Tint every grount/structure tile when using new highlights

This commit is contained in:
Pavel Stupnikov
2020-02-05 00:44:34 +03:00
parent a3890d4e5f
commit abbc38728e
12 changed files with 154 additions and 120 deletions

View File

@@ -205,7 +205,7 @@ struct ViewportDrawer {
int *last_foundation_child[FOUNDATION_PART_END]; ///< Tail of ChildSprite list of the foundations. (index into child_screen_sprites_to_draw)
Point foundation_offset[FOUNDATION_PART_END]; ///< Pixel offset for ground sprites on the foundations.
citymania::TileHighlight zoning;
citymania::TileHighlight cm_highlight;
};
static void MarkViewportDirty(const ViewPort *vp, int left, int top, int right, int bottom);
@@ -594,7 +594,7 @@ void DrawGroundSpriteAt(SpriteID image, PaletteID pal, int32 x, int32 y, int z,
{
/* Switch to first foundation part, if no foundation was drawn */
if (_vd.foundation_part == FOUNDATION_PART_NONE) _vd.foundation_part = FOUNDATION_PART_NORMAL;
if (_vd.cm_highlight.ground_pal) pal = _vd.cm_highlight.ground_pal;
if (_vd.foundation[_vd.foundation_part] != -1) {
Point pt = RemapCoords(x, y, z);
AddChildSpriteToFoundation(image, pal, sub, _vd.foundation_part, pt.x + extra_offs_x * ZOOM_LVL_BASE, pt.y + extra_offs_y * ZOOM_LVL_BASE);
@@ -703,6 +703,8 @@ void AddSortableSpriteToDraw(SpriteID image, PaletteID pal, int x, int y, int w,
assert((image & SPRITE_MASK) < MAX_SPRITES);
if (_vd.cm_highlight.structure_pal) pal = _vd.cm_highlight.structure_pal;
/* make the sprites transparent with the right palette */
if (transparent) {
SetBit(image, PALETTE_MODIFIER_TRANSPARENT);
@@ -1118,9 +1120,6 @@ static void DrawTileSelection(const TileInfo *ti)
/* Highlight tiles insede local authority of selected towns. */
HighlightTownLocalAuthorityTiles(ti);
auto cmth = citymania::GetTileHighlight(ti);
citymania::DrawTileSelection(ti, cmth);
/* Draw a red error square? */
bool is_redsq = _thd.redsq == ti->tile;
if (is_redsq) DrawTileSelectionRect(ti, PALETTE_TILE_RED_PULSATING);
@@ -1323,16 +1322,20 @@ static void ViewportAddLandscape()
_vd.foundation[1] = -1;
_vd.last_foundation_child[0] = nullptr;
_vd.last_foundation_child[1] = nullptr;
_vd.cm_highlight = citymania::GetTileHighlight(&tile_info);
_tile_type_procs[tile_type]->draw_tile_proc(&tile_info);
if (tile_info.tile != INVALID_TILE){
DrawTileZoning(&tile_info);
citymania::DrawTileSelection(&tile_info, _vd.cm_highlight);
DrawIndustryForbiddenTiles(&tile_info);
DrawTileSelection(&tile_info);
}
}
}
}
_vd.cm_highlight = citymania::TileHighlight();
}
/**