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bb3c0b8d13bb00a60fce41c87e9ee7839e320b9f
openttd-android/vehicle.c
KUDr b14c5fdf74 (svn r5483) -Fix: [YAPF] desync - for MP games invalidate YAPF cache on every tick to keep it exactly the same on server and clients (it doesn't fix the real source of the problem, but should solve it). Thanks TrueLight for hunting this bug.
2006-07-11 19:04:50 +00:00

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