toggle fullscreen hotkey
--HG-- branch : novattd150
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@@ -36,6 +36,7 @@
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#include "textfile_gui.h"
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#include "stringfilter_type.h"
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#include "querystring_gui.h"
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#include "hotkeys.h"
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#include <vector>
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@@ -570,6 +571,8 @@ struct GameOptionsWindow : Window {
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missing_files = BaseMusic::GetUsedSet()->GetNumInvalid() == 0;
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this->GetWidget<NWidgetCore>(WID_GO_BASE_MUSIC_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_MUSIC_STATUS, STR_NULL);
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}
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static HotkeyList hotkeys;
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};
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static const NWidgetPart _nested_game_options_widgets[] = {
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@@ -653,11 +656,25 @@ static const NWidgetPart _nested_game_options_widgets[] = {
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EndContainer(),
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};
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static EventState GameOptionsWindowGlobalHotkeys(int hotkey) {
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if (!ToggleFullScreen(!_fullscreen)) {
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ShowErrorMessage(STR_ERROR_FULLSCREEN_FAILED, INVALID_STRING_ID, WL_ERROR);
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}
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return ES_HANDLED;
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}
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static Hotkey game_options_hotkeys[] = {
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Hotkey((uint16)0, "toggle_fullscreen", WID_GO_FULLSCREEN_BUTTON),
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HOTKEY_LIST_END
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};
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HotkeyList GameOptionsWindow::hotkeys("game_options", game_options_hotkeys, GameOptionsWindowGlobalHotkeys);
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static WindowDesc _game_options_desc(
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WDP_CENTER, "settings_game", 0, 0,
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WC_GAME_OPTIONS, WC_NONE,
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0,
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_nested_game_options_widgets, lengthof(_nested_game_options_widgets)
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_nested_game_options_widgets, lengthof(_nested_game_options_widgets),
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&GameOptionsWindow::hotkeys
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);
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/** Open the game options window. */
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