dP
8404c2a7cc
Merge remote-tracking branch 'upstream/master'
2025-09-28 02:33:49 +05:00
dP
f0f93c68ca
Merge remote-tracking branch 'upstream/master'
2025-06-14 17:01:17 +05:00
dP
df3a6e321f
Merge remote-tracking branch 'upstream/master'
2025-05-14 18:41:13 +05:00
Rubidium
5ca686261e
Codechange: use std::string_view for the string setting defaults
2025-05-01 23:24:43 +02:00
Rubidium
5c7b04a0c2
Codechange: use std::string_view for 'x-of-many' settings
2025-05-01 23:24:43 +02:00
Rubidium
af25eecc15
Codechange: use const for std::string_view where appropriate
2025-04-29 10:15:18 +02:00
Rubidium
b279bc37e7
Codechange: use std::string_view to set string settings
2025-04-22 19:52:37 +02:00
Rubidium
fdb8defa64
Codechange: use std::string_view to parse setting values
2025-04-22 19:52:37 +02:00
Peter Nelson
8b4114d709
Fix #13849 : Settings in old saves could be overridden by defaults. ( #13874 )
...
Resolved by resetting settings to default values before the OPTS and PATS chunks are loaded.
2025-03-23 15:55:55 +00:00
Peter Nelson
8d38308ebb
Codechange: Allow ConvertibleThroughBase to be used as One/ManyOfManySetting.
2025-02-13 18:03:13 +00:00
Peter Nelson
d9bb002cac
Codechange: Use local parameters for formatting settings values. ( #13487 )
2025-02-07 20:18:03 +00:00
Peter Nelson
603630c1ae
Codechange: Allow ConvertibleThroughBase types to be used as settings. ( #13466 )
2025-02-04 19:06:37 +00:00
Peter Nelson
c4c5028862
Codechange: Use EnumBitSet for SettingFlags. ( #13429 )
2025-02-01 15:46:51 +00:00
Peter Nelson
afc0745aa2
Codechange: Specify underlying type for all enums excluding those exposed to scripts. ( #13383 )
2025-01-28 22:17:34 +00:00
Peter Nelson
3edf19a2c5
Add: Sandbox settings to Sandbox Options window. ( #13268 )
2025-01-14 21:22:19 +00:00
glx22
7493b2d0c1
Codechange: Add callback to IntSettingDesc to support dynamic min/max
2025-01-05 23:31:50 +01:00
Loïc Guilloux
a52923b3b9
Codechange: Make GetDefaultValueCallback() more similar to other setting override callbacks ( #13259 )
2025-01-04 00:17:47 +01:00
Peter Nelson
d38ecd6525
Change: Log changes to sandbox settings. ( #13267 )
...
One of the features of cheats is that there is a record of a cheat being used.
As cheats are slowly ending up in settings instead, add a flag so that changes to these sandbox settings are logged.
2025-01-03 23:12:49 +00:00
Loïc Guilloux
b3660bf24a
Fix: IntSettingDesc may have a callback for default value ( #13240 )
2025-01-03 15:05:56 +01:00
dP
a86fd7c621
Update to 15.0-beta1
2024-12-25 20:34:06 +05:00
André Cheng
57f5d27427
Doc: Fix documentation of GetDefaultValueCallback
2024-04-25 20:07:54 +02:00
André Cheng
ceb0053dd9
Codechange: Correct return type of GetDefaultValueCallback
2024-04-25 20:07:54 +02:00
André Cheng
a4071b78d7
Codechange: Add callback to IntSettingDesc to support more default values
2024-04-25 20:07:54 +02:00
dP
47bc4b514f
Merge remote-tracking branch 'upstream/master'
2024-03-17 01:25:55 +07:00
dP
da761f41e2
Update to 14.0-RC2
2024-03-17 01:01:56 +07:00
Patric Stout
8f22066b9a
Fix #12147 : reset all saved settings to their default before loading a game ( #12210 )
2024-03-02 16:05:43 +01:00
dP
645bfaffbd
Merge remote-tracking branch 'upstream/master'
2024-02-04 22:50:08 +05:30
dP
33ef333b57
Update to 14.0-beta1
2024-02-04 02:18:17 +05:30
frosch
17dfc1a49a
Codechange: Replace SF_GUI_NEGATIVE_IS_SPECIAL with a settings value callback.
2024-01-28 14:44:24 +01:00
frosch
9e9a8ca7f6
Codechange: Add callbacks to IntSettingDesc to support dynamic strings for title, help and values.
2024-01-28 14:44:24 +01:00
frosch
022b9e92d2
Codechange: Move settings string formatting into IntSettingDesc members.
2024-01-28 14:44:24 +01:00
Patric Stout
fd073a2810
Remove: replace custom span with std::span
2024-01-17 00:25:08 +01:00
Peter Nelson
ab535c0a86
Codechange: Add base() method to StrongType to allow access to the base type without casting. ( #11445 )
...
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
2023-11-06 20:29:35 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Patric Stout
37e2f99c09
Change: store crash logs in JSON format ( #11232 )
2023-09-14 20:13:27 +02:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
ece50d5a1d
Codechange: use BoolSettingDesc to parse settings in conversion code
2023-07-19 13:17:50 +02:00
Rubidium
f4b0ac2bd4
Codechange: use std::string for formatting settings
2023-05-24 22:42:01 +02:00
Patric Stout
199e41c762
Codechange: use default dtor instead of empty ( #10826 )
2023-05-14 23:31:03 +02:00
dP
cff80683a1
Add CityMania settings filter to settings window
2023-03-31 00:26:30 +04:00
Rubidium
ed7685910d
Codechange: pass large objects by reference instead of value
...
Especially when they get passed on directly to the next function or via a
constructor into an instance variable
2023-01-28 13:43:21 +01:00
dP
9df4f2c4fc
Update to 12.0-beta1
2021-08-15 14:57:29 +03:00
Rubidium
ede3f79475
Codechange: use the name string in SaveLoad for the name of the Setting as well
2021-07-09 22:53:30 +02:00
Rubidium
01139d3368
Codechange: access the name of a setting via an accessor function
2021-07-09 22:53:30 +02:00
Patric Stout
8f5d0ecde3
Codechange: split settings.ini over several files ( #9421 )
...
This reduced the load on compilers, as currently for example MacOS
doesn't like the huge settings-tables.
Additionally, nobody can find settings, as the list is massive and
unordered. By splitting it, it becomes a little bit more sensible.
2021-07-09 21:16:03 +02:00
Rubidium
7e7a4aad72
Codechange: split off the settings saveload code from the main settings handling logic
2021-07-06 21:32:47 +02:00
rubidium42
98e653dacc
Fix #9386 : compilers failing to compile with LTO by using variants instead of new + unique_ptr
...
With std::variant all memory can be figured out at compile time, so the compiler needs to keep track of fewer elements. It also saves out a unique_ptr and its memory management, over a slight impact for resolving a setting.
2021-06-26 20:28:34 +02:00
rubidium42
f35e6c1c7f
Codechange: use C-style strings instread of std::string in the SettingDesc constructor
...
This as using std::string causes much more variables to be tracked, potentially causing problemes for certain compilers in certain situations
2021-06-26 20:28:34 +02:00
rubidium42
bf500c39c9
Codechange: make the name of SettingDesc a std::string
2021-06-13 10:26:58 +02:00