Debian and Gimp: fixed bug in libdisableselinux.so
This commit is contained in:
@@ -1,24 +1,24 @@
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# The application settings for Android libSDL port
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# Specify application name (e.x. My Application)
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AppName="Debian"
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AppName="Debian xx"
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# Specify reversed site name of application (e.x. com.mysite.myapp)
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AppFullName=com.cuntubuntu
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AppFullName=com.cuntubuntu.xx
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# Application version code (integer)
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AppVersionCode=150626
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AppVersionCode=150627
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# Application user-visible version name (string)
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AppVersionName="15.06.26"
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AppVersionName="15.06.27"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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# If the URL in in the form ':dir/file.dat:http://URL/' it will be downloaded as binary BLOB to the application dir and not unzipped
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# Also please avoid 'https://' URLs, many Android devices do not have trust certificates and will fail to connect to SF.net over HTTPS
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AppDataDownloadUrl="!!Data files|:data.tar.xz:obb:main.150626|:data.tar.xz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/jessie/dist-debian-jessie.tar.xz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh^!!Loading image|:loading.gif:loading.gif"
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# You can specify Google Play expansion files in the form 'obb:main.12345' or 'obb:patch.12345' where 12345 is the app version, first associated with the file
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AppDataDownloadUrl="!!Data files|:data.tar.xz:obb:main.150626|:data.tar.xz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/jessie/dist-debian-jessie.tar.xz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh^!!Loading image|:loading.gif:loading.gif^!!Update 1|:update1.tar.gz:update1-<ARCH>.tgz"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=y
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@@ -36,19 +36,6 @@ LibSdlVersion=1.2
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# Specify screen orientation: (v)ertical/(p)ortrait or (h)orizontal/(l)andscape
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ScreenOrientation=h
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=y
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# Create Android service, so the app is less likely to be killed while in background
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CreateService=y
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# Screen follows mouse cursor, when it's covered by soft keyboard, this works only in software video mode (y) or (n)
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ScreenFollowsMouse=y
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RightMouseButtonLongPress=n
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CompatibilityHacksForceScreenUpdateMouseClick=y
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# Video color depth - 16 BPP is the fastest and supported for all modes, 24 bpp is supported only
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# with SwVideoMode=y, SDL_OPENGL mode supports everything. (16)/(24)/(32)
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VideoDepthBpp=16
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@@ -73,9 +60,19 @@ SdlVideoResize=y
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# Application resizing will keep 4:3 aspect ratio, with black bars at sides (y)/(n)
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SdlVideoResizeKeepAspect=n
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# Do not allow device to sleep when the application is in foreground, set this for video players or apps which use accelerometer
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InhibitSuspend=y
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# Create Android service, so the app is less likely to be killed while in background
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CreateService=y
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# Application does not call SDL_Flip() or SDL_UpdateRects() appropriately, or draws from non-main thread -
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# enabling the compatibility mode will force screen update every 100 milliseconds, which is laggy and inefficient (y) or (n)
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CompatibilityHacks=n
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CompatibilityHacksForceScreenUpdate=n
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# Application does not call SDL_Flip() or SDL_UpdateRects() after mouse click (ScummVM and all Amiga emulators do that) -
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# force screen update by moving mouse cursor a little after each click (y) or (n)
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CompatibilityHacksForceScreenUpdateMouseClick=y
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# Application initializes SDL audio/video inside static constructors (which is bad, you won't be able to run ndk-gdb) (y)/(n)
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CompatibilityHacksStaticInit=n
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@@ -109,27 +106,42 @@ AppUsesMouse=y
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# Application needs two-button mouse, will also enable advanced point-and-click features (y) or (n)
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AppNeedsTwoButtonMouse=y
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# Right mouse button can do long-press/drag&drop action, necessary for some games (y) or (n)
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# If you disable it, swiping with two fingers will send mouse wheel events
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RightMouseButtonLongPress=n
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# Show SDL mouse cursor, for applications that do not draw cursor at all (y) or (n)
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ShowMouseCursor=n
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# Screen follows mouse cursor, when it's covered by soft keyboard, this works only in software video mode (y) or (n)
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ScreenFollowsMouse=y
