Compare commits
80 Commits
1.9.0-beta
...
1.9.1
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6ff02f0615 |
@@ -92,6 +92,7 @@ VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
|
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ISODATE := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ')
|
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GITHASH := $(shell echo "$(VERSIONS)" | cut -f 4 -d' ')
|
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ISTAG := $(shell echo "$(VERSIONS)" | cut -f 5 -d' ')
|
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ISSTABLETAG := $(shell echo "$(VERSIONS)" | cut -f 6 -d' ')
|
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|
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# Make sure we have something in VERSION and ISODATE
|
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ifeq ($(VERSION),)
|
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@@ -277,10 +278,10 @@ endif
|
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# Revision files
|
||||
|
||||
$(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in
|
||||
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g;s@!!ISTAG!!@$(ISTAG)@g" > $(SRC_DIR)/rev.cpp
|
||||
$(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g;s@!!ISTAG!!@$(ISTAG)@g;s@!!ISSTABLETAG!!@$(ISSTABLETAG)@g" > $(SRC_DIR)/rev.cpp
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||||
|
||||
$(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in
|
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$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g;s@!!ISTAG!!@$(ISTAG)@g" > $(SRC_DIR)/os/windows/ottdres.rc
|
||||
$(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g;s@!!GITHASH!!@$(GITHASH)@g;s@!!ISTAG!!@$(ISTAG)@g;s@!!ISSTABLETAG!!@$(ISSTABLETAG)@g" > $(SRC_DIR)/os/windows/ottdres.rc
|
||||
|
||||
FORCE:
|
||||
|
||||
|
||||
32
README.md
32
README.md
@@ -310,22 +310,22 @@ your operating system:
|
||||
Different types of data or extensions go into different subdirectories of the
|
||||
chosen main OpenTTD directory:
|
||||
|
||||
| data type | directory | additional info |
|
||||
| --- | --- | --- |
|
||||
| Config File | (no subdirectory) | |
|
||||
| Screenshots | screenshot | |
|
||||
| Base Graphics | baseset | (or a subdirectory thereof) |
|
||||
| Sound Sets | baseset | (or a subdirectory thereof) |
|
||||
| NewGRFs | newgrf | (or a subdirectory thereof) |
|
||||
| 32bpp Sets | newgrf | (or a subdirectory thereof) |
|
||||
| Music Sets | baseset | (or a subdirectory thereof) |
|
||||
| AIs | ai | (or a subdirectory thereof) |
|
||||
| AI Libraries | ai/library | (or a subdirectory thereof) |
|
||||
| Game Scripts (GS) | game | (or a subdirectory thereof) |
|
||||
| GS Libraries | game/library | (or a subdirectory thereof) |
|
||||
| Savegames | save | |
|
||||
| Automatic Savegames | save/autosave | |
|
||||
| Scenarios | scenario | |
|
||||
| data type | directory | additional info |
|
||||
| ------------------- | ----------------- | --------------------------- |
|
||||
| Config File | (no subdirectory) | |
|
||||
| Screenshots | screenshot | |
|
||||
| Base Graphics | baseset | (or a subdirectory thereof) |
|
||||
| Sound Sets | baseset | (or a subdirectory thereof) |
|
||||
| NewGRFs | newgrf | (or a subdirectory thereof) |
|
||||
| 32bpp Sets | newgrf | (or a subdirectory thereof) |
|
||||
| Music Sets | baseset | (or a subdirectory thereof) |
|
||||
| AIs | ai | (or a subdirectory thereof) |
|
||||
| AI Libraries | ai/library | (or a subdirectory thereof) |
|
||||
| Game Scripts (GS) | game | (or a subdirectory thereof) |
|
||||
| GS Libraries | game/library | (or a subdirectory thereof) |
|
||||
| Savegames | save | |
|
||||
| Automatic Savegames | save/autosave | |
|
||||
| Scenarios | scenario | |
|
||||
|
||||
The (automatically created) directory content_download is for OpenTTD's internal
|
||||
use and no files should be added to it or its subdirectories manually.
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
trigger:
|
||||
- master
|
||||
- release/*
|
||||
pr:
|
||||
- master
|
||||
- release/*
|
||||
|
||||
jobs:
|
||||
- job: windows
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
steps:
|
||||
# Rebase to origin/master for every PR. This means users don't have to
|
||||
# rebase every time master changes. As long as the PR applies cleanly, we
|
||||
# Rebase to target branch for every PR. This means users don't have to
|
||||
# rebase every time target branch changes. As long as the PR applies cleanly, we
|
||||
# will validate it.
|
||||
- script: |
|
||||
- bash: |
|
||||
git config user.email 'info@openttd.org'
|
||||
git config user.name 'OpenTTD CI'
|
||||
git rebase origin/master
|
||||
displayName: 'Rebase to master'
|
||||
git rebase origin/${SYSTEM_PULLREQUEST_TARGETBRANCH}
|
||||
displayName: 'Rebase to target branch'
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
@@ -4,11 +4,27 @@ parameters:
|
||||
ContainerCommand: ''
|
||||
|
||||
steps:
|
||||
# 'envVars' in the 'Docker@1' task is a bit funky. When you want to use a
|
||||
# variable, you have to quote it. But the quote is also sent directly to
|
||||
# Docker and ends up in the variable, which you don't want. To work around
|
||||
# this, we set the correct variable first (which becomes an env-variable), and
|
||||
# pass that env-variable through to Docker. We cannot use the normal
|
||||
# 'variables' entry, as we are a template. So that results in this bit of
|
||||
# Bash code. Not because it is pretty, but it is the only way we found that
|
||||
# works.
|
||||
- bash: |
|
||||
echo "##vso[task.setvariable variable=TARGET_BRANCH]${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
echo "Target branch is ${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
displayName: "Set target branch"
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: Docker@1
|
||||
${{ if eq(parameters.Image, 'compile-farm') }}:
|
||||
displayName: 'Build'
|
||||
${{ if eq(parameters.Image, 'compile-farm-ci') }}:
|
||||
displayName: 'Build and test'
|
||||
# Run the commit-checker only if it is a Pull Request
|
||||
condition: and(succeeded(), or(ne(variables['Agent.JobName'], 'commit-checker'), eq(variables['Build.Reason'], 'PullRequest')))
|
||||
inputs:
|
||||
command: 'Run an image'
|
||||
imageName: openttd/${{ parameters.Image }}:${{ parameters.Tag }}
|
||||
@@ -16,3 +32,5 @@ steps:
|
||||
workingDirectory: '$(Build.SourcesDirectory)'
|
||||
containerCommand: ${{ parameters.ContainerCommand }}
|
||||
runInBackground: false
|
||||
envVars: |
|
||||
TARGET_BRANCH
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
steps:
|
||||
- script: |
|
||||
set -ex
|
||||
HOMEBREW_NO_AUTO_UPDATE=1 brew install pkg-config lzo xz libpng
|
||||
HOMEBREW_NO_AUTO_UPDATE=1 brew install pkg-config lzo xz libpng freetype
|
||||
# Remove the dynamic libraries of these libraries, to ensure we use
|
||||
# the static versions. That is important, as it is unlikely any
|
||||
# end-user has these brew libraries installed.
|
||||
rm /usr/local/Cellar/lzo/*/lib/*.dylib
|
||||
rm /usr/local/Cellar/xz/*/lib/*.dylib
|
||||
rm /usr/local/Cellar/libpng/*/lib/*.dylib
|
||||
rm /usr/local/Cellar/freetype/*/lib/*.dylib
|
||||
displayName: 'Install dependencies'
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
steps:
|
||||
- bash: |
|
||||
set -ex
|
||||
|
||||
curl -L https://github.com/OpenTTD/CompileFarm/releases/download/latest/windows-dependencies.zip > windows-dependencies.zip
|
||||
unzip windows-dependencies.zip
|
||||
rm -f windows-dependencies.zip
|
||||
displayName: 'Download dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: $(Build.ArtifactStagingDirectory)\windows-dependencies\vcpkg.exe integrate install
|
||||
|
||||
mv windows-dependencies/installed /c/vcpkg/
|
||||
rm -rf windows-dependencies
|
||||
displayName: 'Install dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: c:\vcpkg\vcpkg.exe integrate install
|
||||
displayName: 'Integrate vcpkg'
|
||||
|
||||
@@ -374,3 +374,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -126,3 +126,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -63,3 +63,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -15,3 +15,10 @@ AIBridge.GetName <- function(bridge_id)
|
||||
{
|
||||
return AIBridge._GetName(bridge_id, AIVehicle.VT_RAIL);
|
||||
}
|
||||
|
||||
/* 1.9 adds parent_group_id to CreateGroup function */
|
||||
AIGroup._CreateGroup <- AIGroup.CreateGroup;
|
||||
AIGroup.CreateGroup <- function(vehicle_type)
|
||||
{
|
||||
return AIGroup._CreateGroup(vehicle_type, AIGroup.GROUP_INVALID);
|
||||
}
|
||||
|
||||
@@ -574,7 +574,7 @@ function Regression::Group()
|
||||
local vehicle = AIVehicle.BuildVehicle(10000, 116);
|
||||
print(" AIVehicle.BuildVehicle(): " + vehicle);
|
||||
print(" GetNumEngines(): " + AIGroup.GetNumEngines(AIGroup.GROUP_ALL, 116));
|
||||
local group = AIGroup.CreateGroup(AIVehicle.VT_ROAD);
|
||||
local group = AIGroup.CreateGroup(AIVehicle.VT_ROAD, AIGroup.GROUP_INVALID);
|
||||
print(" CreateGroup(): " + group);
|
||||
print(" MoveVehicle(): " + AIGroup.MoveVehicle(group, vehicle));
|
||||
print(" GetNumEngines(): " + AIGroup.GetNumEngines(group, 116));
|
||||
|
||||
Binary file not shown.
@@ -1,3 +1,43 @@
|
||||
1.9.1 (2019-04-08)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #6564: Enforce types of arguments for station name strings (#7419)
|
||||
- Fix #7433: Don't use AirportSpec substitute if it's not enabled (#7435)
|
||||
- Fix #7447, #7466, #7476: Missing NewGRF strings due to Action 4 feature check skipping pseudo-feature 48 (#7449)
|
||||
- Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground tile. (#7460)
|
||||
- Fix #7439: CompanyRemoveReason overwritten by ClientID (#7465)
|
||||
- Fix: [Windows] Incorrect error handling could lead to cascading error windows (#7482)
|
||||
- Fix #7478: Don't remove NewGRF objects on company take-over. (#7483)
|
||||
|
||||
1.9.0 (2019-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7411: Use industry production callback (if used) on initial industry cargo generation (#7412)
|
||||
|
||||
|
||||
1.9.0-RC2 (2019-03-24)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7400: WaterClass for tree tiles was not converted for old saves preventing industry creation (#7405)
|
||||
- Fix: Filtered file list did not scroll properly (#7402)
|
||||
- Fix #7391: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs (#7392)
|
||||
- Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered (#7389)
|
||||
- Fix: Wrong company performance rating when money exceeds INT_MAX (#7382)
|
||||
- Fix: Permit loading of industry production callback with invalid cargo type (#7364)
|
||||
- Fix: Spelling for a few real town names (#7338)
|
||||
- Fix: Runway too short for large aircraft message should not depend on plane crashes setting (#7325)
|
||||
- Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end (#7335)
|
||||
|
||||
|
||||
1.9.0-RC1 (2019-03-03)
|
||||
------------------------------------------------------------------------
|
||||
- Add: Various AI/GS functions for vehicle groups (#7225)
|
||||
- Change: Synchronise introduction date and reliability randomness across vehicles with the same base introduction date (#7147)
|
||||
- Change: Allow towns to build bridges over rails and one-way roads (#7291)
|
||||
- Fix: Detection of coast tiles with trees on them (#7309)
|
||||
- Fix: Emergency netsave saved the title game instead of the broken game in question (#7298)
|
||||
- Fix: Company livery window showed incorrect groups when opened in multiplayer (#7288)
|
||||
- Fix: Unable to select last group in open livery window (#7283)
|
||||
- Fix: Goto hangar orders were not invalidated when rebuilding airports (#7100)
|
||||
|
||||
|
||||
1.9.0-beta3 (2019-02-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Option to adjust font size separately from GUI size (#7003)
|
||||
@@ -24,10 +64,12 @@
|
||||
- Fix #7197: Invalidate depot buttons when necessary (#7212)
|
||||
- Doc: [AI] UnshareOrders empties the orders list of the vehicle
|
||||
|
||||
|
||||
1.9.0-beta2 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Non-Windows builds did not get correct git hash
|
||||
|
||||
|
||||
1.9.0-beta1 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbers have been replaced with Pull Requests and Issue numbers
|
||||
|
||||
16
config.lib
16
config.lib
@@ -57,8 +57,8 @@ set_default() {
|
||||
enable_translator="0"
|
||||
enable_unicode="1"
|
||||
enable_console="1";
|
||||
enable_assert="1"
|
||||
enable_strip="0"
|
||||
enable_assert="0"
|
||||
enable_strip="1"
|
||||
enable_universal="0"
|
||||
enable_osx_g5="0"
|
||||
enable_cocoa_quartz="1"
|
||||
@@ -820,7 +820,7 @@ check_params() {
|
||||
pre_detect_with_zlib=$with_zlib
|
||||
detect_zlib
|
||||
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib-config" ]; then
|
||||
if [ "$with_zlib" = "0" ] || [ -z "$zlib_config" ]; then
|
||||
log 1 "WARNING: zlib was not detected or disabled"
|
||||
log 1 "WARNING: OpenTTD doesn't require zlib, but it does mean that many features"
|
||||
log 1 "WARNING: (like loading most old savegames/scenarios, loading heightmaps,"
|
||||
@@ -1681,12 +1681,10 @@ make_cflags_and_ldflags() {
|
||||
CFLAGS="$CFLAGS -DWITH_SDL"
|
||||
# SDL must not add _GNU_SOURCE as it breaks many platforms
|
||||
CFLAGS="$CFLAGS `$sdl_config --cflags | sed 's@-D_GNU_SOURCE[^ ]*@@'`"
|
||||
if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ]; then
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$sdl_config --static-libs`"
|
||||
else
|
||||
LIBS="$LIBS `$sdl_config --libs`"
|
||||
fi
|
||||
if [ "$enable_static" != "0" ]; then
|
||||
LIBS="$LIBS `$sdl_config --static --libs`"
|
||||
else
|
||||
LIBS="$LIBS `$sdl_config --libs`"
|
||||
fi
|
||||
fi
|
||||
|
||||
|
||||
@@ -759,6 +759,7 @@
|
||||
<td valign=top nowrap> </td>
|
||||
<td>
|
||||
<ul>
|
||||
<li>m1 bits 6..5: water class (sea or land)</li>
|
||||
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li>
|
||||
<li>m2 bits 8..6: ground
|
||||
<table>
|
||||
|
||||
@@ -194,7 +194,7 @@ the array so you can quickly see what is used and what is not.
