameteriv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetIntegerv
|
||||
void gl4es_glGetIntegerv(GLenum pname, GLint * params) {
|
||||
LOAD_GLES(glGetIntegerv);
|
||||
@@ -630,6 +799,16 @@ void gl4es_glGetPointerv(GLenum pname, GLvoid ** params) {
|
||||
}
|
||||
void glGetPointerv(GLenum pname, GLvoid ** params) __attribute__((alias("gl4es_glGetPointerv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetRenderbufferParameteriv
|
||||
void gl4es_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) {
|
||||
LOAD_GLES_OES(glGetRenderbufferParameteriv);
|
||||
#ifndef direct_glGetRenderbufferParameteriv
|
||||
PUSH_IF_COMPILING(glGetRenderbufferParameteriv)
|
||||
#endif
|
||||
gles_glGetRenderbufferParameteriv(target, pname, params);
|
||||
}
|
||||
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) __attribute__((alias("gl4es_glGetRenderbufferParameteriv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetString
|
||||
const GLubyte * gl4es_glGetString(GLenum name) {
|
||||
LOAD_GLES(glGetString);
|
||||
@@ -730,6 +909,26 @@ GLboolean gl4es_glIsEnabled(GLenum cap) {
|
||||
}
|
||||
GLboolean glIsEnabled(GLenum cap) __attribute__((alias("gl4es_glIsEnabled"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glIsFramebuffer
|
||||
GLboolean gl4es_glIsFramebuffer(GLuint framebuffer) {
|
||||
LOAD_GLES_OES(glIsFramebuffer);
|
||||
#ifndef direct_glIsFramebuffer
|
||||
PUSH_IF_COMPILING(glIsFramebuffer)
|
||||
#endif
|
||||
return gles_glIsFramebuffer(framebuffer);
|
||||
}
|
||||
GLboolean glIsFramebuffer(GLuint framebuffer) __attribute__((alias("gl4es_glIsFramebuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glIsRenderbuffer
|
||||
GLboolean gl4es_glIsRenderbuffer(GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glIsRenderbuffer);
|
||||
#ifndef direct_glIsRenderbuffer
|
||||
PUSH_IF_COMPILING(glIsRenderbuffer)
|
||||
#endif
|
||||
return gles_glIsRenderbuffer(renderbuffer);
|
||||
}
|
||||
GLboolean glIsRenderbuffer(GLuint renderbuffer) __attribute__((alias("gl4es_glIsRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glIsTexture
|
||||
GLboolean gl4es_glIsTexture(GLuint texture) {
|
||||
LOAD_GLES(glIsTexture);
|
||||
@@ -950,6 +1149,26 @@ void gl4es_glMultMatrixx(const GLfixed * m) {
|
||||
}
|
||||
void glMultMatrixx(const GLfixed * m) __attribute__((alias("gl4es_glMultMatrixx"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glMultiDrawArrays
|
||||
void gl4es_glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) {
|
||||
LOAD_GLES_OES(glMultiDrawArrays);
|
||||
#ifndef direct_glMultiDrawArrays
|
||||
PUSH_IF_COMPILING(glMultiDrawArrays)
|
||||
#endif
|
||||
gles_glMultiDrawArrays(mode, first, count, primcount);
|
||||
}
|
||||
void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) __attribute__((alias("gl4es_glMultiDrawArrays"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glMultiDrawElements
|
||||
void gl4es_glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount) {
|
||||
LOAD_GLES_OES(glMultiDrawElements);
|
||||
#ifndef direct_glMultiDrawElements
|
||||
PUSH_IF_COMPILING(glMultiDrawElements)
|
||||
#endif
|
||||
gles_glMultiDrawElements(mode, count, type, indices, primcount);
|
||||
}
|
||||
void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount) __attribute__((alias("gl4es_glMultiDrawElements"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glMultiTexCoord4f
|
||||
void gl4es_glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) {
|
||||
LOAD_GLES(glMultiTexCoord4f);
|
||||
@@ -1150,6 +1369,16 @@ void gl4es_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum
|
||||
}
|
||||
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) __attribute__((alias("gl4es_glReadPixels"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glRenderbufferStorage
|
||||
void gl4es_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
|
||||
LOAD_GLES_OES(glRenderbufferStorage);
|
||||
#ifndef direct_glRenderbufferStorage
|
||||
PUSH_IF_COMPILING(glRenderbufferStorage)
|
||||
#endif
|
||||
gles_glRenderbufferStorage(target, internalformat, width, height);
|
||||
}
|
||||
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) __attribute__((alias("gl4es_glRenderbufferStorage"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glRotatef
|
||||
void gl4es_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) {
|
||||
LOAD_GLES(glRotatef);
|
||||
@@ -1330,6 +1559,26 @@ void gl4es_glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) {
|
||||
}
|
||||
void glTexEnvxv(GLenum target, GLenum pname, const GLfixed * params) __attribute__((alias("gl4es_glTexEnvxv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glTexGenfv
|
||||
void gl4es_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) {
|
||||
LOAD_GLES_OES(glTexGenfv);
|
||||
#ifndef direct_glTexGenfv
|
||||
PUSH_IF_COMPILING(glTexGenfv)
|
||||
#endif
|
||||
gles_glTexGenfv(coord, pname, params);
|
||||
}
|
||||
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) __attribute__((alias("gl4es_glTexGenfv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glTexGeni
|
||||
void gl4es_glTexGeni(GLenum coord, GLenum pname, GLint param) {
|
||||
LOAD_GLES_OES(glTexGeni);
|
||||
#ifndef direct_glTexGeni
|
||||
PUSH_IF_COMPILING(glTexGeni)
|
||||
#endif
|
||||
gles_glTexGeni(coord, pname, param);
|
||||
}
|
||||
void glTexGeni(GLenum coord, GLenum pname, GLint param) __attribute__((alias("gl4es_glTexGeni"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glTexImage2D
|
||||
void gl4es_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) {
|
||||
LOAD_GLES(glTexImage2D);
|
||||
@@ -1476,12 +1725,24 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf: {
|
||||
PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *unpacked = (PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *)packed;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum: {
|
||||
