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1.10.0-RC1
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1.9.3
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@@ -38,10 +38,14 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
commit-checker: {}
|
||||
linux-amd64-clang-3.8: {}
|
||||
linux-amd64-gcc-6: {}
|
||||
linux-i386-gcc-6: {}
|
||||
commit-checker:
|
||||
Tag: 'commit-checker'
|
||||
linux-amd64-clang-3.8:
|
||||
Tag: 'linux-amd64-clang-3.8'
|
||||
linux-amd64-gcc-6:
|
||||
Tag: 'linux-amd64-gcc-6'
|
||||
linux-i386-gcc-6:
|
||||
Tag: 'linux-i386-gcc-6'
|
||||
|
||||
steps:
|
||||
- template: azure-pipelines/templates/ci-git-rebase.yml
|
||||
@@ -50,7 +54,7 @@ jobs:
|
||||
- template: azure-pipelines/templates/linux-build.yml
|
||||
parameters:
|
||||
Image: compile-farm-ci
|
||||
Tag: $(Agent.JobName)
|
||||
Tag: $(Tag)
|
||||
|
||||
- job: macos
|
||||
displayName: 'MacOS'
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
steps:
|
||||
# Rebase to origin/master for every PR. This means users don't have to
|
||||
# rebase every time master changes. As long as the PR applies cleanly, we
|
||||
# Rebase to target branch for every PR. This means users don't have to
|
||||
# rebase every time target branch changes. As long as the PR applies cleanly, we
|
||||
# will validate it.
|
||||
- script: |
|
||||
- bash: |
|
||||
git config user.email 'info@openttd.org'
|
||||
git config user.name 'OpenTTD CI'
|
||||
git rebase origin/master
|
||||
displayName: 'Rebase to master'
|
||||
git rebase origin/${SYSTEM_PULLREQUEST_TARGETBRANCH}
|
||||
displayName: 'Rebase to target branch'
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
@@ -4,11 +4,27 @@ parameters:
|
||||
ContainerCommand: ''
|
||||
|
||||
steps:
|
||||
# 'envVars' in the 'Docker@1' task is a bit funky. When you want to use a
|
||||
# variable, you have to quote it. But the quote is also sent directly to
|
||||
# Docker and ends up in the variable, which you don't want. To work around
|
||||
# this, we set the correct variable first (which becomes an env-variable), and
|
||||
# pass that env-variable through to Docker. We cannot use the normal
|
||||
# 'variables' entry, as we are a template. So that results in this bit of
|
||||
# Bash code. Not because it is pretty, but it is the only way we found that
|
||||
# works.
|
||||
- bash: |
|
||||
echo "##vso[task.setvariable variable=TARGET_BRANCH]${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
echo "Target branch is ${SYSTEM_PULLREQUEST_TARGETBRANCH}"
|
||||
displayName: "Set target branch"
|
||||
condition: and(succeeded(), eq(variables['Build.Reason'], 'PullRequest'))
|
||||
|
||||
- task: Docker@1
|
||||
${{ if eq(parameters.Image, 'compile-farm') }}:
|
||||
displayName: 'Build'
|
||||
${{ if eq(parameters.Image, 'compile-farm-ci') }}:
|
||||
displayName: 'Build and test'
|
||||
# Run the commit-checker only if it is a Pull Request
|
||||
condition: and(succeeded(), or(not(contains(variables['Agent.JobName'], 'commit-checker')), eq(variables['Build.Reason'], 'PullRequest')))
|
||||
inputs:
|
||||
command: 'Run an image'
|
||||
imageName: openttd/${{ parameters.Image }}:${{ parameters.Tag }}
|
||||
@@ -16,3 +32,5 @@ steps:
|
||||
workingDirectory: '$(Build.SourcesDirectory)'
|
||||
containerCommand: ${{ parameters.ContainerCommand }}
|
||||
runInBackground: false
|
||||
envVars: |
|
||||
TARGET_BRANCH
|
||||
|
||||
@@ -110,14 +110,22 @@ jobs:
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
linux-ubuntu-xenial-i386-gcc: {}
|
||||
linux-ubuntu-xenial-amd64-gcc: {}
|
||||
linux-ubuntu-bionic-i386-gcc: {}
|
||||
linux-ubuntu-bionic-amd64-gcc: {}
|
||||
linux-debian-jessie-i386-gcc: {}
|
||||
linux-debian-jessie-amd64-gcc: {}
|
||||
linux-debian-stretch-i386-gcc: {}
|
||||
linux-debian-stretch-amd64-gcc: {}
|
||||
linux-ubuntu-xenial-i386-gcc:
|
||||
Tag: 'linux-ubuntu-xenial-i386-gcc'
|
||||
linux-ubuntu-xenial-amd64-gcc:
|
||||
Tag: 'linux-ubuntu-xenial-amd64-gcc'
|
||||
linux-ubuntu-bionic-i386-gcc:
|
||||
Tag: 'linux-ubuntu-bionic-i386-gcc'
|
||||
linux-ubuntu-bionic-amd64-gcc:
|
||||
Tag: 'linux-ubuntu-bionic-amd64-gcc'
|
||||
linux-debian-jessie-i386-gcc:
|
||||
Tag: 'linux-debian-jessie-i386-gcc'
|
||||
linux-debian-jessie-amd64-gcc:
|
||||
Tag: 'linux-debian-jessie-amd64-gcc'
|
||||
linux-debian-stretch-i386-gcc:
|
||||
Tag: 'linux-debian-stretch-i386-gcc'
|
||||
linux-debian-stretch-amd64-gcc:
|
||||
Tag: 'linux-debian-stretch-amd64-gcc'
|
||||
|
||||
steps:
|
||||
- template: release-fetch-source.yml
|
||||
@@ -125,7 +133,7 @@ jobs:
|
||||
parameters:
|
||||
Image: compile-farm
|
||||
ContainerCommand: '$(Build.BuildNumber)'
|
||||
Tag: $(Agent.JobName)
|
||||
Tag: $(Tag)
|
||||
- template: linux-claim-bundles.yml
|
||||
- template: release-bundles.yml
|
||||
|
||||
|
||||
@@ -1,10 +1,14 @@
|
||||
steps:
|
||||
- bash: |
|
||||
set -ex
|
||||
|
||||
curl -L https://github.com/OpenTTD/CompileFarm/releases/download/latest/windows-dependencies.zip > windows-dependencies.zip
|
||||
unzip windows-dependencies.zip
|
||||
rm -f windows-dependencies.zip
|
||||
displayName: 'Download dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: $(Build.ArtifactStagingDirectory)\windows-dependencies\vcpkg.exe integrate install
|
||||
|
||||
mv windows-dependencies/installed /c/vcpkg/
|
||||
rm -rf windows-dependencies
|
||||
displayName: 'Install dependencies'
|
||||
workingDirectory: $(Build.ArtifactStagingDirectory)
|
||||
- script: c:\vcpkg\vcpkg.exe integrate install
|
||||
displayName: 'Integrate vcpkg'
|
||||
|
||||
Binary file not shown.
@@ -1,3 +1,92 @@
|
||||
1.9.3 (2019-09-16)
|
||||
------------------------------------------------------------------------
|
||||
- Change: Use natural sort when sorting the file list (#7727)
|
||||
- Fix #7479: Don't close construction windows when changing client name (#7728)
|
||||
- Fix #7731: Files sorting by modification time on Windows XP (#7731)
|
||||
- Fix #7644: [OSX] Better solution for colourspace/performance issues (#7741)
|
||||
|
||||
|
||||
1.9.3-RC1 (2019-09-07)
|
||||
------------------------------------------------------------------------
|
||||
- Add: Can now click industries to make orders to their neutral station (e.g. oil rig) (#7709)
|
||||
- Fix #7644: [OSX] Poor framerate on certain systems (#7721)
|
||||
- Fix #7702: Highscore screen UI scaling (#7714)
|
||||
- Fix #7704: [OSX] Handle malformed UTF8 strings, leading to crashes in server browser (#7705)
|
||||
- Fix #7188: [AI] Possible crash when reloading an AI in multiplayer games (#7701, #7725)
|
||||
- Fix: RemoveAirport function now returns 'Aircraft in the way' error message when occupied (#7690)
|
||||
- Fix: Spelling in running costs setting help text (#7686)
|
||||
- Fix #7655: 'Decrease' buttons in cheat window not working properly with UI scaling (#7669)
|
||||
- Fix: [GS] Could not create elements on Storybook pages with ID > 255 (#7657)
|
||||
- Fix #7626: Allow building road stops over town-owned one-way roads, instead of crashing (#7627)
|
||||
|
||||
|
||||
1.9.2 (2019-07-07)
|
||||
------------------------------------------------------------------------
|
||||
- Change: Set default setting in server browser of "Advertised" to "Yes" (#7568)
|
||||
- Change: Allow building road stops over self-owned one-way/blocked road (#7547)
|
||||
- Fix #7463: Promote scroll mode setting to basic category (#7586)
|
||||
- Fix: Inconsistent GUI scaling (#7539)
|
||||
- Fix #7491: Send company update admin message when bankruptcy counter changes (#7492)
|
||||
- Fix #7553: Check bounds when loading strings (#7554)
|
||||
- Fix: Really increase the maximum number of GameScript texts to 64k (#7555)
|
||||
- Fix: Crash when attempting to load old save game with GRFs set (#7546)
|
||||
- Fix #6507: Don't try to load invalid depots from older savegames (#7546)
|
||||
- Fix: Railtype bits were moved too late, leading to rails under bridges losing their type (#7546)
|
||||
- Fix: Bounds check access to railtype_map (#7529)
|
||||
- Fix: Spurious errors when using more than 32 railtypes (#7533)
|
||||
- Fix #7633: Allow zero-cost track conversion to succeed (#7634)
|
||||
- Fix #7577: Check if linkgraph station index is valid before dereferencing (#7583)
|
||||
- Fix #7224: Drag and drop vehicle group creation does not work correctly (#7581)
|
||||
- Fix #7570: Show Github URL in the crashlog window (#7571)
|
||||
- Fix: Clicking on scrollbar 'thumb' moved position up instantly (#7549)
|
||||
- Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages (#7542)
|
||||
- Fix #5685: Check for free wagons in ScriptVehicleList (#7617)
|
||||
- Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 (#7560)
|
||||
- Fix #6666: Mismatched parentheses in RTL languages (#7480)
|
||||
- Fix: [Windows] Various reliability and correctness improvements to MIDI on Windows (#7620)
|
||||
|
||||
|
||||
1.9.1 (2019-04-08)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #6564: Enforce types of arguments for station name strings (#7419)
|
||||
- Fix #7433: Don't use AirportSpec substitute if it's not enabled (#7435)
|
||||
- Fix #7447, #7466, #7476: Missing NewGRF strings due to Action 4 feature check skipping pseudo-feature 48 (#7449)
|
||||
- Fix #6222: Advanced sprite layout sometimes showed incorrect railtype ground tile. (#7460)
|
||||
- Fix #7439: CompanyRemoveReason overwritten by ClientID (#7465)
|
||||
- Fix: [Windows] Incorrect error handling could lead to cascading error windows (#7482)
|
||||
- Fix #7478: Don't remove NewGRF objects on company take-over. (#7483)
|
||||
|
||||
|
||||
1.9.0 (2019-04-01)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7411: Use industry production callback (if used) on initial industry cargo generation (#7412)
|
||||
|
||||
|
||||
1.9.0-RC2 (2019-03-24)
|
||||
------------------------------------------------------------------------
|
||||
- Fix #7400: WaterClass for tree tiles was not converted for old saves preventing industry creation (#7405)
|
||||
- Fix: Filtered file list did not scroll properly (#7402)
|
||||
- Fix #7391: Don't invalidate go to depot orders of non-aircraft when invalidating hangar orders that happen to share IDs (#7392)
|
||||
- Fix #7386: Measurement tooltip for tunnels, aqueducts & docks did not display or flickered (#7389)
|
||||
- Fix: Wrong company performance rating when money exceeds INT_MAX (#7382)
|
||||
- Fix: Permit loading of industry production callback with invalid cargo type (#7364)
|
||||
- Fix: Spelling for a few real town names (#7338)
|
||||
- Fix: Runway too short for large aircraft message should not depend on plane crashes setting (#7325)
|
||||
- Fix #7334: Ship lost after crossing bridge due to path cache not being consumed while on final bridge end (#7335)
|
||||
|
||||
|
||||
1.9.0-RC1 (2019-03-03)
|
||||
------------------------------------------------------------------------
|
||||
- Add: Various AI/GS functions for vehicle groups (#7225)
|
||||
- Change: Synchronise introduction date and reliability randomness across vehicles with the same base introduction date (#7147)
|
||||
- Change: Allow towns to build bridges over rails and one-way roads (#7291)
|
||||
- Fix: Detection of coast tiles with trees on them (#7309)
|
||||
- Fix: Emergency netsave saved the title game instead of the broken game in question (#7298)
|
||||
- Fix: Company livery window showed incorrect groups when opened in multiplayer (#7288)
|
||||
- Fix: Unable to select last group in open livery window (#7283)
|
||||
- Fix: Goto hangar orders were not invalidated when rebuilding airports (#7100)
|
||||
|
||||
|
||||
1.9.0-beta3 (2019-02-24)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: Option to adjust font size separately from GUI size (#7003)
|
||||
@@ -24,10 +113,12 @@
|
||||
- Fix #7197: Invalidate depot buttons when necessary (#7212)
|
||||
- Doc: [AI] UnshareOrders empties the orders list of the vehicle
|
||||
|
||||
|
||||
1.9.0-beta2 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
- Fix: Non-Windows builds did not get correct git hash
|
||||
|
||||
|
||||
1.9.0-beta1 (2019-02-09)
|
||||
------------------------------------------------------------------------
|
||||
Note: OpenTTD was migrated to GitHub for 1.9, so SVN revision and FlySpray numbers have been replaced with Pull Requests and Issue numbers
|
||||
|
||||
@@ -57,8 +57,8 @@ set_default() {
|
||||
enable_translator="0"
|
||||
enable_unicode="1"
|
||||
enable_console="1";
|
||||
enable_assert="1"
|
||||
enable_strip="0"
|
||||
enable_assert="0"
|
||||
enable_strip="1"
|
||||
enable_universal="0"
|
||||
enable_osx_g5="0"
|
||||
enable_cocoa_quartz="1"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
OpenTTD's known bugs
|
||||
Last updated: 2019-02-24
|
||||
Release version: 1.9.0-beta3
|
||||
Last updated: 2019-09-16
|
||||
Release version: 1.9.3
|
||||
------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,45 @@
|
||||
openttd (1.9.3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.3
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 16 Sep 2019 21:00:00 +0200
|
||||
|
||||
openttd (1.9.3~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.3-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sat, 07 Sep 2019 23:30:00 +0200
|
||||
|
||||
openttd (1.9.2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 07 Jul 2019 23:00:00 +0200
|
||||
|
||||
openttd (1.9.1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 08 Apr 2019 20:00:00 +0100
|
||||
|
||||
openttd (1.9.0-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0
|
||||
|
||||
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2019 00:00:00 +0200
|
||||
|
||||
openttd (1.9.0~RC2-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC2
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 24 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~RC1-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-RC1
|
||||
|
||||
-- OpenTTD <info@openttd.org> Sun, 3 Mar 2019 23:00:00 +0000
|
||||
|
||||
openttd (1.9.0~beta3-0) unstable; urgency=low
|
||||
|
||||
* New upstream release 1.9.0-beta3
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
@echo off
|
||||
|
||||
set OPENTTD_VERSION=1.9.0
|
||||
set OPENTTD_VERSION=1.9.3
|
||||
set OPENSFX_VERSION=0.8.0
|
||||
set NOSOUND_VERSION=0.8.0
|
||||
set OPENGFX_VERSION=1.2.0
|
||||
|
||||
@@ -17,9 +17,9 @@
|
||||
#
|
||||
|
||||
Name: openttd
|
||||
Version: 1.9.beta3
|
||||
Version: 1.9.3
|
||||
Release: 0
|
||||
%define srcver 1.9.0-beta3
|
||||
%define srcver 1.9.3
|
||||
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
|
||||
License: GPL-2.0
|
||||
Group: Amusements/Games/Strategy/Other
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
# Version numbers to update
|
||||
!define APPV_MAJOR 1
|
||||
!define APPV_MINOR 9
|
||||
!define APPV_MAINT 0
|
||||
!define APPV_BUILD 2
|
||||
!define APPV_EXTRA "-beta3"
|
||||
!define APPV_MAINT 3
|
||||
!define APPV_BUILD 0
|
||||
!define APPV_EXTRA ""
|
||||
|
||||
!define APPNAME "OpenTTD" ; Define application name
|
||||
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
@@ -230,7 +230,7 @@
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;WITH_PNG;WITH_FREETYPE;WITH_UNISCRIBE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
START_NEXT_EASY = DAYS_IN_YEAR * 2,
|
||||
START_NEXT_MEDIUM = DAYS_IN_YEAR,
|
||||
START_NEXT_HARD = DAYS_IN_YEAR / 2,
|
||||
START_NEXT_MIN = 0,
|
||||
START_NEXT_MIN = 1,
|
||||
START_NEXT_MAX = 3600,
|
||||
START_NEXT_DEVIATION = 60,
|
||||
};
|
||||
|
||||
@@ -127,14 +127,3 @@ void AIConfig::SetSetting(const char *name, int value)
|
||||
|
||||
ScriptConfig::SetSetting(name, value);
|
||||
}
|
||||
|
||||
void AIConfig::AddRandomDeviation()
|
||||
{
|
||||
int start_date = this->GetSetting("start_date");
|
||||
|
||||
ScriptConfig::AddRandomDeviation();
|
||||
|
||||
/* start_date = 0 is a special case, where random deviation does not occur.
|
||||
* If start_date was not already 0, then a minimum value of 1 must apply. */
|
||||
this->SetSetting("start_date", start_date != 0 ? max(1, this->GetSetting("start_date")) : 0);
|
||||
}
|
||||
|
||||
@@ -32,7 +32,6 @@ public:
|
||||
|
||||
/* virtual */ int GetSetting(const char *name) const;
|
||||
/* virtual */ void SetSetting(const char *name, int value);
|
||||
/* virtual */ void AddRandomDeviation();
|
||||
|
||||
/**
|
||||
* When ever the AI Scanner is reloaded, all infos become invalid. This
|
||||
|
||||
@@ -1284,7 +1284,7 @@ struct AIDebugWindow : public Window {
|
||||
case WID_AID_RELOAD_TOGGLE:
|
||||
if (ai_debug_company == OWNER_DEITY) break;
|
||||
/* First kill the company of the AI, then start a new one. This should start the current AI again */
|
||||
DoCommandP(0, CCA_DELETE | ai_debug_company << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | ai_debug_company << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
|
||||
break;
|
||||
|
||||
|
||||
@@ -248,8 +248,9 @@ ScriptInfo *AIInstance::FindLibrary(const char *library, int version)
|
||||
* @param tile The tile on which the command was executed.
|
||||
* @param p1 p1 as given to DoCommandPInternal.
|
||||
* @param p2 p2 as given to DoCommandPInternal.
|
||||
* @param cmd cmd as given to DoCommandPInternal.
|
||||
*/
|
||||
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
/*
|
||||
* The company might not exist anymore. Check for this.