|
||||
<td class="caption">trees</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits">XXXX XXXX</td>
|
||||
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">O</span>XX<span class="option">~ ~~~~</span></td>
|
||||
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
|
||||
<td class="bits"><span class="option">~~</span>XX XXXX</td>
|
||||
<td class="bits"><span class="free">OOOO OOOO</span></td>
|
||||
|
||||
@@ -83,9 +83,15 @@ if [ -d "$ROOT_DIR/.git" ]; then
|
||||
if [ -n "$TAG" ]; then
|
||||
VERSION="${TAG}"
|
||||
ISTAG="1"
|
||||
if [ -n "`echo \"${TAG}\" | grep \"^[0-9.]*$\"`" ]; then
|
||||
ISSTABLETAG="1"
|
||||
else
|
||||
ISSTABLETAG="0"
|
||||
fi
|
||||
else
|
||||
VERSION="${ISODATE}-${BRANCH}${hashprefix}${SHORTHASH}"
|
||||
ISTAG="0"
|
||||
ISSTABLETAG="0"
|
||||
fi
|
||||
|
||||
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
|
||||
@@ -102,6 +108,7 @@ else
|
||||
TAG=""
|
||||
VERSION=""
|
||||
ISTAG="0"
|
||||
ISSTABLETAG="0"
|
||||
fi
|
||||
|
||||
echo "$VERSION $ISODATE $MODIFIED $HASH $ISTAG"
|
||||
echo "$VERSION $ISODATE $MODIFIED $HASH $ISTAG $ISSTABLETAG"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2019-02-24
|
||||
Release version: 1.9.0-beta3
|
||||
Last updated: 2019-04-08
|
||||
Release version: 1.9.1
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,27 @@
|
||||
openttd (1.9.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 08 Apr 2019 20:00:00 +0100
|
||||
|
||||
openttd (1.9.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2019 00:00:00 +0200
|
||||
|
||||
openttd (1.9.0~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 3 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~beta3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-beta3
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.9.0
|
||||
set OPENTTD_VERSION=1.9.1
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
||||
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.9.beta3
|
||||
Version: 1.9.1
|
||||
Release: 0
|
||||
%define srcver 1.9.0-beta3
|
||||
%define srcver 1.9.1
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 9
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 2
|
||||
!define APPV_EXTRA "-beta3"
|
||||
!define APPV_MAINT 1
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA ""
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
@@ -24,6 +24,7 @@
|
||||
!define MUI_HEADERIMAGE
|
||||
!define MUI_HEADERIMAGE_BITMAP "top.bmp"
|
||||
|
||||
ManifestDPIAware true
|
||||
BrandingText "OpenTTD Installer"
|
||||
SetCompressor LZMA
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ Sub FindReplaceInFile(filename, to_find, replacement)
|
||||
file.Close
|
||||
End Sub
|
||||
|
||||
Sub UpdateFile(modified, isodate, version, cur_date, githash, istag, filename)
|
||||
Sub UpdateFile(modified, isodate, version, cur_date, githash, istag, isstabletag, filename)
|
||||
FSO.CopyFile filename & ".in", filename
|
||||
FindReplaceInFile filename, "!!MODIFIED!!", modified
|
||||
FindReplaceInFile filename, "!!ISODATE!!", isodate
|
||||
@@ -29,10 +29,11 @@ Sub UpdateFile(modified, isodate, version, cur_date, githash, istag, filename)
|
||||
FindReplaceInFile filename, "!!DATE!!", cur_date
|
||||
FindReplaceInFile filename, "!!GITHASH!!", githash
|
||||
FindReplaceInFile filename, "!!ISTAG!!", istag
|
||||
FindReplaceInFile filename, "!!ISSTABLETAG!!", isstabletag
|
||||
End Sub
|
||||
|
||||
Sub UpdateFiles(version)
|
||||
Dim modified, isodate, cur_date, githash, istag
|
||||
Dim modified, isodate, cur_date, githash, istag, isstabletag
|
||||
cur_date = DatePart("D", Date) & "." & DatePart("M", Date) & "." & DatePart("YYYY", Date)
|
||||
|
||||
If InStr(version, Chr(9)) Then
|
||||
@@ -41,20 +42,23 @@ Sub UpdateFiles(version)
|
||||
modified = Mid(isodate, InStr(isodate, Chr(9)) + 1)
|
||||
githash = Mid(modified, InStr(modified, Chr(9)) + 1)
|
||||
istag = Mid(githash, InStr(githash, Chr(9)) + 1)
|
||||
isstabletag = Mid(istag, InStr(istag, Chr(9)) + 1)
|
||||
' Remove tails from fields
|
||||
version = Mid(version, 1, InStr(version, Chr(9)) - 1)
|
||||
isodate = Mid(isodate, 1, InStr(isodate, Chr(9)) - 1)
|
||||
modified = Mid(modified, 1, InStr(modified, Chr(9)) - 1)
|
||||
githash = Mid(githash, 1, InStr(githash, Chr(9)) - 1)
|
||||
istag = Mid(istag, 1, InStr(istag, Chr(9)) - 1)
|
||||
Else
|
||||
isodate = 0
|
||||
modified = 1
|
||||
githash = ""
|
||||
istag = 0
|
||||
isstabletag = 0
|
||||
End If
|
||||
|
||||
UpdateFile modified, isodate, version, cur_date, githash, istag, "../src/rev.cpp"
|
||||
UpdateFile modified, isodate, version, cur_date, githash, istag, "../src/os/windows/ottdres.rc"
|
||||
UpdateFile modified, isodate, version, cur_date, githash, istag, isstabletag, "../src/rev.cpp"
|
||||
UpdateFile modified, isodate, version, cur_date, githash, istag, isstabletag, "../src/os/windows/ottdres.rc"
|
||||
End Sub
|
||||
|
||||
Function DetermineVersion()
|
||||
@@ -143,7 +147,7 @@ Function DetermineVersion()
|
||||
DetermineVersion = "norev000"
|
||||
modified = 1
|
||||
Else
|
||||
Dim version, hashprefix, istag
|
||||
Dim version, hashprefix, istag, isstabletag
|
||||
If modified = 0 Then
|
||||
hashprefix = "-g"
|
||||
ElseIf modified = 2 Then
|
||||
@@ -155,12 +159,21 @@ Function DetermineVersion()
|
||||
If tag <> "" Then
|
||||
version = tag
|
||||
istag = 1
|
||||
|
||||
Set stable_regexp = New RegExp
|
||||
stable_regexp.Pattern = "^[0-9.]*$"
|
||||
If stable_regexp.Test(tag) Then
|
||||
isstabletag = 1
|
||||
Else
|
||||
isstabletag = 0
|
||||
End If
|
||||
Else
|
||||
version = isodate & "-" & branch & hashprefix & shorthash
|
||||
istag = 0
|
||||
isstabletag = 0
|
||||
End If
|
||||
|
||||
DetermineVersion = version & Chr(9) & isodate & Chr(9) & modified & Chr(9) & hash & Chr(9) & istag
|
||||
DetermineVersion = version & Chr(9) & isodate & Chr(9) & modified & Chr(9) & hash & Chr(9) & istag & Chr(9) & isstabletag
|
||||
End If
|
||||
End Function
|
||||
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -410,7 +410,6 @@
|
||||
<ClCompile Include="..\src\road.cpp" />
|
||||
<ClCompile Include="..\src\roadstop.cpp" />
|
||||
<ClCompile Include="..\src\screenshot.cpp" />
|
||||
<ClCompile Include="..\src\sdl.cpp" />
|
||||
<ClCompile Include="..\src\settings.cpp" />
|
||||
<ClCompile Include="..\src\signal.cpp" />
|
||||
<ClCompile Include="..\src\signs.cpp" />
|
||||
@@ -623,7 +622,6 @@
|
||||
<ClInclude Include="..\src\roadveh.h" />
|
||||
<ClInclude Include="..\src\safeguards.h" />
|
||||
<ClInclude Include="..\src\screenshot.h" />
|
||||
<ClInclude Include="..\src\sdl.h" />
|
||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||
<ClInclude Include="..\src\video\sdl_v.h" />
|
||||
<ClInclude Include="..\src\settings_func.h" />
|
||||
|
||||
@@ -318,9 +318,6 @@
|
||||
<ClCompile Include="..\src\screenshot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sdl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\settings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -957,9 +954,6 @@
|
||||
<ClInclude Include="..\src\screenshot.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sdl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sound\sdl_s.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -410,7 +410,6 @@
|
||||
<ClCompile Include="..\src\road.cpp" />
|
||||
<ClCompile Include="..\src\roadstop.cpp" />
|
||||
<ClCompile Include="..\src\screenshot.cpp" />
|
||||
<ClCompile Include="..\src\sdl.cpp" />
|
||||
<ClCompile Include="..\src\settings.cpp" />
|
||||
<ClCompile Include="..\src\signal.cpp" />
|
||||
<ClCompile Include="..\src\signs.cpp" />
|
||||
@@ -623,7 +622,6 @@
|
||||
<ClInclude Include="..\src\roadveh.h" />
|
||||
<ClInclude Include="..\src\safeguards.h" />
|
||||
<ClInclude Include="..\src\screenshot.h" />
|
||||
<ClInclude Include="..\src\sdl.h" />
|
||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||
<ClInclude Include="..\src\video\sdl_v.h" />
|
||||
<ClInclude Include="..\src\settings_func.h" />
|
||||
|
||||
@@ -318,9 +318,6 @@
|
||||
<ClCompile Include="..\src\screenshot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sdl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\settings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -957,9 +954,6 @@
|
||||
<ClInclude Include="..\src\screenshot.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sdl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sound\sdl_s.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -410,7 +410,6 @@
|
||||
<ClCompile Include="..\src\road.cpp" />
|
||||
<ClCompile Include="..\src\roadstop.cpp" />
|
||||
<ClCompile Include="..\src\screenshot.cpp" />
|
||||
<ClCompile Include="..\src\sdl.cpp" />
|
||||
<ClCompile Include="..\src\settings.cpp" />
|
||||
<ClCompile Include="..\src\signal.cpp" />
|
||||
<ClCompile Include="..\src\signs.cpp" />
|
||||
@@ -623,7 +622,6 @@
|
||||
<ClInclude Include="..\src\roadveh.h" />
|
||||
<ClInclude Include="..\src\safeguards.h" />
|
||||
<ClInclude Include="..\src\screenshot.h" />
|
||||
<ClInclude Include="..\src\sdl.h" />
|
||||
<ClInclude Include="..\src\sound\sdl_s.h" />
|
||||
<ClInclude Include="..\src\video\sdl_v.h" />
|
||||
<ClInclude Include="..\src\settings_func.h" />
|
||||
|
||||
@@ -318,9 +318,6 @@
|
||||
<ClCompile Include="..\src\screenshot.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\sdl.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\src\settings.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -957,9 +954,6 @@
|
||||
<ClInclude Include="..\src\screenshot.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sdl.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\src\sound\sdl_s.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -71,9 +71,6 @@ rev.cpp
|
||||
road.cpp
|
||||
roadstop.cpp
|
||||
screenshot.cpp
|
||||
#if SDL
|
||||
sdl.cpp
|
||||
#end
|
||||
settings.cpp
|
||||
signal.cpp
|
||||
signs.cpp
|
||||
@@ -312,7 +309,6 @@ roadstop_base.h
|
||||
roadveh.h
|
||||
safeguards.h
|
||||
screenshot.h
|
||||
sdl.h
|
||||
sound/sdl_s.h
|
||||
video/sdl_v.h
|
||||
settings_func.h
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
START_NEXT_EASY = DAYS_IN_YEAR * 2,
|
||||
START_NEXT_MEDIUM = DAYS_IN_YEAR,
|
||||
START_NEXT_HARD = DAYS_IN_YEAR / 2,
|
||||
START_NEXT_MIN = 0,
|
||||
START_NEXT_MIN = 1,
|
||||
START_NEXT_MAX = 3600,
|
||||
START_NEXT_DEVIATION = 60,
|
||||
};
|
||||
|
||||
@@ -127,14 +127,3 @@ void AIConfig::SetSetting(const char *name, int value)
|
||||
|
||||
ScriptConfig::SetSetting(name, value);
|
||||
}
|
||||
|
||||
void AIConfig::AddRandomDeviation()
|
||||
{
|
||||
int start_date = this->GetSetting("start_date");
|
||||
|
||||
ScriptConfig::AddRandomDeviation();
|
||||
|
||||
/* start_date = 0 is a special case, where random deviation does not occur.
|
||||
* If start_date was not already 0, then a minimum value of 1 must apply. */
|
||||
this->SetSetting("start_date", start_date != 0 ? max(1, this->GetSetting("start_date")) : 0);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,6 @@ public:
|
||||
|
||||
/* virtual */ int GetSetting(const char *name) const;
|
||||
/* virtual */ void SetSetting(const char *name, int value);
|
||||
/* virtual */ void AddRandomDeviation();
|
||||
|
||||
/**
|
||||
* When ever the AI Scanner is reloaded, all infos become invalid. This
|
||||
|
||||
@@ -1284,7 +1284,7 @@ struct AIDebugWindow : public Window {
|
||||
case WID_AID_RELOAD_TOGGLE:
|
||||
if (ai_debug_company == OWNER_DEITY) break;
|
||||
/* First kill the company of the AI, then start a new one. This should start the current AI again */
|
||||
DoCommandP(0, CCA_DELETE | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | ai_debug_company << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
|
||||
break;
|
||||
|
||||
|
||||
@@ -783,6 +783,7 @@ int GetAircraftFlightLevel(T *v, bool takeoff)
|
||||
}
|
||||
|
||||
template int GetAircraftFlightLevel(DisasterVehicle *v, bool takeoff);
|
||||
template int GetAircraftFlightLevel(Aircraft *v, bool takeoff);
|
||||
|
||||
/**
|
||||
* Find the entry point to an airport depending on direction which
|
||||
@@ -2103,7 +2104,19 @@ void UpdateAirplanesOnNewStation(const Station *st)
|
||||
FOR_ALL_AIRCRAFT(v) {
|
||||
if (!v->IsNormalAircraft() || v->targetairport != st->index) continue;
|
||||
assert(v->state == FLYING);
|
||||
|
||||
Order *o = &v->current_order;
|
||||
/* The aircraft is heading to a hangar, but the new station doesn't have one,
|
||||
* or the aircraft can't land on the new station. Cancel current order. */
|
||||
if (o->IsType(OT_GOTO_DEPOT) && !(o->GetDepotOrderType() & ODTFB_PART_OF_ORDERS) && o->GetDestination() == st->index &&
|
||||
(!st->airport.HasHangar() || !CanVehicleUseStation(v, st))) {
|
||||
o->MakeDummy();
|
||||
SetWindowWidgetDirty(WC_VEHICLE_VIEW, v->index, WID_VV_START_STOP);
|
||||
}
|
||||
v->pos = v->previous_pos = AircraftGetEntryPoint(v, ap, rotation);
|
||||
UpdateAircraftCache(v);
|
||||
}
|
||||
|
||||
/* Heliports don't have a hangar. Invalidate all go to hangar orders from all aircraft. */
|
||||
if (!st->airport.HasHangar()) RemoveOrderFromAllVehicles(OT_GOTO_DEPOT, st->index, true);
|
||||
}
|
||||
|
||||
@@ -117,8 +117,9 @@ int32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring)
|
||||
* @param src_type type of \a src.
|
||||
* @param src index of source.
|
||||
* @param st station where the cargo is delivered to.
|
||||
* @param dest industry index where the cargo is delivered to.
|
||||
*/
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st)
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st, IndustryID dest)
|
||||
{
|
||||
if (amount == 0) return;
|
||||
|
||||
@@ -151,6 +152,7 @@ void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, Sour
|
||||
|
||||
/* Industry delivery. */
|
||||
for (const Industry * const *ip = st->industries_near.Begin(); ip != st->industries_near.End(); ip++) {
|
||||
if ((*ip)->index != dest) continue;
|
||||
CargoMonitorID num = EncodeCargoIndustryMonitor(company, cargo_type, (*ip)->index);
|
||||
CargoMonitorMap::iterator iter = _cargo_deliveries.find(num);
|
||||
if (iter != _cargo_deliveries.end()) iter->second += amount;
|
||||
|
||||
@@ -149,6 +149,6 @@ void ClearCargoPickupMonitoring(CompanyID company = INVALID_OWNER);
|
||||
void ClearCargoDeliveryMonitoring(CompanyID company = INVALID_OWNER);
|
||||
int32 GetDeliveryAmount(CargoMonitorID monitor, bool keep_monitoring);
|
||||
int32 GetPickupAmount(CargoMonitorID monitor, bool keep_monitoring);
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st);
|
||||
void AddCargoDelivery(CargoID cargo_type, CompanyID company, uint32 amount, SourceType src_type, SourceID src, const Station *st, IndustryID dest = INVALID_INDUSTRY);
|
||||
|
||||
#endif /* CARGOMONITOR_H */
|
||||
|
||||
@@ -283,7 +283,7 @@ static const Command _command_proc_table[] = {
|
||||
|
||||
DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TURN_ROADVEH
|
||||
|
||||
DEF_CMD(CmdPause, CMD_SERVER | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
DEF_CMD(CmdPause, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
|
||||
DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_SHARE_IN_COMPANY
|
||||
DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_SELL_SHARE_IN_COMPANY
|
||||
@@ -307,7 +307,7 @@ static const Command _command_proc_table[] = {
|
||||
DEF_CMD(CmdChangeBankBalance, CMD_DEITY, CMDT_MONEY_MANAGEMENT ), // CMD_CHANGE_BANK_BALANCE
|
||||
DEF_CMD(CmdBuildCanal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL
|
||||
DEF_CMD(CmdCreateSubsidy, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_SUBSIDY
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCustomNewsItem, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CUSTOM_NEWS_ITEM
|
||||
DEF_CMD(CmdCreateGoal, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_GOAL
|
||||
DEF_CMD(CmdRemoveGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_GOAL
|
||||
@@ -558,7 +558,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
|
||||
bool estimate_only = _shift_pressed && IsLocalCompany() &&
|
||||
!_generating_world &&
|
||||
!(cmd & CMD_NETWORK_COMMAND) &&
|
||||
!(GetCommandFlags(cmd) & CMD_NO_EST);
|
||||
(cmd & CMD_ID_MASK) != CMD_PAUSE;
|
||||
|
||||
/* We're only sending the command, so don't do
|
||||
* fancy things for 'success'. */
|
||||
|
||||
@@ -395,7 +395,6 @@ enum CommandFlags {
|
||||
CMD_CLIENT_ID = 0x080, ///< set p2 with the ClientID of the sending client.
|
||||
CMD_DEITY = 0x100, ///< the command may be executed by COMPANY_DEITY
|
||||
CMD_STR_CTRL = 0x200, ///< the command's string may contain control strings
|
||||
CMD_NO_EST = 0x400, ///< the command is never estimated.
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(CommandFlags)
|
||||
|
||||
|
||||
@@ -595,10 +595,10 @@ void StartupCompanies()
|
||||
}
|
||||
|
||||
/** Start a new competitor company if possible. */
|
||||
static bool MaybeStartNewCompany()
|
||||
static void MaybeStartNewCompany()
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return false;
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return;
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
Company *c;
|
||||
@@ -612,10 +612,8 @@ static bool MaybeStartNewCompany()
|
||||
if (n < (uint)_settings_game.difficulty.max_no_competitors) {
|
||||
/* Send a command to all clients to start up a new AI.
|
||||
* Works fine for Multiplayer and Singleplayer */
|
||||
return DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Initialize the pool of companies. */
|
||||
@@ -716,19 +714,11 @@ void OnTick_Companies()
|
||||
}
|
||||
|
||||
if (_next_competitor_start == 0) {
|
||||
/* AI::GetStartNextTime() can return 0. */
|
||||
_next_competitor_start = max(1, AI::GetStartNextTime() * DAY_TICKS);
|
||||
_next_competitor_start = AI::GetStartNextTime() * DAY_TICKS;
|
||||
}
|
||||
|
||||
if (_game_mode != GM_MENU && AI::CanStartNew() && --_next_competitor_start == 0) {
|
||||
/* Allow multiple AIs to possibly start in the same tick. */
|
||||
do {
|
||||
if (!MaybeStartNewCompany()) break;
|
||||
|
||||
/* In networking mode, we can only send a command to start but it
|
||||
* didn't execute yet, so we cannot loop. */
|
||||
if (_networking) break;
|
||||
} while (AI::GetStartNextTime() == 0);
|
||||
if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {
|
||||
MaybeStartNewCompany();
|
||||
}
|
||||
|
||||
_cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
|
||||
@@ -815,10 +805,9 @@ void CompanyAdminRemove(CompanyID company_id, CompanyRemoveReason reason)
|
||||
* @param flags operation to perform
|
||||
* @param p1 various functionality
|
||||
* - bits 0..15: CompanyCtrlAction
|
||||
* - bits 16..24: CompanyID
|
||||
* @param p2 various depending on CompanyCtrlAction
|
||||
* - bits 0..31: ClientID (with CCA_NEW)
|
||||
* - bits 0..1: CompanyRemoveReason (with CCA_DELETE)
|
||||
* - bits 16..23: CompanyID
|
||||
* - bits 24..31: CompanyRemoveReason (with CCA_DELETE)
|
||||
* @param p2 ClientID
|
||||
* @param text unused
|
||||
* @return the cost of this operation or an error
|
||||
*/
|
||||
@@ -892,7 +881,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
}
|
||||
|
||||
case CCA_DELETE: { // Delete a company
|
||||
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p2, 0, 2);
|
||||
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p1, 24, 8);
|
||||
if (reason >= CRR_END) return CMD_ERROR;
|
||||
|
||||
Company *c = Company::GetIfValid(company_id);
|
||||
|
||||
@@ -707,7 +707,7 @@ public:
|
||||
this->BuildGroupList(company);
|
||||
this->SetRows();
|
||||
} else {
|
||||
this->SetSelectedGroup(group);
|
||||
this->SetSelectedGroup(company, group);
|
||||
}
|
||||
|
||||
this->FinishInitNested(company);
|
||||
@@ -715,7 +715,7 @@ public:
|
||||
this->InvalidateData(1);
|
||||
}
|
||||
|
||||
void SetSelectedGroup(GroupID group)
|
||||
void SetSelectedGroup(CompanyID company, GroupID group)
|
||||
{
|
||||
this->RaiseWidget(this->livery_class + WID_SCL_CLASS_GENERAL);
|
||||
const Group *g = Group::Get(group);
|
||||
@@ -730,7 +730,7 @@ public:
|
||||
this->LowerWidget(this->livery_class + WID_SCL_CLASS_GENERAL);
|
||||
|
||||
this->groups.ForceRebuild();
|
||||
this->BuildGroupList((CompanyID)this->window_number);
|
||||
this->BuildGroupList(company);
|
||||
this->SetRows();
|
||||
|
||||
/* Position scrollbar to selected group */
|
||||
@@ -1025,9 +1025,15 @@ public:
|
||||
if (data != -1) {
|
||||
/* data contains a VehicleType, rebuild list if it displayed */
|
||||
if (this->livery_class == data + LC_GROUP_RAIL) {
|
||||
if (!Group::IsValidID(this->sel)) this->sel = INVALID_GROUP;
|
||||
this->groups.ForceRebuild();
|
||||
this->BuildGroupList((CompanyID)this->window_number);
|
||||
this->SetRows();
|
||||
|
||||
if (!Group::IsValidID(this->sel)) {
|
||||
this->sel = INVALID_GROUP;
|
||||
if (this->groups.Length() > 0) this->sel = this->groups[0]->index;
|
||||
}
|
||||
|
||||
this->SetDirty();
|
||||
}
|
||||
return;
|
||||
@@ -1099,7 +1105,7 @@ void ShowCompanyLiveryWindow(CompanyID company, GroupID group)
|
||||
if (w == NULL) {
|
||||
new SelectCompanyLiveryWindow(&_select_company_livery_desc, company, group);
|
||||
} else if (group != INVALID_GROUP) {
|
||||
w->SetSelectedGroup(group);
|
||||
w->SetSelectedGroup(company, group);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -836,7 +836,7 @@ DEF_CONSOLE_CMD(ConResetCompany)
|
||||
}
|
||||
|
||||
/* It is safe to remove this company */
|
||||
DoCommandP(0, CCA_DELETE | index << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | index << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "Company deleted.");
|
||||
|
||||
return true;
|
||||
@@ -1213,7 +1213,7 @@ DEF_CONSOLE_CMD(ConReloadAI)
|
||||
}
|
||||
|
||||
/* First kill the company of the AI, then start a new one. This should start the current AI again */
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0,CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | company_id << 16, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "AI reloaded.");
|
||||
|
||||
@@ -1250,7 +1250,7 @@ DEF_CONSOLE_CMD(ConStopAI)
|
||||
}
|
||||
|
||||
/* Now kill the company of the AI. */
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
|
||||
|
||||
return true;
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
#include <lzo/lzo1x.h>
|
||||
#endif
|
||||
#ifdef WITH_SDL
|
||||
# include "sdl.h"
|
||||
# include <SDL.h>
|
||||
#endif /* WITH_SDL */
|
||||
#ifdef WITH_ZLIB
|
||||
@@ -195,7 +194,7 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
FontCache::Get(FS_MONO)->GetFontName()
|
||||
);
|
||||
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i) (current: %i):\n", (int)_local_company, (int)_current_company);
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->ai_info == NULL) {
|
||||
@@ -268,14 +267,8 @@ char *CrashLog::LogLibraries(char *buffer, const char *last) const
|
||||
#endif /* WITH_PNG */
|
||||
|
||||
#ifdef WITH_SDL
|
||||
#ifdef DYNAMICALLY_LOADED_SDL
|
||||
if (SDL_CALL SDL_Linked_Version != NULL) {
|
||||
#else
|
||||
{
|
||||
#endif
|
||||
const SDL_version *v = SDL_CALL SDL_Linked_Version();
|
||||
buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
|
||||
}
|
||||
const SDL_version *v = SDL_Linked_Version();
|
||||
buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
|
||||
#endif /* WITH_SDL */
|
||||
|
||||
#ifdef WITH_ZLIB
|
||||
|
||||
@@ -260,7 +260,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update)
|
||||
/* Skip the total */
|
||||
if (i == SCORE_TOTAL) continue;
|
||||
/* Check the score */
|
||||
s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
s = Clamp<int64>(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
score += s;
|
||||
total_score += _score_info[i].score;
|
||||
}
|
||||
@@ -642,7 +642,7 @@ static void CompanyCheckBankrupt(Company *c)
|
||||
* that changing the current company is okay. In case of single
|
||||
* player we are sure (the above check) that we are not the local
|
||||
* company and thus we won't be moved. */
|
||||
if (!_networking || _network_server) DoCommandP(0, CCA_DELETE | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
|
||||
if (!_networking || _network_server) DoCommandP(0, CCA_DELETE | (c->index << 16) | (CRR_BANKRUPT << 24), 0, CMD_COMPANY_CTRL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1030,9 +1030,10 @@ static SmallIndustryList _cargo_delivery_destinations;
|
||||
* @param cargo_type Type of cargo delivered
|
||||
* @param num_pieces Amount of cargo delivered
|
||||
* @param source The source of the cargo
|
||||
* @param company The company delivering the cargo
|
||||
* @return actually accepted pieces of cargo
|
||||
*/
|
||||
static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
|
||||
static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source, CompanyID company)
|
||||
{
|
||||
/* Find the nearest industrytile to the station sign inside the catchment area, whose industry accepts the cargo.