PACKED_void_GLenum_GLenum *unpacked = (PACKED_void_GLenum_GLenum *)packed;
|
||||
ARGS_void_GLenum_GLenum args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLenum: {
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLenum *unpacked = (PACKED_void_GLenum_GLenum_GLenum_GLenum *)packed;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLenum args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum: {
|
||||
PACKED_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum *unpacked = (PACKED_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum *)packed;
|
||||
ARGS_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum args = unpacked->args;
|
||||
@@ -1494,18 +1755,18 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_GLenum_GLenum: {
|
||||
PACKED_GLenum_GLenum *unpacked = (PACKED_GLenum_GLenum *)packed;
|
||||
ARGS_GLenum_GLenum args = unpacked->args;
|
||||
unpacked->func(args.a1);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLbitfield: {
|
||||
PACKED_void_GLbitfield *unpacked = (PACKED_void_GLbitfield *)packed;
|
||||
ARGS_void_GLbitfield args = unpacked->args;
|
||||
unpacked->func(args.a1);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf: {
|
||||
PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *unpacked = (PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *)packed;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampx_GLclampx_GLclampx_GLclampx: {
|
||||
PACKED_void_GLclampx_GLclampx_GLclampx_GLclampx *unpacked = (PACKED_void_GLclampx_GLclampx_GLclampx_GLclampx *)packed;
|
||||
ARGS_void_GLclampx_GLclampx_GLclampx_GLclampx args = unpacked->args;
|
||||
@@ -1602,6 +1863,12 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLsizei_GLuint___GENPT__: {
|
||||
PACKED_void_GLsizei_GLuint___GENPT__ *unpacked = (PACKED_void_GLsizei_GLuint___GENPT__ *)packed;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLboolean: {
|
||||
PACKED_void_GLboolean *unpacked = (PACKED_void_GLboolean *)packed;
|
||||
ARGS_void_GLboolean args = unpacked->args;
|
||||
@@ -1632,6 +1899,18 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *unpacked = (PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *)packed;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLint_GLint_GLint_GLint_GLint: {
|
||||
PACKED_void_GLint_GLint_GLint_GLint_GLint *unpacked = (PACKED_void_GLint_GLint_GLint_GLint_GLint *)packed;
|
||||
ARGS_void_GLint_GLint_GLint_GLint_GLint args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void: {
|
||||
PACKED_void *unpacked = (PACKED_void *)packed;
|
||||
unpacked->func();
|
||||
@@ -1649,6 +1928,18 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLuint: {
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLuint *unpacked = (PACKED_void_GLenum_GLenum_GLenum_GLuint *)packed;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLuint_GLint: {
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint *unpacked = (PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint *)packed;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *unpacked = (PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *)packed;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args = unpacked->args;
|
||||
@@ -1661,12 +1952,6 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5, args.a6);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLsizei_GLuint___GENPT__: {
|
||||
PACKED_void_GLsizei_GLuint___GENPT__ *unpacked = (PACKED_void_GLsizei_GLuint___GENPT__ *)packed;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLboolean___GENPT__: {
|
||||
PACKED_void_GLenum_GLboolean___GENPT__ *unpacked = (PACKED_void_GLenum_GLboolean___GENPT__ *)packed;
|
||||
ARGS_void_GLenum_GLboolean___GENPT__ args = unpacked->args;
|
||||
@@ -1696,6 +1981,12 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func();
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLint___GENPT__: {
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__ *unpacked = (PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__ *)packed;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__ args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLint___GENPT__: {
|
||||
PACKED_void_GLenum_GLint___GENPT__ *unpacked = (PACKED_void_GLenum_GLint___GENPT__ *)packed;
|
||||
ARGS_void_GLenum_GLint___GENPT__ args = unpacked->args;
|
||||
@@ -1786,6 +2077,18 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei: {
|
||||
PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei *unpacked = (PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei *)packed;
|
||||
ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei: {
|
||||
PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei *unpacked = (PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei *)packed;
|
||||
ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
PACKED_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat *unpacked = (PACKED_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat *)packed;
|
||||
ARGS_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat args = unpacked->args;
|
||||
@@ -1840,6 +2143,12 @@ void glPackedCall(const packed_call_t *packed) {
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4, args.a5, args.a6, args.a7);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLsizei_GLsizei: {
|
||||
PACKED_void_GLenum_GLenum_GLsizei_GLsizei *unpacked = (PACKED_void_GLenum_GLenum_GLsizei_GLsizei *)packed;
|
||||
ARGS_void_GLenum_GLenum_GLsizei_GLsizei args = unpacked->args;
|
||||
unpacked->func(args.a1, args.a2, args.a3, args.a4);
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLboolean: {
|
||||
PACKED_void_GLclampf_GLboolean *unpacked = (PACKED_void_GLclampf_GLboolean *)packed;
|
||||
ARGS_void_GLclampf_GLboolean args = unpacked->args;
|
||||
@@ -1933,6 +2242,13 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf);
|
||||
PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *newpacked = (PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum);
