dP
5201c504f4
Add experimental station building mechanics
2020-03-18 01:40:40 +03:00
dP
9b9a850d0b
Merge 1.10.0-RC1
2020-02-18 20:56:38 +03:00
dP
d4ae6a1d91
Update to 1.10.0-RC1
2020-02-18 18:13:33 +03:00
Pavel Stupnikov
5217e7c98b
New station joining UI (WIP)
2020-02-15 06:08:01 +03:00
Niels Martin Hansen
9e632355f1
Fix #7525 : Move autorenew setting to Basic category
2020-02-07 22:05:34 +01:00
Pavel Stupnikov
e7f1df5454
Use new highlight for single station coverage
2020-02-06 02:52:39 +03:00
Pavel Stupnikov
0aab21535c
Use red/green tinting for active station zoning
2020-02-06 02:05:54 +03:00
Pavel Stupnikov
abbc38728e
Tint every grount/structure tile when using new highlights
2020-02-05 00:44:34 +03:00
Pavel Stupnikov
d10a631d93
Tint buildings when showing town zones
2020-02-03 19:47:30 +03:00
Pavel Stupnikov
2ced62738a
Tint unused industries red/orange in zonning
2020-02-03 02:39:10 +03:00
Pavel Stupnikov
91cc303d4f
Highlight unserved buildings by tinting them red
2020-02-02 23:38:22 +03:00
kiwitreekor
5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles ( #7956 )
2020-01-29 21:23:23 +01:00
dP
1492a22027
Update to 1.10.0-beta2
2020-01-06 19:06:51 +03:00
dP
c7c3966eec
Update to 1.10.0-beta2
2020-01-06 18:49:34 +03:00
stormcone
b524f1ae21
Feature: Show the name of the NewGRF in the build vehicle window.
2020-01-04 18:42:35 +01:00
Niels Martin Hansen
2fd871e2af
Feature: Configurable game ending year
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Functionally reverts 683b65ee1
2019-12-28 12:27:39 +01:00
Samu
f0ff7003fd
Fix: Snowline height interval is now 1, in both World Generation and Settings windows
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- Previously, it was 1 in World Gen window, but 5 in Settings window
2019-12-23 21:05:39 +01:00
Samu
96f8c13543
Fix: Custom sea level default value is now equal to minimum value, not lower
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Custom sea level default value was lower than the minimum
2019-12-21 18:12:01 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
dP
43a21e96f4
Improve town zones outer highlight speed and visuals
2019-11-04 02:27:37 +03:00
dP
ceea4c88be
Merge 1.10.0-beta1
2019-11-01 16:08:44 +03:00
dP
599ccf0c2b
Update to 1.10.0-beta1
2019-10-31 22:24:28 +03:00
dP
b84a475e14
Initialize with OpenTTD 1.9.3
2019-10-31 21:58:04 +03:00
Jack McKiernan
f52e605b51
Fix: Solved helicopter takeoff issue with international airports
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Helicopters can now take off from just outside the hangars.
2019-10-25 23:42:31 +02:00
Jack McKiernan
9479f45d1a
Codechange: Replaced 255's with an enum entry TERMGROUP
2019-10-25 23:42:31 +02:00
Jack McKiernan
d39f889775
Codechange: Replaced 0's in heading field with TO_ALL
2019-10-25 23:42:31 +02:00
Jack McKiernan
d843b73280
Fix #6219 : Allow taking off from hangar in commuter airport
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Previously, a helicopter in the hangar of a commuter airport would have to wait until HELIPAD2 was free before it could takeoff. Now, a helicopter in the hangar can takeoff from just outside the hangar.
2019-10-25 23:42:31 +02:00
Jack Baron
f159d91572
Fix: add savegame version to trading age setting
2019-10-19 20:31:44 +01:00
Jack Baron
7c9dedb94f
Feature: Configure minimum share trading years
2019-10-19 20:31:44 +01:00
Niels Martin Hansen
53f8d0b815
Codechange: Use std::vector for industry tile layouts
2019-10-19 17:16:25 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Pavel Stupnikov
4934dc1083
Update to 1.9.2
2019-07-12 02:46:41 +03:00
Pavel Stupnikov
383c7fcc21
Update to 1.9.2
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--HG--
branch : openttd
2019-07-09 19:35:53 +03:00
Michael Lutz
a8b6e9f23c
Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
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This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
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This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
Michael Lutz
0344e7a0a1
Fix #7463 : Promote scroll mode setting to basic category.
2019-05-11 14:05:52 +02:00
peter1138
51dd751f4a
Fix #7565 : Incorrect cursor used for placing road/tram tunnels.
2019-05-09 11:51:04 +01:00
Corns McGowan
4d0ee65b51
Change: Set default setting in server browser of "Advertised" to "Yes". ( #7568 )
2019-05-05 15:18:52 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
Charles Pigott
96097b34a5
Codechange: Remove Direction*Byte types
2019-04-29 17:40:22 +01:00
Charles Pigott
931d32f414
Codechange: Remove RailTypeByte type
2019-04-29 17:40:22 +01:00
stormcone
79343762a4
Fix: Typos. ( #7517 )
2019-04-15 22:06:41 +02:00
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Pavel Stupnikov
f799b68b91
Update cmclient to 1.9.1
2019-04-08 23:42:05 +03:00
Pavel Stupnikov
c4ba943743
Update openttd to 1.9.1
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--HG--
branch : openttd
2019-04-08 23:29:11 +03:00
kiwitreekor
bc9b47d2e5
Fix #6222 : Advanced sprite layout sometimes showed incorrect railtype ground tile
2019-04-08 18:41:07 +01:00
Pavel Stupnikov
65d5d318e7
Close depot building tools after placement (with setting)
2019-04-01 18:09:36 +03:00
Pavel Stupnikov
71dc188b27
Update to 1.9.0-RC2
2019-03-27 18:06:52 +03:00