|
||||
* This fails in three cases:
|
||||
@@ -1065,6 +1066,9 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
|
||||
ind->last_cargo_accepted_at[cargo_index] = _date;
|
||||
num_pieces -= amount;
|
||||
accepted += amount;
|
||||
|
||||
/* Update the cargo monitor. */
|
||||
AddCargoDelivery(cargo_type, company, amount, ST_INDUSTRY, source, st, ind->index);
|
||||
}
|
||||
|
||||
return accepted;
|
||||
@@ -1090,30 +1094,30 @@ static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, Ti
|
||||
Station *st = Station::Get(dest);
|
||||
|
||||
/* Give the goods to the industry. */
|
||||
uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
|
||||
uint accepted_ind = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY, company->index);
|
||||
|
||||
/* If this cargo type is always accepted, accept all */
|
||||
if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
|
||||
uint accepted_total = HasBit(st->always_accepted, cargo_type) ? num_pieces : accepted_ind;
|
||||
|
||||
/* Update station statistics */
|
||||
if (accepted > 0) {
|
||||
if (accepted_total > 0) {
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_EVER_ACCEPTED);
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_CURRENT_MONTH);
|
||||
SetBit(st->goods[cargo_type].status, GoodsEntry::GES_ACCEPTED_BIGTICK);
|
||||
}
|
||||
|
||||
/* Update company statistics */
|
||||
company->cur_economy.delivered_cargo[cargo_type] += accepted;
|
||||
company->cur_economy.delivered_cargo[cargo_type] += accepted_total;
|
||||
|
||||
/* Increase town's counter for town effects */
|
||||
const CargoSpec *cs = CargoSpec::Get(cargo_type);
|
||||
st->town->received[cs->town_effect].new_act += accepted;
|
||||
st->town->received[cs->town_effect].new_act += accepted_total;
|
||||
|
||||
/* Determine profit */
|
||||
Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
|
||||
Money profit = GetTransportedGoodsIncome(accepted_total, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
|
||||
|
||||
/* Update the cargo monitor. */
|
||||
AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
|
||||
AddCargoDelivery(cargo_type, company->index, accepted_total - accepted_ind, src_type, src, st);
|
||||
|
||||
/* Modify profit if a subsidy is in effect */
|
||||
if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
|
||||
|
||||
@@ -652,7 +652,14 @@ void StartupOneEngine(Engine *e, Date aging_date)
|
||||
/* Don't randomise the start-date in the first two years after gamestart to ensure availability
|
||||
* of engines in early starting games.
|
||||
* Note: TTDP uses fixed 1922 */
|
||||
SavedRandomSeeds saved_seeds;
|
||||
SaveRandomSeeds(&saved_seeds);
|
||||
SetRandomSeed(_settings_game.game_creation.generation_seed ^
|
||||
ei->base_intro ^
|
||||
e->type ^
|
||||
e->GetGRFID());
|
||||
uint32 r = Random();
|
||||
|
||||
e->intro_date = ei->base_intro <= ConvertYMDToDate(_settings_game.game_creation.starting_year + 2, 0, 1) ? ei->base_intro : (Date)GB(r, 0, 9) + ei->base_intro;
|
||||
if (e->intro_date <= _date) {
|
||||
e->age = (aging_date - e->intro_date) >> 5;
|
||||
@@ -672,6 +679,7 @@ void StartupOneEngine(Engine *e, Date aging_date)
|
||||
|
||||
e->reliability_spd_dec = ei->decay_speed << 2;
|
||||
|
||||
RestoreRandomSeeds(saved_seeds);
|
||||
CalcEngineReliability(e);
|
||||
|
||||
/* prevent certain engines from ever appearing. */
|
||||
|
||||
@@ -437,12 +437,15 @@ public:
|
||||
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
|
||||
|
||||
uint y = r.top + WD_FRAMERECT_TOP;
|
||||
for (uint pos = this->vscroll->GetPosition(); pos < this->fios_items.Length(); pos++) {
|
||||
if (!this->fios_items_shown[pos]) {
|
||||
uint scroll_pos = this->vscroll->GetPosition();
|
||||
for (uint row = 0; row < this->fios_items.Length(); row++) {
|
||||
if (!this->fios_items_shown[row]) {
|
||||
/* The current item is filtered out : we do not show it */
|
||||
scroll_pos++;
|
||||
continue;
|
||||
}
|
||||
const FiosItem *item = this->fios_items.Get(pos);
|
||||
if (row < scroll_pos) continue;
|
||||
const FiosItem *item = this->fios_items.Get(row);
|
||||
|
||||
if (item == this->selected) {
|
||||
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
#include <map>
|
||||
#include <string>
|
||||
#include <stack>
|
||||
#include <vector>
|
||||
|
||||
#ifdef WITH_ICU_LAYOUT
|
||||
#include "layout/ParagraphLayout.h"
|
||||
@@ -35,7 +36,7 @@ struct FontState {
|
||||
FontSize fontsize; ///< Current font size.
|
||||
TextColour cur_colour; ///< Current text colour.
|
||||
|
||||
std::stack<TextColour> colour_stack; ///< Stack of colours to assist with colour switching.
|
||||
std::stack<TextColour, std::vector<TextColour>> colour_stack; ///< Stack of colours to assist with colour switching.
|
||||
|
||||
FontState() : fontsize(FS_END), cur_colour(TC_INVALID) {}
|
||||
FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour) {}
|
||||
|
||||
@@ -408,17 +408,6 @@ CommandCost CmdDeleteGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
return CommandCost();
|
||||
}
|
||||
|
||||
static bool IsUniqueGroupNameForVehicleType(const char *name, VehicleType type)
|
||||
{
|
||||
const Group *g;
|
||||
|
||||
FOR_ALL_GROUPS(g) {
|
||||
if (g->name != NULL && g->vehicle_type == type && strcmp(g->name, name) == 0) return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Alter a group
|
||||
* @param tile unused
|
||||
@@ -442,7 +431,6 @@ CommandCost CmdAlterGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
||||
|
||||
if (!reset) {
|
||||
if (Utf8StringLength(text) >= MAX_LENGTH_GROUP_NAME_CHARS) return CMD_ERROR;
|
||||
if (!IsUniqueGroupNameForVehicleType(text, g->vehicle_type)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
|
||||
}
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
|
||||
@@ -1719,8 +1719,16 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
|
||||
}
|
||||
|
||||
if (_generating_world) {
|
||||
if (HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
|
||||
IndustryProductionCallback(i, 1);
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->produced_cargo_waiting[ci] * 8;
|
||||
i->produced_cargo_waiting[ci] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->production_rate[ci] * 8;
|
||||
i->last_month_production[ci] += i->production_rate[ci] * 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2753,12 +2753,12 @@ struct IndustryCargoesWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnHover(Point pt, int widget)
|
||||
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (widget != WID_IC_PANEL) return;
|
||||
if (widget != WID_IC_PANEL) return false;
|
||||
|
||||
Point fieldxy, xy;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return false;
|
||||
|
||||
const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x;
|
||||
CargoID cid = INVALID_CARGO;
|
||||
@@ -2777,9 +2777,9 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
case CFT_INDUSTRY:
|
||||
if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES && (this->ind_cargo >= NUM_INDUSTRYTYPES || fieldxy.x != 2)) {
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, close_cond);
|
||||
}
|
||||
return;
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -2788,8 +2788,11 @@ struct IndustryCargoesWindow : public Window {
|
||||
const CargoSpec *csp = CargoSpec::Get(cid);
|
||||
uint64 params[5];
|
||||
params[0] = csp->name;
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, close_cond);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
|
||||
@@ -190,6 +190,8 @@ STR_COLOUR_ORANGE :{G=Masculin}Tar
|
||||
STR_COLOUR_BROWN :{G=Masculin}Marró
|
||||
STR_COLOUR_GREY :{G=Masculin}Gris
|
||||
STR_COLOUR_WHITE :{G=Masculin}Blanc
|
||||
STR_COLOUR_RANDOM :Aleatori
|
||||
STR_COLOUR_DEFAULT :Per defecte
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -465,6 +467,7 @@ STR_TOOLBAR_SOUND_MUSIC :So/música
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Darrer missatge/notícia
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de missatges
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Esborra tots els missatges
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -816,6 +819,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(President)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} ha patrocinat la construcció d'una nova població, anomenada {TOWN}
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}S'ha fundat una nova població que es diu {TOWN}!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}No{G u va} {STRING} en construcció prop de {TOWN}
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}S'està plantant {G un una} {G nou nova} {STRING} prop de {TOWN}
|
||||
@@ -928,6 +932,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Rand sud-afric
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Personalitzada
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari georgià (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Rial iranià (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Ruble rus modern (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Peso mexicà (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Vehicles de carretera
|
||||
@@ -990,7 +996,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quàdruple
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Mida de la lletra
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccioneu la mida de les fonts de la interfície.
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quàdruple
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunt de gràfics base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunt de gràfics base a utilitzar
|
||||
@@ -1259,6 +1270,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}No es po
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Manteniment de la infraestructura: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Quan està activat, la infraestructura provoca costos de manteniment. El cost creix proporcionalment al tamany de la xarxa de transport, afectant en conseqüència més a les companyies grosses que a les petites
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Color inicial de la companyia: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Escolliu el color inicial de la vostra companyia.
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Els aeroports mai caduquen: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Activant aquesta opció fa que cada tipus d'aeroport estigui disponible per sempre després de la seva introducció
|
||||
@@ -1817,6 +1830,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Canvia l
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Activa la modificació dels valors de producció: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Esquema de colors nou
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostra esquemes de colors generals
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostra els esquemes de colors dels trens
|
||||
@@ -2076,6 +2090,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconne
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor protegit: escriviu-ne la contrasenya
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Companyia protegida: escriviu-ne la contrasenya
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Llista de clients
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Llista de clients
|
||||
@@ -2376,7 +2391,7 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Senyal p
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Senyal de ruta (elèctric){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. Es pot travessar en el sentit contrari al senyal.
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Senyal de ruta d'un sentit (elèctric){}Un senyal de ruta permet entrar més d'un tren dins de la mateixa secció de vies. Cal, però, que sigui capaç de reservar una ruta fins un punt de parada segur sense creuar-se amb cap altre tren. No es pot travessar en el sentit contrari al senyal.
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Conversió de senyals{}Quan aquest botó està premut, si es clica un senyal existent el converteix al tipus de senyal seleccionat. Ctrl+Clic commuta la variant existent. Maj+Clic mostra el cost estimat de conversió.
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Espaiat entre senyals
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Distància entre senyals
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Disminueix l'espai entre senyals consecutives situades automàticament quan s'arrossega el ratolí o es manté premuda la tecla Ctrl.
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augmenta l'espai entre senyals consecutives situades automàticament quan s'arrossega el ratolí o es manté premuda la tecla Ctrl.
|
||||
|
||||
@@ -2703,36 +2718,39 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Fotogrames per segon
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} (x{DECIMAL})
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{WHITE}Velocitat de simulació: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Velocitat de simulació: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Nombre de tics del joc per segon.
|
||||
STR_FRAMERATE_RATE_BLITTER :{WHITE}Fotogrames per segon: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Fotogrames per segon: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Nombre de fotogrames renderitzats per segon.
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Factor de velocitat actual: x{DECIMAL}
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Factor de velocitat actual: x{DECIMAL}
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Quant ràpid va la partida actual, comparant-ho amb l'estimació de la velocitat normal.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Actual
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Mitjana
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Dades basades en {COMMA} mesures.
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{WHITE}{NBSP}ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL}{WHITE}{NBSP}ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL}{WHITE}{NBSP}ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL}{WHITE}{NBSP}fps
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL}{WHITE}{NBSP}fps
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL}{WHITE}{NBSP}fps
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Dades basades en {COMMA} mesures.
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{NBSP}ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL}{NBSP}ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL}{NBSP}ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL}{NBSP}fps
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL}{NBSP}fps
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL}{NBSP}fps
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA}{NBSP}ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA}{NBSP}s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{WHITE}Total del bucle:
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Tractament de la càrrega:
|
||||
STR_FRAMERATE_GL_TRAINS :{WHITE} Tics de tren:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Tics de vehicles de carretera:
|
||||
STR_FRAMERATE_GL_SHIPS :{WHITE} Tics de vaixell:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{WHITE} Tics d'aeronau:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{WHITE} Tics del mapa:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{WHITE} Retard del graf de distribució:
|
||||
STR_FRAMERATE_DRAWING :{WHITE}Renderitzat de gràfics:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{WHITE} Vistes del mapa:
|
||||
STR_FRAMERATE_VIDEO :{WHITE}Sortida de vídeo:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Mescla de so:
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Total del bucle:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Tractament de càrrega:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Tics de trens:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Tics de vehicles de carretera:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Tics de vaixells:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Tics d'aeronaus:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Tics del mapa:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Retard del graf de distribució:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Renderitzat de gràfics:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Vistes del mapa:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Sortida de vídeo:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Mescla de so:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Total GS/IA:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Script de partida:
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Bucle
|
||||
@@ -2747,6 +2765,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Renderitzat de
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderitzat de la vista del mapa
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Sortida de vídeo
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mescla de so
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Total de scripts d'IA/GS
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Script de partida
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM}: {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2772,6 +2793,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalls
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No hi ha informació disponible
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Cadena de filtre:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Sobreescriu fitxer
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Esteu segur que voleu sobreescriure el fitxer?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Posa el nom amb què desar la partida actual
|
||||
|
||||
@@ -2889,7 +2913,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versió:
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Mín. versió compatible: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Per defecte (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Per defecte (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antic (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antic (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paràmetres: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Cap
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No hi ha informació disponible
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident
|
||||
@@ -2970,6 +2999,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :S'ha llegit des
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GRF demanats no estan disponibles (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ha estat desactivat per {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de disposició de sprite no vàlid o desconegut (sprite {3:NUM}).
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Hi ha massa elements a la llista de valors de propietats (sprite {3:NUM}, propietat {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :«Callback» de producció d'indústria no vàlid (sprite {3:NUM}, «{2:STRING}»).
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
@@ -3095,6 +3126,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Suborna
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Objectius
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Objectius globals
|
||||
STR_GOALS_SPECTATOR :Objectius globals
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Objectius globals:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Cap -
|
||||
@@ -3143,6 +3175,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clica al
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Llibre de Partida de {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Llibre Global de Partida
|
||||
STR_STORY_BOOK_SPECTATOR :Llibre de partida global
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Pàgina {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Salteu a una pàgina seleccionant-la en aquesta llista desplegable.
|
||||
@@ -3347,6 +3380,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centra l
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Nivell de producció: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}La indústria ha anunciat la seva clausura imminent!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Requereix: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produeix: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necessita:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -3404,6 +3440,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grups -
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Clica per crear un grup
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Elimina el grup seleccionat
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Canvia el nom del grup seleccionat
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Canvia l'aspecte dels vehicles del grup seleccionat.
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Clica per protegir aquest grup de l'autosubstitueix global
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Esborrar grup
|
||||
@@ -3447,6 +3484,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacita
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagons Automotrius: {GOLD}+{POWER}{BLACK} Pes: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Remodelable a: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Totes les càrregues
|
||||
STR_PURCHASE_INFO_NONE :Cap
|
||||
STR_PURCHASE_INFO_ALL_BUT :Qualsevol excepte {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Esforç de tracció màxim: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Abast: {GOLD}{COMMA} cel·les
|
||||
@@ -3846,6 +3884,7 @@ STR_ORDER_CONDITIONAL_AGE :Antiguitat (any
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Necessita revisió
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Sempre
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Temps de vida restant (anys)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Fiabilitat màxima
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Com comparar les dades del vehicle al valor donat
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :és igual a
|
||||
|
||||
@@ -2843,6 +2843,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Prikaz g
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Prikazi svijeta:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video izlaz:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Miksanje zvukova:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Ukupni broj GS/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Skripta Igre:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Petlja igre
|
||||
@@ -2857,6 +2860,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Prikaz grafike
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Prikazi svijeta
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video izlaz
|
||||
STR_FRAMETIME_CAPTION_SOUND :Miksanje zvukova
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI broj skripti
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Skripta Igre
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -3089,7 +3095,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Previše elemenata na listi postavki varijabli (sprite {3:NUM}, postavka {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
|
||||
@@ -3114,13 +3120,14 @@ STR_NEWGRF_LIST_MISSING :{RED}Nedostaju
|
||||
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Promijenjen status motoriziranog vagona za '{1:ENGINE}' kad vozilo nije u spremištu.