|
||||
@@ -260,8 +261,9 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
const Company *c = Company::GetIfValid(_current_company);
|
||||
if (c == NULL || c->ai_instance == NULL) return;
|
||||
|
||||
c->ai_instance->DoCommandCallback(result, tile, p1, p2);
|
||||
c->ai_instance->Continue();
|
||||
if (c->ai_instance->DoCommandCallback(result, tile, p1, p2, cmd)) {
|
||||
c->ai_instance->Continue();
|
||||
}
|
||||
}
|
||||
|
||||
CommandCallback *AIInstance::GetDoCommandCallback()
|
||||
|
||||
@@ -783,6 +783,7 @@ int GetAircraftFlightLevel(T *v, bool takeoff)
|
||||
}
|
||||
|
||||
template int GetAircraftFlightLevel(DisasterVehicle *v, bool takeoff);
|
||||
template int GetAircraftFlightLevel(Aircraft *v, bool takeoff);
|
||||
|
||||
/**
|
||||
* Find the entry point to an airport depending on direction which
|
||||
|
||||
@@ -42,7 +42,7 @@ static void ShowBuildAirportPicker(Window *parent);
|
||||
|
||||
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
|
||||
|
||||
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcBuildAirport(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@ public:
|
||||
/** Factory for the SSE4 32 bpp blitter (with palette animation). */
|
||||
class FBlitter_32bppSSE4_Anim: public BlitterFactory {
|
||||
public:
|
||||
FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {}
|
||||
FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "32bpp SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {}
|
||||
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE4_Anim(); }
|
||||
};
|
||||
|
||||
|
||||
@@ -57,8 +57,9 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
|
||||
* - p2 = (bit 0- 7) - bridge type (hi bh)
|
||||
* - p2 = (bit 8-13) - rail type or road types.
|
||||
* - p2 = (bit 15-16) - transport type.
|
||||
* @param cmd unused
|
||||
*/
|
||||
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2)
|
||||
void CcBuildBridge(const CommandCost &result, TileIndex end_tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, end_tile);
|
||||
|
||||
@@ -370,7 +370,7 @@ struct CheatWindow : Window {
|
||||
|
||||
default:
|
||||
/* Take whatever the function returns */
|
||||
value = ce->proc(value + ((x >= 20 + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
||||
value = ce->proc(value + ((x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1), (x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) ? 1 : -1);
|
||||
|
||||
/* The first cheat (money), doesn't return a different value. */
|
||||
if (value != oldvalue || btn == CHT_MONEY) this->clicked = btn * 2 + 1 + ((x >= 10 + this->box_width + SETTING_BUTTON_WIDTH / 2) != rtl ? 1 : 0);
|
||||
|
||||
@@ -283,7 +283,7 @@ static const Command _command_proc_table[] = {
|
||||
|
||||
DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TURN_ROADVEH
|
||||
|
||||
DEF_CMD(CmdPause, CMD_SERVER | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
DEF_CMD(CmdPause, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_PAUSE
|
||||
|
||||
DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_SHARE_IN_COMPANY
|
||||
DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_SELL_SHARE_IN_COMPANY
|
||||
@@ -307,7 +307,7 @@ static const Command _command_proc_table[] = {
|
||||
DEF_CMD(CmdChangeBankBalance, CMD_DEITY, CMDT_MONEY_MANAGEMENT ), // CMD_CHANGE_BANK_BALANCE
|
||||
DEF_CMD(CmdBuildCanal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL
|
||||
DEF_CMD(CmdCreateSubsidy, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_SUBSIDY
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
||||
DEF_CMD(CmdCustomNewsItem, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CUSTOM_NEWS_ITEM
|
||||
DEF_CMD(CmdCreateGoal, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_GOAL
|
||||
DEF_CMD(CmdRemoveGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_GOAL
|
||||
@@ -558,7 +558,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
|
||||
bool estimate_only = _shift_pressed && IsLocalCompany() &&
|
||||
!_generating_world &&
|
||||
!(cmd & CMD_NETWORK_COMMAND) &&
|
||||
!(GetCommandFlags(cmd) & CMD_NO_EST);
|
||||
(cmd & CMD_ID_MASK) != CMD_PAUSE;
|
||||
|
||||
/* We're only sending the command, so don't do
|
||||
* fancy things for 'success'. */
|
||||
@@ -597,7 +597,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
|
||||
}
|
||||
|
||||
if (!estimate_only && !only_sending && callback != NULL) {
|
||||
callback(res, tile, p1, p2);
|
||||
callback(res, tile, p1, p2, cmd);
|
||||
}
|
||||
|
||||
return res.Succeeded();
|
||||
|
||||
@@ -395,7 +395,6 @@ enum CommandFlags {
|
||||
CMD_CLIENT_ID = 0x080, ///< set p2 with the ClientID of the sending client.
|
||||
CMD_DEITY = 0x100, ///< the command may be executed by COMPANY_DEITY
|
||||
CMD_STR_CTRL = 0x200, ///< the command's string may contain control strings
|
||||
CMD_NO_EST = 0x400, ///< the command is never estimated.
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(CommandFlags)
|
||||
|
||||
@@ -468,7 +467,7 @@ struct Command {
|
||||
* @param p1 Additional data of the command
|
||||
* @see CommandProc
|
||||
*/
|
||||
typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2);
|
||||
typedef void CommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd);
|
||||
|
||||
/**
|
||||
* Structure for buffering the build command when selecting a station to join.
|
||||
|
||||
@@ -104,9 +104,12 @@ void SetLocalCompany(CompanyID new_company)
|
||||
/* company could also be COMPANY_SPECTATOR or OWNER_NONE */
|
||||
assert(Company::IsValidID(new_company) || new_company == COMPANY_SPECTATOR || new_company == OWNER_NONE);
|
||||
|
||||
/* If actually changing to another company, several windows need closing */
|
||||
bool switching_company = _local_company != new_company;
|
||||
|
||||
#ifdef ENABLE_NETWORK
|
||||
/* Delete the chat window, if you were team chatting. */
|
||||
InvalidateWindowData(WC_SEND_NETWORK_MSG, DESTTYPE_TEAM, _local_company);
|
||||
if (switching_company) InvalidateWindowData(WC_SEND_NETWORK_MSG, DESTTYPE_TEAM, _local_company);
|
||||
#endif
|
||||
|
||||
assert(IsLocalCompany());
|
||||
@@ -114,7 +117,7 @@ void SetLocalCompany(CompanyID new_company)
|
||||
_current_company = _local_company = new_company;
|
||||
|
||||
/* Delete any construction windows... */
|
||||
DeleteConstructionWindows();
|
||||
if (switching_company) DeleteConstructionWindows();
|
||||
|
||||
/* ... and redraw the whole screen. */
|
||||
MarkWholeScreenDirty();
|
||||
@@ -595,10 +598,10 @@ void StartupCompanies()
|
||||
}
|
||||
|
||||
/** Start a new competitor company if possible. */
|
||||
static bool MaybeStartNewCompany()
|
||||
static void MaybeStartNewCompany()
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return false;
|
||||
if (_networking && Company::GetNumItems() >= _settings_client.network.max_companies) return;
|
||||
#endif /* ENABLE_NETWORK */
|
||||
|
||||
Company *c;
|
||||
@@ -612,10 +615,8 @@ static bool MaybeStartNewCompany()
|
||||
if (n < (uint)_settings_game.difficulty.max_no_competitors) {
|
||||
/* Send a command to all clients to start up a new AI.
|
||||
* Works fine for Multiplayer and Singleplayer */
|
||||
return DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Initialize the pool of companies. */
|
||||
@@ -716,19 +717,11 @@ void OnTick_Companies()
|
||||
}
|
||||
|
||||
if (_next_competitor_start == 0) {
|
||||
/* AI::GetStartNextTime() can return 0. */
|
||||
_next_competitor_start = max(1, AI::GetStartNextTime() * DAY_TICKS);
|
||||
_next_competitor_start = AI::GetStartNextTime() * DAY_TICKS;
|
||||
}
|
||||
|
||||
if (_game_mode != GM_MENU && AI::CanStartNew() && --_next_competitor_start == 0) {
|
||||
/* Allow multiple AIs to possibly start in the same tick. */
|
||||
do {
|
||||
if (!MaybeStartNewCompany()) break;
|
||||
|
||||
/* In networking mode, we can only send a command to start but it
|
||||
* didn't execute yet, so we cannot loop. */
|
||||
if (_networking) break;
|
||||
} while (AI::GetStartNextTime() == 0);
|
||||
if (AI::CanStartNew() && _game_mode != GM_MENU && --_next_competitor_start == 0) {
|
||||
MaybeStartNewCompany();
|
||||
}
|
||||
|
||||
_cur_company_tick_index = (_cur_company_tick_index + 1) % MAX_COMPANIES;
|
||||
@@ -815,10 +808,9 @@ void CompanyAdminRemove(CompanyID company_id, CompanyRemoveReason reason)
|
||||
* @param flags operation to perform
|
||||
* @param p1 various functionality
|
||||
* - bits 0..15: CompanyCtrlAction
|
||||
* - bits 16..24: CompanyID
|
||||
* @param p2 various depending on CompanyCtrlAction
|
||||
* - bits 0..31: ClientID (with CCA_NEW)
|
||||
* - bits 0..1: CompanyRemoveReason (with CCA_DELETE)
|
||||
* - bits 16..23: CompanyID
|
||||
* - bits 24..31: CompanyRemoveReason (with CCA_DELETE)
|
||||
* @param p2 ClientID
|
||||
* @param text unused
|
||||
* @return the cost of this operation or an error
|
||||
*/
|
||||
@@ -892,7 +884,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
|
||||
}
|
||||
|
||||
case CCA_DELETE: { // Delete a company
|
||||
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p2, 0, 2);
|
||||
CompanyRemoveReason reason = (CompanyRemoveReason)GB(p1, 24, 8);
|
||||
if (reason >= CRR_END) return CMD_ERROR;
|
||||
|
||||
Company *c = Company::GetIfValid(company_id);
|
||||
|
||||
@@ -836,7 +836,7 @@ DEF_CONSOLE_CMD(ConResetCompany)
|
||||
}
|
||||
|
||||
/* It is safe to remove this company */
|
||||
DoCommandP(0, CCA_DELETE | index << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | index << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "Company deleted.");
|
||||
|
||||
return true;
|
||||
@@ -1213,7 +1213,7 @@ DEF_CONSOLE_CMD(ConReloadAI)
|
||||
}
|
||||
|
||||
/* First kill the company of the AI, then start a new one. This should start the current AI again */
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0,CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_NEW_AI | company_id << 16, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "AI reloaded.");
|
||||
|
||||
@@ -1250,7 +1250,7 @@ DEF_CONSOLE_CMD(ConStopAI)
|
||||
}
|
||||
|
||||
/* Now kill the company of the AI. */
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16, CRR_MANUAL, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
|
||||
|
||||
return true;
|
||||
|
||||
@@ -12,18 +12,20 @@
|
||||
#ifndef ENUM_TYPE_HPP
|
||||
#define ENUM_TYPE_HPP
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
/** Some enums need to have allowed incrementing (i.e. StationClassID) */
|
||||
#define DECLARE_POSTFIX_INCREMENT(type) \
|
||||
inline type operator ++(type& e, int) \
|
||||
#define DECLARE_POSTFIX_INCREMENT(enum_type) \
|
||||
inline enum_type operator ++(enum_type& e, int) \
|
||||
{ \
|
||||
type e_org = e; \
|
||||
e = (type)((int)e + 1); \
|
||||
enum_type e_org = e; \
|
||||
e = (enum_type)((std::underlying_type<enum_type>::type)e + 1); \
|
||||
return e_org; \
|
||||
} \
|
||||
inline type operator --(type& e, int) \
|
||||
inline enum_type operator --(enum_type& e, int) \
|
||||
{ \
|
||||
type e_org = e; \
|
||||
e = (type)((int)e - 1); \
|
||||
enum_type e_org = e; \
|
||||
e = (enum_type)((std::underlying_type<enum_type>::type)e - 1); \
|
||||
return e_org; \
|
||||
}
|
||||
|
||||
@@ -31,13 +33,13 @@
|
||||
|
||||
/** Operators to allow to work with enum as with type safe bit set in C++ */
|
||||
# define DECLARE_ENUM_AS_BIT_SET(mask_t) \
|
||||
inline mask_t operator | (mask_t m1, mask_t m2) {return (mask_t)((int)m1 | m2);} \
|
||||
inline mask_t operator & (mask_t m1, mask_t m2) {return (mask_t)((int)m1 & m2);} \
|
||||
inline mask_t operator ^ (mask_t m1, mask_t m2) {return (mask_t)((int)m1 ^ m2);} \
|
||||
inline mask_t operator | (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 | m2);} \
|
||||
inline mask_t operator & (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 & m2);} \
|
||||
inline mask_t operator ^ (mask_t m1, mask_t m2) {return (mask_t)((std::underlying_type<mask_t>::type)m1 ^ m2);} \
|
||||
inline mask_t& operator |= (mask_t& m1, mask_t m2) {m1 = m1 | m2; return m1;} \
|
||||
inline mask_t& operator &= (mask_t& m1, mask_t m2) {m1 = m1 & m2; return m1;} \
|
||||
inline mask_t& operator ^= (mask_t& m1, mask_t m2) {m1 = m1 ^ m2; return m1;} \
|
||||
inline mask_t operator ~(mask_t m) {return (mask_t)(~(int)m);}
|
||||
inline mask_t operator ~(mask_t m) {return (mask_t)(~(std::underlying_type<mask_t>::type)m);}
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -194,7 +194,7 @@ char *CrashLog::LogConfiguration(char *buffer, const char *last) const
|
||||
FontCache::Get(FS_MONO)->GetFontName()
|
||||
);
|
||||
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
|
||||
buffer += seprintf(buffer, last, "AI Configuration (local: %i) (current: %i):\n", (int)_local_company, (int)_current_company);
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
if (c->ai_info == NULL) {
|
||||
@@ -303,7 +303,7 @@ char *CrashLog::LogGamelog(char *buffer, const char *last) const
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes any recent news messages to the buffer.
|
||||
* Writes up to 32 recent news messages to the buffer, with the most recent first.
|
||||
* @param buffer The begin where to write at.
|
||||
* @param last The last position in the buffer to write to.
|
||||
* @return the position of the \c '\0' character after the buffer.
|
||||
@@ -312,7 +312,8 @@ char *CrashLog::LogRecentNews(char *buffer, const char *last) const
|
||||
{
|
||||
buffer += seprintf(buffer, last, "Recent news messages:\n");
|
||||
|
||||
for (NewsItem *news = _oldest_news; news != NULL; news = news->next) {
|
||||
int i = 0;
|
||||
for (NewsItem *news = _latest_news; i < 32 && news != NULL; news = news->prev, i++) {
|
||||
YearMonthDay ymd;
|
||||
ConvertDateToYMD(news->date, &ymd);
|
||||
buffer += seprintf(buffer, last, "(%i-%02i-%02i) StringID: %u, Type: %u, Ref1: %u, %u, Ref2: %u, %u\n",
|
||||
|
||||
@@ -117,8 +117,9 @@ extern void DepotSortList(VehicleList *list);
|
||||
* @param tile unused
|
||||
* @param p1 unused
|
||||
* @param p2 unused
|
||||
* @param cmd unused
|
||||
*/
|
||||
void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcCloneVehicle(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
|
||||
|
||||
static Axis _ship_depot_direction;
|
||||
|
||||
void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
|
||||
@@ -48,7 +48,7 @@ void CcBuildDocks(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
|
||||
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
|
||||
}
|
||||
|
||||
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcPlaySound_SPLAT_WATER(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_SPLAT_WATER, tile);
|
||||
}
|
||||
|
||||
@@ -260,7 +260,7 @@ int UpdateCompanyRatingAndValue(Company *c, bool update)
|
||||
/* Skip the total */
|
||||
if (i == SCORE_TOTAL) continue;
|
||||
/* Check the score */
|
||||
s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
s = Clamp<int64>(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
|
||||
score += s;
|
||||
total_score += _score_info[i].score;
|
||||
}
|
||||
@@ -572,8 +572,10 @@ static void CompanyCheckBankrupt(Company *c)
|
||||
{
|
||||
/* If the company has money again, it does not go bankrupt */
|
||||
if (c->money - c->current_loan >= -_economy.max_loan) {
|
||||
int previous_months_of_bankruptcy = CeilDiv(c->months_of_bankruptcy, 3);
|
||||
c->months_of_bankruptcy = 0;
|
||||
c->bankrupt_asked = 0;
|
||||
if (previous_months_of_bankruptcy != 0) CompanyAdminUpdate(c);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -642,10 +644,15 @@ static void CompanyCheckBankrupt(Company *c)
|
||||
* that changing the current company is okay. In case of single
|
||||
* player we are sure (the above check) that we are not the local
|
||||
* company and thus we won't be moved. */
|
||||
if (!_networking || _network_server) DoCommandP(0, CCA_DELETE | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
|
||||
if (!_networking || _network_server) {
|
||||
DoCommandP(0, CCA_DELETE | (c->index << 16) | (CRR_BANKRUPT << 24), 0, CMD_COMPANY_CTRL);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (CeilDiv(c->months_of_bankruptcy, 3) != CeilDiv(c->months_of_bankruptcy - 1, 3)) CompanyAdminUpdate(c);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
24
src/fios.cpp
24
src/fios.cpp
@@ -56,7 +56,7 @@ int CDECL CompareFiosItems(const FiosItem *da, const FiosItem *db)
|
||||
if ((_savegame_sort_order & SORT_BY_NAME) == 0 && da->mtime != db->mtime) {
|
||||
r = da->mtime < db->mtime ? -1 : 1;
|
||||
} else {
|
||||
r = strcasecmp(da->title, db->title);
|
||||
r = strnatcmp(da->title, db->title);
|
||||
}
|
||||
|
||||
if (_savegame_sort_order & SORT_DESCENDING) r = -r;
|
||||
@@ -319,13 +319,29 @@ bool FiosFileScanner::AddFile(const char *filename, size_t basepath_length, cons
|
||||
|
||||
FiosItem *fios = file_list.Append();
|
||||
#ifdef _WIN32
|
||||
struct _stat sb;
|
||||
if (_tstat(OTTD2FS(filename), &sb) == 0) {
|
||||
// Retrieve the file modified date using GetFileTime rather than stat to work around an obscure MSVC bug that affects Windows XP
|
||||
HANDLE fh = CreateFile(OTTD2FS(filename), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||
|
||||
if (fh != INVALID_HANDLE_VALUE) {
|
||||
FILETIME ft;
|
||||
ULARGE_INTEGER ft_int64;
|
||||
|
||||
if (GetFileTime(fh, nullptr, nullptr, &ft) != 0) {
|
||||
ft_int64.HighPart = ft.dwHighDateTime;
|
||||
ft_int64.LowPart = ft.dwLowDateTime;
|
||||
|
||||
// Convert from hectonanoseconds since 01/01/1601 to seconds since 01/01/1970
|
||||
fios->mtime = ft_int64.QuadPart / 10000000ULL - 11644473600ULL;
|
||||
} else {
|
||||
fios->mtime = 0;
|
||||
}
|
||||
|
||||
CloseHandle(fh);
|
||||
#else
|
||||
struct stat sb;
|
||||
if (stat(filename, &sb) == 0) {
|
||||
#endif
|
||||
fios->mtime = sb.st_mtime;
|
||||
#endif
|
||||
} else {
|
||||
fios->mtime = 0;
|
||||
}
|
||||
|
||||
@@ -437,12 +437,15 @@ public:
|
||||
GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
|
||||
|
||||
uint y = r.top + WD_FRAMERECT_TOP;
|
||||
for (uint pos = this->vscroll->GetPosition(); pos < this->fios_items.Length(); pos++) {
|
||||
if (!this->fios_items_shown[pos]) {
|
||||
uint scroll_pos = this->vscroll->GetPosition();
|
||||
for (uint row = 0; row < this->fios_items.Length(); row++) {
|
||||
if (!this->fios_items_shown[row]) {
|
||||
/* The current item is filtered out : we do not show it */
|
||||
scroll_pos++;
|
||||
continue;
|
||||
}
|
||||
const FiosItem *item = this->fios_items.Get(pos);
|
||||
if (row < scroll_pos) continue;
|
||||
const FiosItem *item = this->fios_items.Get(row);
|
||||
|
||||
if (item == this->selected) {
|
||||
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
|
||||
|
||||
@@ -255,11 +255,13 @@ void GameInstance::Died()
|
||||
* @param tile The tile on which the command was executed.