|
||||
PACKED_void_GLenum_GLenum *newpacked = (PACKED_void_GLenum_GLenum*)malloc(sizeofpacked);
|
||||
@@ -1940,6 +2256,13 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLenum: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum_GLenum_GLenum);
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLenum *newpacked = (PACKED_void_GLenum_GLenum_GLenum_GLenum*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum);
|
||||
PACKED_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum *newpacked = (PACKED_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum*)malloc(sizeofpacked);
|
||||
@@ -1954,16 +2277,16 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLbitfield: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLbitfield);
|
||||
PACKED_void_GLbitfield *newpacked = (PACKED_void_GLbitfield*)malloc(sizeofpacked);
|
||||
case FORMAT_GLenum_GLenum: {
|
||||
int sizeofpacked = sizeof(PACKED_GLenum_GLenum);
|
||||
PACKED_GLenum_GLenum *newpacked = (PACKED_GLenum_GLenum*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf);
|
||||
PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf *newpacked = (PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf*)malloc(sizeofpacked);
|
||||
case FORMAT_void_GLbitfield: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLbitfield);
|
||||
PACKED_void_GLbitfield *newpacked = (PACKED_void_GLbitfield*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
@@ -2080,6 +2403,13 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLsizei_GLuint___GENPT__: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLsizei_GLuint___GENPT__);
|
||||
PACKED_void_GLsizei_GLuint___GENPT__ *newpacked = (PACKED_void_GLsizei_GLuint___GENPT__*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLboolean: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLboolean);
|
||||
PACKED_void_GLboolean *newpacked = (PACKED_void_GLboolean*)malloc(sizeofpacked);
|
||||
@@ -2115,6 +2445,20 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat);
|
||||
PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *newpacked = (PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLint_GLint_GLint_GLint_GLint: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLint_GLint_GLint_GLint_GLint);
|
||||
PACKED_void_GLint_GLint_GLint_GLint_GLint *newpacked = (PACKED_void_GLint_GLint_GLint_GLint_GLint*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void: {
|
||||
int sizeofpacked = sizeof(PACKED_void);
|
||||
PACKED_void *newpacked = (PACKED_void*)malloc(sizeofpacked);
|
||||
@@ -2136,6 +2480,20 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLuint: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum_GLenum_GLuint);
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLuint *newpacked = (PACKED_void_GLenum_GLenum_GLenum_GLuint*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLuint_GLint: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint);
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint *newpacked = (PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat);
|
||||
PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat *newpacked = (PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat*)malloc(sizeofpacked);
|
||||
@@ -2150,13 +2508,6 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLsizei_GLuint___GENPT__: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLsizei_GLuint___GENPT__);
|
||||
PACKED_void_GLsizei_GLuint___GENPT__ *newpacked = (PACKED_void_GLsizei_GLuint___GENPT__*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLboolean___GENPT__: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLboolean___GENPT__);
|
||||
PACKED_void_GLenum_GLboolean___GENPT__ *newpacked = (PACKED_void_GLenum_GLboolean___GENPT__*)malloc(sizeofpacked);
|
||||
@@ -2192,6 +2543,13 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLenum_GLint___GENPT__: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__);
|
||||
PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__ *newpacked = (PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLint___GENPT__: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLint___GENPT__);
|
||||
PACKED_void_GLenum_GLint___GENPT__ *newpacked = (PACKED_void_GLenum_GLint___GENPT__*)malloc(sizeofpacked);
|
||||
@@ -2297,6 +2655,20 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei);
|
||||
PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei *newpacked = (PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei);
|
||||
PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei *newpacked = (PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat);
|
||||
PACKED_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat *newpacked = (PACKED_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat*)malloc(sizeofpacked);
|
||||
@@ -2360,6 +2732,13 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLenum_GLenum_GLsizei_GLsizei: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLenum_GLenum_GLsizei_GLsizei);
|
||||
PACKED_void_GLenum_GLenum_GLsizei_GLsizei *newpacked = (PACKED_void_GLenum_GLenum_GLsizei_GLsizei*)malloc(sizeofpacked);
|
||||
memcpy(newpacked, packed, sizeofpacked);
|
||||
return (packed_call_t*)newpacked;
|
||||
break;
|
||||
}
|
||||
case FORMAT_void_GLclampf_GLboolean: {
|
||||
int sizeofpacked = sizeof(PACKED_void_GLclampf_GLboolean);
|
||||
PACKED_void_GLclampf_GLboolean *newpacked = (PACKED_void_GLclampf_GLboolean*)malloc(sizeofpacked);
|
||||
@@ -2432,5 +2811,3 @@ packed_call_t* glCopyPackedCall(const packed_call_t *packed) {
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
#endif
|
||||
|
||||
411
project/jni/gl4es/src/gl/wrap/gles.h
Executable file → Normal file
411
project/jni/gl4es/src/gl/wrap/gles.h
Executable file → Normal file
@@ -1,4 +1,3 @@
|
||||
#ifndef USE_ES2
|
||||
#include "../gl.h"
|
||||
|
||||
#ifndef GLESWRAP_H
|
||||
@@ -20,11 +19,13 @@ enum FORMAT {
|
||||
FORMAT_void_GLenum_GLclampf,
