dP
8404c2a7cc
Merge remote-tracking branch 'upstream/master'
2025-09-28 02:33:49 +05:00
dP
0fe7c3635c
Fix compilation errors after the merge
2025-06-27 18:03:03 +05:00
dP
f0f93c68ca
Merge remote-tracking branch 'upstream/master'
2025-06-14 17:01:17 +05:00
dP
df3a6e321f
Merge remote-tracking branch 'upstream/master'
2025-05-14 18:41:13 +05:00
Peter Nelson
5008568dfc
Codechange: Rename CenterBounds to CentreBounds and move to geometry header. ( #14002 )
2025-04-14 23:55:40 +01:00
Peter Nelson
91d22f7617
Codechange: Use EnumBitSet for VehStates. ( #13755 )
...
Renamed from VehStatus because pluralising that is weird.
2025-03-08 18:24:21 +00:00
Peter Nelson
24d327a30b
Codechange: Use parameterised-GetString for vehicle related windows.
2025-02-22 10:33:22 +00:00
Peter Nelson
56b1e9df1f
Codechange: Use EnumBitSet for FrameFlags.
2025-01-30 08:40:42 +00:00
Rubidium
e894a5880c
Codechange: rename CargoID to CargoType and amend related variables/comments
2025-01-26 18:07:10 +01:00
dP
a86fd7c621
Update to 15.0-beta1
2024-12-25 20:34:06 +05:00
Peter Nelson
cba329d9e2
Add: Translatable list separator. ( #13149 )
...
Some languages should use a separator other than ", " to separate list items, so it is now a translatable string.
2024-12-06 12:32:36 +00:00
Peter Nelson
14b986609b
Add: AppendStringInPlace() to append translated string ID into an existing string. ( #12969 )
...
This allows avoiding a string copy when building strings.
2024-10-07 19:05:38 +01:00
Peter Nelson
e45e8a39c8
Add: Overlay cargo icon in vehicle/depot list when holding shift+ctrl. ( #12938 )
2024-09-22 10:33:44 +01:00
dP
645bfaffbd
Merge remote-tracking branch 'upstream/master'
2024-02-04 22:50:08 +05:30
dP
33ef333b57
Update to 14.0-beta1
2024-02-04 02:18:17 +05:30
Peter Nelson
313ee13e5f
Codechange: Add Rect version of FillDrawPixelInfo().
...
This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
...
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
2023-11-21 19:04:24 +00:00
Peter Nelson
bb6fa9bf3b
Change: Display cargo lists in sorted cargo order. ( #11383 )
2023-10-20 17:32:17 +01:00
Patric Stout
30172fc037
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
...
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Rubidium
b133328737
Codechange: use std::string over strecat to create the RV capacity string
2023-05-25 05:43:00 +02:00
Peter Nelson
f177ce7c9a
Codechange: Base CargoArray off std::array.
...
This avoids needing to define array accessors and allows use of
default value initialization.
2023-05-23 19:07:36 +01:00
dP
bc6b2a1c90
Merge remote-tracking branch 'upstream/master'
2023-04-11 00:02:31 +04:00
dP
9743ba7d99
Update to 13.1 (github source package)
2023-04-10 23:55:14 +04:00
dP
28639d3b10
Reorganize CityMania additional language strings
2023-03-17 02:16:22 +04:00
dP
879fd3a9ee
Fix collapsed lines in vehicle details window
2023-02-07 13:31:56 +04:00
Michael Lutz
05ed9f56fd
Feature: [NewGRF] Engine name callback.
2023-01-30 22:00:56 +01:00
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
dP
35cf190d5e
Merge remote-tracking branch 'upstream/master' into 13.0
2023-01-19 04:08:55 +04:00
Pavel Stupnikov
59c991fa52
Update to 13.0-RC1
2023-01-03 15:58:14 +04:00
PeterN
53682b4b6b
Fix #10114 : Wonky depot layout. ( #10191 )
...
Depot lists internal layout was not handled well. This is improved by
throwing more Rects at it:
- Vehicle images are now be vertically centred in the rect.
- Image clipping is relaxed to cover the rect, improving larger sprites.
- Outline highlight is now aware of bevel thickness.
2022-11-23 21:01:09 +00:00
Peter Nelson
ed60c88b0a
Change: Use power-of-2 scaling for some dimensions in GUI.
...
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
c9a81fd67b
Change: Use Rect for drawing vehicle details.
2022-11-12 18:28:39 +00:00
dP
1a9345b036
Show vehicle IDs in developer mode
2021-03-17 15:05:10 +03:00
dP
c7c3966eec
Update to 1.10.0-beta2
2020-01-06 18:49:34 +03:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
dP
599ccf0c2b
Update to 1.10.0-beta1
2019-10-31 22:24:28 +03:00
dP
b84a475e14
Initialize with OpenTTD 1.9.3
2019-10-31 21:58:04 +03:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
frosch
149adc9cc1
(svn r27689) -Fix: MSVC warnings.
2016-12-10 14:33:58 +00:00
frosch
c175067ed9
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
frosch
a8080b6256
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00
peter1138
ce9fab58bc
(svn r26951) -Codechange: Do the GUI-scale dance for vehicle, depot, and purchase lists.
2014-10-04 16:40:23 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
7c0f34130c
(svn r25454) -Remove/Fix/Cleanup: SETX(Y) does not work at all with other than default fonts, so get rid of it
2013-06-24 18:39:19 +00:00
frosch
5eddbb338b
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-13 13:42:08 +00:00
michi_cc
55cff8407f
(svn r24694) -Fix (r18136): Road vehicle selection frame wasn't drawn properly in the depot window.
2012-11-10 22:37:14 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
frosch
bbc3409942
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
2011-11-01 16:51:47 +00:00