|
||||
* @param p1 p1 as given to DoCommandPInternal.
|
||||
* @param p2 p2 as given to DoCommandPInternal.
|
||||
* @param cmd cmd as given to DoCommandPInternal.
|
||||
*/
|
||||
void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2);
|
||||
Game::GetGameInstance()->Continue();
|
||||
if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, cmd)) {
|
||||
Game::GetGameInstance()->Continue();
|
||||
}
|
||||
}
|
||||
|
||||
CommandCallback *GameInstance::GetDoCommandCallback()
|
||||
|
||||
@@ -308,7 +308,7 @@ GameStrings *LoadTranslations()
|
||||
/** Compile the language. */
|
||||
void GameStrings::Compile()
|
||||
{
|
||||
StringData data(1);
|
||||
StringData data(32);
|
||||
StringListReader master_reader(data, this->raw_strings[0], true, false);
|
||||
master_reader.ParseFile();
|
||||
if (_errors != 0) throw std::exception();
|
||||
|
||||
@@ -208,7 +208,7 @@ public:
|
||||
LEErrorCode status = LE_NO_ERROR;
|
||||
/* ParagraphLayout does not copy "buff", so it must stay valid.
|
||||
* "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
|
||||
icu::ParagraphLayout *p = new icu::ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
|
||||
icu::ParagraphLayout *p = new icu::ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? 1 : 0, false, status);
|
||||
if (status != LE_NO_ERROR) {
|
||||
delete p;
|
||||
return NULL;
|
||||
|
||||
27
src/goal.cpp
27
src/goal.cpp
@@ -236,10 +236,11 @@ CommandCost CmdSetGoalCompleted(TileIndex tile, DoCommandFlag flags, uint32 p1,
|
||||
* @param flags type of operation
|
||||
* @param p1 various bitstuffed elements
|
||||
* - p1 = (bit 0 - 15) - Unique ID to use for this question.
|
||||
* - p1 = (bit 16 - 23) - Company or client for which this question is.
|
||||
* - p1 = (bit 24 - 25) - Question type.
|
||||
* - p1 = (bit 31) - Question target: 0 - company, 1 - client.
|
||||
* @param p2 Buttons of the question.
|
||||
* - p1 = (bit 16 - 31) - Company or client for which this question is.
|
||||
* @param p2 various bitstuffed elements
|
||||
* - p2 = (bit 0 - 17) - Buttons of the question.
|
||||
* - p2 = (bit 29 - 30) - Question type.
|
||||
* - p2 = (bit 31) - Question target: 0 - company, 1 - client.
|
||||
* @param text Text of the question.
|
||||
* @return the cost of this operation or an error
|
||||
*/
|
||||
@@ -248,36 +249,38 @@ CommandCost CmdGoalQuestion(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
|
||||
uint16 uniqueid = (GoalType)GB(p1, 0, 16);
|
||||
CompanyID company = (CompanyID)GB(p1, 16, 8);
|
||||
#ifdef ENABLE_NETWORK
|
||||
ClientIndex client = (ClientIndex)GB(p1, 16, 8);
|
||||
ClientID client = (ClientID)GB(p1, 16, 16);
|
||||
#endif
|
||||
byte type = GB(p1, 24, 2);
|
||||
bool is_client = HasBit(p1, 31);
|
||||
|
||||
assert_compile(GOAL_QUESTION_BUTTON_COUNT < 29);
|
||||
uint32 button_mask = GB(p2, 0, GOAL_QUESTION_BUTTON_COUNT);
|
||||
byte type = GB(p2, 29, 2);
|
||||
bool is_client = HasBit(p2, 31);
|
||||
|
||||
if (_current_company != OWNER_DEITY) return CMD_ERROR;
|
||||
if (StrEmpty(text)) return CMD_ERROR;
|
||||
if (is_client) {
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (!NetworkClientInfo::IsValidID(client)) return CMD_ERROR;
|
||||
if (NetworkClientInfo::GetByClientID(client) == nullptr) return CMD_ERROR;
|
||||
#else
|
||||
return CMD_ERROR;
|
||||
#endif
|
||||
} else {
|
||||
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
|
||||
}
|
||||
if (CountBits(p2) < 1 || CountBits(p2) > 3) return CMD_ERROR;
|
||||
if (p2 >= (1 << GOAL_QUESTION_BUTTON_COUNT)) return CMD_ERROR;
|
||||
if (CountBits(button_mask) < 1 || CountBits(button_mask) > 3) return CMD_ERROR;
|
||||
if (type >= GOAL_QUESTION_TYPE_COUNT) return CMD_ERROR;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
if (is_client) {
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (NetworkClientInfo::Get(client)->client_id != _network_own_client_id) return CommandCost();
|
||||
if (client != _network_own_client_id) return CommandCost();
|
||||
#endif
|
||||
} else {
|
||||
if (company == INVALID_COMPANY && !Company::IsValidID(_local_company)) return CommandCost();
|
||||
if (company != INVALID_COMPANY && company != _local_company) return CommandCost();
|
||||
}
|
||||
ShowGoalQuestion(uniqueid, type, p2, text);
|
||||
ShowGoalQuestion(uniqueid, type, button_mask, text);
|
||||
}
|
||||
|
||||
return CommandCost();
|
||||
|
||||
@@ -536,7 +536,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
|
||||
|
||||
if (new_g == NEW_GROUP) {
|
||||
/* Create new group. */
|
||||
CommandCost ret = CmdCreateGroup(0, flags, v->type, 0, NULL);
|
||||
CommandCost ret = CmdCreateGroup(0, flags, v->type, INVALID_GROUP, NULL);
|
||||
if (ret.Failed()) return ret;
|
||||
|
||||
new_g = _new_group_id;
|
||||
|
||||
@@ -989,9 +989,10 @@ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner o
|
||||
* @param tile Unused.
|
||||
* @param p1 Vehicle type.
|
||||
* @param p2 Unused.
|
||||
* @param cmd Unused.
|
||||
* @see CmdCreateGroup
|
||||
*/
|
||||
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
assert(p1 <= VEH_AIRCRAFT);
|
||||
@@ -1006,13 +1007,14 @@ void CcCreateGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32
|
||||
* @param tile Unused.
|
||||
* @param p1 Unused.
|
||||
* @param p2 Bit 0-19: Vehicle ID.
|
||||
* @param cmd Unused.
|
||||
*/
|
||||
void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcAddVehicleNewGroup(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Failed()) return;
|
||||
assert(Vehicle::IsValidID(GB(p2, 0, 20)));
|
||||
|
||||
CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0);
|
||||
CcCreateGroup(result, 0, Vehicle::Get(GB(p2, 0, 20))->type, 0, cmd);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "company_base.h"
|
||||
#include "strings_func.h"
|
||||
#include "hotkeys.h"
|
||||
#include "zoom_func.h"
|
||||
|
||||
#include "widgets/highscore_widget.h"
|
||||
|
||||
@@ -132,7 +133,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
|
||||
virtual void OnPaint()
|
||||
{
|
||||
this->SetupHighScoreEndWindow();
|
||||
Point pt = this->GetTopLeft(640, 480);
|
||||
Point pt = this->GetTopLeft(ScaleGUITrad(640), ScaleGUITrad(480));
|
||||
|
||||
const Company *c = Company::GetIfValid(_local_company);
|
||||
if (c == NULL) return;
|
||||
@@ -143,11 +144,11 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
|
||||
SetDParam(0, c->index);
|
||||
SetDParam(1, c->index);
|
||||
SetDParam(2, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
|
||||
DrawStringMultiLine(pt.x + 15, pt.x + 640 - 25, pt.y + 90, pt.y + 160, STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(15), pt.x + ScaleGUITrad(640) - ScaleGUITrad(25), pt.y + ScaleGUITrad(90), pt.y + ScaleGUITrad(160), STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
} else {
|
||||
SetDParam(0, c->index);
|
||||
SetDParam(1, EndGameGetPerformanceTitleFromValue(c->old_economy[0].performance_history));
|
||||
DrawStringMultiLine(pt.x + 36, pt.x + 640, pt.y + 140, pt.y + 206, STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(36), pt.x + ScaleGUITrad(640), pt.y + ScaleGUITrad(140), pt.y + ScaleGUITrad(206), STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS, TC_FROMSTRING, SA_CENTER);
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -182,24 +183,24 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow {
|
||||
const HighScore *hs = _highscore_table[this->window_number];
|
||||
|
||||
this->SetupHighScoreEndWindow();
|
||||
Point pt = this->GetTopLeft(640, 480);
|
||||
Point pt = this->GetTopLeft(ScaleGUITrad(640), ScaleGUITrad(480));
|
||||
|
||||
SetDParam(0, ORIGINAL_END_YEAR);
|
||||
DrawStringMultiLine(pt.x + 70, pt.x + 570, pt.y, pt.y + 140, !_networking ? STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED : STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME, TC_FROMSTRING, SA_CENTER);
|
||||
DrawStringMultiLine(pt.x + ScaleGUITrad(70), pt.x + ScaleGUITrad(570), pt.y, pt.y + ScaleGUITrad(140), !_networking ? STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED : STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME, TC_FROMSTRING, SA_CENTER);
|
||||
|
||||
/* Draw Highscore peepz */
|
||||
for (uint8 i = 0; i < lengthof(_highscore_table[0]); i++) {
|
||||
SetDParam(0, i + 1);
|
||||
DrawString(pt.x + 40, pt.x + 600, pt.y + 140 + (i * 55), STR_HIGHSCORE_POSITION);
|
||||
DrawString(pt.x + ScaleGUITrad(40), pt.x + ScaleGUITrad(600), pt.y + ScaleGUITrad(140 + i * 55), STR_HIGHSCORE_POSITION);
|
||||
|
||||
if (hs[i].company[0] != '\0') {
|
||||
TextColour colour = (this->rank == i) ? TC_RED : TC_BLACK; // draw new highscore in red
|
||||
|
||||
SetDParamStr(0, hs[i].company);
|
||||
DrawString(pt.x + 71, pt.x + 569, pt.y + 140 + (i * 55), STR_JUST_BIG_RAW_STRING, colour);
|
||||
DrawString(pt.x + ScaleGUITrad(71), pt.x + ScaleGUITrad(569), pt.y + ScaleGUITrad(140 + i * 55), STR_JUST_BIG_RAW_STRING, colour);
|
||||
SetDParam(0, hs[i].title);
|
||||
SetDParam(1, hs[i].score);
|
||||
DrawString(pt.x + 71, pt.x + 569, pt.y + 140 + FONT_HEIGHT_LARGE + (i * 55), STR_HIGHSCORE_STATS, colour);
|
||||
DrawString(pt.x + ScaleGUITrad(71), pt.x + ScaleGUITrad(569), pt.y + ScaleGUITrad(140) + FONT_HEIGHT_LARGE + ScaleGUITrad(i * 55), STR_HIGHSCORE_STATS, colour);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1719,8 +1719,16 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
|
||||
}
|
||||
|
||||
if (_generating_world) {
|
||||
if (HasBit(indspec->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) {
|
||||
IndustryProductionCallback(i, 1);
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->produced_cargo_waiting[ci] * 8;
|
||||
i->produced_cargo_waiting[ci] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t ci = 0; ci < lengthof(i->last_month_production); ci++) {
|
||||
i->last_month_production[ci] = i->production_rate[ci] * 8;
|
||||
i->last_month_production[ci] += i->production_rate[ci] * 8;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -222,8 +222,9 @@ void SortIndustryTypes()
|
||||
* @param tile Tile where the industry is placed.
|
||||
* @param p1 Additional data of the #CMD_BUILD_INDUSTRY command.
|
||||
* @param p2 Additional data of the #CMD_BUILD_INDUSTRY command.
|
||||
* @param cmd Unused.
|
||||
*/
|
||||
void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcBuildIndustry(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Succeeded()) return;
|
||||
|
||||
@@ -2753,12 +2754,12 @@ struct IndustryCargoesWindow : public Window {
|
||||
}
|
||||
}
|
||||
|
||||
virtual void OnHover(Point pt, int widget)
|
||||
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (widget != WID_IC_PANEL) return;
|
||||
if (widget != WID_IC_PANEL) return false;
|
||||
|
||||
Point fieldxy, xy;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return;
|
||||
if (!CalculatePositionInWidget(pt, &fieldxy, &xy)) return false;
|
||||
|
||||
const CargoesField *fld = this->fields[fieldxy.y].columns + fieldxy.x;
|
||||
CargoID cid = INVALID_CARGO;
|
||||
@@ -2777,9 +2778,9 @@ struct IndustryCargoesWindow : public Window {
|
||||
|
||||
case CFT_INDUSTRY:
|
||||
if (fld->u.industry.ind_type < NUM_INDUSTRYTYPES && (this->ind_cargo >= NUM_INDUSTRYTYPES || fieldxy.x != 2)) {
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP, 0, NULL, close_cond);
|
||||
}
|
||||
return;
|
||||
return true;
|
||||
|
||||
default:
|
||||
break;
|
||||
@@ -2788,8 +2789,11 @@ struct IndustryCargoesWindow : public Window {
|
||||
const CargoSpec *csp = CargoSpec::Get(cid);
|
||||
uint64 params[5];
|
||||
params[0] = csp->name;
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, TCC_HOVER);
|
||||
GuiShowTooltips(this, STR_INDUSTRY_CARGOES_CARGO_TOOLTIP, 1, params, close_cond);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual void OnResize()
|
||||
|
||||
@@ -282,7 +282,7 @@ STR_SORT_BY_TIMETABLE_DELAY :تاخير جد
|
||||
STR_SORT_BY_FACILITY :نوع المحطة
|
||||
STR_SORT_BY_RATING_MAX :اعلى نسبة شحن
|
||||
STR_SORT_BY_RATING_MIN :اقل نسبة شحن
|
||||
STR_SORT_BY_ENGINE_ID :نوع المحرك (قياسي(
|
||||
STR_SORT_BY_ENGINE_ID :نوع المحرك (قياسي)
|
||||
STR_SORT_BY_COST :التكلفة
|
||||
STR_SORT_BY_POWER :الطاقة
|
||||
STR_SORT_BY_TRACTIVE_EFFORT :قوة الجذب
|
||||
@@ -1147,7 +1147,7 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY :الكثافة
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :إختر مقدار الصناعات التي يجب تكوينها وعلى اي مستوى يجب ان تكون خلال اللعبة
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :ارتفاع خط الثلج: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :تحكم على اي ارتفاع يبدأ نزول الثلج في المناطق القطبية,تؤثر الثلوج على مستوى تطور القطاع الصناعي ونمو المدن
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :خشونة التضاريس (صفر التكوين فقط ) :({STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :خشونة التضاريس: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(TerraGenesis only)إختر تكرار الهضبات: الاراض المستويه تحتوي على البضع منها,هضبات موزعه عرضيا اكثر,الاراض الوعرة تحتوي الكثير من الهضاب,التي من الممكن ان تكون متكررة
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :ناعم جدا
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :ناعم
|
||||
@@ -1946,7 +1946,7 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :بناء الس
|
||||
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}بناء سكة حديد
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}بناء سكة القطار باستخدام البناء التلقائي
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}بناء ورشة قطارات (لصيانة و شراء القطارات).
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}بناء ورشة قطارات (لصيانة و شراء القطارات)
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}غير السكة الى نقطة عبور
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}بناء محطة قطار. مفتاح كنترول يسمح بضم المحطات
|
||||
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}بناء إشارات السكك الحديدية.
|
||||
@@ -2028,7 +2028,7 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}بناء
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}بناء الطرق باستخدام النظام الآلي
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}بناء سكة القطار باستخدام النظام الآلي
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}بناء ورشة صيانة لعربات الطرق (لشراء و صيانة العربات).
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}بناء ورشة لصيانة عربات الترام (لشراء و صيانة عربات الترام).
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}بناء ورشة لصيانة عربات الترام (لشراء و صيانة عربات الترام)
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}بناء محطة باصات
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}بناء محطة ركاب ترام.
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}بناء محطة تحميل عربات. مفتاح كنترول يسمح بمجاورة المحطات.
|
||||
@@ -2590,7 +2590,8 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}ادخل
|
||||
# Town directory window
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}مدن/ بلدات
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}-بدون-
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ) {COMMA})
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{RLE}{TOWN}{BLACK} {RLM}({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{RLE}{TOWN}{YELLOW} (مدينة){BLACK} {RLM}({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}اسم المدينة - اضغط على الاسم لتوسيط الشاشة عليها. اضغط + كنترول لفتح شاشة عرض جديدة للضاحية.
|
||||
STR_TOWN_POPULATION :{BLACK}سكان العالم: {COMMA}
|
||||
|
||||
@@ -2678,7 +2679,7 @@ STR_STATION_LIST_STATION :{YELLOW}{STATIO
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
STR_STATION_LIST_NONE :{YELLOW}- بدون -
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}اختر جميع المرافق
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}اختر كل انواع الشحن (حتى غير المنتظرة(
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}اختر كل انواع الشحن (حتى غير المنتظرة)
|
||||
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}لا يوجد اي شحنة منتظرة
|
||||
|
||||
# Station view window
|
||||
@@ -2897,7 +2898,7 @@ STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}السر
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}السرعة في القناة/النهر: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}تكلفة التشغيل: {GOLD}{CURRENCY_LONG}/ سنة
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}السعة: {GOLD}{CARGO_LONG} {STRING}
|
||||
STR_PURCHASE_INFO_REFITTABLE :)قابل لتغيير(
|
||||
STR_PURCHASE_INFO_REFITTABLE :(قابل لتغيي)
|
||||
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}تصميم: {GOLD}{NUM}{BLACK} العمر الافتراضي: {GOLD}{COMMA} سنة
|
||||
STR_PURCHASE_INFO_RELIABILITY :{BLACK}الاعتمادية القصوى: {GOLD}{COMMA}%
|
||||
STR_PURCHASE_INFO_COST :{BLACK}التكلفة: {GOLD}{CURRENCY_LONG}
|
||||
@@ -3193,7 +3194,7 @@ STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK} عرض
|
||||
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}السعة: {LTBLUE}
|
||||
|
||||
# Vehicle refit
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} )تغيير(
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (تغيير)
|
||||
STR_REFIT_TITLE :{GOLD}اختر نوع الحمولة ...