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ovo mijenja dužinu vozila za '{1:ENGINE}' kada vozilo nije unutar spremišta
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Promijenilo je kapacitet vozila za '{1:ENGINE}' kada nije u spremšta ili se remontira
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Promijenilo je kapacitet vozila za '{1:ENGINE}' kada nije u spremištu ili se prenamjenjuje
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak'{VEHICLE}' koji pripada tvrtci '{COMPANY}' neispravne je dužine. Uzrok problema je vjerojatno u NewGRF datotekama. Igra će se možda deharmonizirati ili srušiti
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' daje netočne informacije
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija o teretu/remontu za '{1:ENGINE}' je različita od kupovne liste nakon izgradnje. Zbog toga bi automatsko obnavljanje/zamjena mogla biti neuspješna
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{G=male}{WHITE}'{1:STRING}' je uzrokovao beskonačnu petlju u pozivu za povrat produkcije
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Povratnica {1:HEX} je vratio nepoznat/nemoguć rezultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' callback funkcija za proizvodnju je vratila nevažeći teret na {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<pogrešan teret>
|
||||
@@ -3635,7 +3642,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanjed iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanje iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozila - desni klik na vozilo za informacije
|
||||
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Brodovi - desni klik na brod za informacije
|
||||
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Zrakoplov - desni klik na zrakoplov za informacije
|
||||
@@ -3896,9 +3903,9 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prenamijeni)
|
||||
STR_REFIT_TITLE :{GOLD}Odaberi vrstu tereta za prijevoz:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO_LONG}{}{BLACK}Cijena prenamjene: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Prihod od remonta: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Trošak remonta: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Prihod od remonta: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Prihod od prenamjene: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cijena prenamjene: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Prihod od prenamjene: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Odaberi vozila za remont. Povlačenje mišem dopušta odabir više vozila. Klik na prazninu će označiti cijelo vozilo. Ctrl+Klik će označiti vozilo i niz koji slijedi.
|
||||
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Odaberi vrstu tereta koju će vlak prevoziti
|
||||
|
||||
@@ -373,7 +373,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :Afslut
|
||||
############ range for SE file menu starts
|
||||
|
||||
############ range for settings menu starts
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Spilvalg
|
||||
STR_SETTINGS_MENU_GAME_OPTIONS :Opsætning
|
||||
STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Indstillinger
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI/spilscript-indstillinger
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF indstillinger
|
||||
@@ -391,7 +391,7 @@ STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Gennemsigtige s
|
||||
|
||||
############ range for file menu starts
|
||||
STR_FILE_MENU_SAVE_GAME :Gem spil
|
||||
STR_FILE_MENU_LOAD_GAME :Hent spil
|
||||
STR_FILE_MENU_LOAD_GAME :Fortsæt spil
|
||||
STR_FILE_MENU_QUIT_GAME :Forlad spillet
|
||||
STR_FILE_MENU_SEPARATOR :
|
||||
STR_FILE_MENU_EXIT :Afslut
|
||||
@@ -840,7 +840,7 @@ STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insekter foresager kaos ved {INDUSTRY}!{}Produktionen er faldet med 50%
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING}produktionen på {INDUSTRY} sænkes med {COMMA}%!
|
||||
|
||||
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} venter i remisen
|
||||
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} afventer i remisen
|
||||
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} venter på værkstedet
|
||||
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} venter i skibsdokken
|
||||
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} venter i hangaren
|
||||
@@ -892,7 +892,7 @@ STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Flyt hov
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Bevæg hovedvisningen til samme sted som dette vindue
|
||||
|
||||
# Game options window
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}Spilvalg
|
||||
STR_GAME_OPTIONS_CAPTION :{WHITE}Opsætning
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Valutaenhed
|
||||
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Valg af valutaenhed
|
||||
|
||||
@@ -1422,8 +1422,8 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Vis ankomst og
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Vis forventede ankomst-og afgangstider i tidsplaner
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Hurtig oprettelse af køretøjsordrer: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Forvælg 'gå-til' når du åbner ordrer vinduet
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standard skinnetype (efter nyt spil/hentet spil): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Hvilken sportype der skal vælges efter start eller hentning af et spil. 'første tilgængelige' vælger den ældste type spor, 'sidste tilgængelige' vælger den nyeste form for spor, og 'mest anvendte' vælger den type, der i øjeblikket er mest i brug
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standard sportype (efter nyt spil/indlæst spil): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Hvilken sportype der skal vælges efter start eller indlæsning af et spil. 'Første tilgængelige' vælger den ældste type spor, 'sidste tilgængelige' vælger den nyeste form for spor, og 'mest anvendte' vælger den type, der i øjeblikket er mest i brug
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Første tilgængelige
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Sidste tilgængelige
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Mest anvendte
|
||||
@@ -1749,13 +1749,13 @@ STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Allokeri
|
||||
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
|
||||
|
||||
STR_INTRO_NEW_GAME :{BLACK}Nyt spil
|
||||
STR_INTRO_LOAD_GAME :{BLACK}Hent spil
|
||||
STR_INTRO_LOAD_GAME :{BLACK}Fortsæt spil
|
||||
STR_INTRO_PLAY_SCENARIO :{BLACK}Spil et scenarie
|
||||
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Spil højdekort
|
||||
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenarieeditor
|
||||
STR_INTRO_MULTIPLAYER :{BLACK}Netværksspil
|
||||
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}Spilvalg
|
||||
STR_INTRO_GAME_OPTIONS :{BLACK}Opsætning
|
||||
STR_INTRO_HIGHSCORE :{BLACK} Topresultater
|
||||
STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}Indstillinger
|
||||
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF indstillinger
|
||||
@@ -1764,7 +1764,7 @@ STR_INTRO_SCRIPT_SETTINGS :{BLACK}AI/Spils
|
||||
STR_INTRO_QUIT :{BLACK}Afslut
|
||||
|
||||
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start et nyt spil. Ctrl+Klik springer kortindstillingerne over.
|
||||
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Hent et gemt spil
|
||||
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Fortsæt et gemt spil
|
||||
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start et nyt spil med et højdekort som landskab
|
||||
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start et nyt spil med et brugerdefineret scenarie
|
||||
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Lav en brugerdefineret verden/scenarie
|
||||
@@ -1775,7 +1775,7 @@ STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Vælg 's
|
||||
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Vælg 'subtropisk' landskab
|
||||
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Vælg 'legetøjsland' landskab
|
||||
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Vis spilvalg
|
||||
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Sæt spillet op
|
||||
STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Hvis topscoreliste
|
||||
STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Skærm indstillinger
|
||||
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Vis NewGRF-indstillinger
|
||||
@@ -1882,7 +1882,7 @@ STR_FACE_SIMPLE :{BLACK}Simpel
|
||||
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simpelt valg af ansigt.
|
||||
STR_FACE_LOAD :{BLACK}Hent
|
||||
STR_FACE_LOAD_TOOLTIP :{BLACK}Hent favoritansigt
|
||||
STR_FACE_LOAD_DONE :{WHITE}Dit favoritansigt er hentet fra OpenTTD-konfigurationsfilen.
|
||||
STR_FACE_LOAD_DONE :{WHITE}Dit favoritansigt er indlæst fra OpenTTD konfigurationsfilen.
|
||||
STR_FACE_FACECODE :{BLACK}Spiller ansigtsnr.
|
||||
STR_FACE_FACECODE_TOOLTIP :{BLACK}Vis og/eller indstil spillers ansigtsnummer
|
||||
STR_FACE_FACECODE_CAPTION :{WHITE}Vis og/eller indstil spillers ansigtsnummer
|
||||
@@ -2062,8 +2062,8 @@ STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Spiller
|
||||
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nyt selskab
|
||||
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Opret et nyt selskab
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Tilskuer spil
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Se et spil som tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Tilslut spillet som tilskuer
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Tilslut dig selskab
|
||||
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Hjælp med at bestyrre dette selskab
|
||||
|
||||
@@ -2152,7 +2152,7 @@ STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}Der opst
|
||||
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}Revisionen af denne klient passer ikke sammen med serverens revision
|
||||
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Forkert kodeord
|
||||
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}Serveren er fuld
|
||||
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du har forbud mod at bruge denne server
|
||||
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}Du er bandlyst fra denne server
|
||||
STR_NETWORK_ERROR_KICKED :{WHITE}Du blev smidt ud af spillet
|
||||
STR_NETWORK_ERROR_CHEATER :{WHITE}Snyderi er ikke tilladt på denne server
|
||||
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}Du sendte for mange kommandoer til serveren
|
||||
@@ -2348,7 +2348,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Ombyg/op
|
||||
STR_RAIL_NAME_RAILROAD :Jernbane
|
||||
STR_RAIL_NAME_ELRAIL :Elektrisk jernbane
|
||||
STR_RAIL_NAME_MONORAIL :Monorail
|
||||
STR_RAIL_NAME_MAGLEV :Magnetskinne
|
||||
STR_RAIL_NAME_MAGLEV :Magnetsvævebane
|
||||
|
||||
# Rail depot construction window
|
||||
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Retning af remise
|
||||
@@ -2772,12 +2772,12 @@ STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRIN
|
||||
|
||||
# Save/load game/scenario
|
||||
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil
|
||||
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Hent spil
|
||||
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Fortsæt spil
|
||||
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Gem scenarie
|
||||
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Hent scenarie
|
||||
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Hent højdekort
|
||||
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Gem højdekort
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik her for at gå til det nuværende standard gemme/hente bibliotek
|
||||
STR_SAVELOAD_HOME_BUTTON :{BLACK}Klik her for at gå til den nuværende standard gem/indlæs mappe
|
||||
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} fri
|
||||
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Liste over drev, biblioteker og gemte spilfiler
|
||||
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Nuværende gemte spils navn
|
||||
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :De ønskede GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blev deaktiveret af {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldigt/ukendt sprite layoutformat (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i værdiliste for egenskab (sprite {3:NUM}, egenskab {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Fragt-/ombygningsinformation for '{1:ENGINE}' afviger fra indkøbslisten efter konstruktion. Dette kan medføre, at autofornyelse ikke fungerer korrekt.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsagede en uendelig løkke i produktions-callback'en.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returnerede ukendt/ugyldigt resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returnerede ugyldig godstype i produktion-callback ved {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<ikke gyldigt gods>
|
||||
@@ -3258,7 +3259,7 @@ STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Vis alle
|
||||
STR_STATION_VIEW_RENAME_STATION_CAPTION :Omdøb stationen/fragtcentralen
|
||||
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}Luk lufthavn
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Undgå at fly lander i denne lufthavn
|
||||
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Forhindre at fly lander i denne lufthavn
|
||||
|
||||
# Waypoint/buoy view window
|
||||
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
|
||||
@@ -3457,7 +3458,7 @@ STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nye jernbanekøretøjer
|
||||
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nyt elektrisk lokomotiv
|
||||
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nye elektriske jernbanekøretøjer
|
||||
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nye monorailkøretøjer
|
||||
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nye magnetskinnekøretøjer
|
||||
|
||||
@@ -3585,7 +3586,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Klon fly
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Dette vil købe en kopi af toget inklusiv alle vogne. Klik på denne knap og så på et tog indeni eller udenfor remisen. Ctrl-klik vil kopiere ordrer. Shift-klik vil vise prisoverslag.
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Dette vil købe en kopi af køretøjet. Klik på denne knap og så på et køretøj indeni eller udenfor værkstedet. Ctrl-klik vil dele ordrer. Shift-klik viser anslået pris uden køb
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Dette vil købe en kopi af skibet. Klik på denne knap og så på et skib indeni eller udenfor dokken. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil købe en kopi af et fly. Klik på denne knap og så på et fly indeni eller udenfor hangaren. Ctrl-klik vil dele ordrer. Shift-klik vil vise prisoverslag.
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Dette vil købe en kopi af et fly. Klik på denne knap og så på et fly indeni eller udenfor hangaren. Ctrl-klik vil dele ordrer. Shift-klik viser estimerede omkostninger uden at indkøbe
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centrer skærmen over remisens lokalitet. Ctrl+Klik åbner et nyt vindue ved remisens lokalitet.
|
||||
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centrer skærmen over værkstedets lokalitet. Ctrl+Klik åbner et nyt vindue ved køretøjsværkstedets lokalitet.
|
||||
@@ -3595,7 +3596,7 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centrér
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Vis en liste over alle tog med denne remise i ordrelisten
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vis liste over alle køretøjer med dette værksted i ordrelisten
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Vis liste over alle skibe med denne skibsdok i ordrelisten
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Vis liste over alle fly med en hangar ved denne lufthavn i ordrelisten
|
||||
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Hent en liste over alle fly der har hvilken som helst hangar ved denne lufthavn i deres ordrer
|
||||
|
||||
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Klik for at stoppe alle toge i remisen
|
||||
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Klik for at stoppe alle køretøjer i værkstedet
|
||||
@@ -3617,7 +3618,7 @@ STR_ENGINE_PREVIEW_ROAD_VEHICLE :vejkøretøj
|
||||
STR_ENGINE_PREVIEW_AIRCRAFT :fly
|
||||
STR_ENGINE_PREVIEW_SHIP :skib
|
||||
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monoraillokomotiv
|
||||
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magnetskinnelokomotiv
|
||||
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magnettog
|
||||
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY_LONG} Vægt: {WEIGHT_SHORT}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY_LONG}/år{}Kapacitet: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Pris: {CURRENCY_LONG} Vægt: {WEIGHT_SHORT}{}Hastighed: {VELOCITY} Hestekræfter: {POWER} Maks. Trækkraft: {6:FORCE}{}Driftsomkostning: {4:CURRENCY_LONG}/år{}Kapacitet: {5:CARGO_LONG}
|
||||
@@ -4052,7 +4053,7 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Vælg å
|
||||
|
||||
|
||||
# AI debug window
|
||||
STR_AI_DEBUG :{WHITE}Computerspiller/Spilscript-debug
|
||||
STR_AI_DEBUG :{WHITE}KI/Spilscript-debug
|
||||
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
|
||||
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Navn på scriptet
|
||||
STR_AI_DEBUG_SETTINGS :{BLACK}Indstillinger
|
||||
@@ -4089,7 +4090,7 @@ STR_AI_CONFIG_MOVE_DOWN :{BLACK}Flyt ned
|
||||
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Flyt valgte computerspiller ned i listen
|
||||
|
||||
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spilscript
|
||||
STR_AI_CONFIG_AI :{SILVER}AIer
|
||||
STR_AI_CONFIG_AI :{SILVER}KI'er
|
||||
|
||||
STR_AI_CONFIG_CHANGE :{BLACK}Vælg {STRING}
|
||||
STR_AI_CONFIG_CHANGE_NONE :Ingen ændringer
|
||||
@@ -4165,7 +4166,7 @@ STR_ERROR_AUTOSAVE_FAILED :{WHITE}Fejl und
|
||||
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Kan ikke læse drevet
|
||||
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Fejl under gemning af spil{}{STRING}
|
||||
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Kan ikke slette fil
|
||||
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Fejl under hentning af spil{}{STRING}
|
||||
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Fejl under indlæsning af spil{}{STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Intern fejl: {STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Ødelagt gemt spil - {STRING}
|
||||
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Spillet er gemt med en nyere version
|
||||
@@ -4179,12 +4180,12 @@ STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Spillet
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Kortgenerering afbrudt...{}... ingen brugbare lokaliteter til byer
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... der er ingen byer i dette scenarie
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Kan ikke hente landskab fra PNG...
|
||||
STR_ERROR_PNGMAP :{WHITE}Kan ikke indlæse landskab fra PNG...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... filen blev ikke fundet.
|
||||
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... kan ikke konvertere billedtype. Der skal bruges 8 eller 24-bit PNG.
|
||||
STR_ERROR_PNGMAP_MISC :{WHITE}... noget gik galt. Undskyld (Måske en ødelagt fil)
|
||||
|
||||
STR_ERROR_BMPMAP :{WHITE}Kan ikke hente landskab fra BMP...
|
||||
STR_ERROR_BMPMAP :{WHITE}Kan ikke indlæse landskab fra BMP...
|
||||
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... kunne ikke konvertere billedtypen.
|
||||
|
||||
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... billede er for stort
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:RAW_STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:RAW_STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
||||
@@ -995,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
|
||||
@@ -2742,6 +2747,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Graphics
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video output:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
|
||||
@@ -2756,6 +2764,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Graphics render
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2946,11 +2957,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
|
||||
# Sprite aligner window
|
||||
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
|
||||
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
|
||||
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
||||
@@ -2988,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3020,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -996,7 +996,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Taille double
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Taille quadruple
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Taille de police
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Choisir la taille de police d'interface à utiliser
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Taille double
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Taille quadruple
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Graphiques de base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Sélectionner les graphiques de base à utiliser
|
||||
@@ -2743,6 +2748,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Rendu de
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Vues{NBSP}:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Sortie vidéo{NBSP}:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Mixage sonore{NBSP}:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Total GS/IA{NBSP}:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Script de jeu{NBSP}:
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Boucle de jeu
|
||||
@@ -2757,6 +2765,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Rendu des graph
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Rendu des vues
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Sortie vidéo
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mixage sonore
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Total des scripts GS/IA
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Script de jeu
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2989,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Indisponibilit
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a été désactivé par {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de sprite invalide ou inconnu (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Trop d'éléments dans la liste des valeurs de la propriété (sprite {3:NUM}, propriété {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention{NBSP}!
|
||||
@@ -3014,13 +3025,14 @@ STR_NEWGRF_LIST_MISSING :{RED}Modules ma
|
||||
STR_NEWGRF_BROKEN :{WHITE}Le comportement du NewGRF "{0:STRING}" peut provoquer des erreurs de synchronisation et/ou des plantages
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Il a modifié l'état de wagon motorisé pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Il a modifié la longueur de véhicule pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Il a changé la capacité pour '{1:ENGINE}' hors d'un dépôt ou d'un réaménagement
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Il a changé la capacité pour "{1:ENGINE}" hors d'un dépôt ou d'un réaménagement
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Le train "{VEHICLE}" appartenant à "{COMPANY}" a une longueur invalide. Cela est probablement dû à des problèmes avec des NewGRFs, et peut provoquer des erreurs de synchronisation ou planter le jeu.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Le module NewGRF "{0:STRING}" fournit une information incorrecte
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Les informations de cargaison/réaménagement pour "{1:ENGINE}" après sa construction sont différentes de celles de la liste d'achat. Cela peut causer un échec de réaménagement lors de l'auto-renouvellement/remplacement.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}"{1:STRING}" a causé une boucle infinie dans la fonction de rappel de production
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} a retourné un résultat invalide {2:HEX}
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}La fonction de rappel {1:HEX} a retourné un résultat invalide {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}"{1:STRING}" a renvoyé un type de cargaison invalide dans la fonction de rappel de production à {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<marchandise invalide>
|
||||
|
||||
@@ -2987,7 +2987,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Die angefordert
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wurde von {STRING} deaktiviert
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ungültiges oder unbekanntes Format für Spritelayout (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zu viele Elemente in Eigenschaftswert-Liste (Sprite {3:NUM}, Eigenschaft {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
|
||||
|
||||
@@ -527,6 +527,7 @@ STR_TOOLBAR_SOUND_MUSIC :Ήχος/Μου
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά ειδήσεων
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Ιστορικό μηνυμάτων
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Διαγραφή όλων των μηνυμάτων
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -538,6 +539,7 @@ STR_ABOUT_MENU_SCREENSHOT :Στιγμιό
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Στιγμιότυπο οθόνης μέγιστης μεγέθυνσης
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Στιγμιότυπο οθόνης τυπικής μεγέθυνσης
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Στιγμιότυπο οθόνης για ολό τον χάρτη
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Εμφάνιση ρυθμού καρέ
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Ευθυγραμμιστής στοιχεών
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Εναλλαγή πλαισίου οριοθέτησης
|
||||
@@ -923,6 +925,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}({G 0 Διευθυντής Διευθύντρια ""})
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Η {STRING} χορήγεισε την κατασκεύη της νέας πόλης {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Μια νέα πόλη με όνομα {TOWN} κατασκευάστηκε!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Νέ{G ος α ο} {STRING} υπό κατασκευή κοντά στην πόλη {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Νέο {STRING} φυτεύεται κοντά στην πόλη {TOWN}!
|
||||
@@ -1099,7 +1102,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Κανονικ
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Μέγεθος γραμματοσειράς
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος της γραμματοσειράς διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Κανονικό
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Βασικό σετ γραφικών
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Επιλογή του βασικού σετ γραφικών που θα χρησιμοποιηθεί
|
||||
@@ -1368,6 +1376,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Δεν
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Συντήρηση υποδομής: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Όταν είναι ενεργοποιημένη, οι υποδομές προκαλούν έξοδα συντήρησης. Το κόστος μεγαλώνει δυσανάλογα με το μέγεθος του δικτύου, επηρεάζοντας έτσι τις μεγάλες εταιρείες περισσότερο από τις μικρότερες
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Αρχικό χρώμα εταιρίας: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Επιλογή του αρχικού χρώματος της εταιρίας
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Τα αεροδρόμια δεν λήγουν ποτέ: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Ενεργοποιώντας αυτήν τη ρύθμιση κάθε τύπος αεροδρομίου παραμένει διαθέσιμο για πάντα μετά την παρουσίασή του
|
||||
@@ -1885,7 +1895,7 @@ STR_INTRO_TRANSLATION :{BLACK}Λείπ
|
||||
|
||||
# Quit window
|
||||
STR_QUIT_CAPTION :{WHITE}Έξοδος
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο {STRING};
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο λειτουργικό {STRING};
|
||||
STR_QUIT_YES :{BLACK}Ναι
|
||||
STR_QUIT_NO :{BLACK}Όχι
|
||||
|
||||
@@ -2186,6 +2196,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Αποσ
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Η πρόσβαση στον διακομιστή προστατεύεται. Εισάγετε τον κωδικό
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Η εταιρεία προστατεύεται από κωδικό. Εισάγετε κωδικό
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Λίστα συμμετεχόντων
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Λίστα συμμετεχόντων
|
||||
@@ -2486,9 +2497,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδ
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Κανονικοί σηματοδότες τροχιάς μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, πατώντας σε έναν υπάρχωντα σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Απόσταση μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας
|
||||
@@ -2807,33 +2818,48 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιοκτη
|
||||
# About OpenTTD window
|
||||
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
|
||||
STR_ABOUT_VERSION :{BLACK}Έκδοση OpenTTD{REV}
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 Η ομάδα του OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ρυθμός καρέ γραφικών
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Ρυθμός προσομοίωσης: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Αριθμός στιγμών παιχνιδιού που προσομοιώνεται ανά δευτερόλεπτο.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων video frames ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Ρυθμός καρέ γραφικών: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων καρέ ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Πόσο γρήγορα εκτελείται το παιχνίδι αυτήν τη στιγμή, σε σύγκριση με την αναμενόμενη ταχύτητα στον κανονικό ρυθμό εξομοίωσης.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Τρέχον
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Μέσο
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} ς
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :Στιγμές κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{WHITE}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Μίξη ήχου:
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Σύνολο βρόγχου παιχνιδιού:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Στιγμές κόσμου:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Καθυστέρηση γραφήματος συνδέσμου:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Γραφική απόδοση:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Μίξη ήχου:
|
||||
STR_FRAMERATE_ALLSCRIPTS :Σύνολο GS/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Δέσμη ενεργειών παιχνιδιού:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Βρόγχος παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Διαχείριση φορτίου
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Στιγμές τρένων
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Στιγμές οχημάτων δρόμου
|
||||
@@ -2841,8 +2867,13 @@ STR_FRAMETIME_CAPTION_GL_SHIPS :Στιγμές
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Στιγμές αεροσκαφών
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Στιγμές κόσμου
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Καθυστέρηση γραφήματος συνδέσμου
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Γραφική απόδοση
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Έξοδος βίντεο
|
||||
STR_FRAMETIME_CAPTION_SOUND :Μίξη ήχου
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Σύνολο GS/AI δεσμών ενεργειών
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Δέσμη Ενεργειών παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2868,6 +2899,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτ
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :Φιλτράρισμα κειμένου:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Αντικατάσταση Αρχείου
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Είστε σίγουροι οτι θέλετε να αντικαταστήσετε το υπάρχων αρχείο;
|
||||
|
||||
@@ -2988,6 +3020,9 @@ STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Ελάχ
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Προεπιλογή (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Προεπιλογή (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Παλαιού τύπου (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Παλαιού τύπου (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Παράμετροι: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Κανένα
|
||||
|
||||
@@ -3070,6 +3105,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασε
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Οι ζητημένοι πόροι GRF δεν είναι διαθέσιμοι (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {1:STRING} απενεργοποιήθηκε από το {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Άκυρη/άγνωστη μορφή σχεδίου sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Πάρα πολλά αντικέιμενα στη λίστα τιμών ιδιοτήτων (sprite {3:NUM}, ιδιότητα {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Άγνωστη/άκυρη σπιτροφή κήσης από παραγωγή βιομηχανίας (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Προσοχή!
