Fix compilation on windows
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@@ -74,18 +74,18 @@ This is usable for any OpenTTD servers
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== CHANGELOG ==
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*** 13.1 (10 Apr 2022) ***
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*** 13.1 (11 Apr 2022) ***
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- Show building preview when funding industries.
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- Show industry production on the minimap on high zoom levels in IMBA mode.
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- Added two more zoom levels to the minimap.
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- Improved performance of the UI for about 20% (ported from JGRPP).
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- Show cargo and industry type IDs in industry chains window in developer mode.
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- Added cmgamestats console command to show the total number of vehicles in the game.
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- Added `cmgamestats` console command to show the total number of vehicles in the game.
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- Added a server lag counter in the status bar (when show APM is enabled).
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- Improved how regular advertisement tracks stations.
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- Fixed crash when moving station blueprint outside the map area.
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- Fixed crash in polyrail terraforming mode (#15)
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- Fixed clients overlay
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- Fixed crash in polyrail terraforming mode (#15).
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- Fixed clients overlay.
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- Fixed shaded trees and graph background settings not being available in multiplayer.
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*** 13.0 (21 Feb 2023) ***
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@@ -106,7 +106,7 @@ void ExecuteFakeCommands(Date date, DateFract date_fract) {
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void load_replay_commands(const std::string &filename, std::function<void(const std::string &)> error_func) {
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_fake_commands = {};
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FILE *f = std::fopen(filename.c_str(), "rb");
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FILE *f = fopen(filename.c_str(), "rb");
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if (f == nullptr) {
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error_func(fmt::format("Cannot open file `{}`: {}", filename, std::strerror(errno)));
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