Add hotkey for blueprint rotation
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@@ -64,6 +64,7 @@ static const SignalType _default_signal_type[] = {SIGTYPE_NORMAL, SIGTYPE_PBS, S
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static const int HOTKEY_MASK = 0x1000;
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static const int HOTKEY_POLYRAIL = 0x1000;
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static const int HOTKEY_NEW_POLYRAIL = 0x1001;
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static const int HOTKEY_BLUEPRINT_ROTATE = 0x1002;
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static const int HOTKEY_BUILD_STATION_SIZED = 0x1010; ///< Build a station in fixed size mode.
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static const int HOTKEY_BUILD_STATION_DRAGDROP = 0x1011; ///< Build a station in dragdrop mode.
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@@ -793,6 +794,12 @@ struct BuildRailToolbarWindow : Window {
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case HOTKEY_BUILD_STATION_DRAGDROP:
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this->last_user_action = hotkey;
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return this->Window::OnHotkey(WID_RAT_BUILD_STATION);
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case HOTKEY_BLUEPRINT_ROTATE:
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if (this->last_user_action == CM_WID_RAT_BLUEPRINT_PLACE) {
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citymania::RotateActiveBlueprint();
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}
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break;
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}
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return Window::OnHotkey(hotkey);
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@@ -971,10 +978,6 @@ struct BuildRailToolbarWindow : Window {
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EventState CM_OnRemoveModStateChange() override
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{
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if (this->last_user_action == CM_WID_RAT_BLUEPRINT_PLACE) {
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citymania::RotateActiveBlueprint();
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return ES_HANDLED;
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}
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auto new_remove = citymania::RailToolbar_RemoveModChanged(this, _cm_invert_remove, _remove_button_clicked, false);
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if (new_remove != _remove_button_clicked) {
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_remove_button_clicked = new_remove;
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@@ -1023,6 +1026,8 @@ static Hotkey railtoolbar_hotkeys[] = {
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Hotkey('T', "tunnel", WID_RAT_BUILD_TUNNEL),
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Hotkey('R', "remove", WID_RAT_REMOVE),
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Hotkey('C', "convert", WID_RAT_CONVERT_RAIL),
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Hotkey((uint16)0, "cm_blueprint", CM_WID_RAT_BLUEPRINT),
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Hotkey(CM_WKC_MOUSE_MIDDLE, "cm_blueprint_rotate", HOTKEY_BLUEPRINT_ROTATE),
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HOTKEY_LIST_END
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};
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HotkeyList BuildRailToolbarWindow::hotkeys("railtoolbar", railtoolbar_hotkeys, RailToolbarGlobalHotkeys);
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@@ -261,7 +261,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
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TileIndex tile_start = p1;
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TileIndex tile_end = end_tile;
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fprintf(stderr, "BRIDGE %d %d %d %d\n", tile_start, tile_end, bridge_type, railtype);
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if (company == OWNER_DEITY) {
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if (transport_type != TRANSPORT_ROAD) return CMD_ERROR;
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const Town *town = CalcClosestTownFromTile(tile_start);
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