|
||||
@@ -3095,12 +3132,13 @@ STR_NEWGRF_BROKEN :{WHITE}Η συ
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Άλλαξε την κατάσταση *** για «{1:ENGINE}» όταν δεν είναι μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Άλλαξε το μήκος του οχήματος «{1:ENGINE}» ενώ δεν βρισκόταν μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Άλλαξε τη χωριτικότητα όχηματος για τη «{1:ENGINE}» όταν δεν είναι σε αμαξοστάσιο ή διαδικασία μετατροπής
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προέρχεται από προβλήματα με NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προκλήθηκε από προβλήματα με κάποια NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Το NewGRF «{0:STRING}» δίνει λάθος πληροφορίες
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Η πληροφορία εμπορεύματος/μετατροπής για το «{1:ENGINE}» διαφέρει από τη λίστα αγοράς μετά την κατασκευή. Αυτό μπορεί να προκαλέσει την αποτυχία της αυτόματης ανανέωσης/αντικατάστασης για σωστή μετατροπή
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Το «{1:STRING}» προκάλεσε ένα ατέρμονο βρόχο στην κλήση παραγωγής
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Η κλήση {1:HEX} επέστρεψε άγνωστο/άκυρο αποτέλεσμα {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}Το '{1:STRING}' επέστρεψε άγνωστο/άκυρο τύπο εμπορεύματος στην κλήση {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<μη έγκυρο φορτίο>
|
||||
@@ -3195,6 +3233,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωρ
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Στόχοι:
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Καθολικοί στόχοι:
|
||||
STR_GOALS_SPECTATOR :Καθολικοί στόχοι
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Καθολικοί στόχοι:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Κανένας -
|
||||
@@ -3243,6 +3282,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατή
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR :Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Σελίδα {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Μεταβείτε σε μια συγκεκριμένη σελίδα επιλέγοντάς την από αυτή τη λίστα.
|
||||
@@ -3447,6 +3487,8 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Κεντ
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Επίπεδο παραγωγής: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Η βιομηχανία έχει ανακοινώσει άμεσο κλείσιμο!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Απαιτεί: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Παράγει: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Απαιτεί:
|
||||
@@ -3505,6 +3547,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδ
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Μετονομασία της επιλεγμένης ομάδας
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Αλλαγή εμφάνισης της επιλεγμένης ομάδας
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Πατήστε για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Διαγραφή ομάδας
|
||||
@@ -3548,7 +3591,8 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Χωρη
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Ενισχυμένα Βαγόνια: {GOLD}+{POWER}{BLACK} Βάρος: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Μετατρέψιμο σε: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Όλοι οι τύποι εμπορεύματος
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλοι εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_NONE :Κανένα
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλα εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Μέγ. Δύναμη Έλξης: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρος: {GOLD}{COMMA} τετραγωνίδια
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Τύπος αεροσκάφους: {GOLD}{STRING}
|
||||
@@ -3563,10 +3607,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορ
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Πλοίου
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Αεροσκάφους
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο πλοίο. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο αεροσκάφος. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου αεροσκάφους. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
@@ -3648,7 +3692,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Κλων
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του τρένου μαζί με τα όλα τα βαγόνια. Πατήστε αυτό το κουμπί και μετά σε κάποιο τρένο μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του οχήματος. Πατήστε αυτό το κουμπί και μετά σε κάποιο όχημα μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο ενός πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του αεροσκάφους. Πατήστε αυτό το κουμπί και μετά σε κάποιο αεροσκάφος μέσα στο ή έξω από το υπόστεγο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία του αμαξοστάσιου. Με Ctrl+Κλικ ανοίγει νέο παράθυρο εμφάνισης στην τοποθεσία του αμαξοστασίου
|
||||
@@ -3953,6 +3997,7 @@ STR_ORDER_CONDITIONAL_AGE :{G=f}Ηλικί
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Απαιτεί επισκευή
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Πάντα
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Υπόλοιπη διάρκεια ζωής (χρόνια)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Μέγιστη αξιοπιστία
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Πως να συγκρίνετε τα δεδομένα του οχήματος με την δοσμένη τιμή
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :είναι ίσο με
|
||||
|
||||
@@ -2793,9 +2793,9 @@ STR_FRAMERATE_DATA_POINTS :{BLACK}Adatok {
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} képkocka/másodperc
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} képkocka/másodperc
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} képkocka/másodperc
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frame/s
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} frame/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frame/s
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
@@ -3063,7 +3063,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF forr
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Túl sok érték a tulajdonságlistában (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
|
||||
@@ -3095,6 +3095,7 @@ STR_NEWGRF_BUGGY :{WHITE}A(z) '{0
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A(z) '{1:ENGINE}' rakomány/átalakítás információja a gyártás után különbözik a vételi listán találhatótól. Ez hibát okozhat az automatikus felújítás/lecserélés során az átalakításban
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' végtelen ciklust okozott a termelés folyamatnál
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}{1:HEX} visszatérő érték ismeretlen/érvénytelen {2:HEX} értékkel tért vissza
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' érvénytelen rakománytípussal tért vissza a termelési callback-ben: {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<érvénytelen rakomány>
|
||||
@@ -3546,7 +3547,7 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Ár: {GO
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacitás: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Meghajtott vagonok: {GOLD}+{POWER}{BLACK} Súly: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Átalakítható: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakomány típusra
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakománytípusra
|
||||
STR_PURCHASE_INFO_NONE :Semmi
|
||||
STR_PURCHASE_INFO_ALL_BUT :Mindenre, kivéve {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maximális vonóerő: {GOLD}{FORCE}
|
||||
|
||||
@@ -3029,7 +3029,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF ric
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} è stato disabilitato da {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato di layout dello sprite sconosciuto o non valido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Troppi elementi nella lista valori di una proprietà (sprite {3:NUM}, proprietà {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
|
||||
@@ -3061,6 +3061,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha restituito un tipo di carico non valido nel callback di produzione a {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<carico non valido>
|
||||
|
||||
@@ -467,6 +467,7 @@ STR_TOOLBAR_SOUND_MUSIC :효과음/배
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :최근 메시지/뉴스 기록
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :과거 메시지 목록
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :모든 뉴스 메시지 삭제
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -989,13 +990,18 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}사용
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :기타
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}인터페이스 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택하십시오.
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :보통
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}글씨 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스에서 사용할 글씨 크기를 선택합니다.
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :기본 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :2배 크기
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4배 크기
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}기본 그래픽 세트
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}사용하실 기본 그래픽을 선택하세요.
|
||||
@@ -2084,6 +2090,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}접속
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}서버 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}회사 암호가 걸려있습니다. 암호를 입력하세요.
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}접속자 목록
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :접속자 목록
|
||||
@@ -2741,6 +2748,9 @@ STR_FRAMERATE_DRAWING :{BLACK}그래
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} 세계 화면:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}비디오 출력:
|
||||
STR_FRAMERATE_SOUND :{BLACK}사운드 합성:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} 총 게임 스크립트/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} 게임 스크립트:
|
||||
STR_FRAMERATE_AI :{BLACK} 인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :게임 루프
|
||||
@@ -2755,6 +2765,9 @@ STR_FRAMETIME_CAPTION_DRAWING :그래픽 렌
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :세계 화면 렌더링
|
||||
STR_FRAMETIME_CAPTION_VIDEO :비디오 출력
|
||||
STR_FRAMETIME_CAPTION_SOUND :사운드 합성
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :게임 스크립트/인공지능의 전체 스크립트 양입니다.
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :게임 스크립트
|
||||
STR_FRAMETIME_CAPTION_AI :인공지능 {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2987,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :요청한 GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}(은)는 {STRING} 때문에 사용할 수 없습니다
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :유효하지 않은/알 수 없는 스프라이트 구조 유형 (스프라이트 {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :속성값 목록에 너무 많은 요소가 있음 (스프라이트 {3:NUM}, 속성 {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :유효하지 않은 산업 생산 콜백 (스프라이트 {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :유효하지 않은 산업 생산 콜백 (스프라이트 {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}경고!
|
||||
@@ -3019,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}{1:ENGINE}(을)를 만들기 이전과 이후의 화물/개조 정보가 현재의 구매 목록과 다릅니다. 이 경우 자동 교체시 열차 개조에 실패할 수도 있습니다.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' 때문에 결과물 콜백 과정에서 무한 루프가 발생하고 있습니다.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}콜백 함수({1:HEX})가 알 수 없거나 잘못된 결과 값({2:HEX})을 반환했습니다.
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' - 생산 콜백 함수의 {2:HEX}에서 잘못된 화물 종류를 반환했습니다.
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<알 수 없는 화물>
|
||||
@@ -3113,6 +3127,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}성취
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} 목표
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}전체 목표
|
||||
STR_GOALS_SPECTATOR :전체 목표
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}전체 목표:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- 없음 -
|
||||
@@ -3161,6 +3176,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}산업
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY}의 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}전체 스토리 북
|
||||
STR_STORY_BOOK_SPECTATOR :전체 스토리 북
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :{NUM}쪽
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}드롭 다운 목록에서 이동하고자 하는 쪽수를 선택하세요.
|
||||
@@ -3485,7 +3501,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}차량
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}선박 구입
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}항공기 구입
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 가격을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}선택된 차량을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 차량을 구입합니다. Shift+클릭하면 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 선박을 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}선택한 항공기를 구입합니다. SHIFT+클릭으로 예상 구입 비용을 볼 수 있습니다.
|
||||
|
||||
@@ -377,6 +377,8 @@ STR_COLOUR_ORANGE :Fulvus
|
||||
STR_COLOUR_BROWN :Aquilus
|
||||
STR_COLOUR_GREY :Canus
|
||||
STR_COLOUR_WHITE :Albus
|
||||
STR_COLOUR_RANDOM :Fortuitus
|
||||
STR_COLOUR_DEFAULT :Solitus
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -652,6 +654,7 @@ STR_TOOLBAR_SOUND_MUSIC :Sonus musicave
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Monstrare nuntium novissimum
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historia nuntiorum
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Delere omnia nuntia
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -1002,6 +1005,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Praeses)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Novum oppidum {1:TOWN} constructum expensis a {0:STRING} comparatis!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Novum oppidum nomine {TOWN} conditum!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} construitur apud {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} adsit{G 0 us a um i ae a} apud {TOWN}!
|
||||
@@ -1114,6 +1118,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Randum Africae
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Propria...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiana (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Regalis Iranica (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Novus Rubelus Russicus (RUB)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Vehicula Viaria
|
||||
@@ -1172,11 +1177,16 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :alia
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Magnitudo interfaciei
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem interfaciei adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Solita
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Magnitudo Litterarum
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem litterarum adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Fundamentum graphicum
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Eligere fundamentum graphicum adhibendum
|
||||
@@ -1445,6 +1455,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Non lice
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Tuitio infrastructurae: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Electa, infrastructura prodit expensa tuitionis. Expensa crescunt celerius quam pro portione magnitudini retis, ergo societates magnae affectantur magis quam parvae
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Societatis color initialis: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Eligere colorem initialem societatis
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Aeroportus numquam recedunt: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Electa, omnes aeroportuum typi permanent post introductionem
|
||||
@@ -2003,6 +2015,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Mutare a
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Sinere mutare productiones industriarum: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} Schema Coloris
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Monstrare schemata coloris generalia
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Monstrare schemata coloris traminum
|
||||
@@ -2262,6 +2275,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disiunge
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servatrum tutum est. Tesseram inscribe
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Societas tuta est. Tesseram inscribe
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Index clientum
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Index clientum
|
||||
@@ -2576,9 +2590,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Signale
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Signale Itineris (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris usitata possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Signale Itineris Unius Cursus (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris unius cursus non possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Mutare Signalia{}Electa, pressio in signale facit ut mutetur in novum typum electum. Ctrl+Preme ut signale mutetur inter semaphoricum et electricum. Shift mutat inter mutationem et aestimationem monstrandam
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitas signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere intervallum signalia trahendi
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Eligere Pontem Ferriviarium
|
||||
@@ -2898,12 +2912,21 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terra societati
|
||||
STR_ABOUT_OPENTTD :{WHITE}De OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD editio {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVII Manus OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Currens
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2929,6 +2952,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludi ind
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Series colans:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Superscribere Fasciculo
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Esne certus te velle superscribere huic fasciculo?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi
|
||||
|
||||
@@ -3046,7 +3072,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Editio:
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Editio congrua minima: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Coloris tabula: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Solita (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Solita (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiqua (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiqua (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametra: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nulla
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nulla indicia parabilia
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Par fasciculus non inventus
|
||||
@@ -3127,6 +3158,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lectio post ter
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Opes GRF desideratae non parabiles (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} neglectus est a {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Irrita/ignota dispositio spiritus (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Nimis elementa in indice possessionum (spiritus {3:NUM}, elementum {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revocatio productionis industriae irrita (spiritus {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Maxime Cavendum Est!
|
||||
@@ -3158,6 +3191,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Indicium oneris/reficiendi '{1:ENGINE}' post constructionem differt eo quod est in indice emptionis. Ergo fortasse autoredemptio/automutatio non possit reficere
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' facit ut versatur ad infinitum in revocatione productionis
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Revocatio {1:HEX} reddidit conlationem ignotam irritamve {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' reddidit onus irritum in revocatione productionis apud {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<onus irritum>
|
||||
@@ -3199,6 +3233,7 @@ STR_TOWN_POPULATION :{BLACK}Incolae
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Urbs)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Incolae: {ORANGE}{COMMA}{BLACK} Aedificia: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} mensis prioris: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Onera mandata ad oppidum crescendum:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} mandatur
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} hieme mandatur
|
||||
@@ -3251,6 +3286,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Largiri
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Proposita
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Proposita Universalia
|
||||
STR_GOALS_SPECTATOR :Proposita universalia
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Proposita universalia:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Nullae -
|
||||
@@ -3299,6 +3335,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Preme in
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Librum Fabularum
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Librum Fabularum Universale
|
||||
STR_STORY_BOOK_SPECTATOR :Librum Fabularum Universale
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Pagina {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Salire ad quamdam paginam eligendo eam in hac indice
|
||||
@@ -3503,6 +3540,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Movere c
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Fabricat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING}
|
||||
@@ -3560,6 +3600,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges -
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renominare gregem electam
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Mutare schema coloris gregis electi
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Preme ut vehicula huius gregis custodiantur contra autocommutationem universalem
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Gregem Delere
|
||||
@@ -3603,6 +3644,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacita
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Currus Potentiati: {GOLD}+{POWER}{BLACK} Pondus: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refectabilis: {GOLD}{STRING.dat}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Omnibus onerum typis
|
||||
STR_PURCHASE_INFO_NONE :Nulla
|
||||
STR_PURCHASE_INFO_ALL_BUT :Omnibus praeterquam {CARGO_LIST.dat}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Vis Tractionis Maxima: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Max. distantia volatus: {GOLD}{COMMA} tegulas
|
||||
@@ -4002,6 +4044,7 @@ STR_ORDER_CONDITIONAL_AGE :aetas (annorum)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :ministrandum
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :semper
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :aetas reliqua (anni)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Constantia maxima
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Quomodo valores electi componuntur indicio vehiculi
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :aequalis est
|
||||
|
||||
@@ -189,6 +189,8 @@ STR_COLOUR_ORANGE :Orange
|
||||
STR_COLOUR_BROWN :Brong
|
||||
STR_COLOUR_GREY :Gro
|
||||
STR_COLOUR_WHITE :Wäiss
|
||||
STR_COLOUR_RANDOM :Zoufälleg
|
||||
STR_COLOUR_DEFAULT :Standard
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -462,8 +464,9 @@ STR_TOOLBAR_SOUND_MUSIC :Sound/Musik
|
||||
############ range ends here
|
||||
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lescht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :All Message läschen
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -475,6 +478,7 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctr
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Voll eragezoomte Screenshot
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standard Zoom Screenshot
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot vun der ganzer Kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Biller pro Sekonn uweisen
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Iwwert 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite Alignéirer
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Zeechen-Boxen un/aus
|
||||
@@ -650,6 +654,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Keng Musik verfügbar
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Nummer
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titel
|
||||
@@ -674,7 +679,9 @@ STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTB
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Läschen
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Set wiesselen
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}De gewielte Program reseten (nëmmen Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Wiessel d'Musikselektioun op en anert installéiert Set
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op d'Lidd fir et zum aktuellen Program dobäi zesetzen (nëmme Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klick op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen)
|
||||
|
||||
@@ -810,6 +817,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} huet Kontruktioun vun der Stad {TOWN} gesponsort!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}En neit Duerf mam Numm {TOWN} gouf gegrënnt!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} gebaut!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} geplanzt!