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# Generate more touch events, by default SDL generates one event per one video frame, this is useful for drawing apps (y) or (n)
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GenerateSubframeTouchEvents=y
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# Force relative (laptop) mouse movement mode, useful when both on-screen keyboard and mouse are needed (y) or (n)
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ForceRelativeMouseMode=y
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# Application needs arrow keys (y) or (n), will show on-screen dpad/joystick (y) or (n)
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# Show on-screen dpad/joystick, that will act as arrow keys (y) or (n)
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AppNeedsArrowKeys=n
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# On-screen dpad/joystick will appear under finger when it touches the screen (y) or (n)
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# Joystick always follows finger, so moving mouse requires touching the screen with other finger
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FloatingScreenJoystick=
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# Application needs text input (y) or (n), enables button for text input on screen
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AppNeedsTextInput=n
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# Application uses joystick (y) or (n), the on-screen DPAD will be used as joystick 0 axes 0-1
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# This will disable AppNeedsArrowKeys option
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AppUsesJoystick=n
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# Application uses second on-screen joystick, as SDL joystick 0 axes 2-3 (y)/(n)
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AppUsesSecondJoystick=n
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# Application uses third on-screen joystick, as SDL joystick 0 axes 20-21 (y)/(n)
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AppUsesThirdJoystick=
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# Application uses accelerometer (y) or (n), the accelerometer will be used as joystick 1 axes 0-1 and 5-7
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AppUsesAccelerometer=n
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@@ -179,10 +191,11 @@ RedefinedKeysScreenKb="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1
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RedefinedKeysScreenKbNames="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2"
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# On-screen keys theme
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# 0 = Ultimate Droid by Sean Stieber (green, with gamepad joystick)
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# 1 = Simple Theme by Beholder (white, with gamepad joystick)
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# 0 = Ultimate Droid by Sean Stieber (green, with cross joystick)
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# 1 = Simple Theme by Beholder (white, with cross joystick)
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# 2 = Sun by Sirea (yellow, with round joystick)
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# 3 = Keen by Gerstrong (multicolor, with round joystick)
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# 4 = Retro by Santiago Radeff (red/white, with cross joystick)
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TouchscreenKeysTheme=0
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# Redefine gamepad keys to SDL keysyms, button order is:
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@@ -193,22 +206,25 @@ RedefinedKeysGamepad="LCTRL LALT LSHIFT RETURN SPACE DELETE KP_PLUS KP_MINUS 1 2
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StartupMenuButtonTimeout=3000
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# Menu items to hide from startup menu, available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
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HiddenMenuOptions='SettingsMenuMisc.OptionalDownloadConfig'
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# Menu items to show at startup - this is Java code snippet, leave empty for default
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# new SettingsMenuMisc.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode \? new SettingsMenuMouse.DisplaySizeConfig(true) : new SettingsMenu.DummyMenu()), new SettingsMenuMisc.OptionalDownloadConfig(true), new SettingsMenuMisc.GyroscopeCalibration()
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# Available menu items:
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout
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# SettingsMenu.OkButton SettingsMenu.DummyMenu SettingsMenu.MainMenu SettingsMenuMisc.DownloadConfig SettingsMenuMisc.OptionalDownloadConfig SettingsMenuMisc.AudioConfig SettingsMenuMisc.VideoSettingsConfig SettingsMenuMisc.ShowReadme SettingsMenuMisc.GyroscopeCalibration SettingsMenuMisc.ResetToDefaultsConfig SettingsMenuMouse.MouseConfigMainMenu SettingsMenuMouse.DisplaySizeConfig SettingsMenuMouse.LeftClickConfig SettingsMenuMouse.RightClickConfig SettingsMenuMouse.AdditionalMouseConfig SettingsMenuMouse.JoystickMouseConfig SettingsMenuMouse.TouchPressureMeasurementTool SettingsMenuMouse.CalibrateTouchscreenMenu SettingsMenuKeyboard.KeyboardConfigMainMenu SettingsMenuKeyboard.ScreenKeyboardSizeConfig SettingsMenuKeyboard.ScreenKeyboardDrawSizeConfig SettingsMenuKeyboard.ScreenKeyboardThemeConfig SettingsMenuKeyboard.ScreenKeyboardTransparencyConfig SettingsMenuKeyboard.RemapHwKeysConfig SettingsMenuKeyboard.RemapScreenKbConfig SettingsMenuKeyboard.ScreenGesturesConfig SettingsMenuKeyboard.CustomizeScreenKbLayout SettingsMenuKeyboard.ScreenKeyboardAdvanced
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FirstStartMenuOptions=''
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# Enable multi-ABI binary, with hardware FPU support - it will also work on old devices,
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# but .apk size is 2x bigger (y) / (n) / (x86) / (all)
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MultiABI='armeabi-v7a x86'
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# Minimum amount of RAM application requires, in Mb, SDL will print warning to user if it's lower
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AppMinimumRAM=0
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# GCC version, 4.6 (default) or 4.8, CLANG is not supported yet
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NDK_TOOLCHAIN_VERSION=
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# Specify architectures to compile, 'all' or 'y' to compile for all architectures.