|
||||
FORMAT_void_GLenum_GLclampx,
|
||||
FORMAT_void_GLenum_GLuint,
|
||||
FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf,
|
||||
FORMAT_void_GLenum_GLenum,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLenum,
|
||||
FORMAT_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum,
|
||||
FORMAT_void_GLenum_GLintptr_GLsizeiptr_const_GLvoid___GENPT__,
|
||||
FORMAT_GLenum_GLenum,
|
||||
FORMAT_void_GLbitfield,
|
||||
FORMAT_void_GLclampf_GLclampf_GLclampf_GLclampf,
|
||||
FORMAT_void_GLclampx_GLclampx_GLclampx_GLclampx,
|
||||
FORMAT_void_GLclampf,
|
||||
FORMAT_void_GLclampx,
|
||||
@@ -41,22 +42,27 @@ enum FORMAT {
|
||||
FORMAT_void_GLenum_GLint_GLenum_GLint_GLint_GLsizei_GLsizei_GLint,
|
||||
FORMAT_void_GLenum_GLint_GLint_GLint_GLint_GLint_GLsizei_GLsizei,
|
||||
FORMAT_void_GLsizei_const_GLuint___GENPT__,
|
||||
FORMAT_void_GLsizei_GLuint___GENPT__,
|
||||
FORMAT_void_GLboolean,
|
||||
FORMAT_void_GLclampf_GLclampf,
|
||||
FORMAT_void_GLclampx_GLclampx,
|
||||
FORMAT_void_GLenum_GLint_GLsizei,
|
||||
FORMAT_void_GLenum_GLsizei_GLenum_const_GLvoid___GENPT__,
|
||||
FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat,
|
||||
FORMAT_void_GLint_GLint_GLint_GLint_GLint,
|
||||
FORMAT_void,
|
||||
FORMAT_void_GLenum_GLfloat,
|
||||
FORMAT_void_GLenum_GLfixed,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLuint,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLuint_GLint,
|
||||
FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat,
|
||||
FORMAT_void_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed,
|
||||
FORMAT_void_GLsizei_GLuint___GENPT__,
|
||||
FORMAT_void_GLenum_GLboolean___GENPT__,
|
||||
FORMAT_void_GLenum_GLenum_GLint___GENPT__,
|
||||
FORMAT_void_GLenum_GLfloat___GENPT__,
|
||||
FORMAT_void_GLenum_GLfixed___GENPT__,
|
||||
FORMAT_GLenum,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLint___GENPT__,
|
||||
FORMAT_void_GLenum_GLint___GENPT__,
|
||||
FORMAT_void_GLenum_GLenum_GLfloat___GENPT__,
|
||||
FORMAT_void_GLenum_GLenum_GLfixed___GENPT__,
|
||||
@@ -72,6 +78,8 @@ enum FORMAT {
|
||||
FORMAT_void_GLfixed,
|
||||
FORMAT_void_const_GLfloat___GENPT__,
|
||||
FORMAT_void_const_GLfixed___GENPT__,
|
||||
FORMAT_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei,
|
||||
FORMAT_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei,
|
||||
FORMAT_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat,
|
||||
FORMAT_void_GLenum_GLfixed_GLfixed_GLfixed_GLfixed,
|
||||
FORMAT_void_GLfloat_GLfloat_GLfloat,
|
||||
@@ -81,6 +89,7 @@ enum FORMAT {
|
||||
FORMAT_void_GLfloat_GLfloat,
|
||||
FORMAT_void_GLfixed_GLfixed,
|
||||
FORMAT_void_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid___GENPT__,
|
||||
FORMAT_void_GLenum_GLenum_GLsizei_GLsizei,
|
||||
FORMAT_void_GLclampf_GLboolean,
|
||||
FORMAT_void_GLclampx_GLboolean,
|
||||
FORMAT_void_GLint_GLint_GLsizei_GLsizei,
|
||||
@@ -91,16 +100,6 @@ enum FORMAT {
|
||||
FORMAT_void_GLenum_GLenum_const_GLint___GENPT__,
|
||||
FORMAT_void_GLenum_GLint_GLint_GLsizei_GLsizei_GLint_GLenum_GLenum_const_GLvoid___GENPT__,
|
||||
FORMAT_void_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid___GENPT__,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLenum,
|
||||
FORMAT_GLenum_GLenum,
|
||||
FORMAT_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat,
|
||||
FORMAT_void_GLint_GLint_GLint_GLint_GLint,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLuint,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLuint_GLint,
|
||||
FORMAT_void_GLenum_GLenum_GLenum_GLint___GENPT__,
|
||||
FORMAT_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei,
|
||||
FORMAT_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei,
|
||||
FORMAT_void_GLenum_GLenum_GLsizei_GLsizei,
|
||||
};
|
||||
|
||||
typedef void (*FUNC_void_GLenum)(GLenum texture);
|
||||
@@ -158,7 +157,23 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLuint args;
|
||||
} INDEXED_void_GLenum_GLuint;
|
||||
typedef void (*FUNC_void_GLenum_GLenum)(GLenum sfactor, GLenum dfactor);
|
||||
typedef void (*FUNC_void_GLclampf_GLclampf_GLclampf_GLclampf)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
typedef struct {
|
||||
GLclampf a1;
|
||||
GLclampf a2;
|
||||
GLclampf a3;
|
||||
GLclampf a4;
|
||||
} ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLclampf_GLclampf_GLclampf_GLclampf func;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args;
|
||||
} PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args;
|
||||
} INDEXED_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef void (*FUNC_void_GLenum_GLenum)(GLenum modeRGB, GLenum modeA);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
@@ -172,6 +187,22 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum args;
|
||||
} INDEXED_void_GLenum_GLenum;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLenum)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLenum a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLenum func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLenum args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLenum args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef void (*FUNC_void_GLenum_GLsizeiptr_const_GLvoid___GENPT___GLenum)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
@@ -204,6 +235,19 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLintptr_GLsizeiptr_const_GLvoid___GENPT__ args;
|
||||
} INDEXED_void_GLenum_GLintptr_GLsizeiptr_const_GLvoid___GENPT__;
|
||||
typedef GLenum (*FUNC_GLenum_GLenum)(GLenum target);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
} ARGS_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_GLenum_GLenum func;
|
||||
ARGS_GLenum_GLenum args;
|
||||
} PACKED_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_GLenum_GLenum args;
|
||||
} INDEXED_GLenum_GLenum;
|
||||
typedef void (*FUNC_void_GLbitfield)(GLbitfield mask);
|
||||
typedef struct {
|
||||
GLbitfield a1;
