Send cmclient info in join packet instead of identify

This commit is contained in:
dP
2025-12-15 17:11:50 +05:00
parent 2d0cd347f8
commit d520775ece

View File

@@ -303,6 +303,16 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendJoin()
auto p = std::make_unique<Packet>(my_client, PACKET_CLIENT_JOIN);
p->Send_string(GetNetworkRevisionString());
p->Send_uint32(_openttd_newgrf_version);
/* CityMania additional fields, vanilla servers just ignore them */
p->Send_uint8 ('C'); // CMclient join marker
p->Send_uint8 ('M'); // CMclient join marker
p->Send_string(_citymania_survey_key);
p->Send_string(_openttd_build_date);
p->Send_string(_citymania_revision_hash);
p->Send_uint8 (_citymania_revision_modified);
/* End CityMania fields */
my_client->SendPacket(std::move(p));
return NETWORK_RECV_STATUS_OKAY;
@@ -318,12 +328,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendIdentify()
/* CityMania additional fields, vanilla servers just ignore them */
p->Send_uint8 (citymania::GetAvailableLoadFormats()); // Compressinon formats that we can decompress
p->Send_uint8 ('C'); // CMclient join marker
p->Send_uint8 ('M'); // CMclient join marker
p->Send_string(_citymania_survey_key);
p->Send_string(_openttd_build_date);
p->Send_string(_citymania_revision_hash);
p->Send_uint8 (_citymania_revision_modified);
/* End CityMania fields */
my_client->SendPacket(std::move(p));