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}السعة الجديدة: {GOLD}{CARGO_LONG}{}{BLACK}تكلفة التغيير: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}السعة الجديدة: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}تكلفة اعادة التهيئة: {RED}{CURRENCY_LONG}
|
||||
@@ -3415,7 +3416,7 @@ STR_TIMETABLE_RESET_LATENESS :{BLACK}اعد
|
||||
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}عدل وقت التاخير للعداد حتى تصل المركبة في الوقت المحدد
|
||||
|
||||
STR_TIMETABLE_AUTOFILL :{BLACK}تهيئة تلقائية
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}املأ الجدولة تلقائيا بقيم الرحلة التالية (مفتاح كنترول لمحاولة ابقائ وقت الانتظار).
|
||||
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}مفتاح كنترول لمحاولة ابقائ وقت الانتظار (املأ الجدولة تلقائيا بقيم الرحلة التالية)
|
||||
|
||||
STR_TIMETABLE_EXPECTED :{BLACK}متوقع
|
||||
STR_TIMETABLE_SCHEDULED :{BLACK}مجدول
|
||||
|
||||
@@ -4586,7 +4586,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... гэ
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... няправільны кірунак дарогі
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... на прахадных прыпынках нельга рабіць павароты
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... на прахадных прыпынках нельга рабіць скрыжаваньнi
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... дарога аднабаковая ці заблакавана
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Немагчыма выдаліць частку станцыi...
|
||||
|
||||
@@ -4276,7 +4276,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... é u
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... rua na direção errada
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... paradas "drive-thru" não podem ter esquinas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... paradas "drive-thru" não podem ter junções
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... rua é mão única ou está bloqueada
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossível remover parte da estação...
|
||||
|
||||
@@ -191,6 +191,7 @@ STR_COLOUR_ORANGE :Оранжев
|
||||
STR_COLOUR_BROWN :Кафяво
|
||||
STR_COLOUR_GREY :Сиво
|
||||
STR_COLOUR_WHITE :Бяло
|
||||
STR_COLOUR_DEFAULT :По подразбиране
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} мил{P я и}/ч
|
||||
@@ -462,6 +463,7 @@ STR_TOOLBAR_SOUND_MUSIC :Звук/муз
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Последно съобщение/новини
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :История на съобщенията
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Изтрий всички съобщения
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -473,6 +475,7 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Напълно увеличен в кадъра.
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Увеличение по подразбиране
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Огромен Screenshot
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Показване на честотата на кадрите
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Относно 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Подравнител на спрайтове
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Активиране слепване на прозорците
|
||||
@@ -704,11 +707,13 @@ STR_SMALLMAP_TYPE_OWNERS :Собстве
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Покажи земните контури на картата
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Покажи превозните средства
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Покажи индустриите на картата
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}Покажи на картата потока на товарите
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Покажи транспортните маршрути на картата
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Покажи растителността на картата
|
||||
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Покажи собствениците на земя на картата
|
||||
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Натисни върху вид индустрия за превключване на показването.Click on an industry type to toggle displaying it. Ctrl деактивира всички освен избраната. Ctrl отново за активиране на всички
|
||||
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Натисни върху компания за показване/скриване на нейната собственост. Ctrl деактивира всички компании освен избраната. Ctrl отново за активиране на всички компании
|
||||
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Кликнете върху товара, за да превключите показването на неговите данни. Ctrl+Click изключва всички товари без текущо избрания. Направете отново Ctrl+Click въху него, за да включите отново всички товари
|
||||
|
||||
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Пътища
|
||||
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}ЖП
|
||||
@@ -1107,6 +1112,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Игрови н
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Игрови настройки (съхраняват се в записаната игра; важат само за текущата игра)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Настройки за компанията (съхраняват се в записаната игра; важат само за нови игри)
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Настройки за компанията (съхраняват се в записаната игра; важат само за текущата компания)
|
||||
STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Покажете всички резултати от търсенето като зададете{}{SILVER}Категория {BLACK}на {WHITE}{STRING} {BLACK}и {SILVER}Тип {BLACK}на {WHITE}Всички видове настройки
|
||||
STR_CONFIG_SETTINGS_NONE :{WHITE}- Нищо -
|
||||
|
||||
STR_CONFIG_SETTING_OFF :изключено
|
||||
@@ -1283,10 +1289,12 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Показва
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Дебелина на линиите в графиките: {STRING}
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Дебелина на линиите в графиките. Тънките линии са по-лесни за разчитане, но по-дебелите се забелязват и разграничават по-лесно.
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Пейзаж: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Терен: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Генератор на земя: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :оригинален
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :тера-генезис
|
||||
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(само за TerraGenesis) Хълмистост на терена
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Задайте колко индустрии да се генерират и какво ниво да се поддържа по време на играта
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Максимално разстояние от ръба за нефтените рафинерии: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Нефтените рафинерии се изграждат само близо до края на картата
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Снежната ивица: {STRING}
|
||||
@@ -1296,6 +1304,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :полегат
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :стръмен
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :много стръмен
|
||||
STR_CONFIG_SETTING_RIVER_AMOUNT :Количество на реките: {STRING}
|
||||
STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :Изберете колко реки да се генерират
|
||||
STR_CONFIG_SETTING_TREE_PLACER :Алгоритъм за поставяне на дървета: {STRING}
|
||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :без дървета
|
||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :оригинален
|
||||
@@ -1583,6 +1592,11 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Без
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Множител за големината на града: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Относителен размер на мегаполисите в сравнение с градовете в началото на играта
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_TIME :Вземи {STRING}{NBSP}дни{P 0:2 "" s} за преизчисляване на графа за резпределение
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :ръчно
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :симетричен
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"симетрично" означава, че приблизително един и същ брой пътници ще пътуват от спирка А до спирка Б и обратно. "асиметрично" означава, че произволен брой пътници могат да пътуват във всяка от посоките. "ръчно" означава, че няма да има автоматично разпределение за пътниците.
|
||||
STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Режим на разпределение на други класове товари: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Количество на връщания товар при симетричнен режим: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Единици за скорост: {STRING}
|
||||
@@ -1628,6 +1642,7 @@ STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Осн
|
||||
STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Строене
|
||||
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Автомобили
|
||||
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Маршрутизация
|
||||
STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Ограничения
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Права
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Градове
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Индустрии
|
||||
@@ -1908,6 +1923,7 @@ STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Пост
|
||||
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Защитаване на вашата игра с парола за да не е публично достъпна
|
||||
|
||||
STR_NETWORK_START_SERVER_UNADVERTISED :Не
|
||||
STR_NETWORK_START_SERVER_ADVERTISED :Да
|
||||
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} клиент{P "" s}
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Макс. брой играчи:
|
||||
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Избор на максималния брой клиенти. Не всички слотове трябва да се попълнят
|
||||
@@ -2630,9 +2646,21 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2019 The OpenTTD team
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Скорост на кадрите
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Скороср на симулация: {STRING}
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Текущ коефициент за скорост на играта: {DECIMAL}x
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Текущ
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Средно
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадри/сек
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :Обработка на товари:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Тактове на света:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Цикъл на играта
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Графична обработка
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Видео изход
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Общо GS/AI скриптове
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2782,6 +2810,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Изклю
|
||||
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{G=n}{RED}Несъвместимо с тази версия на OpenTTD
|
||||
|
||||
# NewGRF save preset window
|
||||
STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}Списък на наличните предварително зададени настройки. Изберете една, за да я откопирате в името за запис по-долу
|
||||
STR_SAVE_PRESET_TITLE :{BLACK}Въведи име за шаблона
|
||||
STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Текущо избраното име за именуване на шаблона
|
||||
STR_SAVE_PRESET_CANCEL :{BLACK}Отказ
|
||||
@@ -2879,6 +2908,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Информация за товар/преобразувания на '{1:ENGINE}' се различава от листа с покупките. Това може да доведе до грешка при подновяване/преустройване
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' предизвика вечен цикъл в callback на производството
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Подизпълнение {1:HEX} върна неизвестен/невалиден резултат {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' Върнат е невалиден тип товар в продуктивен callback на {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<невалиден товар>
|
||||
@@ -2912,6 +2942,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Въве
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Градове
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Отсъства -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Град){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Имена на градовете - натисни на името за да фокусираш този град. Ctrl отваря нов изглед към града.
|
||||
STR_TOWN_POPULATION :{BLACK}Обща популация на картата: {COMMA}
|
||||
|
||||
@@ -3311,6 +3342,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Капа
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Вагони с мощност: {GOLD}+{POWER}{BLACK} Тегло: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Преобразуваем на: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Всички видове товар
|
||||
STR_PURCHASE_INFO_NONE :Нищо
|
||||
STR_PURCHASE_INFO_ALL_BUT :Всичко освен {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Макс. теглеща сила: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Обхват: {GOLD}{COMMA} полета
|
||||
@@ -3626,7 +3658,7 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Капа
|
||||
# Vehicle refit
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Преустройване)
|
||||
STR_REFIT_TITLE :{GOLD}Изберете вид товар за превозване:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Нов капацитет: {GOLD}{CARGO_LONG}{}{BLACK}Цена за преустройство: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Нов капацитет: {GOLD}{CARGO_LONG}{}{BLACK}Цена за преустройсване: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Нов капцитет: {GOLD}{CARGO_LONG}{}{BLACK}Приход от преустройване: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Нова вместимост: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Цена за преоборудване: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Нов капацитет: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Проход от преустройване: {GREEN}{CURRENCY_LONG}
|
||||
@@ -3812,9 +3844,12 @@ STR_TIMETABLE_TOOLTIP :{BLACK}Разп
|
||||
STR_TIMETABLE_NO_TRAVEL :Без преминаване
|
||||
STR_TIMETABLE_NOT_TIMETABLEABLE :Пътувай (автоматично; включено в разписанието, чрез следващата ваша заповед)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Пътувай (без разписание)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Пътувай с не повече от {2:VELOCITY} (not timetabled)
|
||||
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Пътувай (без разписание) с не повече от {2:VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_FOR :Пътувай за {STRING}
|
||||
STR_TIMETABLE_TRAVEL_FOR_SPEED :Пътувай за {STRING} с не повече от {VELOCITY}
|
||||
STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Пътувай (за {STRING}, без разписание)
|
||||
STR_TIMETABLE_STAY_FOR_ESTIMATED :(престой за {STRING}, без разписание)
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(Пътувай към {STRING}, без разписание)
|
||||
STR_TIMETABLE_STAY_FOR :и остани за {STRING}
|
||||
STR_TIMETABLE_AND_TRAVEL_FOR :и отпътувай към {STRING}
|
||||
STR_TIMETABLE_DAYS :{COMMA}{NBSP}ден{P "" а}
|
||||
@@ -3830,6 +3865,7 @@ STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}Това
|
||||
STR_TIMETABLE_STATUS_START_AT :{BLACK}Това разписание ще започне на {STRING}
|
||||
|
||||
STR_TIMETABLE_STARTING_DATE :{BLACK}Дата на започване
|
||||
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK} Изберете начална дата на това разписание. Ctrl + Click задава началната дата и равномерно разпределя всички превозни средства, които споделят тази поръчка, на базата на тяхната относителна поръчка, ако поръчката е изцяло по разписание
|
||||
|
||||
STR_TIMETABLE_CHANGE_TIME :{BLACK}Промени времето
|
||||
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Промени времетраенето на маркираната заповед
|
||||
@@ -4382,6 +4418,7 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Оригина
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Оригинални звуци на Transport Tycoon Deluxe за Windows.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Празен звуков пакет.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Оригинална музика на Transport Tycoon Deluxe за Windows.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Оригинална Transport Tycoon (Original/World Editor) музика за DOS.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Празен музикален пакет.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GR
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ha estat desactivat per {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de disposició de sprite no vàlid o desconegut (sprite {3:NUM}).
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Hi ha massa elements a la llista de valors de propietats (sprite {3:NUM}, propietat {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :«Callback» de producció d'indústria no vàlid (sprite {3:NUM}, «{1:STRING}»).
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :«Callback» de producció d'indústria no vàlid (sprite {3:NUM}, «{2:STRING}»).
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
@@ -4317,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... aque
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... sentit de la carretera en la direcció incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... les estacions d'autobús de pas no poden tenir cantonades
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... les estacions d'autobús de pas no poden tenir interseccions
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... la carretera és d'un sol sentit o està blocada.
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}No es pot treure part de la estació...
|
||||
|
||||
@@ -3095,7 +3095,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Previše elemenata na listi postavki varijabli (sprite {3:NUM}, postavka {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Pogrešna callback funkcija za industrijsku proizvodnju (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Oprez!
|
||||
@@ -3120,13 +3120,14 @@ STR_NEWGRF_LIST_MISSING :{RED}Nedostaju
|
||||
STR_NEWGRF_BROKEN :{WHITE}Ponašanje NewGRF '{0:STRING}' će vjerojatno uzrokovati deharmonizaciju i/ili rušenje igre
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Promijenjen status motoriziranog vagona za '{1:ENGINE}' kad vozilo nije u spremištu.
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ovo mijenja dužinu vozila za '{1:ENGINE}' kada vozilo nije unutar spremišta
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Promijenilo je kapacitet vozila za '{1:ENGINE}' kada nije u spremšta ili se remontira
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Promijenilo je kapacitet vozila za '{1:ENGINE}' kada nije u spremištu ili se prenamjenjuje
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Vlak'{VEHICLE}' koji pripada tvrtci '{COMPANY}' neispravne je dužine. Uzrok problema je vjerojatno u NewGRF datotekama. Igra će se možda deharmonizirati ili srušiti
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' daje netočne informacije
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Informacija o teretu/remontu za '{1:ENGINE}' je različita od kupovne liste nakon izgradnje. Zbog toga bi automatsko obnavljanje/zamjena mogla biti neuspješna
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{G=male}{WHITE}'{1:STRING}' je uzrokovao beskonačnu petlju u pozivu za povrat produkcije
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Povratnica {1:HEX} je vratio nepoznat/nemoguć rezultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' callback funkcija za proizvodnju je vratila nevažeći teret na {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<pogrešan teret>
|
||||
@@ -3641,7 +3642,7 @@ STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vozil{P o a a}{STRING}
|
||||
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
|
||||
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanjed iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Vlakovi - drži lijevi klik i vuci vozilo za dodavanje/skidanje iz vlaka, desni klik za informacije. Drži tipku Ctrl da obje funkcije rade na slijedu
|
||||
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vozila - desni klik na vozilo za informacije
|
||||
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Brodovi - desni klik na brod za informacije
|
||||
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Zrakoplov - desni klik na zrakoplov za informacije
|
||||
@@ -3902,9 +3903,9 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Nosivost
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Prenamijeni)
|
||||
STR_REFIT_TITLE :{GOLD}Odaberi vrstu tereta za prijevoz:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nova nosivost: {GOLD}{CARGO_LONG}{}{BLACK}Cijena prenamjene: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Prihod od remonta: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Trošak remonta: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Prihod od remonta: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Prihod od prenamjene: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cijena prenamjene: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Novi kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Prihod od prenamjene: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Odaberi vozila za remont. Povlačenje mišem dopušta odabir više vozila. Klik na prazninu će označiti cijelo vozilo. Ctrl+Klik će označiti vozilo i niz koji slijedi.
|
||||
|
||||
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Odaberi vrstu tereta koju će vlak prevoziti
|
||||
@@ -4412,7 +4413,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ovo
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... cesta je orijentirana u krivom smjeru
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... prolazne postaje ne mogu imati zavoje
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... prolazne postaje ne mogu imati raskrižja
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... cesta je jednosmjerna ili je blokirana
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nije moguće ukloniti dio postaje...
|
||||
|
||||
@@ -264,6 +264,7 @@ STR_COLOUR_ORANGE :Oranžová
|
||||
STR_COLOUR_BROWN :Hnědá
|
||||
STR_COLOUR_GREY :Šedá
|
||||
STR_COLOUR_WHITE :Bílá
|
||||
STR_COLOUR_RANDOM :Náhodná
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}m{P íle íle il}/h
|
||||
@@ -539,6 +540,7 @@ STR_TOOLBAR_SOUND_MUSIC :Zvuk/Hudba
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Poslední zpráva nebo článek
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historie zpráv
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Smazat všechny zprávy
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -1077,6 +1079,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dvojnásobná v
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Čtyřnásobná velikost
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Běžné
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Základní sada grafiky
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Zvol základní sadu grafiky
|
||||
@@ -1429,6 +1432,7 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Barva terénu n
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :zelená
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :tmavě zelená
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :fialová
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Pohyb v mapě pomocí pravého tlačítka myši, poloha myši uzamčena
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Plynulé posouvání po mapě: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Ovládá jak se hlavní pohled posouvá na specifické místo na mapě, kliknutím na minimapu nebo spuštěním příkazu na posun na specifický objekt na mapě. Pokud zapnuto, pohled se posouvá plynule, pokud vypnuto, skáče pohled přímo na cílové místo
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Ukázat rozměry při použití stavebních nástrojů: {STRING}
|
||||
@@ -2791,7 +2795,10 @@ STR_FRAMERATE_CAPTION :{WHITE}Počet s
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Počet snímků videa vykreslovaných za sekundu.
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Aktuální činitel rychlosti hry: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Rychlost, kterou hra právě běží, v porovnání s očekávanou rychlostí při běžné rychlosti simulace.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Aktuální
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Průměr
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Podle {COMMA} měření
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL}{WHITE} sním{P "ek" "ky" "ků"}/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL}{WHITE} sním{P "ek" "ky" "ků"}/s
|
||||
@@ -2799,12 +2806,20 @@ STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COM
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Manipulace s nákladem:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Zpoždění grafu spojení:
|
||||
STR_FRAMERATE_DRAWING :{WHITE}Vykreslování grafiky:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Pohledy:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Míchání zvuků:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Herní skript:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Herní smyčka
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Manipulace s nákladem
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Vykreslování grafiky
|
||||
STR_FRAMETIME_CAPTION_SOUND :Míchání zvuků
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Herní skript
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2830,6 +2845,8 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Vlastnos
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Není dostupná žádná informace
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}Grafiky: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filtr:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Přepsat soubor
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Zadej jméno pro uloženou hru
|
||||
|
||||
@@ -2948,6 +2965,7 @@ STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Minimál
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametry: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Žádný
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Informace nejsou k dispozici
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Nenalezen odpovídající soubor
|
||||
@@ -3201,6 +3219,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Kliknut
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Kniha příběhů
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globální kniha příběhů
|
||||
STR_STORY_BOOK_SPECTATOR :Globální kniha příběhů
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strana {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skoč na určitou stranu vybranou v tomto seznamu
|
||||
@@ -3405,6 +3424,7 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Vystřed
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produkce: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Průmysl oznámila blížící se uzavření!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Vyžaduje: {YELLOW}{STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vyžaduje:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -4339,7 +4359,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... tato
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... silnice je otočena jiným směrem
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... průjezdné zastávky nemohou být v zatáčce
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... průjezdné zastávky nemohou být na křižovatce
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... silnice je jednosměrná nebo uzavřená.