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# Available architectures: armeabi armeabi-v7a armeabi-v7a-hard x86 mips
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MultiABI='armeabi-v7a x86'
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# Optional shared libraries to compile - removing some of them will save space
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# MP3 support by libMAD is encumbered by patents and libMAD is GPL-ed
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# Available libraries: mad (GPL-ed!) sdl_mixer sdl_image sdl_ttf sdl_net sdl_blitpool sdl_gfx sdl_sound intl xml2 lua jpeg png ogg flac tremor vorbis freetype xerces curl theora fluidsynth lzma lzo2 mikmod openal timidity zzip bzip2 yaml-cpp python boost_date_time boost_filesystem boost_iostreams boost_program_options boost_regex boost_signals boost_system boost_thread glu avcodec avdevice avfilter avformat avresample avutil swscale swresample bzip2
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@@ -233,7 +249,7 @@ AppSubdirsBuild=''
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AppBuildExclude=''
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# Application command line parameters, including app name as 0-th param
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AppCmdline='XSDL -nohelp -screenbuttons -warndiskspacemb 1000 -exec $SECURE_STORAGE_DIR/usr/bin/xli -onroot -border black -center $UNSECURE_STORAGE_DIR/loading.gif ; $SECURE_STORAGE_DIR/img/proot.sh ./startx.sh'
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AppCmdline='XSDL -nohelp -screenbuttons -warndiskspacemb 900 -exec $SECURE_STORAGE_DIR/usr/bin/xli -onroot -border black -center $UNSECURE_STORAGE_DIR/loading.gif ; $SECURE_STORAGE_DIR/img/proot.sh ./startx.sh'
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# Screen size is used by Google Play to prevent an app to be installed on devices with smaller screens
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# Minimum screen size that application supports: (s)mall / (m)edium / (l)arge
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@@ -245,9 +261,9 @@ AdmobPublisherId=n
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# Your AdMob test device ID, to receive a test ad
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AdmobTestDeviceId=
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# Your AdMob banner size (BANNER/IAB_BANNER/IAB_LEADERBOARD/IAB_MRECT/IAB_WIDE_SKYSCRAPER/SMART_BANNER)
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# Your AdMob banner size (BANNER/FULL_BANNER/LEADERBOARD/MEDIUM_RECTANGLE/SMART_BANNER/WIDE_SKYSCRAPER/FULL_WIDTH:Height/Width:AUTO_HEIGHT/Width:Height)
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AdmobBannerSize=
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# Right mouse button can do long-press/drag&drop action, necessary for some games (y) or (n)
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# If you disable it, swiping with two fingers will send mouse wheel events
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RightMouseButtonLongPress=n
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# Google Play Game Services application ID, required for cloud saves to work
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GooglePlayGameServicesId=
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@@ -7,10 +7,10 @@ AppName="GIMP Inkscape"
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AppFullName=org.gimp.inkscape
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# Application version code (integer)
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AppVersionCode=281423
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AppVersionCode=281424
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# Application user-visible version name (string)
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AppVersionName="2.8.14.23"
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AppVersionName="2.8.14.24"
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# Specify path to download application data in zip archive in the form 'Description|URL|MirrorURL^Description2|URL2|MirrorURL2^...'
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# If you'll start Description with '!' symbol it will be enabled by default, other downloads should be selected by user from startup config menu
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@@ -18,7 +18,7 @@ AppVersionName="2.8.14.23"
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# If the URL does not contain 'http://' it is treated as file from 'project/jni/application/src/AndroidData' dir -
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# these files are put inside .apk package by build system
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# You can specify Google Play expansion files in the form 'obb:main.12345' or 'obb:patch.12345' where 12345 is the app version, first associated with the file
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AppDataDownloadUrl="!!Data files|:data.tar.xz:obb:main.281420|:data.tar.xz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/jessie/dist-gimp-jessie.tar.xz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh^!!Loading image|:loading.gif:loading.gif^!!Update 1|:update1.tar.gz:update1.tgz^!!Update 2|:update2.tar.gz:update2-<ARCH>.tgz^!!Update 3|:update3.tar.gz:update3.tgz"
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AppDataDownloadUrl="!!Data files|:data.tar.xz:obb:main.281420|:data.tar.xz:http://sourceforge.net/projects/libsdl-android/files/ubuntu/jessie/dist-gimp-jessie.tar.xz/download^!!XSDL data files|:data-1.tar.gz:data-1.tgz^!!XSDL fonts|:DroidSansMono.ttf:DroidSansMono.ttf^!!Postinstall script|:postinstall.sh:postinstall.sh^!!Loading image|:loading.gif:loading.gif^!!Update 1|:update1.tar.gz:update1.tgz^!!Update 2|:update2.tar.gz:update2-<ARCH>.tgz^!!Update 3|:update3.tar.gz:update3.tgz^!!Update 4|:update4.tar.gz:update4-<ARCH>.tgz"
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# Reset SDL config when updating application to the new version (y) / (n)
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ResetSdlConfigForThisVersion=n
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BIN
project/jni/application/xserver-gimp/AndroidData/update4-x86.tgz
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BIN
project/jni/application/xserver-gimp/AndroidData/update4-x86.tgz
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6
todo.txt
6
todo.txt
@@ -39,12 +39,6 @@ TODO, which will get actually done
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- OpenTTD: multiplayer chat GUI is broken.
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- Debian: update, make it refresh DNS servers automatically.
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- XSDL: enable Ctrl/Alt/Shift and move them when mouse cursor is nearby.
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- SDL: add option for non-fullscreen non-immersive mode.
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- Debian and Gimp: fails to launch on Galaxy S6 and Note 4 with Android 5.0.2, fixed busybox provided in XSDL.
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- UQM HD: add fonts from http://mosc-portal.bursa.ru/showthread.php?t=206 and switch back to joystick controls, set 4:3 aspect ratio as default.
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