|
||||
@@ -217,22 +261,6 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLbitfield args;
|
||||
} INDEXED_void_GLbitfield;
|
||||
typedef void (*FUNC_void_GLclampf_GLclampf_GLclampf_GLclampf)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
typedef struct {
|
||||
GLclampf a1;
|
||||
GLclampf a2;
|
||||
GLclampf a3;
|
||||
GLclampf a4;
|
||||
} ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLclampf_GLclampf_GLclampf_GLclampf func;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args;
|
||||
} PACKED_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLclampf_GLclampf_GLclampf_GLclampf args;
|
||||
} INDEXED_void_GLclampf_GLclampf_GLclampf_GLclampf;
|
||||
typedef void (*FUNC_void_GLclampx_GLclampx_GLclampx_GLclampx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
|
||||
typedef struct {
|
||||
GLclampx a1;
|
||||
@@ -491,6 +519,20 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLsizei_const_GLuint___GENPT__ args;
|
||||
} INDEXED_void_GLsizei_const_GLuint___GENPT__;
|
||||
typedef void (*FUNC_void_GLsizei_GLuint___GENPT__)(GLsizei n, GLuint * framebuffers);
|
||||
typedef struct {
|
||||
GLsizei a1;
|
||||
GLuint * a2;
|
||||
} ARGS_void_GLsizei_GLuint___GENPT__;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLsizei_GLuint___GENPT__ func;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args;
|
||||
} PACKED_void_GLsizei_GLuint___GENPT__;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args;
|
||||
} INDEXED_void_GLsizei_GLuint___GENPT__;
|
||||
typedef void (*FUNC_void_GLboolean)(GLboolean flag);
|
||||
typedef struct {
|
||||
GLboolean a1;
|
||||
@@ -563,6 +605,40 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLsizei_GLenum_const_GLvoid___GENPT__ args;
|
||||
} INDEXED_void_GLenum_GLsizei_GLenum_const_GLvoid___GENPT__;
|
||||
typedef void (*FUNC_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
typedef struct {
|
||||
GLfloat a1;
|
||||
GLfloat a2;
|
||||
GLfloat a3;
|
||||
GLfloat a4;
|
||||
GLfloat a5;
|
||||
} ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat func;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args;
|
||||
} PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args;
|
||||
} INDEXED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef void (*FUNC_void_GLint_GLint_GLint_GLint_GLint)(GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
typedef struct {
|
||||
GLint a1;
|
||||
GLint a2;
|
||||
GLint a3;
|
||||
GLint a4;
|
||||
GLint a5;
|
||||
} ARGS_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLint_GLint_GLint_GLint_GLint func;
|
||||
ARGS_void_GLint_GLint_GLint_GLint_GLint args;
|
||||
} PACKED_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLint_GLint_GLint_GLint_GLint args;
|
||||
} INDEXED_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef void (*FUNC_void)();
|
||||
typedef struct {
|
||||
int format;
|
||||
@@ -599,6 +675,39 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLfixed args;
|
||||
} INDEXED_void_GLenum_GLfixed;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLuint)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLuint a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLuint func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLuint_GLint)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLuint a4;
|
||||
GLint a5;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLuint_GLint func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef void (*FUNC_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat near, GLfloat far);
|
||||
typedef struct {
|
||||
GLfloat a1;
|
||||
@@ -635,20 +744,6 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed args;
|
||||
} INDEXED_void_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed_GLfixed;
|
||||
typedef void (*FUNC_void_GLsizei_GLuint___GENPT__)(GLsizei n, GLuint * buffers);
|
||||
typedef struct {
|
||||
GLsizei a1;
|
||||
GLuint * a2;
|
||||
} ARGS_void_GLsizei_GLuint___GENPT__;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLsizei_GLuint___GENPT__ func;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args;
|
||||
} PACKED_void_GLsizei_GLuint___GENPT__;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLsizei_GLuint___GENPT__ args;
|
||||
} INDEXED_void_GLsizei_GLuint___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_GLboolean___GENPT__)(GLenum pname, GLboolean * params);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
@@ -714,6 +809,22 @@ typedef struct {
|
||||
typedef struct {
|
||||
int func;
|
||||
} INDEXED_GLenum;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLint___GENPT__)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLint * a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLint___GENPT__ func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__ args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__ args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_GLint___GENPT__)(GLenum pname, GLint * params);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
@@ -923,6 +1034,39 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_const_GLfixed___GENPT__ args;
|
||||
} INDEXED_void_const_GLfixed___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLint * a2;
|
||||
GLsizei * a3;
|
||||
GLsizei a4;
|
||||
} ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei func;
|
||||
ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei args;
|
||||
} PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei args;
|
||||
} INDEXED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef void (*FUNC_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei)(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLsizei * a2;
|
||||
GLenum a3;
|
||||
void * * a4;
|
||||
GLsizei a5;
|
||||
} ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei func;
|
||||
ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei args;
|
||||
} PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei args;