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nelze odstranit část stanice...
|
||||
|
||||
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :De ønskede GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blev deaktiveret af {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldigt/ukendt sprite layoutformat (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i værdiliste for egenskab (sprite {3:NUM}, egenskab {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig produktion-callback for industri (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Fragt-/ombygningsinformation for '{1:ENGINE}' afviger fra indkøbslisten efter konstruktion. Dette kan medføre, at autofornyelse ikke fungerer korrekt.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsagede en uendelig løkke i produktions-callback'en.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returnerede ukendt/ugyldigt resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returnerede ugyldig godstype i produktion-callback ved {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<ikke gyldigt gods>
|
||||
@@ -4316,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... denn
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... vejen peger i den forkerte retning
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive-through stops kan ikke have hjørner
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive-through stops kan ikke have kryds
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}vejen er ensrettet eller blokeret
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne en del af en station...
|
||||
|
||||
@@ -98,7 +98,7 @@ STR_QUANTITY_NOTHING :
|
||||
STR_QUANTITY_PASSENGERS :{COMMA}{NBSP}passagier{P "" s}
|
||||
STR_QUANTITY_COAL :{WEIGHT_LONG} kolen
|
||||
STR_QUANTITY_MAIL :{COMMA}{NBSP}zak{P "" ken} post
|
||||
STR_QUANTITY_OIL :{VOLUME_LONG} Vaten olie
|
||||
STR_QUANTITY_OIL :{VOLUME_LONG} vaten olie
|
||||
STR_QUANTITY_LIVESTOCK :{COMMA}{NBSP}stuk{P "" s} vee
|
||||
STR_QUANTITY_GOODS :{COMMA}{NBSP}krat{P "" ten} goederen
|
||||
STR_QUANTITY_GRAIN :{WEIGHT_LONG} graan
|
||||
@@ -326,10 +326,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Lijst me
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Financiële informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Algemene informatie over het bedrijf weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Verhaal weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Geef doellijst weer
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Doellijst weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Grafieken weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Bedrijfsscoretabel weergeven
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Financier de bouw van nieuwe industrie of geef lijst van alle industrieën weer
|
||||
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Bouw van nieuwe industrie financieren of lijst van alle industrieën weergeven
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Lijst met treinen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Lijst met wegvoertuigen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Lijst met schepen van het bedrijf weergeven. Ctrl+klik schakelt tussen lijst van groepen/voertuigen.
|
||||
@@ -343,7 +343,7 @@ STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Vliegvel
|
||||
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Hiermee open je de landschapsbalk om land te verhogen/verlagen, bomen te planten, enz.
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Geluid-/muziekvenster weergeven
|
||||
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Laatste (nieuws-)bericht weergeven, berichtinstellingen weergeven
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, scriptdebug, screenshots, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Landinformatie, console, foutopsporing in scripts, schermfoto's, over OpenTTD
|
||||
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Knoppenbalken wisselen
|
||||
|
||||
# Extra tooltips for the scenario editor toolbar
|
||||
@@ -474,10 +474,10 @@ STR_ABOUT_MENU_LAND_BLOCK_INFO :Landinformatie
|
||||
STR_ABOUT_MENU_SEPARATOR :
|
||||
STR_ABOUT_MENU_TOGGLE_CONSOLE :Console in-uitschakelen
|
||||
STR_ABOUT_MENU_AI_DEBUG :Probleemoplossing AI/spelscript
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermafbeelding
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermafbeelding
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermafbeelding met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermafbeelding van de hele kaart
|
||||
STR_ABOUT_MENU_SCREENSHOT :Schermfoto
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomde schermfoto
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Schermfoto met standaardzoom
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Schermfoto van de hele kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Framesnelheid weergeven
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-uitlijner
|
||||
@@ -1124,7 +1124,7 @@ STR_CONFIG_SETTING_RESTRICT_BASIC :Basis (alleen b
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Geavanceerd (meeste instellingen weergeven)
|
||||
STR_CONFIG_SETTING_RESTRICT_ALL :Expert (alle instellingen weergeven, inclusief vreemde)
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Instellingen met een andere waarde dan de standaard
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Instellingen met een andere waarde dan je 'nieuw spel' instellingen
|
||||
STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Instellingen met een andere waarde dan je instellingen voor 'Nieuw spel'
|
||||
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT :{BLACK}Filter de lijst hieronder op bepaalde instellingstypen
|
||||
STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL :Alle instellingen
|
||||
@@ -1163,13 +1163,13 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Het niveau van
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Bouwsnelheid: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Beperk de hoeveelheid bouwactiviteiten voor computerspeler
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Voertuigstoringen: {STRING}
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controle hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Bepaal hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidiefactor: {STRING}
|
||||
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Instellen hoeveel wordt betaald voor gesubsidieerde verbindingen
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Bouwkosten: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Het niveau van bouw- en aankoopkosten instellen
|
||||
STR_CONFIG_SETTING_RECESSIONS :Recessies: {STRING}
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer ingeschakeld kunnen recessies om de paar jaar optreden. Tijdens een recessie is alle productie aanzienlijk lager (deze keert terug naar het vorige niveau als de recessie voorbij is)
|
||||
STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer dit is ingeschakeld, kunnen om de paar jaar recessies optreden. Tijdens een recessie is alle productie aanzienlijk lager (deze keert terug naar het vorige niveau als de recessie voorbij is).
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING :Niet toestaan dat treinen keren in stations: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Indien ingeschakeld zullen treinen niet omkeren in niet-eind stations, zelfs als er een kortere weg naar hun volgende bestemming is bij omkeren
|
||||
STR_CONFIG_SETTING_DISASTERS :Rampen: {STRING}
|
||||
@@ -1190,7 +1190,7 @@ STR_CONFIG_SETTING_TRAIN_LENGTH :Maximale lengte
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Stel de maximale lengte van treinen in
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} tegel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT :Hoeveelheid rook/vonken: {STRING}
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Bepaal hoeveel rook of hoeveel vonken door de voertuigen worden uitgestoten.
|
||||
STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Bepaal hoeveel rook en vonken voertuigen uitstoten
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Treinacceleratiemodel: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Natuurkundig model selecteren voor treinacceleratie. In het 'originele' model hebben hellingen dezelfde invloed op alle voertuigen. In het 'realistische' model hebben hellingen en bochten een verschillende invloed, afhankelijk van verschillende eigenschappen van de samenstelling, zoals lengte en trekkracht.
|
||||
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Acceleratiemodel voor wegvoertuigen: {STRING}
|
||||
@@ -1220,18 +1220,18 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Onderzoeken
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Vlak gebied rond industrieën: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Hoeveelheid ruimte rond een industrie. Dit zorgt ervoor dat lege ruimte rond een industrie beschikbaar blijft voor sporen, stations, wegen enz.
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Meerdere vergelijkbare industrieën per stad toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normaal zal een stad niet meer dan één industrie van ieder type toestaan. Door deze optie in te schakelen zullen steden meerdere industrieën van één soort accepteren.
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normaal staat een stad niet meer dan één industrie van ieder type toe. Wanneer je deze optie inschakelt, accepteren steden meerdere industrieën van één soort.
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Seinen weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Kiest aan welke kant van het spoor seinen worden geplaatst
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :Links
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :Aan de rij zijde
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :Rechts
|
||||
STR_CONFIG_SETTING_SHOWFINANCES :Financieel overzicht aan het einde van het jaar weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Indien ingeschakeld verschijnt het financiën venster aan het eind van elk jaar voor een gemakkelijke controle van de financiële status van het bedrijf
|
||||
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Indien dit is ingeschakeld, verschijnt het venster met financiën aan het eind van elk jaar. Zo kun je gemakkelijk de financiële status van het bedrijf in de gaten houden.
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Nieuwe orders zijn standaard 'non-stop': {STRING}
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken zal een voertuig stoppen op elk station dit wordt gepasseerd. Door het inschakelen van deze instelling, zal het rijden door alle station op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kan expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normaal gesproken stopt een voertuig op elk station dat wordt gepasseerd. Wanneer je deze instelling inschakelt, passeert het alle stations op weg naar de eindbestemming zonder te stoppen. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Nieuwe treinorders stoppen de trein standaard {STRING} van het perron
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt bij het platform . De 'bij einde' betekent in de buurt van de ingang, 'midden' betekent in het midden van het platform, en 'einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Individuele opdrachten kunnen expliciet worden ingesteld op het gedrag
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Plaats waar een trein standaard stopt aan het perron. 'Aan het begin' betekent in de buurt van de ingang, 'In het midden' betekent in het midden van het perron, en 'Aan het einde' betekent ver weg van de ingang. Merk op dat deze instelling alleen een standaardwaarde voor nieuwe orders bepaalt. Je kunt opdrachten expliciet instellen op elk gewenst gedrag.
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :aan het begin
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :in het midden
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :aan het einde
|
||||
@@ -1278,7 +1278,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Het inschakelen
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Waarschuwen wanneer voertuig verdwaald is: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Veroorzaakt berichten over voertuigen die niet in staat zijn om een pad naar hun bestemming te vinden
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Orders van voertuigen controleren: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wanneer ingeschakeld, worden de orders van de voertuigen regelmatig gecontroleerd, en sommige voor de hand liggende problemen worden gemeld met een nieuwsbericht bij detectie
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wanneer dit is ingeschakeld, worden de orders van de voertuigen regelmatig gecontroleerd, en sommige duidelijke problemen worden gemeld met een nieuwsbericht
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Ja, maar gestopte voertuigen uitsluiten
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Alle voertuigen
|
||||
@@ -1316,8 +1316,8 @@ STR_CONFIG_SETTING_TERRAIN_TYPE :Terreintype: {S
|
||||
STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Alleen TerraGenesis) Heuvelachtigheid van het landschap
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industriedichtheid: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Stelt in hoeveel industrieën worden gegenereerd en welk niveau tijdens het spel moet worden gehandhaafd
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximumafstand van de rand voor Olierafinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaart grens, dat is aan de kust van eiland kaarten
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximumafstand van de rand voor olieraffinaderijen: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaartgrens, dat is aan de kust van eilandkaarten
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Sneeuwhoogte: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Stelt in op welke hoogte de sneeuw begint in subarctisch landschap. Sneeuw heeft ook invloed op het ontstaan van industrieën en op de vereisten voor stadsgroei.
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Ruwheid van het terrein: {STRING}
|
||||
@@ -1383,8 +1383,8 @@ STR_CONFIG_SETTING_OSK_ACTIVATION :Toetsenbord op
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :Selecteer de methode om het toetsenbord op het scherm te openen voor tekst invoeren in bewerkingsvensters met alleen het aanwijsapparaat. Dit is bedoeld voor kleine apparaten zonder toetsenbord.
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :Uitgeschakeld
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Dubbelklik
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkel klik (met focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkel klik (onmiddelijk)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Enkele klik (met focus)
|
||||
STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Enkele klik (onmiddelijk)
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Rechtsklikemulatie: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Methode selecteeren voor nabootsen van rechtsklikken
|
||||
@@ -1393,7 +1393,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klik
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Uit
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Vensters sluiten met rechtsklik: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Venster sluiten met de rechtermuisknop. Schakelt knopinfo met de rechtermuisknop uit!
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Sluit vensters met de rechtermuisknop. Schakelt knopinfo met de rechtermuisknop uit!
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tijdsduur kiezen voor automatische spelopslag
|
||||
@@ -1405,7 +1405,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-200
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
|
||||
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatisch pauzeren als je een nieuw spel start: {STRING}
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Wanneer ingeschakeld, het spel zal automatisch pauzeren bij het starten van een nieuw spel, waardoor nadere bestudering van de kaart mogelijk is
|
||||
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Wanneer dit is ingeschakeld, pauzeert het spel automatisch wanneer je een nieuw spel start; zo kun je rustig de kaart bestuderen
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Toestaan wanneer gepauzeerd: {STRING}
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selecteer welke acties kunnen worden uitgevoerd terwijl het spel is gepauzeerd
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Niets
|
||||
@@ -1419,37 +1419,37 @@ STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laa
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Dienstregeling in tikken weergeven i.p.v. in dagen: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Reistijden in tijdtabellen in speltikken weergeven in plaats van dagen
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Aankomst- en vertrektijden in dienstregeling weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwachte aankomst-en vertrektijden in de dienstregeling weer
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Snel voertuigorders maken: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecteer de 'Ga naar cursor' bij het openen van de orders venster
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Selecteer meteen de 'ga-naar-cursor' wanneer je het ordervenster opent
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standaard spoorsoort (bij nieuw of opgeslagen spel): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Spoortype om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van sporen, 'laatst beschikbare' selecteert het nieuwste type van sporen, en 'meest gebruikte' selecteert het type dat op dit moment het meest in gebruik is
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eerst beschikbare
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Laatst beschikbare
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meest gebruikte
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Gereserveerd spoor weergeven: {STRING}
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geef gereserveerde tracks een andere kleur om te helpen met de problemen met treinen te weigeren een route op basis van blokken in te gaan
|
||||
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geeft gereserveerde sporen een andere kleur. Dit is handig om te bepalen waarom treinen een routeblok niet ingaan.
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Bouwgereedschappen actief houden na gebruik: {STRING}
|
||||
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Houd de bouwhulpmiddelen voor bruggen, tunnels, enz. open na gebruik
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Uitgaven in bedrijfsfinanciënvenster groeperen: {STRING}
|
||||
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijfsuitgavenvenster
|
||||
|
||||
STR_CONFIG_SETTING_SOUND_TICKER :Nieuwsticker: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Geluidseffect afspelen bij korte nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Speel geluidseffecten af bij korte nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_NEWS :Krant: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Geluidseffect weergeven bij nieuwsbericht
|
||||
STR_CONFIG_SETTING_SOUND_NEWS_HELPTEXT :Speel geluidseffecten af bij nieuwsberichten
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR :Einde jaar: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Geluidseffect afspelen bij jaaroverzicht van bedrijf t.o.v. vorig jaar
|
||||
STR_CONFIG_SETTING_SOUND_NEW_YEAR_HELPTEXT :Speel geluidseffecten af bij jaaroverzicht van bedrijf t.o.v. vorig jaar
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM :Bouw: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Speel geluidseffecten af wanneer constructies of andere acties zijn gelukt
|
||||
STR_CONFIG_SETTING_SOUND_CLICK :Klikgeluid knoppen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_CLICK_HELPTEXT :Piep bij het klikken op knoppen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER :Rampen/ongelukken: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten van ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Speel geluidseffecten af bij ongelukken en rampen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Voertuigen: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Speel geluidseffecten van voertuigen af
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Omgeving: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden af
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer je dit inschakelt, is de infrastructuur alleen beschikbaar als er ook voertuigen beschikbaar zijn. Dit voorkomt verspilling van tijd en geld aan onbruikbare infrastructuur
|
||||
@@ -1540,7 +1540,7 @@ STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Kleurenfoto's v
|
||||
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigt in kleur te gaan afdrukken. Voor dit jaar wordt zwart-wit gebruikt
|
||||
STR_CONFIG_SETTING_STARTING_YEAR :Startjaar: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Vloeiende economie inschakelen (meer, kleinere veranderingen): {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer ingeschakeld, industrie produktie verandert vaker en in kleinere stappen. Deze instelling heeft meestal geen effect, als de industrie soorten worden geleverd door een NewGRF
|
||||
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer dit is ingeschakeld, verandert de productie van industrieën vaker en in kleinere stappen. Deze instelling heeft meestal geen effect als de industriesoorten worden geleverd door een NewGRF.
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES :Kopen van aandelen in andere bedrijven toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld is het toegestaan om bedrijfsaandelen te kopen en te verkopen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt
|
||||
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage van routeopbrengst in overdrachtssysteem: {STRING}
|
||||
@@ -1551,7 +1551,7 @@ STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tegel{P
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Bij slepen vaste afstand tussen seinen aanhouden: {STRING}
|
||||
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van seinplaatsing wanneer je met Ctrl+slepen seinen plaatst. Indien dit uitgeschakeld is, dan worden seinen rondom tunnels of bruggen geplaatst om lange stukken te vermijden zonder seinen. Indien dit ingeschakeld is, dan worden seinen om de N tegels geplaatst, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatisch armseinen plaatsen voor: {STRING}
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stel het jaar waarin elektrische seinen zal worden gebruikt voor sporen. Voor dit jaar zal niet-elektrische seinen worden gebruikt (die exact dezelfde functie hebben, maar verschillend uiterlijk)
|
||||
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stelt het jaar in waarin elektrische seinen worden gebruikt voor sporen. Eerder dan dit jaar worden niet-elektrische seinen gebruikt (die exact op dezelfde manier werken, maar een verschillend uiterlijk hebben).
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Seinenvenster inschakelen: {STRING}
|
||||
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Een venster weergeven waar je de soorten seinen kunt kiezen om te bouwen in plaats van alleen bladeren door seintypes met Ctrl+klikken op gebouwde seinen
|
||||
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Seintype dat standaard moet worden gebouwd: {STRING}
|
||||
@@ -1577,9 +1577,9 @@ STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Steden toestaan
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Steden mogen gelijkvloerse kruisingen bouwen: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Door deze optie in te schakelen, kunnen steden gelijkvloerse kruisingen bouwen.
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Geluidsniveaucontrole door steden voor vliegvelden toestaan: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Met deze instelling uitgeschakeld kunnen er twee luchthavens in elke stad zijn. Als deze instelling is ingeschakeld, wordt het aantal luchthavens in een stad beperkt door het lawaai tollerantie van de stad, die afhankelijk is van de bevolking en de luchthaven grootte en afstand
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Als je deze instelling uitschakelt, mogen er twee luchthavens per stad zijn. Als je deze instelling ingeschakelt, wordt het aantal luchthavens in een stad beperkt door de lawaaitolerantie van de stad; deze is afhankelijk van de bevolking en de grootte en afstand van de luchthaven.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Steden stichten in spel: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Het inschakelen van deze instelling laat spelers toe om nieuwe steden op te richten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Wanneer deze instelling is ingeschakeld, kunnen spelers nieuwe steden stichten tijdens het spel.
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Verboden
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Toestaan
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Toestaan, eigen wegpatroon
|
||||
@@ -1593,13 +1593,13 @@ STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Overal
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS :Positie van algemene knoppenbalk: {STRING}
|
||||
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontale positie van de algemene taakbalk aan de bovenkant van het scherm.