|
||||
@@ -922,6 +930,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Südafrikanesch
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Neie Russesche Rubel (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Mexikanesche Peso (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer
|
||||
@@ -984,7 +994,11 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de Basis Grafikset dee soll benotzt ginn
|
||||
@@ -1253,6 +1267,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Ast
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmefaarw um Start: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen
|
||||
@@ -1260,12 +1275,12 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt,
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat enger Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat engem Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt eng Noorichtenmessage gesent , wann en Gefier een Joer laang keen Profit gemeet huet
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt e Noorichtemessage gesent, wann e Gefier ee Joer laang kee Profit gemeet huet
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING}
|
||||
@@ -1337,6 +1352,10 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :D'Usiicht mat der rietser Maustast bewegen, Maus-Positioun gespaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Weis en Mooss-Tooltip wann verschidde Bau-Tools benotzt ginn: {STRING}
|
||||
@@ -1579,7 +1598,7 @@ STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Unzuel un net-g
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :ausgeschalt
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximalen Ranzoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Ranzoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Razoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MAX :Maximalen Rauszoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Maximal Rauszoom-Stuf fir Usiichtsfënsteren. Méi grouss Rauszoom-Stufen kënnen Ruckeler verursaachen
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
|
||||
@@ -1805,6 +1824,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Wiessel
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Erlaabt d'ännere vun de Produktiounswäerter: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Neie Faarfschema
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Weis generell Faarfschemen
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Weis Zuch Faarfschemen
|
||||
@@ -2364,7 +2384,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Sign
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldicht erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldistanz erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop
|
||||
|
||||
# Bridge selection window
|
||||
@@ -2688,9 +2708,34 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Biller pro Sekonn
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Unzuel Gameticks déi pro Sekonn simuléiert ginn.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Aktuell
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Mëttel
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Spill total:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Zuchticks:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Graphikrendering:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Welt-Usiichten:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video-output:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Gamescript:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Spill-Loop
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Wuerenhandling
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Zuchticks
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker
|
||||
STR_FRAMETIME_CAPTION_SOUND :Soundmixing
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Spill-Script
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2716,6 +2761,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm
|
||||
|
||||
@@ -2833,7 +2879,10 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Standard (S) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Keng
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
|
||||
@@ -2914,6 +2963,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn v
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zevill Elementer an der Eegeschaftewert-Lëscht (Sprite {3:NUM}, Eegeschaft {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
|
||||
@@ -2978,6 +3028,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gëff en
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Stad){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad
|
||||
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
||||
|
||||
@@ -2985,6 +3036,7 @@ STR_TOWN_POPULATION :{BLACK}Weltbev
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} leschte Mount: {ORANGE}{COMMA}{BLACK} Max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter
|
||||
@@ -3085,6 +3137,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR :Globalt Storybuch
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt
|
||||
@@ -3283,12 +3336,13 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschte Mount:
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun leschte Mount:
|
||||
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert)
|
||||
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt
|
||||
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -3346,6 +3400,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielte Grupp ëmbenennen
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Wiessel d'Faarwschema vun dem ausgewielte Grupp
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klick fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Grupp läschen
|
||||
@@ -3788,6 +3843,7 @@ STR_ORDER_CONDITIONAL_AGE :Alter (Joer)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximal Zouverlässegkeet
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich
|
||||
@@ -4220,6 +4276,7 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... d'St
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... Strooss geet an dei falsch Richtung
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... Duerchfahrtstops kënnen keng Kéiren hunn
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... Duerchfahrtstops kënnen keng Kräizungen hunn
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... Einbahnstrooss oder blockéiert
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kann den Deel vun der Gare net ofrappen...
|
||||
@@ -4471,6 +4528,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Original Transp
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS Editioun Musik.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -997,7 +997,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :2 ganger størrelse
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :4 ganger størrelse
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Skriftstørrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Velg skriftstørrelse for grensesnitt
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobbel størrelse
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Firedobbel størrelse
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafikksett
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Velg grafikksett som skal brukes
|
||||
@@ -2746,6 +2751,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Grafikkt
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Synsfelt for spillverden:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video output:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Lydmiksing:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Spill-løkke
|
||||
@@ -2760,6 +2768,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Grafikktegning
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Tegning av synsfelt for spillverden
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Lydmiksing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2992,7 +3003,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Etterspurte GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ble deaktivert av {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjent sprite layout-format (figur {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i fortegnelse over eiendomsverdier (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3024,6 +3035,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vare-/ombyggingsinformasjon for '{1:ENGINE}' er forskjellig fra kjøpelisten etter konstruksjonen. Dette kan resultere i at autofornying ikke fungerer på riktig måte.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsaket en uendelig løkke i produksjonstilbakekallet.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Tilbakekall {1:HEX} rapporterte ukjent/ugyldig resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ugyldig varetype i produksjonscallback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
|
||||
@@ -1374,6 +1374,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Podwójny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Podstawowy zestaw grafik
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wybierz podstawowy zestaw grafik do użycia
|
||||
@@ -2762,7 +2763,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokie
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę go na wybrany typ i wariant. CTRL+klik przełącza istniejący wariant. Shift+klik pokazuje szacowany koszt zamiany
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz odległość między sygnałami przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ odległość między sygnałami przy przeciąganiu
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz rodzaj mostu kolejowego
|
||||
@@ -3086,6 +3087,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ilość klatek na sekundę
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Liczba ticków gry symulowanych na sekundę.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Liczba renderowanych klatek wideo na sekundę.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Jak szybko gra obecnie działa, w porównaniu do oczekiwanej prędkości przy normalnym tempie symulacji.
|
||||
@@ -3110,6 +3112,7 @@ STR_FRAMERATE_SOUND :{WHITE}Miksowan
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Pętla gry
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Obsługa ładunku
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Opóźnienie wykresu połączeń
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Renderowanie grafiki
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderowanie okna podgląu świata
|
||||
@@ -3469,6 +3472,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj ła
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne
|
||||
STR_GOALS_SPECTATOR :Cele globalne
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Brak -
|
||||
@@ -3517,6 +3521,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik
|
||||
STR_STORY_BOOK_SPECTATOR :Ogólny przewodnik
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy.
|
||||
|
||||
@@ -77,7 +77,7 @@ STR_CARGO_SINGULAR_COPPER_ORE :Minério de Cob
|
||||
STR_CARGO_SINGULAR_MAIZE :Milho
|
||||
STR_CARGO_SINGULAR_FRUIT :Fruta
|
||||
STR_CARGO_SINGULAR_DIAMOND :Diamantes
|
||||
STR_CARGO_SINGULAR_FOOD :Alimentos
|
||||
STR_CARGO_SINGULAR_FOOD :Alimento
|
||||
STR_CARGO_SINGULAR_PAPER :Papel
|
||||
STR_CARGO_SINGULAR_GOLD :Ouro
|
||||
STR_CARGO_SINGULAR_WATER :Água
|
||||
@@ -321,7 +321,7 @@ STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumentar
|
||||
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opções
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Guardar jogo, abandonar jogo, sair
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Mostrar mapa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de cidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de localidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Mostrar subsídios
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Mostrar lista de estações da empresa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Mostrar informações financeiras da empresa
|
||||
@@ -354,9 +354,9 @@ STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Editor
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroceder data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avançar data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Clique para escolher o ano inicial
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de localidades
|
||||
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar localidades
|
||||
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Gerar indústrias
|
||||
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construir estradas
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantar árvores. Shift alterna contruir/mostrar custo estimado
|
||||
@@ -379,7 +379,7 @@ STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Definições
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :Definições de IA / Scripts de Jogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Definições NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opções de Transparência
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de cidades
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de localidades
|
||||
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Mostrar nomes de estações
|
||||
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Mostrar nomes dos pontos de passagem
|
||||
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Mostrar sinais
|
||||
@@ -405,8 +405,8 @@ STR_MAP_MENU_LINGRAPH_LEGEND :Legenda de flux
|
||||
STR_MAP_MENU_SIGN_LIST :Lista de sinais
|
||||
|
||||
############ range for town menu starts
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de cidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar cidade
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de localidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar localidade
|
||||
############ range ends here
|
||||
|
||||
############ range for subsidies menu starts
|
||||
@@ -748,12 +748,12 @@ STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rochas
|
||||
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Água
|
||||
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Sem Proprietário
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Cidades
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Localidades
|
||||
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Indústrias
|
||||
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Deserto
|
||||
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Neve
|
||||
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das cidades no mapa
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das localidades no mapa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrar o mapa na posição actual
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
@@ -818,8 +818,8 @@ STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} foi comprada por {STRING}!
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Presidente)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova cidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova cidade chamada {TOWN} foi construida!
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova localidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova localidade chamada {TOWN} foi fundada!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} em construção em {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} est{G 0 á á á ão ão} a ser plantad{G 0 o o a os as} em {TOWN}!
|
||||
@@ -941,8 +941,8 @@ STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Seleccio
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Circular pela esquerda
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Circular pela direita
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das localidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das localidades
|
||||
|
||||
############ start of townname region
|
||||
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Inglês
|
||||
@@ -996,7 +996,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobro do tamanho
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo do tamanho
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamanho da fonte
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccionar tamanho da fonte de interface a usar
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dobro do tamanho
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quádruplo do tamanho
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Seleccione o conjunto de gráficos base a usar
|
||||
@@ -1170,7 +1175,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Desabilitar inv
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Quando activo, os combóios não podem inverter marcha em estações não-terminais, mesmo se existir um caminho mais curto para o destino seguinte com inversão
|
||||
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Activa desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestruturas
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Escolha quanto ruído e estragos ambientais causados pelas empresas afecta o rating da povoação e futuras acções de construção na área
|
||||
|
||||
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Altura máxima do mapa: {STRING}
|
||||
@@ -1181,7 +1186,7 @@ STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permite altera
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dimensionamento mais realista de áreas de abrangência: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Haver diferentes áreas de cobertura para diferentes tipos de estações e aeroportos
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permite remover mais estradas, pontes e túneis detidos pela cidade: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela cidade
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela localidade
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Tamanho máximo de comboios: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Assignar o tamanho máximo dos comboios
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} quadrado{P 0 "" s}
|
||||
@@ -1215,8 +1220,8 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Como as outras
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecção
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Área plana à volta das industrias: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Quantidade de terreno plano á volta de uma industria. Isto garante que terreno vazio esteja disponível para construir linhas, etc
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por cidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma cidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma cidade
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por localidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma localidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma localidade
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Mostrar sínais: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Escolha em que lado da via colocar sinais
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :Na esquerda
|
||||
@@ -1240,9 +1245,9 @@ STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Todos os visual
|
||||
STR_CONFIG_SETTING_BRIBE :Permite o suborno da autoridade local: {STRING}
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Permite que as companhias tentem subornar a autoridade local. Se o suborno for descoberto por um inspector, a companhia não poderá construir nessa localidade durante seis meses
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permite comprar direitos de transporte em exclusividade: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma cidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma localidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permite investir em edifícios: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às cidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às localidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Permite financiar a reconstrução de estradas locais:{STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Permite que as companhias financiem reparações de estrada para sabotar serviços rodoviários dos oponentes.
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Permite enviar dinheiro para outras empresas: {STRING}
|
||||
@@ -1257,7 +1262,7 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Indicar a hipó
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduzido
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das cidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das localidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade das povoações
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permite estações de passagem em estradas do adversário: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade de outras companhias
|
||||
@@ -1284,7 +1289,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} de idade
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após
|
||||
@@ -1297,13 +1302,13 @@ STR_CONFIG_SETTING_HOVER_DELAY :Mostrar textos
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Atraso após o qual os textos de ajuda são mostrados após parar o cursor sobre algum elemento da interface. Alternativamente, os textos de ajuda podem ser mostrados com o botão direito do rato quando este valor está definido como 0
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Parar o rato por {COMMA} milisegundo{P 0 "" s}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Clique com botão direito
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da cidade na janela da cidade: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da localidade na identificação da mesma: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Mostrar a população das povoações na sua etiqueta no mapa
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING}
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Largura da linha nos gráficos. Uma linha mais estreita é de leitura mais precisa, enquanto uma linha mais espessa é mais fácil de ver e as cores distinguem-se melhor.
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Cenário: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das cidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das localidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de terreno: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O gerador original é dependente do conjunto gráfico base, e compõe formas de terreno já afixadas. TerraGenesis é um gerador baseado no algoritmo de ruído de Perlin que permite definições mais refinadas
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
@@ -1315,7 +1320,7 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Define quantas
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distância máxima entre o limite do mapa e Refinarias de Petróleo: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias de petróleo são construídas apenas próximo da borda do mapa, isto é, na costa para mapas de ilha
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altura da linha de neve: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das cidades
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das localidades
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Rudeza do terreno: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Apenas TerraGenesis) Escolhe a frequência de montes: paisagens macias têm menos montes e mais espalhados. Paisagens duras têm muitos montes, que podem parecer repetitivos
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muito suave
|
||||
@@ -1445,7 +1450,7 @@ STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Reproduzir efei
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Veículos: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Reproduzir efeitos sonoros dos veículos
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Ambiente: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e cidades
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e localidades
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Desativar construção de infra-estrutura quando não estão disponíveis veículos adequados: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Quando activo, as infraestruturas só estão disponíveis se os veículos estiverem também, prevenindo desperdícios de tempo e dinheiro em infraestruturas sem utilidade.
|
||||
@@ -1561,24 +1566,24 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Apenas sinais d
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Apenas sinais de rota
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das cidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das localidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Estradas melhores
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :grelha 2x2
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :grelha 3x3
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatório
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As cidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às cidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Cidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às cidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a cidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada cidade. Com esta preferência activa, o número de aeroportos numa cidade é limitado pela aceitação do ruído na cidade, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar cidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As localidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às localidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Localidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às localidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a localidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada localidade. Com esta preferência activa, o número de aeroportos numa localidade é limitado pela aceitação do ruído na mesma, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar localidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activar esta preferência permite aos jogadores fundar novas povoações no jogo
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da cidade
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da localidade
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Criação de árvores no decorrer do jogo: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar o aparecimento aleatório de árvores durante o jogo. Isto poderá afectar indústrias que dependem do crescimento de árvores, como as madeireiras
|
||||
@@ -1608,19 +1613,19 @@ STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das cidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das localidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lento
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Rápido
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Muito Rápido
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de cidades que chegarão a metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de povoações que se tornarão cidades, logo cidades que começarão maiores e crescerão mais depressa
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de localidades que chegarão a cidades: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de localidades que se tornarão cidades, ou seja uma localidade que começa maior e crescerá mais depressa.
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 em {COMMA}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Nenhum
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial para a dimensão das metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das metrópoles em relação ao tamanho normal das cidades aquando o início do jogo
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das cidades em relação ao tamanho normal das localidades aquando o início do jogo
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar gráfico de distribuição a cada {STRING} dia{P 0:2 "" s}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recalculos subsequentes de cada gráfico. Cada recalculo calcula os planos para cada componente do gráfico. Isto significa que um valor X para essa configuração não indica que o gráfico será todo actualizado a cada X dias. Apenas alguns componentes serão. Quanto mais curto o definir, mais tempo será necessário ao CPU para o calcular. Quanto mais longo, mais tempo levará até que a distribuição da carga inicie em novas rotas.
|
||||
@@ -1700,7 +1705,7 @@ STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastr
|
||||
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Geração do mundo
|
||||
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Meio Ambiente
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Localidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Oponentes
|
||||
@@ -1803,7 +1808,7 @@ STR_OSNAME_SUNOS :SunOS
|
||||
# Abandon game
|
||||
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
|
||||
|
||||
# Cheat window
|
||||
STR_CHEATS :{WHITE}Truques
|
||||
@@ -2529,31 +2534,31 @@ STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Repor Te
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Tem a certeza que quer apagar todas as propriedades das empresas?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Cidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Cidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova cidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma cidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da cidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da cidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da cidade
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Localidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Localidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova localidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma localidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da localidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nome aleatório
|
||||
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Gerar novo nome aleatório
|
||||
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da cidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da localidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequena
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Média
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatório
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da cidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Metrópole
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Metrópoles crescem mais depressa do que as cidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da localidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Cidade
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cidades crescem mais depressa do que as localidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na cidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta cidade
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na localidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta localidade
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Estradas melhores
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}grelha 2x2
|
||||
@@ -2743,6 +2748,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Renderiz
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Janelas de exibição do mundo:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Saída de video:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Mistura de Som:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Script de jogo:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Loop de jogo
|
||||
@@ -2757,6 +2765,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Renderização
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderização de janela de exibição do mundo
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Saída de video
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mistura de Som
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :total scripts GS/AI
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Script de jogo
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2793,7 +2804,7 @@ STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Gerador
|
||||
STR_MAPGEN_MAPSIZE :{BLACK}Dim. do mapa:
|
||||
STR_MAPGEN_MAPSIZE_TOOLTIP :{BLACK}Seleccionar o tamanho do mapa em mosaicos. O numero de mosaicos disponiveis será ligeiramente menor
|
||||
STR_MAPGEN_BY :{BLACK}*
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de localidades:
|
||||
STR_MAPGEN_DATE :{BLACK}Data:
|
||||
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias:
|
||||
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Altura máxima do mapa:
|
||||
@@ -2904,8 +2915,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiga (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiga (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
||||
|
||||
@@ -2989,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pe
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos na lista de valores de propriedade (sprite {3:NUM}, propriedade {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
@@ -3021,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de carga/adaptação do modelo de veículo '{1:ENGINE}' difere da que consta na lista de veículos depois de adquirido. Isto poderá causar problemas ao adaptar quando automaticamente renovado/substituído.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback de produção.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} devolveu resultado desconhecido/inválido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' devolveu tipo de carga inválida no callback de produção em {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<mercadoria inválida>
|
||||
@@ -3051,16 +3063,16 @@ STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir para
|
||||
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduza um nome para o sinal
|
||||
|
||||
# Town directory window
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Localidades
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nenhuma -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Cidade){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das cidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das localidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_POPULATION :{BLACK}População Mundial: {COMMA}
|
||||
|
||||
# Town view window
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metrópole)
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Cidade)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}População: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} ultimo mês: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Mercadoria necessária para o seu desenvolvimento:
|
||||
@@ -3069,28 +3081,28 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{BLACK}No inver
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} entregue
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ainda necessário)
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregue)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Cidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Localidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na localidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na localidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autoridade local
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Ver informações sobre a autoridade local
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da cidade
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da localidade
|
||||
|
||||
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandir
|
||||
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumentar o tamanho da cidade
|
||||
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Apagar
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta cidade
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta localidade
|
||||
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Cidade
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Localidade
|
||||
|
||||
# Town local authority window
|
||||
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} autoridade local
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Avaliações da empresa de transporte:
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Acções disponíveis:
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta cidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta localidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Aplicar
|
||||
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Realizar a acção destacada na lista acima
|
||||
|
||||
@@ -3108,8 +3120,8 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar uma campanha publicitária grande, para atrair mais passageiros e carga à sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financiar a reconstrução da rede rodoviária urbana. Causa engarrafamentos consideráveis ao tráfego até 6 meses.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construir uma estátua em honra da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na cidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano na cidade. A autoridade da cidade permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano nesta localidade. A autoridade local permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se apanhado.{}Custo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
@@ -3123,7 +3135,7 @@ STR_GOALS_SPECTATOR_NONE :{ORANGE}- Não
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Objetivos da empresa:
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/cidade/quadrado. Ctrl+clique abre uma nova vista na localização da indústria/cidade/quadrado
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/localidade/quadrado. Ctrl+Clique abre uma nova vista na localização da indústria/localidade/quadrado
|
||||
|
||||
# Goal question window
|
||||
STR_GOAL_QUESTION_CAPTION_QUESTION :Questão
|
||||
@@ -3159,7 +3171,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Nenhum -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Serviços já subsidiados:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} d{G 1 e o a os as} {STRING} para{G 2 "" " o" " a" " os" " as"} {STRING}{YELLOW} ({COMPANY}{YELLOW}, até {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/cidade. Ctrl+Clique abre um novo visualizador na localização da indústria/cidade
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/localidade. Ctrl+Clique abre um novo visualizador na localização da indústria/localidade
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Livro de História
|
||||
@@ -3195,8 +3207,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita
|
||||
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceite
|
||||
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}{CARGO_LIST}
|
||||
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta localidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta localidade.
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostrar avaliações da estação
|
||||
@@ -4166,8 +4178,8 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<indisponível>
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo foi salvo numa versão sem suporte a eléctricos. Todos os eléctricos foram removidos.
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para cidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma cidade neste cenário
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para localidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma localidade neste cenário
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem do PNG...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... ficheiro não encontrado
|
||||
@@ -4218,7 +4230,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Não per
|
||||
|
||||
# Local authority errors
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autorizou
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta cidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta localidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
|
||||
STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi descoberta por um investigador regional
|
||||
|
||||
@@ -4249,18 +4261,18 @@ STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é
|
||||
STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
|
||||
|
||||
# Town related errors
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir cidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear cidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma cidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir cidade...
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir localidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear localidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma localidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir localidade...
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muito perto do limite do mapa
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra cidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas cidades
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra localidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas localidades
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não existe mais espaço no mapa
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A localidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Localidades
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta cidade...{}Uma estação ou depósito refere-se à cidade ou não é possível remover terreno pertencente à cidade
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta cidade
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta localidade...{}Uma estação ou depósito refere-se à localidade ou não é possível remover terreno pertencente à mesma
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta localidade
|
||||
|
||||
# Industry related errors
|
||||
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas indústrias
|
||||
@@ -4268,13 +4280,13 @@ STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Não é possível construir {STRING} aqui...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Não é possível construir este tipo de indústria aqui...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... muito perto de outra indústria
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma cidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em cidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma localidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em localidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... só se pode construir em zonas florestais
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... só se pode construir em zonas desérticas
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em cidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em localidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... só se pode construir em planícies
|
||||
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... só pode ser colocado perto das bordas do mapa
|
||||
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... a floresta só pode ser plantada acima do nível de neve
|
||||
@@ -4302,7 +4314,7 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiad
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Muito perto de outra doca
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado perto de outro aeroporto
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Não pode alterar o nome da estação...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela cidade
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela localidade.