|
||||
} INDEXED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef void (*FUNC_void_GLenum_GLfloat_GLfloat_GLfloat_GLfloat)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
@@ -1063,6 +1207,22 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid___GENPT__ args;
|
||||
} INDEXED_void_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_GLvoid___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLsizei_GLsizei)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLsizei a3;
|
||||
GLsizei a4;
|
||||
} ARGS_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLsizei_GLsizei func;
|
||||
ARGS_void_GLenum_GLenum_GLsizei_GLsizei args;
|
||||
} PACKED_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLsizei_GLsizei args;
|
||||
} INDEXED_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
typedef void (*FUNC_void_GLclampf_GLboolean)(GLclampf value, GLboolean invert);
|
||||
typedef struct {
|
||||
GLclampf a1;
|
||||
@@ -1222,167 +1382,6 @@ typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid___GENPT__ args;
|
||||
} INDEXED_void_GLenum_GLint_GLint_GLint_GLsizei_GLsizei_GLenum_GLenum_const_GLvoid___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLenum)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLenum a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLenum func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLenum args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLenum args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLenum;
|
||||
typedef GLenum (*FUNC_GLenum_GLenum)(GLenum target);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
} ARGS_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_GLenum_GLenum func;
|
||||
ARGS_GLenum_GLenum args;
|
||||
} PACKED_GLenum_GLenum;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_GLenum_GLenum args;
|
||||
} INDEXED_GLenum_GLenum;
|
||||
typedef void (*FUNC_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
|
||||
typedef struct {
|
||||
GLfloat a1;
|
||||
GLfloat a2;
|
||||
GLfloat a3;
|
||||
GLfloat a4;
|
||||
GLfloat a5;
|
||||
} ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat func;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args;
|
||||
} PACKED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat args;
|
||||
} INDEXED_void_GLfloat_GLfloat_GLfloat_GLfloat_GLfloat;
|
||||
typedef void (*FUNC_void_GLint_GLint_GLint_GLint_GLint)(GLint x, GLint y, GLint z, GLint width, GLint height);
|
||||
typedef struct {
|
||||
GLint a1;
|
||||
GLint a2;
|
||||
GLint a3;
|
||||
GLint a4;
|
||||
GLint a5;
|
||||
} ARGS_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLint_GLint_GLint_GLint_GLint func;
|
||||
ARGS_void_GLint_GLint_GLint_GLint_GLint args;
|
||||
} PACKED_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLint_GLint_GLint_GLint_GLint args;
|
||||
} INDEXED_void_GLint_GLint_GLint_GLint_GLint;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLuint)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLuint a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLuint func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLuint;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLuint_GLint)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLuint a4;
|
||||
GLint a5;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLuint_GLint func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLuint_GLint args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLuint_GLint;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLenum_GLint___GENPT__)(GLenum target, GLenum attachment, GLenum pname, GLint * params);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLenum a3;
|
||||
GLint * a4;
|
||||
} ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLenum_GLint___GENPT__ func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__ args;
|
||||
} PACKED_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLenum_GLint___GENPT__ args;
|
||||
} INDEXED_void_GLenum_GLenum_GLenum_GLint___GENPT__;
|
||||
typedef void (*FUNC_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLint * a2;
|
||||
GLsizei * a3;
|
||||
GLsizei a4;
|
||||
} ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei func;
|
||||
ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei args;
|
||||
} PACKED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei args;
|
||||
} INDEXED_void_GLenum_const_GLint___GENPT___const_GLsizei___GENPT___GLsizei;
|
||||
typedef void (*FUNC_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei)(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLsizei * a2;
|
||||
GLenum a3;
|
||||
void * * a4;
|
||||
GLsizei a5;
|
||||
} ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei func;
|
||||
ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei args;
|
||||
} PACKED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei args;
|
||||
} INDEXED_void_GLenum_GLsizei___GENPT___GLenum_const_void___GENPT___const___GENPT___GLsizei;
|
||||
typedef void (*FUNC_void_GLenum_GLenum_GLsizei_GLsizei)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
typedef struct {
|
||||
GLenum a1;
|
||||
GLenum a2;
|
||||
GLsizei a3;
|
||||
GLsizei a4;
|
||||
} ARGS_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
typedef struct {
|
||||
int format;
|
||||
FUNC_void_GLenum_GLenum_GLsizei_GLsizei func;
|
||||
ARGS_void_GLenum_GLenum_GLsizei_GLsizei args;
|
||||
} PACKED_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
typedef struct {
|
||||
int func;
|
||||
ARGS_void_GLenum_GLenum_GLsizei_GLsizei args;
|
||||
} INDEXED_void_GLenum_GLenum_GLsizei_GLsizei;
|
||||
|
||||
extern void glPushCall(void *data);
|
||||
void glPackedCall(const packed_call_t *packed);
|
||||
@@ -4744,5 +4743,3 @@ typedef void (*glViewport_PTR)(glViewport_ARG_EXPAND);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,253 +0,0 @@
|
||||
#ifndef USE_ES2
|
||||
#include "gles.h"
|
||||