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS :Positie van de statusbalk: {STRING}
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :De horizontale positie van de statusbalk aan de onderkant van het scherm.
|
||||
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :De horizontale positie van de statusbalk aan de onderkant van het scherm
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS :Straal voor vensters vastmaken: {STRING}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstand tussen vensters voordat het venster wordt verplaatst wordt automatisch uitgelijnd naar de nabijgelegen vensters
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Afstand tussen vensters voordat het venster automatisch wordt uitgelijnd op nabijgelegen vensters
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
|
||||
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Uitgeschakeld
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT :Maximumaantal (niet-blijvende) vensters: {STRING}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-klevende open vensters voor oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Aantal niet-blijvende open vensters voordat oude vensters automatisch worden gesloten om ruimte voor nieuwe vensters te maken
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :uitgeschakeld
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximaal inzoomniveau: {STRING}
|
||||
@@ -1723,7 +1723,7 @@ STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :Routezoeker voo
|
||||
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :Automatisch omdraaien bij seinen: {STRING}
|
||||
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Treinen mogen keren bij een sein als ze hier lang staan wachten
|
||||
|
||||
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Verander waarde
|
||||
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Instelwaarde wijzigen
|
||||
|
||||
# Config errors
|
||||
STR_CONFIG_ERROR :{WHITE}Fout in het configuratiebestand...
|
||||
@@ -1860,7 +1860,7 @@ STR_LIVERY_PASSENGER_SHIP :Passagiersschip
|
||||
STR_LIVERY_FREIGHT_SHIP :Vrachtschip
|
||||
STR_LIVERY_HELICOPTER :Helikopter
|
||||
STR_LIVERY_SMALL_PLANE :Klein vliegtuig
|
||||
STR_LIVERY_LARGE_PLANE :Groot Vliegtuig
|
||||
STR_LIVERY_LARGE_PLANE :Groot vliegtuig
|
||||
STR_LIVERY_PASSENGER_TRAM :Passagierstram
|
||||
STR_LIVERY_FREIGHT_TRAM :Vrachttram
|
||||
|
||||
@@ -2363,7 +2363,7 @@ STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Stations
|
||||
STR_STATION_BUILD_ORIENTATION :{BLACK}Richting
|
||||
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Kies richting van treinstation
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Aantal sporen
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer aantal perrons voor station
|
||||
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Selecteer het aantal sporen voor het treinstation
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Perronlengte
|
||||
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Selecteer lengte van station
|
||||
STR_STATION_BUILD_DRAG_DROP :{BLACK}Slepen
|
||||
@@ -2412,7 +2412,7 @@ STR_BRIDGE_TUBULAR_SILICON :Buis, silicium
|
||||
|
||||
# Road construction toolbar
|
||||
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Wegen bouwen
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Bouw tramsporen
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramsporen bouwen
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Weg bouwen. Ctrl schakelt tussen bouwen/verwijderen van de weg. Shift schakelt tussen bouwen/inschatting van de kosten.
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Bouw tramsporen. Ctrl schakelt tussen bouwen/verwijderen van tramsporen. Shift schakelt tussen bouwen/inschatting van de kosten
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Wegen bouwen met de automatische methode. Ctrl schakelt tussen bouwen/verwijderen van de weg. Shift schakelt tussen bouwen/inschatting van de kosten.
|
||||
@@ -2440,8 +2440,8 @@ STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Selectee
|
||||
# Road vehicle station construction window
|
||||
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Richting van bushalte
|
||||
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van bushalte
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenlaadhal
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenlaadhal
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Richting van vrachtwagenperron
|
||||
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van vrachtwagenperron
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Richting van passagierstramhalte
|
||||
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Selecteer richting van passagierstramhalte
|
||||
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Richting van vrachttramhalte
|
||||
@@ -2584,7 +2584,7 @@ STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Klik op
|
||||
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Klik op de vracht om de leveranciers en klanten te zien
|
||||
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Keten weergeven
|
||||
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Industrieën weergeven die vracht leveren en accepteren
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link naar de kleine kaart
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Koppeling naar de kleine kaart
|
||||
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Weergegeven industrieën ook op de kleine kaart selecteren
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO :{BLACK}Vracht selecteren
|
||||
STR_INDUSTRY_CARGOES_SELECT_CARGO_TOOLTIP :{BLACK}Vracht selecteren voor weergeven
|
||||
@@ -2593,7 +2593,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Bedrijf
|
||||
|
||||
# Land area window
|
||||
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Landinformatie
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}Niet mogelijk
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Sloopkosten: {LTBLUE}niet mogelijk
|
||||
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Sloopkosten: {RED}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Opbrengst bij verwijdering: {LTBLUE}{CURRENCY_LONG}
|
||||
STR_LAND_AREA_INFORMATION_OWNER_N_A :Geen
|
||||
@@ -2759,7 +2759,7 @@ STR_FRAMETIME_CAPTION_GL_ROADVEHS :Wegvoertuigtikk
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Scheepstikken
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Vliegtuigtikken
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Wereldtikken
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Link grafiekvertraging
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Vertraging koppelinggrafiek
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Grafische elementen realiseren
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Wereldkijkvenster weergeven
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video-output
|
||||
@@ -2856,7 +2856,7 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Verander
|
||||
# Map generation progress
|
||||
STR_GENERATION_WORLD :{WHITE}Bezig met wereldontwikkeling...
|
||||
STR_GENERATION_ABORT :{BLACK}Stop
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Stop Wereldontwikkeling
|
||||
STR_GENERATION_ABORT_CAPTION :{WHITE}Wereldontwikkeling stoppen
|
||||
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Weet je zeker dat je de actie wilt stoppen?
|
||||
STR_GENERATION_PROGRESS :{WHITE}{NUM}% compleet
|
||||
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
|
||||
@@ -2897,7 +2897,7 @@ STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Opwaarde
|
||||
STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Opwaarderen van NewGRF-bestanden waar je een nieuwere versie van hebt geïnstalleerd
|
||||
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}Een lijst van de NewGRF-bestanden die zijn geïnstalleerd.
|
||||
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Stel parameters in
|
||||
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Parameters instellen
|
||||
STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Parameters weergeven
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Palet omzetten
|
||||
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Verander het palet van het geselecteerde NewGRF-bestand.{}Gebruik deze mogelijkheid als de afbeeldingen van dit NewGRF-bestand er paars uit zien in het spel
|
||||
@@ -2938,7 +2938,7 @@ STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Sla de h
|
||||
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}NewGRF-parameters wijzigen
|
||||
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Sluiten
|
||||
STR_NEWGRF_PARAMETERS_RESET :{BLACK}Terugstellen
|
||||
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Zet alle parameters naar de standaardwaarde
|
||||
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Stel alle parameters terug naar de standaardwaarde
|
||||
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM}
|
||||
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
|
||||
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Aantal parameters: {ORANGE}{NUM}
|
||||
@@ -2964,10 +2964,10 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Vorige s
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Doorgaan met de vorige normale sprite, alle pseudo-/herkleur-/lettertype-sprites overslaan; bij het einde terug naar het begin
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Voorbeeld van de huidige sprite. De uitlijning wordt genegeerd bij het weergeven van deze sprite.
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sprite verplaatsen, dit verandert X en Y offsets. Ctr+klik om de sprite 8 eenheden per keer te verplaatsen.
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Herstel relatief
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relative offsets
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X offset: {NUM}, Y offset: {NUM} (Absoluut)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X offset: {NUM}, Y offset: {NUM} (Relatief)
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Relatief herstellen
|
||||
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Herstel de huidige relatieve offsets
|
||||
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (absoluut)
|
||||
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-offset: {NUM}, Y-offset: {NUM} (relatief)
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Sprite kiezen
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Kies een sprite van een willekeurige plaats op het scherm
|
||||
|
||||
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF-m
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldige/onbekende indeling voor spritelay-out (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Te veel elementen in eigenschappenwaardelijst (affbeelding {3:NUM}, eigenschap {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ongeldige terugroep voor industriële productie (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ongeldige terugroep voor industriële productie (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Waarschuwing!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vracht- of ombouwinformatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door automatisch vernieuwen/vervangen
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' heeft een eindeloze loop veroorzaakt in de productiecallback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} gaf onbekend/ongeldig resultaat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' retourneerde een ongeldig vrachttype in de productie-terugroep op {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<ongeldige vracht>
|
||||
@@ -3082,7 +3083,7 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Stad groeit iedere {ORANGE}{COMMA}{BLACK}{NBSP}dag{P "" en} (gefinancierd)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Stad groeit {RED}niet{BLACK}
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Geluidslimiet in stad: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van de stad. Ctrl+klik opent een nieuw kijkvenster op de locatie van de stad
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Gemeente
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Geef informatie over de gemeente weer
|
||||
@@ -3116,7 +3117,7 @@ STR_LOCAL_AUTHORITY_ACTION_BRIBE :Gemeentebestuur
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Begin een kleine reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Begin een middelgrote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Begin een grote reclamecampagne om meer passagiers en vracht naar jouw transportdiensten te trekken.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financier een herstelling van het wegennetwerk. Veroorzaakt tot 6 maanden lang een aanzienlijke verstoring van het wegverkeer.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financier een reconstructie van het wegennetwerk. Veroorzaakt tot 6 maanden lang een aanzienlijke verstoring van het wegverkeer.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Een standbeeld bouwen ter ere van jouw bedrijf.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}De bouw van nieuwe commerciële gebouwen in de stad financieren.{}Kosten: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}1 jaar exclusieve transportrechten kopen in deze plaats. Het gemeentebestuur staat alleen passagiers en vracht toe bij jouw stations.{}Kosten: {CURRENCY_LONG}
|
||||
@@ -3191,8 +3192,8 @@ STR_STATION_LIST_CAPTION :{WHITE}{COMPANY
|
||||
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
|
||||
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
|
||||
STR_STATION_LIST_NONE :{YELLOW}- Geen -
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Kies alle faciliteiten
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Kies alle vrachttypen (inclusief niet-wachtende vracht)
|
||||
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Alle faciliteiten selecteren
|
||||
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Selecteer alle vrachttypen (inclusief niet-wachtende vracht)
|
||||
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Er wacht geen vracht van enig type
|
||||
|
||||
# Station view window
|
||||
@@ -3208,16 +3209,16 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptee
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangen
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk stationsreputaties
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Scores
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk de score van stations
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Maandelijkse levering en lokale waardering:
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Groeperen op
|
||||
STR_STATION_VIEW_WAITING_STATION :Station: Wachtend
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: Wachtend
|
||||
STR_STATION_VIEW_PLANNED_STATION :Station: Gepland
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: Gepland
|
||||
STR_STATION_VIEW_WAITING_STATION :Station: wachtend
|
||||
STR_STATION_VIEW_WAITING_AMOUNT :Hoeveelheid: wachtend
|
||||
STR_STATION_VIEW_PLANNED_STATION :Station: gepland
|
||||
STR_STATION_VIEW_PLANNED_AMOUNT :Hoeveelheid: gepland
|
||||
STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} van {STATION}
|
||||
STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} via {STATION}
|
||||
STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} naar {STATION}
|
||||
@@ -3514,7 +3515,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hiermee
|
||||
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type schip
|
||||
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hiermee hernoem je dit type vliegtuig
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verberg
|
||||
STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Verbergen
|
||||
@@ -4022,7 +4023,7 @@ STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Verander
|
||||
STR_TIMETABLE_CLEAR_TIME :{BLACK}Tijd wissen
|
||||
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Verwijder de tijdsduur die de geselecteerde order mag duren
|
||||
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Wijzig Maximumsnelheid
|
||||
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Maximumsnelheid wijzigen
|
||||
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Wijzig de maximumsnelheid voor de gekozen order
|
||||
|
||||
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Snelheidslimiet wissen
|
||||
@@ -4316,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... deze
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... weg is in de verkeerde richting
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... doorrij haltes kunnen geen bochten hebben
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... doorrij haltes kunnen geen kruisingen hebben
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... weg is eenrichtingsverkeer of geblokkeerd
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan deel van station niet verwijderen...
|
||||
@@ -4330,7 +4330,7 @@ STR_ERROR_THERE_IS_NO_STATION :{WHITE}...er is
|
||||
|
||||
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Verwijder eerst treinstation
|
||||
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Verwijder eerst busstation
|
||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenlaadhal
|
||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Verwijder eerst vrachtwagenperron
|
||||
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Verwijder eerst passagierstramstation
|
||||
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Verwijder eerst vrachttramhalte
|
||||
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Verwijder eerst haven
|
||||
|
||||
@@ -1159,7 +1159,7 @@ STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximum amount
|
||||
STR_CONFIG_SETTING_INTEREST_RATE :Interest rate: {STRING2}
|
||||
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Loan interest rate; also controls inflation, if enabled
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS :Running costs: {STRING2}
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Set level of maintainance and running costs of vehicles and infrastructure
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Set level of maintenance and running costs of vehicles and infrastructure
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Construction speed: {STRING2}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limit the amount of construction actions for AIs
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Vehicle breakdowns: {STRING2}
|
||||
@@ -2999,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:RAW_STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:RAW_STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3031,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
@@ -4316,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stops can't have corners
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stops can't have junctions
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... road is one way or blocked
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
|
||||
|
||||
@@ -995,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Font size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface font size to use
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Double size
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quad size
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
|
||||
@@ -1154,7 +1159,7 @@ STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximum amount
|
||||
STR_CONFIG_SETTING_INTEREST_RATE :Interest rate: {STRING}
|
||||
STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Loan interest rate; also controls inflation, if enabled
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS :Running costs: {STRING}
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Set level of maintainance and running costs of vehicles and infrastructure
|
||||
STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Set level of maintenance and running costs of vehicles and infrastructure
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Construction speed: {STRING}
|
||||
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limit the amount of construction actions for AIs
|
||||
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Vehicle breakdowns: {STRING}
|
||||
@@ -1643,7 +1648,7 @@ STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :If you set this
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE :Amount of returning cargo for symmetric mode: {STRING}
|
||||
STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Setting this to less than 100% makes the symmetric distribution behave more like the asymmetric one. Less cargo will be forcibly sent back if a certain amount is sent to a station. If you set it to 0% the symmetric distribution behaves just like the asymmetric one.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Saturation of short paths before using high-capacity paths: {STRING}
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, prefering the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.
|
||||
STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Frequently there are multiple paths between two given stations. Cargodist will saturate the shortest path first, then use the second shortest path until that is saturated and so on. Saturation is determined by an estimation of capacity and planned usage. Once it has saturated all paths, if there is still demand left, it will overload all paths, preferring the ones with high capacity. Most of the time the algorithm will not estimate the capacity accurately, though. This setting allows you to specify up to which percentage a shorter path must be saturated in the first pass before choosing the next longer one. Set it to less than 100% to avoid overcrowded stations in case of overestimated capacity.
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Speed units: {STRING}
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Whenever a speed is shown in the user interface, show it in the selected units
|
||||
@@ -2742,6 +2747,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Graphics
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} World viewports:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video output:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Sound mixing:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Game script:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Game loop
|
||||
@@ -2756,6 +2764,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Graphics render
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :World viewport rendering
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Sound mixing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI scripts total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Game script
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2946,11 +2957,11 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF v
|
||||
# Sprite aligner window
|
||||
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({STRING})
|
||||
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the last sprite to the first
|
||||
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
|
||||
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolor/font sprites and wrapping around from the first sprite to the last
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets. Ctrl+Click to move the sprite eight units at a time
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relative
|
||||
@@ -2988,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF r
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Too many elements in property value list (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Invalid industry production callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
|
||||
@@ -3020,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returned invalid cargo type in the production callback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
@@ -4305,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stops can't have corners
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stops can't have junctions
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... road is one way or blocked
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
|
||||
|
||||
@@ -4284,7 +4284,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... see
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... tee on vales suunas
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... nurgad ei saa läbisõidupeatustes olla
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... ristmikud ei saa olla läbisõidupeatustes
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... tee on ühesuunaline või blokeeritud
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Siinset jaamablokki ei saa lammutada...
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Indisponibilit
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a été désactivé par {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de sprite invalide ou inconnu (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Trop d'éléments dans la liste des valeurs de la propriété (sprite {3:NUM}, propriété {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Fonction de rappel de production d'industrie invalide (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attention{NBSP}!
|
||||
@@ -3025,13 +3025,14 @@ STR_NEWGRF_LIST_MISSING :{RED}Modules ma
|
||||
STR_NEWGRF_BROKEN :{WHITE}Le comportement du NewGRF "{0:STRING}" peut provoquer des erreurs de synchronisation et/ou des plantages
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Il a modifié l'état de wagon motorisé pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Il a modifié la longueur de véhicule pour "{1:ENGINE}" en dehors du dépôt
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Il a changé la capacité pour '{1:ENGINE}' hors d'un dépôt ou d'un réaménagement
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Il a changé la capacité pour "{1:ENGINE}" hors d'un dépôt ou d'un réaménagement
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Le train "{VEHICLE}" appartenant à "{COMPANY}" a une longueur invalide. Cela est probablement dû à des problèmes avec des NewGRFs, et peut provoquer des erreurs de synchronisation ou planter le jeu.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Le module NewGRF "{0:STRING}" fournit une information incorrecte
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Les informations de cargaison/réaménagement pour "{1:ENGINE}" après sa construction sont différentes de celles de la liste d'achat. Cela peut causer un échec de réaménagement lors de l'auto-renouvellement/remplacement.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}"{1:STRING}" a causé une boucle infinie dans la fonction de rappel de production
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} a retourné un résultat invalide {2:HEX}
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}La fonction de rappel {1:HEX} a retourné un résultat invalide {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}"{1:STRING}" a renvoyé un type de cargaison invalide dans la fonction de rappel de production à {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<marchandise invalide>
|
||||
@@ -4317,7 +4318,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... cett
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... mauvaise orientation de la route
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... les arrêts ne peuvent pas avoir de virages
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... les arrêts ne peuvent pas avoir de jonctions
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... la route est à sens unique ou bloquée
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossible de supprimer une partie de la gare...
|
||||
|
||||
@@ -4496,7 +4496,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... tha
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... tha comhair an rathaid cearr
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... chan urrainn dha dh’oiseanan a bhith aig stèiseanan draibhidh troimhe
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... chan urrainn dha ghoibhlean a bhith aig stèiseanan draibhidh troimhe
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... rathad aon-shligheach no bacte
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Cha ghabh pàirt dhen stèisean toirt air falbh...
|
||||
|
||||
@@ -2987,7 +2987,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Die angefordert
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wurde von {STRING} deaktiviert
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ungültiges oder unbekanntes Format für Spritelayout (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zu viele Elemente in Eigenschaftswert-Liste (Sprite {3:NUM}, Eigenschaft {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ungültige Produktions-Rückruffunktion (Sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Achtung!
|
||||
@@ -4302,7 +4302,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... dies
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... Straße verläuft in die falsche Richtung
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... Bus- und Lkw-Haltestellen können nicht um die Kurve gehen
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... Bus- und Lkw-Haltestellen können keine Abzweigung haben
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}...Einbahnstraße oder blockierter Weg
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Dieser Teil der Station kann nicht entfernt werden...
|
||||
|
||||
@@ -527,6 +527,7 @@ STR_TOOLBAR_SOUND_MUSIC :Ήχος/Μου
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Τελευταίο μήνυμα/αναφορά ειδήσεων
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Ιστορικό μηνυμάτων
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Διαγραφή όλων των μηνυμάτων
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -538,6 +539,7 @@ STR_ABOUT_MENU_SCREENSHOT :Στιγμιό
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Στιγμιότυπο οθόνης μέγιστης μεγέθυνσης
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Στιγμιότυπο οθόνης τυπικής μεγέθυνσης
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Στιγμιότυπο οθόνης για ολό τον χάρτη
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Εμφάνιση ρυθμού καρέ
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Σχετικά με το 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Ευθυγραμμιστής στοιχεών
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Εναλλαγή πλαισίου οριοθέτησης
|
||||
@@ -923,6 +925,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}({G 0 Διευθυντής Διευθύντρια ""})
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Η {STRING} χορήγεισε την κατασκεύη της νέας πόλης {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Μια νέα πόλη με όνομα {TOWN} κατασκευάστηκε!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Νέ{G ος α ο} {STRING} υπό κατασκευή κοντά στην πόλη {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Νέο {STRING} φυτεύεται κοντά στην πόλη {TOWN}!
