Fix crash when loading extra data from some saves
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@@ -345,7 +345,7 @@ static void DecodeDataV1(BitIStream &bs) {
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uint n_affected_towns = bs.ReadBytes(2);
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for (uint i = 0; i < n_affected_towns; i++) {
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uint town_id = bs.ReadBytes(2);
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t = Town::Get(town_id);
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t = Town::GetIfValid(town_id);
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if (!t) {
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DEBUG(sl, 0, "Invalid TownID in CB towns layout errors (%u)", town_id);
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continue;
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