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... estrada orientada na direcção incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... estações de passagem não podem ter curvas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... estações de passagem não podem ter cruzamentos
|
||||
|
||||
@@ -475,6 +475,7 @@ STR_ABOUT_MENU_SCREENSHOT :Capturează ecr
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Captură mărită
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Mărimea implicită a capturii
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Capturează toată harta
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Arată FPS
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Despre 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Aliniere imagini
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Afişează/ascunde casetele de încadrare
|
||||
@@ -923,6 +924,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Rand sud-africa
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Personalizată...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgian (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iranian (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Ruble rusești (RUB)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Autovehiculele circulă...
|
||||
@@ -1103,6 +1105,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări compani
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tip:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Arată în lista de mai jos doar setările modificate
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Setări de bază (afişează numai setări importante)
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Setări avansate (afişează majoritatea setărilor)
|
||||
@@ -1118,6 +1121,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Setări joc (st
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Setări companie (stocate în salvări; afectează doar jocurile noi)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Setări compenia (stocate în salvări; afectează doar compania curentă)
|
||||
STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Arată toate rezultatele de căutare setând{}{SILVER}Categoria {BLACK}în {WHITE}{STRING}
|
||||
STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Arată toate rezultatele de căutare setând{}{SILVER}Tipul {BLACK}în {WHITE}Toate tipurile de setări
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Nespecificat -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :Inactiv
|
||||
@@ -1309,6 +1313,7 @@ STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Alegeți distri
|
||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Niciunul
|
||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Îmbunătăţit
|
||||
STR_CONFIG_SETTING_ROAD_SIDE :Autovehicule: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Alege banda pentru condus
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotaţie hartă înălţimi: {STRING}
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Spre stânga
|
||||
@@ -1328,6 +1333,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Culoarea terenu
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde închis
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mov
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Mută harta ținând apăsat click dreapta, poziția cursorului rămânând fixă
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Derulare uşoară ecran: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controlează modul de deplasare a imaginii din ecranul principal când se face click pe harta mică sau când se execută o comandă de deplasare către un obiect anume de pe hartă. Dacă este activată, imaginea se deplasează în mod fluid, altfel imaginea sare direct la zona dorită
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Arată o indicaţie de distanţă la folosirea uneltelor de construcţie: {STRING}
|
||||
@@ -1360,6 +1366,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Oprit
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosalvare: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Foloseşte formatul datei {STRING} pentru numele salvărilor
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formatul datei in numele salvărilor
|
||||
@@ -1598,6 +1605,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modalitatea de
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Modalitatea de distribuire pentru alte clase de cargo: {STRING}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Acurateţea distribuţiei: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE :Efectul distanţei asupra cererii: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Dacă setezi această valoare peste 0, distanța dintre stația origine A al mărfii și o posibilă stație B va afecta cantitatea de marfă trimisă din punctul A în B. Cu cât e mai departe B de A cu atât va fi mai mică cantitatea de marfă transportată. Cu cât mărești această valoare, cu atât mai puțină marfă se livrează spre destinațiile îndepărtate si cu atât mai multă la cele mai apropiate.
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Cantitatea de cargo la întoarcere pentru modul simetric: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Saturaţia căilor de capacitate mică înainte de a utiliza căi de capacitate mare: {STRING}
|
||||
|
||||
@@ -1638,6 +1646,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localizare
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafică
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Efecte sonore
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaţă
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}General
|
||||
@@ -2660,6 +2669,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Număr de evenimente de joc simulate per secundă.
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Medie
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Date bazate pe măsurători {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Ieșire video:
|
||||
@@ -2690,6 +2700,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalii
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nicio informaţie disponibilă
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtrare după:
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Introduceţi un nume pentru salvare
|
||||
|
||||
@@ -2815,6 +2826,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat
|
||||
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatibil cu această versiune de OpenTTD
|
||||
|
||||
# NewGRF save preset window
|
||||
STR_SAVE_PRESET_TITLE :{BLACK}Adaugă denumire presetare
|
||||
STR_SAVE_PRESET_CANCEL :{BLACK}Anulează
|
||||
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Nu schimba setarea implicită
|
||||
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Salvează setarea pe numele selectat
|
||||
@@ -3323,6 +3335,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Elimină toate
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Redenumeşte un grup
|
||||
|
||||
STR_GROUP_OCCUPANCY :Utilizare curentă:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Noi vehicule feroviare
|
||||
@@ -3489,6 +3502,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotivă per
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY_LONG}/an{}Capacitate: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Viteză: {VELOCITY} Putere: {POWER} Ef. T. Max.: {6:FORCE}{}Cost rulaj: {4:CURRENCY_LONG}/an{}Capacitate: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteza maximă: {VELOCITY}{}Tip avion: {STRING} Rază: {COMMA} pătrățele{}Capacitate: {CARGO_LONG}, {CARGO_LONG}{}Cost întreținere: {CURRENCY_LONG}/an
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Înlocuieşte {STRING} - {STRING}
|
||||
@@ -4423,6 +4437,7 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Setul de sunete
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Un set de sunete fără nici un sunet inclus.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Setul de muzică original al Transport Tycoon Deluxe pentru DOS.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Un set de muzică fără muzică inclusă.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -3179,7 +3179,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Запроше
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} был отключён из-за {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недопустимый/неизвестный формат расположения спрайтов (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Слишком много элементов в списке значений (спрайт {3:NUM}, свойство {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Осторожно!
|
||||
@@ -3211,6 +3211,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Информация о вместимости/переоборудовании для локомотива «{1:ENGINE}» после постройки отличается от сведений в списке покупки, что может помешать функции автообновления/автозамены корректно произвести переоборудование.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Модуль «{1:STRING}» вызвал бесконечный цикл
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Функция обратного вызова {1:HEX} вернула непонятный/неверный результат {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}«{1:STRING}» вернул неверный тип груза по адресу {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<неизвестный груз>
|
||||
@@ -3649,8 +3650,8 @@ STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Новый ав
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Цена: {GOLD}{CURRENCY_LONG}{BLACK} Вес: {GOLD}{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Скорость: {GOLD}{VELOCITY}{BLACK} Мощность: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Скорость: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость по океану: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость по каналу/реке: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость в море: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость в каналах и реках: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Стоимость обслуживания: {GOLD}{CURRENCY_LONG}/год
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Ёмкость: {GOLD}{CARGO_LONG} {STRING}
|
||||
STR_PURCHASE_INFO_REFITTABLE :(переоб.)
|
||||
@@ -3679,10 +3680,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купи
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный локомотив/вагон. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный автомобиль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный корабль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный авиатранспорт. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный локомотив/вагон. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный автомобиль. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное воздушное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Переименовать
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Переименовать
|
||||
|
||||
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF so
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos en la lista de valores de propiedad (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Precaución!
|
||||
@@ -3032,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}El NewGR
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de cargamento o reequipamiento para '{1:ENGINE}' difiere de la lista de compra después de la construcción. Esto puede causar que la renovación y el reemplazo automático no haga el reequipamiento correcta
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causado un bucle sin fin en la llamada de producción
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}La llamada {1:HEX} devolvió un resultado desconocido o no válido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' retornó un tipo inválido de cargamento en la llamada de producción en {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<cargamento no válido>
|
||||
|
||||
@@ -2986,7 +2986,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade G
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktigt/okänt layout-format av spriteobjekt (spriteobjekt {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :För många poster i listan med egenskapsvärden (spriteobjekt {3:NUM}, egenskap {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varning!
|
||||
|
||||
@@ -996,7 +996,10 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :İki kat büyük
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Dört kat büyük
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :Arayüz boyutunu seç
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Yazı iki kat büyük
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Temel grafik kümesi
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Kullanılacak temel grafik kümesini seçin
|
||||
@@ -2743,6 +2746,7 @@ STR_FRAMERATE_DRAWING :{BLACK}Grafik i
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Dünya görüş alanları:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video çıkışı:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Ses karıştırma:
|
||||
STR_FRAMERATE_GAMESCRIPT :Oyun scripti
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Oyun döngüsü
|
||||
@@ -2989,7 +2993,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :İstenen GRF ka
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} {STRING} tarafından deaktive edildi
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Geçersiz/bilinmeyen nesne yerleşim biçimi (nesne {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Özellik değeri listesinde çok fazla öğe (sprite {3:NUM}, özellik {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
|
||||
|
||||
@@ -314,6 +314,8 @@ STR_COLOUR_ORANGE :Помаран
|
||||
STR_COLOUR_BROWN :Коричневий
|
||||
STR_COLOUR_GREY :Сірий
|
||||
STR_COLOUR_WHITE :Білий
|
||||
STR_COLOUR_RANDOM :Випадково
|
||||
STR_COLOUR_DEFAULT :Звичайний
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}миль/год
|
||||
@@ -589,6 +591,7 @@ STR_TOOLBAR_SOUND_MUSIC :Звук/Муз
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Останнє повідомлення
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Історія повідомлень
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Видалити всі повідомлення
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -600,6 +603,7 @@ STR_ABOUT_MENU_SCREENSHOT :Знімок е
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Знімок екрану з максимальним збільшенням
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Знімок екрану зі стандартним збільшенням
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Знімок всієї карти
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Швидкість генерації гри
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Про гру 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Вирівнювання спрайтів
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Вкл./відкл. обмежуючі рамки
|
||||
@@ -778,6 +782,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Немає доступної музики
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Доріжка
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Заголовок
|
||||
@@ -798,11 +803,14 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музична програма - '{STRING}'
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Назва доріжки
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Очистити
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Змінити набір
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Очистити програму (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Виберіть інший набір музичного оформлення
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Виберіть доріжку, щоб додати до програми (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клацніть мишою на мелодії для її видалення зі списку (лише Набір1 та Набір2)
|
||||
|
||||
@@ -938,6 +946,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Керівник)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} субсидував спорудження нового міста {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Нове місто {TOWN} побудовано!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Будується {STRING} біля {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Насаджено {STRING} біля {TOWN}!
|
||||
@@ -1005,9 +1014,9 @@ STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вікно {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Копіювати до вікна
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Змінити вікно
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Копіювати місцеположення з основного екрану до цього вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити з вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити в головне вікно
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перейти на основному екрані до цього місця
|
||||
|
||||
# Game options window
|
||||
@@ -1051,6 +1060,7 @@ STR_GAME_OPTIONS_CURRENCY_CUSTOM :Власна...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Грузинські ларі (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Іранський ріал (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Російський новий рубель (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Мексиканське песо (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Сторона руху транспорту
|
||||
@@ -1113,7 +1123,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормаль
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Розмір шрифту
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Виберть розмір шрифту інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальний
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Базовий набір графіки
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Оберіть, яку основну графіку використовувати
|
||||
@@ -1382,6 +1397,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Цю н
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Витрати на утримання інфраструктури: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :При включенні інфраструктура потребує коштів для утримання. Витрати збільшуються не пропорційно з ростом розміру мережі, більше впливаючи на великі компанії ніж на малі
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Колір компанії: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Виберіть початковий колір для компанії
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Аеропорти не застарівають: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :При включенні кожен аеропорт буде доступним для будівництва безстроково після його впровадження.
|
||||
@@ -1466,6 +1483,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колір по
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Переміщення вікна обзору: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосіб пересування ігрового поля
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Переміщувати ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Переміщувати карту ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Переміщувати карту ПКМ
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Переміщувати ЛКМ
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавна прокрутка у вікні: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Налаштування способу прокрутки основного екрану при клацанні мишою по зменшенній карті, або інших діях, що призводять до переміщення по карті (кнопки "Оглянути", тощо). При включенні опції переміщення карти відбувається плавно. При виключенні - відбувається моментальне переміщення в необхідну точку
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показувати підказки про розміри під час будівництва: {STRING}
|
||||
@@ -1497,6 +1520,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клац мишою
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :не емулювати
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Закрити вікно правою кнопкою миші: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Закривати вікно кліком правої кнопки миші по ньому. При цьому віключається поява підказок за правою кнопкою.
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри
|
||||
@@ -1886,6 +1911,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Пере
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Показати налаштування AI / Ігрового Скрипта
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Вийти з OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В обраному наборі базової графіки немає {NUM} спрайт{P а ів ів}. Будь ласка, оновіть набір графіки.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Переклад має {NUM} неперекладених рядків. Зареєструйтесь як перекладач вашої мови та покращіть OpenTTD. Детальніше читайте в readme.txt.
|
||||
|
||||
# Quit window
|
||||
@@ -1931,6 +1957,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Змін
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Дозволити зміну рівня виробництва: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}Кольори компанії «{COMPANY}»
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показати загальне фарбування
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показати фарбування поїздів
|
||||
@@ -2190,6 +2217,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Роз'
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер захищено паролем. Введіть пароль
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Компанія захищена паролем. Введіть пароль
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Список клієнтів
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Список клієнтів
|
||||
@@ -2405,6 +2433,7 @@ STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Леге
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Усе
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Немає
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Виберіть компанії для відображення
|
||||
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}не використовується
|
||||
@@ -2492,9 +2521,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комб
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, натискання на існуючому сигналі замінить його на обраний тип і варіант сигналу, CTRL+натискання замінить існуючий варіант. Утримуйте Shift для показу витрат на заміну
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Частота сигналів при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Відстань між сигналами при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити відстань між сигналами
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити відстань між сигналами
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Виберіть міст
|
||||
@@ -2715,6 +2744,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Назв
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Приймає: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип зал.колії: {LTBLUE}{STRING}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ліміт швидкості залізниці: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ліміт швидкості авто: {LTBLUE}{VELOCITY}
|
||||
|
||||
@@ -2727,29 +2757,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
|
||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля
|
||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля
|
||||
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Залізнична колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Залізнична колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Залізнична колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Залізнична колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Залізнична колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Залізнична колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Залізнична колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Залізнична колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Залізнична колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Залізнична колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Залізнична колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Залізнична колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Залізничне депо
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями
|
||||
@@ -2816,13 +2846,58 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 команда OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Швидкість гри
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Швидкість прорахунку гри: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Кількість ігрових циклів в секунду.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Виведення на екран: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Кількість кадрів побудованих за секунду
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Наявна швидкість гри: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK} Як швидко гра біжить в даний час, в порівнянні з очікуваною швидкістю при звичайній швидкості моделювання.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Зараз
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Середнє
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Дані отримано з {COMMA} вимірюван {P "ня" "нь" "нь" }
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} мс
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} мс
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} кадр{P "" "и" "ів"}/сек
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} мс
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} с
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Швидкість прорахунку гри:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Розрахунок вантажів:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Рух поїздів:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Рух автомобілів:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Рух кораблів:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Рух літаків:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Зміни на карті:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Затримка графу розподілу:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Побудова зображень:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Додаткові вікна:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Виведення на екран:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Обробка звуків:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Виконання скриптів:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Ігровий Скрипт:
|
||||
STR_FRAMERATE_AI :{BLACK} ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Прорахунок ігрового циклу
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Розрахунок обсягу вантажів
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Прорахунок поїздів
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Рух автомобілів
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Рух кораблів
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Прорахунок літаків
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Розрахунок змін на карті
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Затримка графу розподілу
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Відображення графіки
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Додаткові вікна перегляду
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Виведення на екран
|
||||
STR_FRAMETIME_CAPTION_SOUND :Обробка звуку
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Час виконання скриптів
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Час виконання ігрового скрипту
|
||||
STR_FRAMETIME_CAPTION_AI :ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2848,6 +2923,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Дета
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Інформація відсутня
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Фільтр:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Перезаписати файл
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW} Ви справді хочете перезаписати існуючий файл?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
|
||||
|
||||
@@ -2965,7 +3043,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Верс
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Мінімальна підтримувана версія: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Звичайна (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Стандартна (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Застаріла
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Застаріла (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :нема
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Немає доступної інформації
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Таких файлів не знайдено
|
||||
@@ -3046,6 +3129,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Дуже багато елементів у списку значень (спрайт {3:NUM}, властивість {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
@@ -3110,6 +3194,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введ
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Міста
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- немає -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Мегаполіс){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Назви міст - натисніть на назву, щоб показати місто у центрі екрану. Ctrl+клац мишою відкриває нове вікно з видом на місто
|
||||
STR_TOWN_POPULATION :{BLACK}Населення світу: {COMMA}
|
||||
|
||||
@@ -3117,6 +3202,7 @@ STR_TOWN_POPULATION :{BLACK}Насе
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (місто)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Населення: {ORANGE}{COMMA}{BLACK} Будинки: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} минулого місяця: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний для зростання міста:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} потрібно
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} потрібно взимку
|
||||
@@ -3169,6 +3255,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Під
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Цілі {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Глобальні цілі:
|
||||
STR_GOALS_SPECTATOR :Загальні задачі
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Глобальні цілі:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- нема -
|
||||
@@ -3217,6 +3304,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Нати
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Історія {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Світова історія
|
||||
STR_STORY_BOOK_SPECTATOR :Всесвітня історія
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Стор. {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перейти до сторінки, вибраної в цьому списку.
|
||||
@@ -3421,7 +3509,13 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Пока
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Обсяг виробництва: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Підприємство оголосило про близьке закриття!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Потребує: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Виробляє: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Потребує:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} очікує{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво (кратне 8, до 2040)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змінити обсяг виробництва (до 800%)
|
||||
@@ -3475,6 +3569,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Груп
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Змінити колір вибраної групи
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Видалити групу
|
||||
@@ -3485,6 +3580,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Позбути
|
||||
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Прибуток цього року:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Прибуток минулого року:
|
||||
STR_GROUP_OCCUPANCY :Використання:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новий неелектрифікований поїзд
|
||||
@@ -3514,9 +3613,11 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Міст
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Потужність: {GOLD}+{POWER}{BLACK} Вага: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Може бути переобладненим на: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Всі типи вантажів
|
||||
STR_PURCHASE_INFO_NONE :Нема
|
||||
STR_PURCHASE_INFO_ALL_BUT :Всі, крім {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Максимальна тягова сила: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Дальність: {GOLD}{COMMA} клітинок
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип літака: {GOLD}{STRING}
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список поїздів. Клацніть на поїзд для інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Список автомобілів. Клацніть на авто для отримання інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
@@ -3651,6 +3752,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магнітн
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING} - {STRING}
|
||||
@@ -3680,6 +3785,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Нати
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів.
|
||||
STR_REPLACE_ENGINES :Локомотиви
|
||||
STR_REPLACE_WAGONS :Вагони
|
||||
STR_REPLACE_ALL_RAILTYPE :Весь з/д транспорт
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Виберіть тип колії, для якого ви збираєтесь оновити потяги
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Показує, яким потягом буде замінено потяг, вибраний ліворуч
|
||||
@@ -3772,6 +3878,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} р{P і
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING} {BLACK}Дальність: {LTBLUE}{COMMA} клітин{P ка ки ок }
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE}
|
||||
|
||||
@@ -3905,6 +4013,7 @@ STR_ORDER_CONDITIONAL_AGE :Вік (рок
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Потребує техогляду
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Завжди
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Залишок строку служби (років)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Максимальна надійність
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Як порівнювати дані транспорту з заданим значенням
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :дорівнює
|
||||
@@ -4337,6 +4446,7 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ця
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... дорога не в тому напрямку
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... проїзні зупинки не можуть мати поворотів
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... проїзні зупинки не можуть мати перехресть
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... дорога одностороння або заблокована
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Не можна зруйнувати частину станції...
|
||||
@@ -4589,6 +4699,7 @@ STR_BASESOUNDS_WIN_DESCRIPTION :Оригіна
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Порожній набір звуків.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Оригінальна музика з Transport Tycoon Deluxe Windows edition.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Порожній набір музики.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -559,7 +559,7 @@ void LinkGraphLegendWindow::DrawWidget(const Rect &r, int widget) const
|
||||
}
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
bool LinkGraphLegendWindow::OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
|
||||
if (this->IsWidgetDisabled(widget)) {
|
||||
@@ -584,19 +584,6 @@ bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCond
|
||||
return false;
|
||||
}
|
||||
|
||||
void LinkGraphLegendWindow::OnHover(Point pt, int widget)
|
||||
{
|
||||
this->OnHoverCommon(pt, widget, TCC_HOVER);
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnRightClick(Point pt, int widget)
|
||||
{
|
||||
if (_settings_client.gui.hover_delay_ms == 0) {
|
||||
return this->OnHoverCommon(pt, widget, TCC_RIGHT_CLICK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the overlay with the new company selection.