|
||||
@@ -1099,7 +1102,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Κανονικ
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Μέγεθος γραμματοσειράς
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος της γραμματοσειράς διεπαφής
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Κανονικό
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Διπλό μέγεθος
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Τετραπλό μέγεθος
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Βασικό σετ γραφικών
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Επιλογή του βασικού σετ γραφικών που θα χρησιμοποιηθεί
|
||||
@@ -1368,6 +1376,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Δεν
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Συντήρηση υποδομής: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Όταν είναι ενεργοποιημένη, οι υποδομές προκαλούν έξοδα συντήρησης. Το κόστος μεγαλώνει δυσανάλογα με το μέγεθος του δικτύου, επηρεάζοντας έτσι τις μεγάλες εταιρείες περισσότερο από τις μικρότερες
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Αρχικό χρώμα εταιρίας: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Επιλογή του αρχικού χρώματος της εταιρίας
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Τα αεροδρόμια δεν λήγουν ποτέ: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Ενεργοποιώντας αυτήν τη ρύθμιση κάθε τύπος αεροδρομίου παραμένει διαθέσιμο για πάντα μετά την παρουσίασή του
|
||||
@@ -1885,7 +1895,7 @@ STR_INTRO_TRANSLATION :{BLACK}Λείπ
|
||||
|
||||
# Quit window
|
||||
STR_QUIT_CAPTION :{WHITE}Έξοδος
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο {STRING};
|
||||
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Είστε σίγουροι ότι θέλετε να εγκαταλείψετε το OpenTTD και να επιστρέψετε στο λειτουργικό {STRING};
|
||||
STR_QUIT_YES :{BLACK}Ναι
|
||||
STR_QUIT_NO :{BLACK}Όχι
|
||||
|
||||
@@ -2186,6 +2196,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Αποσ
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Η πρόσβαση στον διακομιστή προστατεύεται. Εισάγετε τον κωδικό
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Η εταιρεία προστατεύεται από κωδικό. Εισάγετε κωδικό
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Λίστα συμμετεχόντων
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Λίστα συμμετεχόντων
|
||||
@@ -2486,9 +2497,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδ
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Κανονικοί σηματοδότες τροχιάς μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπορούν να περαστούν από την πίσω πλευρά
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, πατώντας σε έναν υπάρχωντα σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Απόσταση μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση απόστασης μεταξύ σηματοδοτών με σύρσιμο
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας
|
||||
@@ -2807,33 +2818,48 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιοκτη
|
||||
# About OpenTTD window
|
||||
STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται
|
||||
STR_ABOUT_VERSION :{BLACK}Έκδοση OpenTTD{REV}
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD έκδοση {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 Η ομάδα του OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ρυθμός καρέ γραφικών
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Ρυθμός προσομοίωσης: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Αριθμός στιγμών παιχνιδιού που προσομοιώνεται ανά δευτερόλεπτο.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων video frames ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{WHITE}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Ρυθμός καρέ γραφικών: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Αριθμος των παραγμενων καρέ ανα δευτερολεπτο
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Παράγοντας ταχύτητας τρέχοντος παιχνιδιού: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Πόσο γρήγορα εκτελείται το παιχνίδι αυτήν τη στιγμή, σε σύγκριση με την αναμενόμενη ταχύτητα στον κανονικό ρυθμό εξομοίωσης.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Τρέχον
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Μέσο
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL}{WHITE} ms
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Τα δεδομένα βασίζονται σε μετρήσεις {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} frames/δευτ.
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} καρέ/δευτερόλεπτο
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} ς
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :{WHITE} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{WHITE} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :Στιγμές κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{WHITE}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Μίξη ήχου:
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Σύνολο βρόγχου παιχνιδιού:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Διαχείριση φορτίου:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Στιγμές τρένων:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Στιγμές οχημάτων δρόμου:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Στιγμές πλοίων:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Στιγμές αεροσκαφών:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Στιγμές κόσμου:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Καθυστέρηση γραφήματος συνδέσμου:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Γραφική απόδοση:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Έξοδος βίντεο:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Μίξη ήχου:
|
||||
STR_FRAMERATE_ALLSCRIPTS :Σύνολο GS/AI:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Δέσμη ενεργειών παιχνιδιού:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Βρόγχος παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Διαχείριση φορτίου
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Στιγμές τρένων
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Στιγμές οχημάτων δρόμου
|
||||
@@ -2841,8 +2867,13 @@ STR_FRAMETIME_CAPTION_GL_SHIPS :Στιγμές
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Στιγμές αεροσκαφών
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Στιγμές κόσμου
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Καθυστέρηση γραφήματος συνδέσμου
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Γραφική απόδοση
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Παράθυρα προβολής κόσμου
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Έξοδος βίντεο
|
||||
STR_FRAMETIME_CAPTION_SOUND :Μίξη ήχου
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Σύνολο GS/AI δεσμών ενεργειών
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Δέσμη Ενεργειών παιχνιδιού
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2868,6 +2899,7 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Λεπτ
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Δεν υπάρχουν πληροφορίες.
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :Φιλτράρισμα κειμένου:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Αντικατάσταση Αρχείου
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Είστε σίγουροι οτι θέλετε να αντικαταστήσετε το υπάρχων αρχείο;
|
||||
|
||||
@@ -2988,6 +3020,9 @@ STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Ελάχ
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Παλέτα: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Προεπιλογή (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Προεπιλογή (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Παλαιού τύπου (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Παλαιού τύπου (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Παράμετροι: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Κανένα
|
||||
|
||||
@@ -3070,6 +3105,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασε
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Οι ζητημένοι πόροι GRF δεν είναι διαθέσιμοι (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {1:STRING} απενεργοποιήθηκε από το {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Άκυρη/άγνωστη μορφή σχεδίου sprite (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Πάρα πολλά αντικέιμενα στη λίστα τιμών ιδιοτήτων (sprite {3:NUM}, ιδιότητα {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Άγνωστη/άκυρη σπιτροφή κήσης από παραγωγή βιομηχανίας (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Προσοχή!
|
||||
@@ -3095,12 +3132,13 @@ STR_NEWGRF_BROKEN :{WHITE}Η συ
|
||||
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Άλλαξε την κατάσταση *** για «{1:ENGINE}» όταν δεν είναι μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Άλλαξε το μήκος του οχήματος «{1:ENGINE}» ενώ δεν βρισκόταν μέσα σε αμαξοστάσιο
|
||||
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Άλλαξε τη χωριτικότητα όχηματος για τη «{1:ENGINE}» όταν δεν είναι σε αμαξοστάσιο ή διαδικασία μετατροπής
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προέρχεται από προβλήματα με NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Το τρένο «{VEHICLE}» που ανήκει στην εταιρία «{COMPANY}» έχει μη έγκυρο μήκος. Πιθανόν να προκλήθηκε από προβλήματα με κάποια NewGRF. Το παιχνίδι μπορεί να αποσυγχρονιστεί ή να κλείσει απρόοπτα.
|
||||
|
||||
STR_NEWGRF_BUGGY :{WHITE}Το NewGRF «{0:STRING}» δίνει λάθος πληροφορίες
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Η πληροφορία εμπορεύματος/μετατροπής για το «{1:ENGINE}» διαφέρει από τη λίστα αγοράς μετά την κατασκευή. Αυτό μπορεί να προκαλέσει την αποτυχία της αυτόματης ανανέωσης/αντικατάστασης για σωστή μετατροπή
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Το «{1:STRING}» προκάλεσε ένα ατέρμονο βρόχο στην κλήση παραγωγής
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Η κλήση {1:HEX} επέστρεψε άγνωστο/άκυρο αποτέλεσμα {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}Το '{1:STRING}' επέστρεψε άγνωστο/άκυρο τύπο εμπορεύματος στην κλήση {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<μη έγκυρο φορτίο>
|
||||
@@ -3195,6 +3233,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωρ
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Στόχοι:
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Καθολικοί στόχοι:
|
||||
STR_GOALS_SPECTATOR :Καθολικοί στόχοι
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Καθολικοί στόχοι:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Κανένας -
|
||||
@@ -3243,6 +3282,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατή
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_SPECTATOR :Παγκόσμιο Βιβλίο Ιστορίας
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Σελίδα {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Μεταβείτε σε μια συγκεκριμένη σελίδα επιλέγοντάς την από αυτή τη λίστα.
|
||||
@@ -3447,6 +3487,8 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Κεντ
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Επίπεδο παραγωγής: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Η βιομηχανία έχει ανακοινώσει άμεσο κλείσιμο!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Απαιτεί: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Παράγει: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Απαιτεί:
|
||||
@@ -3505,6 +3547,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδ
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Μετονομασία της επιλεγμένης ομάδας
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Αλλαγή εμφάνισης της επιλεγμένης ομάδας
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Πατήστε για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Διαγραφή ομάδας
|
||||
@@ -3548,7 +3591,8 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Χωρη
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Ενισχυμένα Βαγόνια: {GOLD}+{POWER}{BLACK} Βάρος: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Μετατρέψιμο σε: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Όλοι οι τύποι εμπορεύματος
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλοι εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_NONE :Κανένα
|
||||
STR_PURCHASE_INFO_ALL_BUT :Όλα εκτός από {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Μέγ. Δύναμη Έλξης: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρος: {GOLD}{COMMA} τετραγωνίδια
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Τύπος αεροσκάφους: {GOLD}{STRING}
|
||||
@@ -3563,10 +3607,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορ
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Πλοίου
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Αεροσκάφους
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο όχημα δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος τρένου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου οχήματος δρόμου. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο πλοίο. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγοράστε το επιλεγμένο αεροσκάφος. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Αγορά του επιλεγμένου αεροσκάφους. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς αγορά
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Μετονομασία
|
||||
@@ -3648,7 +3692,7 @@ STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Κλων
|
||||
|
||||
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του τρένου μαζί με τα όλα τα βαγόνια. Πατήστε αυτό το κουμπί και μετά σε κάποιο τρένο μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του οχήματος. Πατήστε αυτό το κουμπί και μετά σε κάποιο όχημα μέσα ή έξω από το αμαξοστάσιο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο ενός πλοίου. Πατήστε αυτό το κουμπί και μετά σε κάποιο πλοίο μέσα ή έξω από το ναυπηγείο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Αυτό θα αγοράσει ένα αντίγραφο του αεροσκάφους. Πατήστε αυτό το κουμπί και μετά σε κάποιο αεροσκάφος μέσα στο ή έξω από το υπόστεγο. Με Ctrl+Κλικ θα έχει τις ίδιες εντολές. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος χωρίς να γίνει η αγορά
|
||||
|
||||
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Κεντράρισμα της εικόνας στην τοποθεσία του αμαξοστάσιου. Με Ctrl+Κλικ ανοίγει νέο παράθυρο εμφάνισης στην τοποθεσία του αμαξοστασίου
|
||||
@@ -3953,6 +3997,7 @@ STR_ORDER_CONDITIONAL_AGE :{G=f}Ηλικί
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Απαιτεί επισκευή
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Πάντα
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Υπόλοιπη διάρκεια ζωής (χρόνια)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Μέγιστη αξιοπιστία
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Πως να συγκρίνετε τα δεδομένα του οχήματος με την δοσμένη τιμή
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :είναι ίσο με
|
||||
@@ -4385,7 +4430,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... αυ
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... ο δρόμος βλέπει σε λάθος κατεύθυνση
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... οι μη τερματικοί σταθμοί δε μπορούν να έχουν στροφές
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... οι μη τερματικοί σταθμοί δε μπορούν να έχουν διασταυρώσεις
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... ο δρόμος είναι μονόδρομος η μπλοκαρισμένος
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Δεν μπορεί να αφαιρεθεί μέρος του σταθμού...
|
||||
|
||||
@@ -4275,7 +4275,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... כב
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}הכביש פונה לכיוון לא נכון...
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... לתחנות "על הדרך" לא יכולות להיות פינות
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... לתחנות "על הדרך" לא יכולות להיות צמתים
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... הדרך חד כיוונית או חסומה
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}... לא ניתן לבטל חלק מהתחנה
|
||||
|
||||
@@ -3063,7 +3063,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF forr
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Túl sok érték a tulajdonságlistában (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Érvénytelen termelési callback gazdasági épületben (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Figyelem!
|
||||
@@ -3095,6 +3095,7 @@ STR_NEWGRF_BUGGY :{WHITE}A(z) '{0
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A(z) '{1:ENGINE}' rakomány/átalakítás információja a gyártás után különbözik a vételi listán találhatótól. Ez hibát okozhat az automatikus felújítás/lecserélés során az átalakításban
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' végtelen ciklust okozott a termelés folyamatnál
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}{1:HEX} visszatérő érték ismeretlen/érvénytelen {2:HEX} értékkel tért vissza
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' érvénytelen rakománytípussal tért vissza a termelési callback-ben: {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<érvénytelen rakomány>
|
||||
@@ -3546,7 +3547,7 @@ STR_PURCHASE_INFO_COST_SPEED :{BLACK}Ár: {GO
|
||||
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Kapacitás: {GOLD}{CARGO_LONG}, {CARGO_LONG}
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Meghajtott vagonok: {GOLD}+{POWER}{BLACK} Súly: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Átalakítható: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakomány típusra
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Minden rakománytípusra
|
||||
STR_PURCHASE_INFO_NONE :Semmi
|
||||
STR_PURCHASE_INFO_ALL_BUT :Mindenre, kivéve {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maximális vonóerő: {GOLD}{FORCE}
|
||||
@@ -4380,7 +4381,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ez e
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... az út a másik irányba vezet
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... áthaladó megállóhelyeken nem lehet kanyar
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... áthaladó megállóhelyeken nem lehet elágazás
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... az út egyirányú vagy blokkolt
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nem lehet eltávolítani az állomás részét...
|
||||
|
||||
@@ -464,6 +464,7 @@ STR_TOOLBAR_SOUND_MUSIC :Suara/musik
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Pesan/Berita terakhir
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Berita Lampau
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Hapus semua pesan
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -475,6 +476,7 @@ STR_ABOUT_MENU_SCREENSHOT :Ambil gambar
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ambil gambar dengan diperbesar
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Ambil gambar dengan perbesaran normal
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Ambil gambar keseluruhan peta
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Tampilkan laju bingkai
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Tentang 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Penjajar Sprite
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Hidup/Matikan kotak batas
|
||||
@@ -989,7 +991,10 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Kali dua
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Kali empat
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Ukuran font
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :4 kali
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Set Grafik Dasar
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Pilih grafik dasar yang digunakan
|
||||
@@ -1221,7 +1226,7 @@ STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Tujuan baru sta
|
||||
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Biasanya, kendaraan akan berhenti di setiap stasiun yang di lewati. Dengan mengaktifkan pengaturan ini, maka kendaraan akan melewati semua stasiun dalam perjalanan ke tujuan akhir. Perhatikan, bahwa pengaturan ini hanya mendefinisikan nilai default. Perintah individu dapat diatur
|
||||
STR_CONFIG_SETTING_STOP_LOCATION :Order kereta yang baru aslinya berhenti {STRING} dari stasiun
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Tempat kereta akan berhenti di peron stasiun. 'Dekat akhir' berarti dekat dengan titik masuk, 'tengah' berarti di tengah-tengah peron, dan 'jauh dari akhir' berarti jauh dari titik masuk
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :hampir selesai
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :tepi terdekat
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :tengah
|
||||
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :jauh di belakang
|
||||
STR_CONFIG_SETTING_AUTOSCROLL :Geser tampilan saat mouse ada di tepi: {STRING}
|
||||
@@ -1258,6 +1263,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Tidak di
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Pemeliharaan Infrastruktur: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Jika dinyalakan, infrastruktur membutuhkan biaya pemeliharaan. Biaya berkembang secara proporsional sesuai dengan ukuran jaringan, lebih berdampak pada perusahaan besar dari pada perusahaan kecil
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Pilih warna awal perusahaan
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Bandara tidak kedaluarsa: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Menyalakan setelan ini membuat semua jenis bandara tetap ada selamanya sejak pendesainanya
|
||||
@@ -1812,6 +1818,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Ubah tah
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Aktifkan modifikasi nilai produksi: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Skema Warna
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Tampilkan skema warna umum
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Tampilkan skema warna kereta
|
||||
@@ -2698,6 +2705,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{WHITE}Rata simulasi: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Jumlah detak permainan tersimulasi per detik.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Beberapa cepat permainan lagi berjalan, dibanding dengan kecepatan diharapkan memakai rata simulasi biasa.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Sekarang
|
||||
STR_FRAMERATE_DATA_POINTS :{WHITE}Data tergantung oleh ukuran {COMMA}
|
||||
@@ -2714,6 +2722,7 @@ STR_FRAMERATE_GL_SHIPS :{WHITE} Titik k
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{WHITE} Titik pesawat:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{WHITE} Titik dunia:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{WHITE} Viewport dunia:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Keluaran Video:
|
||||
STR_FRAMERATE_SOUND :{WHITE}Mixing suara:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
@@ -2724,6 +2733,7 @@ STR_FRAMETIME_CAPTION_GL_SHIPS :Titik kapal
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Titik pesawat
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Titik dunia
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mixing suara
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2913,6 +2923,7 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite s
|
||||
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Lanjutkan ke sprite normal sebelumnya, lewati sembarang sprite bayangan/warna ulang/huruf dan pembungkus saat mulai
|
||||
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Mewakili sprite yang sedang dipilih. Penjajaran diabaikan ketika sprite ini digambar
|
||||
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pindahkan sprite, mengubah offset X dan Y
|
||||
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Reset relatif
|
||||
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pilih sprite
|
||||
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pilih sebuah sprite di manapun pada layar
|
||||
|
||||
@@ -3146,11 +3157,11 @@ STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Tampilka
|
||||
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Menerima: {WHITE}{CARGO_LIST}
|
||||
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Stasiun memiliki hak transportasi eksklusif di kota ini
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} beli hak transportasi eksklusif di kota ini
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} memiliki hak transportasi eksklusif di kota ini
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Peringkat
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Tampilkna peringkat dari stasiun
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Asupan bulanan dan penilaian tempatan:
|
||||
STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Asupan bulanan dan peringkat layanan:
|
||||
STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%)
|
||||
|
||||
STR_STATION_VIEW_GROUP :{BLACK}Pengelompokkan
|
||||
@@ -4249,7 +4260,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... jala
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... menghadap pada arah yang salah
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... terminal lintas-lalu tak bisa memiliki sudut
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... terminal lintas-lalu tak bisa memiliki simpangan
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... jalannya satu arah atau terhalang
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Tidak dapat menghapus bagian dari stasiun...
|
||||
|
||||
@@ -3029,7 +3029,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF ric
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} è stato disabilitato da {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato di layout dello sprite sconosciuto o non valido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Troppi elementi nella lista valori di una proprietà (sprite {3:NUM}, proprietà {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Callback di produzione industria non valido (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Attenzione!
