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a69e3b1c45f12ee6f21a4ac1c8a8f8bc0892f226
openttd-android/src/tunnelbridge_cmd.cpp
Darkvater b3f59814de (svn r9009) -Fix (r1): Determine whether to play a sound or not when entering a tunnel based on engine type (only steam engines) instead of on spritenum which can be invalid for newgrf trains. DBSet(XL) or any other steam trains without newsounds should sound their horn now.
2007-03-04 22:14:32 +00:00

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