|
||||
*/
|
||||
|
||||
@@ -106,8 +106,7 @@ public:
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize);
|
||||
virtual void DrawWidget(const Rect &r, int widget) const;
|
||||
virtual void OnHover(Point pt, int widget);
|
||||
virtual bool OnRightClick(Point pt, int widget);
|
||||
virtual bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
virtual void OnClick(Point pt, int widget, int click_count);
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true);
|
||||
|
||||
@@ -116,7 +115,6 @@ private:
|
||||
|
||||
void UpdateOverlayCompanies();
|
||||
void UpdateOverlayCargoes();
|
||||
bool OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
};
|
||||
|
||||
#endif /* LINKGRAPH_GUI_H */
|
||||
|
||||
@@ -724,8 +724,8 @@ struct TooltipsWindow : public Window
|
||||
* we are dragging the tool. Normal tooltips work with hover or rmb. */
|
||||
switch (this->close_cond) {
|
||||
case TCC_RIGHT_CLICK: if (!_right_button_down) delete this; break;
|
||||
case TCC_LEFT_CLICK: if (!_left_button_down) delete this; break;
|
||||
case TCC_HOVER: if (!_mouse_hovering) delete this; break;
|
||||
case TCC_NONE: break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -125,6 +125,7 @@ struct PacketReader : LoadFilter {
|
||||
void ClientNetworkEmergencySave()
|
||||
{
|
||||
if (!_settings_client.gui.autosave_on_network_disconnect) return;
|
||||
if (!_networking) return;
|
||||
|
||||
const char *filename = "netsave.sav";
|
||||
DEBUG(net, 0, "Client: Performing emergency save (%s)", filename);
|
||||
@@ -212,6 +213,8 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
|
||||
SendError(errorno);
|
||||
}
|
||||
|
||||
ClientNetworkEmergencySave();
|
||||
|
||||
_switch_mode = SM_MENU;
|
||||
this->CloseConnection(res);
|
||||
_networking = false;
|
||||
@@ -1172,8 +1175,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
|
||||
* the server will forcefully disconnect you. */
|
||||
if (lag > 20) {
|
||||
this->NetworkGameSocketHandler::CloseConnection();
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
|
||||
ClientNetworkEmergencySave();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1675,7 +1675,7 @@ static void NetworkAutoCleanCompanies()
|
||||
/* Is the company empty for autoclean_unprotected-months, and is there no protection? */
|
||||
if (_settings_client.network.autoclean_unprotected != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_unprotected && StrEmpty(_network_company_states[c->index].password)) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16, CRR_AUTOCLEAN, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no password", c->index + 1);
|
||||
}
|
||||
/* Is the company empty for autoclean_protected-months, and there is a protection? */
|
||||
@@ -1689,7 +1689,7 @@ static void NetworkAutoCleanCompanies()
|
||||
/* Is the company empty for autoclean_novehicles-months, and has no vehicles? */
|
||||
if (_settings_client.network.autoclean_novehicles != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_novehicles && vehicles_in_company[c->index] == 0) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16, CRR_AUTOCLEAN, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no vehicles", c->index + 1);
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -2103,7 +2103,7 @@ static ChangeInfoResult CanalChangeInfo(uint id, int numinfo, int prop, ByteRead
|
||||
ChangeInfoResult ret = CIR_SUCCESS;
|
||||
|
||||
if (id + numinfo > CF_END) {
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature %u is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature 0x%02X is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
return CIR_INVALID_ID;
|
||||
}
|
||||
|
||||
@@ -4530,11 +4530,16 @@ static void FeatureChangeInfo(ByteReader *buf)
|
||||
uint numinfo = buf->ReadByte();
|
||||
uint engine = buf->ReadExtendedByte();
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d",
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: Feature 0x%02X, %d properties, to apply to %d+%d",
|
||||
feature, numprops, engine, numinfo);
|
||||
|
||||
if (feature >= lengthof(handler) || handler[feature] == NULL) {
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature %d, skipping", feature);
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4649,9 +4654,15 @@ static void NewSpriteSet(ByteReader *buf)
|
||||
}
|
||||
uint16 num_ents = buf->ReadExtendedByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
_cur.skip_sprites = num_sets * num_ents;
|
||||
grfmsg(1, "NewSpriteSet: Unsupported feature 0x%02X, skipping %d sprites", feature, _cur.skip_sprites);
|
||||
return;
|
||||
}
|
||||
|
||||
_cur.AddSpriteSets(feature, _cur.spriteid, first_set, num_sets, num_ents);
|
||||
|
||||
grfmsg(7, "New sprite set at %d of type %d, consisting of %d sets with %d views each (total %d)",
|
||||
grfmsg(7, "New sprite set at %d of feature 0x%02X, consisting of %d sets with %d views each (total %d)",
|
||||
_cur.spriteid, feature, num_sets, num_ents, num_sets * num_ents
|
||||
);
|
||||
|
||||
@@ -4743,6 +4754,11 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
SpriteGroup *act_group = NULL;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 setid = buf->ReadByte();
|
||||
uint8 type = buf->ReadByte();
|
||||
|
||||
@@ -5005,7 +5021,12 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_input; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* The mapped cargo is invalid. This is permitted at this point,
|
||||
* as long as the result is not used. Mark it invalid so this
|
||||
* can be tested later. */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate input cargo");
|
||||
return;
|
||||
@@ -5022,7 +5043,10 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_output; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* Mark this result as invalid to use */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate output cargo");
|
||||
return;
|
||||
@@ -5038,7 +5062,7 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
}
|
||||
|
||||
/* Loading of Tile Layout and Production Callback groups would happen here */
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5565,6 +5589,11 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint8 feature = buf->ReadByte();
|
||||
uint8 idcount = buf->ReadByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
/* If idcount is zero, this is a feature callback */
|
||||
if (idcount == 0) {
|
||||
/* Skip number of cargo ids? */
|
||||
@@ -5572,7 +5601,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint16 groupid = buf->ReadWord();
|
||||
if (!IsValidGroupID(groupid, "FeatureMapSpriteGroup")) return;
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature %d", feature);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature 0x%02X", feature);
|
||||
|
||||
AddGenericCallback(feature, _cur.grffile, _cur.spritegroups[groupid]);
|
||||
return;
|
||||
@@ -5581,7 +5610,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
/* Mark the feature as used by the grf (generic callbacks do not count) */
|
||||
SetBit(_cur.grffile->grf_features, feature);
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature %d, %d ids", feature, idcount);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature 0x%02X, %d ids", feature, idcount);
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAINS:
|
||||
@@ -5632,7 +5661,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
return;
|
||||
|
||||
default:
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -5659,6 +5688,11 @@ static void FeatureNewName(ByteReader *buf)
|
||||
bool new_scheme = _cur.grffile->grf_version >= 7;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END && feature != 0x48) {
|
||||
grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 lang = buf->ReadByte();
|
||||
uint8 num = buf->ReadByte();
|
||||
bool generic = HasBit(lang, 7);
|
||||
@@ -5675,7 +5709,7 @@ static void FeatureNewName(ByteReader *buf)
|
||||
|
||||
uint16 endid = id + num;
|
||||
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X",
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature 0x%02X) in language 0x%02X",
|
||||
id, endid, feature, lang);
|
||||
|
||||
for (; id < endid && buf->HasData(); id++) {
|
||||
@@ -5828,7 +5862,6 @@ static void GraphicsNew(ByteReader *buf)
|
||||
* B graphics-type What set of graphics the sprites define.
|
||||
* E num-sprites How many sprites are in this set?
|
||||
* V other data Graphics type specific data. Currently unused. */
|
||||
/* TODO */
|
||||
|
||||
uint8 type = buf->ReadByte();
|
||||
uint16 num = buf->ReadExtendedByte();
|
||||
@@ -6216,7 +6249,6 @@ static void SkipIf(ByteReader *buf)
|
||||
* B condition-type
|
||||
* V value
|
||||
* B num-sprites */
|
||||
/* TODO: More params. More condition types. */
|
||||
uint32 cond_val = 0;
|
||||
uint32 mask = 0;
|
||||
bool result;
|
||||
@@ -6902,12 +6934,6 @@ static void ParamSet(ByteReader *buf)
|
||||
src2 = (src2 == 0xFF) ? data : GetParamVal(src2, NULL);
|
||||
}
|
||||
|
||||
/* TODO: You can access the parameters of another GRF file by using
|
||||
* source2=FE, source1=the other GRF's parameter number and data=GRF
|
||||
* ID. This is only valid with operation 00 (set). If the GRF ID
|
||||
* cannot be found, a value of 0 is used for the parameter value
|
||||
* instead. */
|
||||
|
||||
uint32 res;
|
||||
switch (oper) {
|
||||
case 0x00:
|
||||
@@ -7008,13 +7034,13 @@ static void ParamSet(ByteReader *buf)
|
||||
break;
|
||||
}
|
||||
|
||||
/* @todo implement */
|
||||
case 0x93: // Tile refresh offset to left
|
||||
/* not implemented */
|
||||
case 0x93: // Tile refresh offset to left -- Intended to allow support for larger sprites, not necessary for OTTD
|
||||
case 0x94: // Tile refresh offset to right
|
||||
case 0x95: // Tile refresh offset upwards
|
||||
case 0x96: // Tile refresh offset downwards
|
||||
case 0x97: // Snow line height
|
||||
case 0x99: // Global ID offset
|
||||
case 0x97: // Snow line height -- Better supported by feature 8 property 10h (snow line table) TODO: implement by filling the entire snow line table with the given value
|
||||
case 0x99: // Global ID offset -- Not necessary since IDs are remapped automatically
|
||||
grfmsg(7, "ParamSet: Skipping unimplemented target 0x%02X", target);
|
||||
break;
|
||||
|
||||
@@ -8237,7 +8263,6 @@ static void ResetNewGRFErrors()
|
||||
|
||||
/**
|
||||
* Reset all NewGRF loaded data
|
||||
* TODO
|
||||
*/
|
||||
void ResetNewGRFData()
|
||||
{
|
||||
|
||||
@@ -100,6 +100,7 @@ AirportSpec AirportSpec::specs[NUM_AIRPORTS]; ///< Airport specifications.
|
||||
assert(type < lengthof(AirportSpec::specs));
|
||||
const AirportSpec *as = &AirportSpec::specs[type];
|
||||
if (type >= NEW_AIRPORT_OFFSET && !as->enabled) {
|
||||
if (_airport_mngr.GetGRFID(type) == 0) return as;
|
||||
byte subst_id = _airport_mngr.GetSubstituteID(type);
|
||||
if (subst_id == AT_INVALID) return as;
|
||||
as = &AirportSpec::specs[subst_id];
|
||||
|
||||
@@ -605,6 +605,17 @@ void IndustryProductionCallback(Industry *ind, int reason)
|
||||
if (tgroup == NULL || tgroup->type != SGT_INDUSTRY_PRODUCTION) break;
|
||||
const IndustryProductionSpriteGroup *group = (const IndustryProductionSpriteGroup *)tgroup;
|
||||
|
||||
if (group->version == 0xFF) {
|
||||
/* Result was marked invalid on load, display error message */
|
||||
SetDParamStr(0, spec->grf_prop.grffile->filename);
|
||||
SetDParam(1, spec->name);
|
||||
SetDParam(2, ind->location.tile);
|
||||
ShowErrorMessage(STR_NEWGRF_BUGGY, STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK, WL_WARNING);
|
||||
|
||||
/* abort the function early, this error isn't critical and will allow the game to continue to run */
|
||||
break;
|
||||
}
|
||||
|
||||
bool deref = (group->version >= 1);
|
||||
|
||||
if (group->version < 2) {
|
||||
|
||||
@@ -277,7 +277,7 @@ struct TileLayoutSpriteGroup : SpriteGroup {
|
||||
struct IndustryProductionSpriteGroup : SpriteGroup {
|
||||
IndustryProductionSpriteGroup() : SpriteGroup(SGT_INDUSTRY_PRODUCTION) {}
|
||||
|
||||
uint8 version;
|
||||
uint8 version; ///< Production callback version used, or 0xFF if marked invalid
|
||||
uint8 num_input; ///< How many subtract_input values are valid
|
||||
int16 subtract_input[INDUSTRY_NUM_INPUTS]; ///< Take this much of the input cargo (can be negative, is indirect in cb version 1+)
|
||||
CargoID cargo_input[INDUSTRY_NUM_INPUTS]; ///< Which input cargoes to take from (only cb version 2)
|
||||
|
||||
@@ -772,9 +772,10 @@ static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_ow
|
||||
|
||||
bool do_clear = false;
|
||||
|
||||
if (IsObjectType(tile, OBJECT_OWNED_LAND) && new_owner != INVALID_OWNER) {
|
||||
ObjectType type = GetObjectType(tile);
|
||||
if ((type == OBJECT_OWNED_LAND || type >= NEW_OBJECT_OFFSET) && new_owner != INVALID_OWNER) {
|
||||
SetTileOwner(tile, new_owner);
|
||||
} else if (IsObjectType(tile, OBJECT_STATUE)) {
|
||||
} else if (type == OBJECT_STATUE) {
|
||||
Town *t = Object::GetByTile(tile)->town;
|
||||
ClrBit(t->statues, old_owner);
|
||||
if (new_owner != INVALID_OWNER && !HasBit(t->statues, new_owner)) {
|
||||
|
||||
@@ -256,15 +256,19 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
||||
* Removes an order from all vehicles. Triggers when, say, a station is removed.
|
||||
* @param type The type of the order (OT_GOTO_[STATION|DEPOT|WAYPOINT]).
|
||||
* @param destination The destination. Can be a StationID, DepotID or WaypointID.
|
||||
* @param hangar Only used for airports in the destination.
|
||||
* When false, remove airport and hangar orders.
|
||||
* When true, remove either airport or hangar order.
|
||||
*/
|
||||
/* static */ void OrderBackup::RemoveOrder(OrderType type, DestinationID destination)
|
||||
/* static */ void OrderBackup::RemoveOrder(OrderType type, DestinationID destination, bool hangar)
|
||||
{
|
||||
OrderBackup *ob;
|
||||
FOR_ALL_ORDER_BACKUPS(ob) {
|
||||
for (Order *order = ob->orders; order != NULL; order = order->next) {
|
||||
OrderType ot = order->GetType();
|
||||
if (ot == OT_GOTO_DEPOT && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
|
||||
if (ot == OT_IMPLICIT || (IsHangarTile(ob->tile) && ot == OT_GOTO_DEPOT)) ot = OT_GOTO_STATION;
|
||||
if (ot == OT_GOTO_DEPOT && hangar && !IsHangarTile(ob->tile)) continue; // Not an aircraft? Can't have a hangar order.
|
||||
if (ot == OT_IMPLICIT || (IsHangarTile(ob->tile) && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
|
||||
if (ot == type && order->GetDestination() == destination) {
|
||||
/* Remove the order backup! If a station/depot gets removed, we can't/shouldn't restore those broken orders. */
|
||||
delete ob;
|
||||
|
||||
@@ -63,7 +63,7 @@ public:
|
||||
|
||||
static void ClearGroup(GroupID group);
|
||||
static void ClearVehicle(const Vehicle *v);
|
||||
static void RemoveOrder(OrderType type, DestinationID destination);
|
||||
static void RemoveOrder(OrderType type, DestinationID destination, bool hangar);
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1798,7 +1798,6 @@ void CheckOrders(const Vehicle *v)
|
||||
} else if (v->type == VEH_AIRCRAFT &&
|
||||
(AircraftVehInfo(v->engine_type)->subtype & AIR_FAST) &&
|
||||
(st->airport.GetFTA()->flags & AirportFTAClass::SHORT_STRIP) &&
|
||||
_settings_game.vehicle.plane_crashes != 0 &&
|
||||
!_cheats.no_jetcrash.value &&
|
||||
message == INVALID_STRING_ID) {
|
||||
message = STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY;
|
||||
@@ -1834,8 +1833,11 @@ void CheckOrders(const Vehicle *v)
|
||||
* Removes an order from all vehicles. Triggers when, say, a station is removed.
|
||||
* @param type The type of the order (OT_GOTO_[STATION|DEPOT|WAYPOINT]).
|
||||
* @param destination The destination. Can be a StationID, DepotID or WaypointID.
|
||||
* @param hangar Only used for airports in the destination.
|
||||
* When false, remove airport and hangar orders.
|
||||
* When true, remove either airport or hangar order.
|
||||
*/
|
||||
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
|
||||
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool hangar)
|
||||
{
|
||||
Vehicle *v;
|
||||
|
||||
@@ -1848,8 +1850,8 @@ void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination)
|
||||
Order *order;
|
||||
|
||||
order = &v->current_order;
|
||||
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) ? OT_GOTO_STATION : order->GetType()) == type &&
|
||||
v->current_order.GetDestination() == destination) {
|
||||
if ((v->type == VEH_AIRCRAFT && order->IsType(OT_GOTO_DEPOT) && !hangar ? OT_GOTO_STATION : order->GetType()) == type &&
|
||||
(!hangar || v->type == VEH_AIRCRAFT) && v->current_order.GetDestination() == destination) {
|
||||
order->MakeDummy();
|
||||
SetWindowDirty(WC_VEHICLE_VIEW, v->index);
|
||||
}
|
||||
@@ -1862,7 +1864,8 @@ restart:
|
||||
|
||||
OrderType ot = order->GetType();
|
||||
if (ot == OT_GOTO_DEPOT && (order->GetDepotActionType() & ODATFB_NEAREST_DEPOT) != 0) continue;
|
||||
if (ot == OT_IMPLICIT || (v->type == VEH_AIRCRAFT && ot == OT_GOTO_DEPOT)) ot = OT_GOTO_STATION;
|
||||
if (ot == OT_GOTO_DEPOT && hangar && v->type != VEH_AIRCRAFT) continue; // Not an aircraft? Can't have a hangar order.
|
||||
if (ot == OT_IMPLICIT || (v->type == VEH_AIRCRAFT && ot == OT_GOTO_DEPOT && !hangar)) ot = OT_GOTO_STATION;
|
||||
if (ot == type && order->GetDestination() == destination) {
|
||||
/* We want to clear implicit orders, but we don't want to make them
|
||||
* dummy orders. They should just vanish. Also check the actual order
|
||||
@@ -1896,7 +1899,7 @@ restart:
|
||||
}
|
||||
}
|
||||
|
||||
OrderBackup::RemoveOrder(type, destination);
|
||||
OrderBackup::RemoveOrder(type, destination, hangar);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "company_type.h"
|
||||
|
||||
/* Functions */
|
||||
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination);
|
||||
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination, bool hangar = false);
|
||||
void InvalidateVehicleOrder(const Vehicle *v, int data);
|
||||
void CheckOrders(const Vehicle*);
|
||||
void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist = false, bool reset_order_indices = true);
|
||||
|
||||
@@ -79,8 +79,8 @@ END
|
||||
//
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 1,9,0,!!ISODATE!!
|
||||
PRODUCTVERSION 1,9,0,!!ISODATE!!
|
||||
FILEVERSION 1,9,1,!!ISODATE!!
|
||||
PRODUCTVERSION 1,9,1,!!ISODATE!!
|
||||
FILEFLAGSMASK 0x3fL
|
||||
#ifdef _DEBUG
|
||||
FILEFLAGS 0x1L
|
||||
|
||||
@@ -78,7 +78,7 @@ bool LoadLibraryList(Function proc[], const char *dll)
|
||||
void ShowOSErrorBox(const char *buf, bool system)
|
||||
{
|
||||
MyShowCursor(true);
|
||||
MessageBox(GetActiveWindow(), OTTD2FS(buf), _T("Error!"), MB_ICONSTOP);
|
||||
MessageBox(GetActiveWindow(), OTTD2FS(buf), _T("Error!"), MB_ICONSTOP | MB_TASKMODAL);
|
||||
}
|
||||
|
||||
void OSOpenBrowser(const char *url)
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user