Remove hotkey to toggle fullscreen as it was causing test fails and there is system alt+enter anyway
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@@ -999,18 +999,6 @@ struct GameOptionsWindow : Window {
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this->SetWidgetDisabledState(WID_GO_BASE_MUSIC_TEXTFILE + tft, BaseMusic::GetUsedSet() == nullptr || !BaseMusic::GetUsedSet()->GetTextfile(tft).has_value());
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}
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}
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static EventState GameOptionsWindowGlobalHotkeys([[maybe_unused]] int hotkey) {
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if (!ToggleFullScreen(!_fullscreen)) {
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ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
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}
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return ES_HANDLED;
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}
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static inline HotkeyList hotkeys{"cm_game_options", {
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Hotkey((uint16)0, "toggle_fullscreen", WID_GO_FULLSCREEN_BUTTON),
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}, GameOptionsWindowGlobalHotkeys};
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};
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static constexpr NWidgetPart _nested_game_options_widgets[] = {
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@@ -1189,11 +1177,10 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
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};
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static WindowDesc _game_options_desc(__FILE__, __LINE__,
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WDP_CENTER, "cm_game_options", 0, 0,
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WDP_CENTER, nullptr, 0, 0,
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WC_GAME_OPTIONS, WC_NONE,
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0,
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std::begin(_nested_game_options_widgets), std::end(_nested_game_options_widgets),
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&GameOptionsWindow::hotkeys
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std::begin(_nested_game_options_widgets), std::end(_nested_game_options_widgets)
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);
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/** Open the game options window. */
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