#ifndef skip_glBindFramebuffer
|
||||
void gl4es_glBindFramebuffer(GLenum target, GLuint framebuffer) {
|
||||
LOAD_GLES_OES(glBindFramebuffer);
|
||||
#ifndef direct_glBindFramebuffer
|
||||
PUSH_IF_COMPILING(glBindFramebuffer)
|
||||
#endif
|
||||
gles_glBindFramebuffer(target, framebuffer);
|
||||
}
|
||||
void glBindFramebuffer(GLenum target, GLuint framebuffer) __attribute__((alias("gl4es_glBindFramebuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBindRenderbuffer
|
||||
void gl4es_glBindRenderbuffer(GLenum target, GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glBindRenderbuffer);
|
||||
#ifndef direct_glBindRenderbuffer
|
||||
PUSH_IF_COMPILING(glBindRenderbuffer)
|
||||
#endif
|
||||
gles_glBindRenderbuffer(target, renderbuffer);
|
||||
}
|
||||
void glBindRenderbuffer(GLenum target, GLuint renderbuffer) __attribute__((alias("gl4es_glBindRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendColor
|
||||
void gl4es_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
|
||||
LOAD_GLES_OES(glBlendColor);
|
||||
#ifndef direct_glBlendColor
|
||||
PUSH_IF_COMPILING(glBlendColor)
|
||||
#endif
|
||||
gles_glBlendColor(red, green, blue, alpha);
|
||||
}
|
||||
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) __attribute__((alias("gl4es_glBlendColor"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendEquation
|
||||
void gl4es_glBlendEquation(GLenum mode) {
|
||||
LOAD_GLES_OES(glBlendEquation);
|
||||
#ifndef direct_glBlendEquation
|
||||
PUSH_IF_COMPILING(glBlendEquation)
|
||||
#endif
|
||||
gles_glBlendEquation(mode);
|
||||
}
|
||||
void glBlendEquation(GLenum mode) __attribute__((alias("gl4es_glBlendEquation"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendEquationSeparate
|
||||
void gl4es_glBlendEquationSeparate(GLenum modeRGB, GLenum modeA) {
|
||||
LOAD_GLES_OES(glBlendEquationSeparate);
|
||||
#ifndef direct_glBlendEquationSeparate
|
||||
PUSH_IF_COMPILING(glBlendEquationSeparate)
|
||||
#endif
|
||||
gles_glBlendEquationSeparate(modeRGB, modeA);
|
||||
}
|
||||
void glBlendEquationSeparate(GLenum modeRGB, GLenum modeA) __attribute__((alias("gl4es_glBlendEquationSeparate"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glBlendFuncSeparate
|
||||
void gl4es_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) {
|
||||
LOAD_GLES_OES(glBlendFuncSeparate);
|
||||
#ifndef direct_glBlendFuncSeparate
|
||||
PUSH_IF_COMPILING(glBlendFuncSeparate)
|
||||
#endif
|
||||
gles_glBlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha);
|
||||
}
|
||||
void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) __attribute__((alias("gl4es_glBlendFuncSeparate"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glCheckFramebufferStatus
|
||||
GLenum gl4es_glCheckFramebufferStatus(GLenum target) {
|
||||
LOAD_GLES_OES(glCheckFramebufferStatus);
|
||||
#ifndef direct_glCheckFramebufferStatus
|
||||
PUSH_IF_COMPILING(glCheckFramebufferStatus)
|
||||
#endif
|
||||
return gles_glCheckFramebufferStatus(target);
|
||||
}
|
||||
GLenum glCheckFramebufferStatus(GLenum target) __attribute__((alias("gl4es_glCheckFramebufferStatus"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDeleteFramebuffers
|
||||
void gl4es_glDeleteFramebuffers(GLsizei n, GLuint * framebuffers) {
|
||||
LOAD_GLES_OES(glDeleteFramebuffers);
|
||||
#ifndef direct_glDeleteFramebuffers
|
||||
PUSH_IF_COMPILING(glDeleteFramebuffers)
|
||||
#endif
|
||||
gles_glDeleteFramebuffers(n, framebuffers);
|
||||
}
|
||||
void glDeleteFramebuffers(GLsizei n, GLuint * framebuffers) __attribute__((alias("gl4es_glDeleteFramebuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDeleteRenderbuffers
|
||||
void gl4es_glDeleteRenderbuffers(GLsizei n, GLuint * renderbuffers) {
|
||||
LOAD_GLES_OES(glDeleteRenderbuffers);
|
||||
#ifndef direct_glDeleteRenderbuffers
|
||||
PUSH_IF_COMPILING(glDeleteRenderbuffers)
|
||||
#endif
|
||||
gles_glDeleteRenderbuffers(n, renderbuffers);
|
||||
}
|
||||
void glDeleteRenderbuffers(GLsizei n, GLuint * renderbuffers) __attribute__((alias("gl4es_glDeleteRenderbuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDrawTexf
|
||||
void gl4es_glDrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) {
|
||||
LOAD_GLES_OES(glDrawTexf);
|
||||
#ifndef direct_glDrawTexf
|
||||
PUSH_IF_COMPILING(glDrawTexf)
|
||||
#endif
|
||||
gles_glDrawTexf(x, y, z, width, height);
|
||||
}
|
||||
void glDrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height) __attribute__((alias("gl4es_glDrawTexf"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glDrawTexi
|
||||
void gl4es_glDrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) {
|
||||
LOAD_GLES_OES(glDrawTexi);
|
||||
#ifndef direct_glDrawTexi
|
||||
PUSH_IF_COMPILING(glDrawTexi)
|
||||
#endif
|
||||
gles_glDrawTexi(x, y, z, width, height);
|
||||
}
|
||||
void glDrawTexi(GLint x, GLint y, GLint z, GLint width, GLint height) __attribute__((alias("gl4es_glDrawTexi"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glFramebufferRenderbuffer
|
||||
void gl4es_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glFramebufferRenderbuffer);
|
||||
#ifndef direct_glFramebufferRenderbuffer
|
||||
PUSH_IF_COMPILING(glFramebufferRenderbuffer)
|
||||
#endif
|
||||
gles_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
|
||||
}
|
||||
void glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) __attribute__((alias("gl4es_glFramebufferRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glFramebufferTexture2D
|
||||
void gl4es_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
|
||||
LOAD_GLES_OES(glFramebufferTexture2D);
|
||||
#ifndef direct_glFramebufferTexture2D
|
||||
PUSH_IF_COMPILING(glFramebufferTexture2D)
|
||||
#endif
|
||||
gles_glFramebufferTexture2D(target, attachment, textarget, texture, level);
|
||||
}
|
||||
void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) __attribute__((alias("gl4es_glFramebufferTexture2D"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenFramebuffers
|
||||
void gl4es_glGenFramebuffers(GLsizei n, GLuint * ids) {
|
||||
LOAD_GLES_OES(glGenFramebuffers);
|
||||
#ifndef direct_glGenFramebuffers
|
||||
PUSH_IF_COMPILING(glGenFramebuffers)
|
||||
#endif
|
||||
gles_glGenFramebuffers(n, ids);
|
||||
}
|
||||
void glGenFramebuffers(GLsizei n, GLuint * ids) __attribute__((alias("gl4es_glGenFramebuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenRenderbuffers
|
||||
void gl4es_glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) {
|
||||
LOAD_GLES_OES(glGenRenderbuffers);
|
||||
#ifndef direct_glGenRenderbuffers
|
||||
PUSH_IF_COMPILING(glGenRenderbuffers)
|
||||
#endif
|
||||
gles_glGenRenderbuffers(n, renderbuffers);
|
||||
}
|
||||
void glGenRenderbuffers(GLsizei n, GLuint * renderbuffers) __attribute__((alias("gl4es_glGenRenderbuffers"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGenerateMipmap
|
||||
void gl4es_glGenerateMipmap(GLenum target) {
|
||||
LOAD_GLES_OES(glGenerateMipmap);
|
||||
#ifndef direct_glGenerateMipmap
|
||||
PUSH_IF_COMPILING(glGenerateMipmap)
|
||||
#endif
|
||||
gles_glGenerateMipmap(target);
|
||||
}
|
||||
void glGenerateMipmap(GLenum target) __attribute__((alias("gl4es_glGenerateMipmap"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetFramebufferAttachmentParameteriv
|
||||
void gl4es_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) {
|
||||
LOAD_GLES_OES(glGetFramebufferAttachmentParameteriv);
|
||||
#ifndef direct_glGetFramebufferAttachmentParameteriv
|
||||
PUSH_IF_COMPILING(glGetFramebufferAttachmentParameteriv)
|
||||
#endif
|
||||
gles_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
|
||||
}
|
||||
void glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint * params) __attribute__((alias("gl4es_glGetFramebufferAttachmentParameteriv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glGetRenderbufferParameteriv
|
||||
void gl4es_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) {
|
||||
LOAD_GLES_OES(glGetRenderbufferParameteriv);
|
||||
#ifndef direct_glGetRenderbufferParameteriv
|
||||
PUSH_IF_COMPILING(glGetRenderbufferParameteriv)
|
||||
#endif
|
||||
gles_glGetRenderbufferParameteriv(target, pname, params);
|
||||
}
|
||||
void glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint * params) __attribute__((alias("gl4es_glGetRenderbufferParameteriv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glIsFramebuffer
|
||||
GLboolean gl4es_glIsFramebuffer(GLuint framebuffer) {
|
||||
LOAD_GLES_OES(glIsFramebuffer);
|
||||
#ifndef direct_glIsFramebuffer
|
||||
PUSH_IF_COMPILING(glIsFramebuffer)
|
||||
#endif
|
||||
return gles_glIsFramebuffer(framebuffer);
|
||||
}
|
||||
GLboolean glIsFramebuffer(GLuint framebuffer) __attribute__((alias("gl4es_glIsFramebuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glIsRenderbuffer
|
||||
GLboolean gl4es_glIsRenderbuffer(GLuint renderbuffer) {
|
||||
LOAD_GLES_OES(glIsRenderbuffer);
|
||||
#ifndef direct_glIsRenderbuffer
|
||||
PUSH_IF_COMPILING(glIsRenderbuffer)
|
||||
#endif
|
||||
return gles_glIsRenderbuffer(renderbuffer);
|
||||
}
|
||||
GLboolean glIsRenderbuffer(GLuint renderbuffer) __attribute__((alias("gl4es_glIsRenderbuffer"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glMultiDrawArrays
|
||||
void gl4es_glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) {
|
||||
LOAD_GLES_OES(glMultiDrawArrays);
|
||||
#ifndef direct_glMultiDrawArrays
|
||||
PUSH_IF_COMPILING(glMultiDrawArrays)
|
||||
#endif
|
||||
gles_glMultiDrawArrays(mode, first, count, primcount);
|
||||
}
|
||||
void glMultiDrawArrays(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount) __attribute__((alias("gl4es_glMultiDrawArrays"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glMultiDrawElements
|
||||
void gl4es_glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount) {
|
||||
LOAD_GLES_OES(glMultiDrawElements);
|
||||
#ifndef direct_glMultiDrawElements
|
||||
PUSH_IF_COMPILING(glMultiDrawElements)
|
||||
#endif
|
||||
gles_glMultiDrawElements(mode, count, type, indices, primcount);
|
||||
}
|
||||
void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, const void * const * indices, GLsizei primcount) __attribute__((alias("gl4es_glMultiDrawElements"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glRenderbufferStorage
|
||||
void gl4es_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
|
||||
LOAD_GLES_OES(glRenderbufferStorage);
|
||||
#ifndef direct_glRenderbufferStorage
|
||||
PUSH_IF_COMPILING(glRenderbufferStorage)
|
||||
#endif
|
||||
gles_glRenderbufferStorage(target, internalformat, width, height);
|
||||
}
|
||||
void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) __attribute__((alias("gl4es_glRenderbufferStorage"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glTexGenfv
|
||||
void gl4es_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) {
|
||||
LOAD_GLES_OES(glTexGenfv);
|
||||
#ifndef direct_glTexGenfv
|
||||
PUSH_IF_COMPILING(glTexGenfv)
|
||||
#endif
|
||||
gles_glTexGenfv(coord, pname, params);
|
||||
}
|
||||
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) __attribute__((alias("gl4es_glTexGenfv"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#ifndef skip_glTexGeni
|
||||
void gl4es_glTexGeni(GLenum coord, GLenum pname, GLint param) {
|
||||
LOAD_GLES_OES(glTexGeni);
|
||||
#ifndef direct_glTexGeni
|
||||
PUSH_IF_COMPILING(glTexGeni)
|
||||
#endif
|
||||
gles_glTexGeni(coord, pname, param);
|
||||
}
|
||||
void glTexGeni(GLenum coord, GLenum pname, GLint param) __attribute__((alias("gl4es_glTexGeni"))) __attribute__((visibility("default")));
|
||||
#endif
|
||||
#endif
|
||||
@@ -3,6 +3,6 @@
|
||||
|
||||
#define MAJOR 0
|
||||
#define MINOR 9
|
||||
#define REVISION 3
|
||||
#define REVISION 4
|
||||
|
||||
#endif //_GL4ES_VERSION_H
|
||||
#endif //_GL4ES_VERSION_H
|
||||
|
||||
Reference in New Issue
Block a user