|
||||
@@ -3061,6 +3061,7 @@ STR_NEWGRF_BUGGY :{WHITE}Informaz
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}I dati su carico e riadattamento di '{1:ENGINE}' sono diversi da quelli indicati prima della costruzione. Il rinnovo/rimpiazzo automatico potrebbe non riuscire
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causato un ciclo infinito nel callback di produzione
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Il callback {1:HEX} ha restituito il risultato sconosciuto o non valido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha restituito un tipo di carico non valido nel callback di produzione a {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<carico non valido>
|
||||
@@ -3491,8 +3492,8 @@ STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nuovi veicoli f
|
||||
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nuovi veicoli monorotaia
|
||||
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nuovi veicoli maglev
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Veicoli ferroviari
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nuovi automezzi
|
||||
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Nuovi veicoli ferroviari
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nuovi veicoli stradali
|
||||
STR_BUY_VEHICLE_SHIP_CAPTION :Nuove navi
|
||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nuovo aeromobile
|
||||
|
||||
@@ -3643,7 +3644,7 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Stai pe
|
||||
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Messaggio da un costruttore di veicoli
|
||||
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Abbiamo appena progettato un{G "" "" a} nuov{G o o a} {STRING} - È interessato ad un anno di uso esclusivo di questo veicolo, in modo da permetterci di valutarne le prestazioni prima di renderlo disponibile sul mercato?
|
||||
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=f}locomotiva
|
||||
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=m}automezzo
|
||||
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=m}veicolo stradale
|
||||
STR_ENGINE_PREVIEW_AIRCRAFT :{G=m}aeromobile
|
||||
STR_ENGINE_PREVIEW_SHIP :{G=f}nave
|
||||
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}motrice monorotaia
|
||||
@@ -4346,7 +4347,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ques
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... strada rivolta nella direzione sbagliata
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... le fermate passanti non possono trovarsi in curva
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... le fermate passanti non possono avere raccordi
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... la strada è bloccata o a senso unico
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Impossibile rimuovere parte della stazione...
|
||||
|
||||
1183
src/lang/korean.txt
1183
src/lang/korean.txt
File diff suppressed because it is too large
Load Diff
@@ -377,6 +377,8 @@ STR_COLOUR_ORANGE :Fulvus
|
||||
STR_COLOUR_BROWN :Aquilus
|
||||
STR_COLOUR_GREY :Canus
|
||||
STR_COLOUR_WHITE :Albus
|
||||
STR_COLOUR_RANDOM :Fortuitus
|
||||
STR_COLOUR_DEFAULT :Solitus
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -652,6 +654,7 @@ STR_TOOLBAR_SOUND_MUSIC :Sonus musicave
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Monstrare nuntium novissimum
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historia nuntiorum
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Delere omnia nuntia
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -1002,6 +1005,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Praeses)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}Novum oppidum {1:TOWN} constructum expensis a {0:STRING} comparatis!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Novum oppidum nomine {TOWN} conditum!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} construitur apud {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G us a um i ae a} {STRING} adsit{G 0 us a um i ae a} apud {TOWN}!
|
||||
@@ -1114,6 +1118,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Randum Africae
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Propria...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgiana (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Regalis Iranica (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Novus Rubelus Russicus (RUB)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Vehicula Viaria
|
||||
@@ -1172,11 +1177,16 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :alia
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Magnitudo interfaciei
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem interfaciei adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Solita
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Magnitudo Litterarum
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem litterarum adhibendam
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Simplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duplex
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Quadruplex
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Fundamentum graphicum
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Eligere fundamentum graphicum adhibendum
|
||||
@@ -1445,6 +1455,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Non lice
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Tuitio infrastructurae: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Electa, infrastructura prodit expensa tuitionis. Expensa crescunt celerius quam pro portione magnitudini retis, ergo societates magnae affectantur magis quam parvae
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Societatis color initialis: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Eligere colorem initialem societatis
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Aeroportus numquam recedunt: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Electa, omnes aeroportuum typi permanent post introductionem
|
||||
@@ -2003,6 +2015,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Mutare a
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Sinere mutare productiones industriarum: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} Schema Coloris
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Monstrare schemata coloris generalia
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Monstrare schemata coloris traminum
|
||||
@@ -2262,6 +2275,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disiunge
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servatrum tutum est. Tesseram inscribe
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Societas tuta est. Tesseram inscribe
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Index clientum
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Index clientum
|
||||
@@ -2576,9 +2590,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Signale
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Signale Itineris (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris usitata possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Signale Itineris Unius Cursus (electricum){}Signale itineris sinit plura tramina inire intra signalia eodem tempore, si tramen potest reservare iter ad destinatum tutum. Signalia itineris unius cursus non possunt transiri a tergo
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Mutare Signalia{}Electa, pressio in signale facit ut mutetur in novum typum electum. Ctrl+Preme ut signale mutetur inter semaphoricum et electricum. Shift mutat inter mutationem et aestimationem monstrandam
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densitas signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere densitatem signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Minuere intervallum signalia trahendi
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Augere intervallum signalia trahendi
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Eligere Pontem Ferriviarium
|
||||
@@ -2898,12 +2912,21 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terra societati
|
||||
STR_ABOUT_OPENTTD :{WHITE}De OpenTTD
|
||||
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur
|
||||
STR_ABOUT_VERSION :{BLACK}OpenTTD editio {REV}
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVII Manus OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXIX Manus OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Currens
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2929,6 +2952,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludi ind
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nulla indicia parabilia
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Series colans:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Superscribere Fasciculo
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}Esne certus te velle superscribere huic fasciculo?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Inscribe nomen ludi
|
||||
|
||||
@@ -3046,7 +3072,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Editio:
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Editio congrua minima: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Coloris tabula: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Solita (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Solita (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiqua (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiqua (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parametra: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nulla
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Nulla indicia parabilia
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Par fasciculus non inventus
|
||||
@@ -3127,6 +3158,8 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lectio post ter
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Opes GRF desideratae non parabiles (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} neglectus est a {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Irrita/ignota dispositio spiritus (spiritus {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Nimis elementa in indice possessionum (spiritus {3:NUM}, elementum {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revocatio productionis industriae irrita (spiritus {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Maxime Cavendum Est!
|
||||
@@ -3158,6 +3191,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Indicium oneris/reficiendi '{1:ENGINE}' post constructionem differt eo quod est in indice emptionis. Ergo fortasse autoredemptio/automutatio non possit reficere
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' facit ut versatur ad infinitum in revocatione productionis
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Revocatio {1:HEX} reddidit conlationem ignotam irritamve {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' reddidit onus irritum in revocatione productionis apud {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<onus irritum>
|
||||
@@ -3199,6 +3233,7 @@ STR_TOWN_POPULATION :{BLACK}Incolae
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Urbs)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Incolae: {ORANGE}{COMMA}{BLACK} Aedificia: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} mensis prioris: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Onera mandata ad oppidum crescendum:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} mandatur
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} hieme mandatur
|
||||
@@ -3251,6 +3286,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Largiri
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Proposita
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Proposita Universalia
|
||||
STR_GOALS_SPECTATOR :Proposita universalia
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Proposita universalia:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Nullae -
|
||||
@@ -3299,6 +3335,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Preme in
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Librum Fabularum
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Librum Fabularum Universale
|
||||
STR_STORY_BOOK_SPECTATOR :Librum Fabularum Universale
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Pagina {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Salire ad quamdam paginam eligendo eam in hac indice
|
||||
@@ -3503,6 +3540,9 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Movere c
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Quantitas productionis: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Haec industria mox claudetur!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Fabricat: {YELLOW}{STRING.acc}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING}
|
||||
@@ -3560,6 +3600,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Greges -
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Preme ut grex creatur
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delere gregem electam
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renominare gregem electam
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Mutare schema coloris gregis electi
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Preme ut vehicula huius gregis custodiantur contra autocommutationem universalem
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Gregem Delere
|
||||
@@ -3603,6 +3644,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacita
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Currus Potentiati: {GOLD}+{POWER}{BLACK} Pondus: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refectabilis: {GOLD}{STRING.dat}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Omnibus onerum typis
|
||||
STR_PURCHASE_INFO_NONE :Nulla
|
||||
STR_PURCHASE_INFO_ALL_BUT :Omnibus praeterquam {CARGO_LIST.dat}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Vis Tractionis Maxima: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Max. distantia volatus: {GOLD}{COMMA} tegulas
|
||||
@@ -4002,6 +4044,7 @@ STR_ORDER_CONDITIONAL_AGE :aetas (annorum)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :ministrandum
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :semper
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :aetas reliqua (anni)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Constantia maxima
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Quomodo valores electi componuntur indicio vehiculi
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :aequalis est
|
||||
@@ -4436,7 +4479,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... via
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... viae directio non convenit
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... stationi perviae non licet esse curva
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... stationi perviae non licet compita habere
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... via est monodromus vel obstructa
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Non licet partem stationis removere...
|
||||
|
||||
@@ -189,6 +189,8 @@ STR_COLOUR_ORANGE :Orange
|
||||
STR_COLOUR_BROWN :Brong
|
||||
STR_COLOUR_GREY :Gro
|
||||
STR_COLOUR_WHITE :Wäiss
|
||||
STR_COLOUR_RANDOM :Zoufälleg
|
||||
STR_COLOUR_DEFAULT :Standard
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -224,8 +226,8 @@ STR_UNITS_HEIGHT_METRIC :{COMMA}{NBSP}m
|
||||
STR_UNITS_HEIGHT_SI :{COMMA}{NBSP}m
|
||||
|
||||
# Common window strings
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filter String:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Filter String
|
||||
STR_LIST_FILTER_TITLE :{BLACK}Filter-String:
|
||||
STR_LIST_FILTER_OSKTITLE :{BLACK}Filter-String
|
||||
STR_LIST_FILTER_TOOLTIP :{BLACK}Filter d'Lëscht op e Wuert
|
||||
|
||||
STR_TOOLTIP_GROUP_ORDER :{BLACK}Wiel Gruppéierreihefollëg
|
||||
@@ -462,8 +464,9 @@ STR_TOOLBAR_SOUND_MUSIC :Sound/Musik
|
||||
############ range ends here
|
||||
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Läscht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Lescht Meldung/Neiegkeet
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meldungshistorie
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :All Message läschen
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -475,6 +478,7 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot (Ctr
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Voll eragezoomte Screenshot
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standard Zoom Screenshot
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot vun der ganzer Kaart
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Biller pro Sekonn uweisen
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Iwwert 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite Alignéirer
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Zeechen-Boxen un/aus
|
||||
@@ -650,6 +654,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Keng Musik verfügbar
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Nummer
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titel
|
||||
@@ -670,11 +675,14 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Schalt d
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Weis d'Fënster fir Musik ze wielen
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Musik-Programm - '{STRING}'
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Läschen
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Set wiesselen
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}De gewielte Program reseten (nëmmen Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Wiessel d'Musikselektioun op en anert installéiert Set
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klick op d'Lidd fir et zum aktuellen Program dobäi zesetzen (nëmme Benotzerdéf.1 oder Benotzerdéf.2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klick op d'Lidd fir et vum aktuellen Programm ze läschen (Benotzerdefinéiert 1 an 2 nëmmen)
|
||||
|
||||
@@ -810,6 +818,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} huet Kontruktioun vun der Stad {TOWN} gesponsort!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}En neit Duerf mam Numm {TOWN} gouf gegrënnt!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} gebaut!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}{STRING} gëtt bei {TOWN} geplanzt!
|
||||
@@ -922,6 +931,8 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Südafrikanesch
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Eegen...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Georgesche Lari (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Iranësche Rial (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Neie Russesche Rubel (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Mexikanesche Peso (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Stroossegefierer
|
||||
@@ -984,7 +995,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Duebel
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Schrëftgréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wiel d'Interface-Schrëftgréisst aus
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Duebel Gréisst
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Véierfach
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Basis Grafikset
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wielt de Basis Grafikset dee soll benotzt ginn
|
||||
@@ -1253,6 +1269,7 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Déi Ast
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastrukturënnerhalt {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wann ugeschalt, kaschten Infrastrukturen Ennerhaltskäschten. D'Käschten wuessen iwwerproportional zu der Netzwierkgréisst, an treffen sou grouss Firmen méi wéi klenger
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Firmefaarw um Start: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Fluchhäfen lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt, bleift all Fluchhafentyp säit senger Aféierung bestoen
|
||||
@@ -1260,12 +1277,12 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Wann ugeschalt,
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warnen wann en Gefier verluer ass: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Messagen uweisen wann Gefierer keen Wee op hiert Ziel fannen
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW :Opträg vun de Gefierer nopréifen: {STRING}
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat enger Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :Wann ugeschalt, ginn d'Opträg vu Gefierer periodesch kontrolléiert, an e puer evident Fehler ginn mat engem Noriichtenmessage gemellt wann se fonnt ginn
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Nee
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Jo, mee net déi gestoppten Gefierer
|
||||
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Vun allen Gefierer
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warnen wann en Gefier en negativt Akommes huet: {STRING}
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt eng Noorichtenmessage gesent , wann en Gefier een Joer laang keen Profit gemeet huet
|
||||
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Wann ugeschalt, gëtt e Noorichtemessage gesent, wann e Gefier ee Joer laang kee Profit gemeet huet
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Gefierer lafen nie of: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Wann ugeschalt, bleiwen all Modeller vu Gefierer éiweg verfügbar
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gefier automatesch ernéieren wann et al gëtt: {STRING}
|
||||
@@ -1337,6 +1354,11 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Usiicht-Scrollverhalen: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Verhalen beim Scrolle vun der Kaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :D'Usiicht mat der rietser Maustast bewegen, Maus-Positioun gespaart
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :D'Kaart mat der rietser Maustast bewegen
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Kaart mat der lénker Maustast bewegen
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Weis en Mooss-Tooltip wann verschidde Bau-Tools benotzt ginn: {STRING}
|
||||
@@ -1579,7 +1601,7 @@ STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Unzuel un net-g
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
|
||||
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :ausgeschalt
|
||||
STR_CONFIG_SETTING_ZOOM_MIN :Maximalen Ranzoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Ranzoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Maximal Razoomstuf fir Usiichtsfënsteren. Et gëtt méi Späicher gebraucht wann d'Stufen ze grouss ginn
|
||||
STR_CONFIG_SETTING_ZOOM_MAX :Maximalen Rauszoom Level: {STRING}
|
||||
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :Maximal Rauszoom-Stuf fir Usiichtsfënsteren. Méi grouss Rauszoom-Stufen kënnen Ruckeler verursaachen
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
|
||||
@@ -1805,6 +1827,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Wiessel
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Erlaabt d'ännere vun de Produktiounswäerter: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Neie Faarfschema
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Weis generell Faarfschemen
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Weis Zuch Faarfschemen
|
||||
@@ -2364,7 +2387,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Wee-Sign
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Einbahn-Wee-Signal (Elektresch){}En Einbahn-Signal erlaabt méi wéi een Zuch zur selwechter Zäit an engem Block ze sin, wann den Zuch en Wee op en sécheren Stop-Punkt reservéiren kann. Einbahn-Signaler kënnen net vun der falscher Säit duerchfuer ginn
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal konvertéiren{}Wann gewielt, gëtt en geklickten Signal an dat gewielten Signal konvertéiert, Ctrl+Klick wiesselt tëscht de Varianten. Shift weist ongeféier Konvertéirungskäschten
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dicht vu Signaler beim Zéien
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldicht erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Setzt Signaldistanz erof
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Setzt Signaldicht erop
|
||||
|
||||
# Bridge selection window
|
||||
@@ -2688,9 +2711,48 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 D'OpenTTD team
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Biller pro Sekonn
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Unzuel Gameticks déi pro Sekonn simuléiert ginn.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Grafikframerate: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Unzuel u Videobiller déi pro Sekonn gerendert ginn.
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Aktuelle Spillgeschw.-Faktor: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Wéi séier d'Spill aktuell leeft, am Verglach mat der Geschw. vun der normaler Simulatioun.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Aktuell
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Mëttel
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} ms
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} Biller/s
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Spill total:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Zuchticks:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Stroossegefierer Ticken:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Linkgrafik-Verzögerung:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Grafikrendering:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Welt-Usiichten:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Video-output:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/KI Total:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Gamescript:
|
||||
STR_FRAMERATE_AI :{BLACK} KI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Spill-Loop
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Wuerenhandling
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Zuchticks
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Stroossegefierer Ticken
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Schëffticker
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Weltticks
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Grafikrendering
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Weltusiicht-Rendering
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Video-output
|
||||
STR_FRAMETIME_CAPTION_SOUND :Soundmixing
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/KI Scripttotaler
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Spill-Script
|
||||
STR_FRAMETIME_CAPTION_AI :KI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2716,6 +2778,8 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detailer
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Keng Informatioun do
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Filter-String:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Datei iwwerschreiwen
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Gëff dem Spillstand en Numm
|
||||
|
||||
@@ -2833,7 +2897,11 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Versioun
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. kompatibel Versioun: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Standard (S)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Standard (S) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameter: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Keng
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Keng Info verfügbar
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Datei net fonnt.
|
||||
@@ -2914,6 +2982,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn v
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Zevill Elementer an der Eegeschaftewert-Lëscht (Sprite {3:NUM}, Eegeschaft {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Opgepasst!
|
||||
@@ -2978,6 +3047,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Gëff en
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Stied
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Keng -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Stad){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Stiednimm - klick op den Numm fir d'Usiicht drop ze zentréieren. Ctrl+Klick erstellt eng nei Usiicht vun der Stad
|
||||
STR_TOWN_POPULATION :{BLACK}Weltbevölkerung: {COMMA}
|
||||
|
||||
@@ -2985,7 +3055,8 @@ STR_TOWN_POPULATION :{BLACK}Weltbev
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Stad)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Awunner: {ORANGE}{COMMA}{BLACK} Haiser: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstem:
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} leschte Mount: {ORANGE}{COMMA}{BLACK} Max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Gidder gebraucht fir Stadwuesstum:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} gebraucht
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} gebraucht am Wanter
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} geliwwert
|
||||
@@ -3085,6 +3156,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klick op
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalt Storybuch
|
||||
STR_STORY_BOOK_SPECTATOR :Globalt Storybuch
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Säit {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Géi op eng spezifësch Säit andems se aus der Dropdownlëscht ausgewielt gëtt
|
||||
@@ -3283,12 +3355,14 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industri
|
||||
|
||||
# Industry view
|
||||
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun läschte Mount:
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Produktioun leschte Mount:
|
||||
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% transportéiert)
|
||||
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Zentréiert d'Siicht op d'Industrie. Ctrl+Klick erstellt eng nei Usiicht op d'Industrie
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Produktiounslevel: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}D'Industrie annoncéiert dass se zougemaach gëtt
|
||||
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -3346,6 +3420,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Gruppen
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Klick fir eng Grupp ze maachen
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Déi ungewielte Grupp läschen
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Déi ungewielte Grupp ëmbenennen
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Wiessel d'Faarwschema vun dem ausgewielte Grupp
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Klick fir déi Grupp vum globalen "Autoersetzen" auszeschléissen
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Grupp läschen
|
||||
@@ -3765,7 +3840,7 @@ STR_ORDER_DROP_TRANSFER :Transferéieren
|
||||
STR_ORDER_DROP_NO_UNLOADING :Net entlueden
|
||||
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Wiesselt d'Entluedverhale vun dem ungewielten Optrag
|
||||
|
||||
STR_ORDER_REFIT :{BLACK}Ëmbauen
|
||||
STR_ORDER_REFIT :{BLACK}Embauen
|
||||
STR_ORDER_REFIT_TOOLTIP :{BLACK}Wielt an wéi een Luedungstyp sollt emgebaut ginn. Ctrl+Klick fir den Ëmbau ze läschen
|
||||
STR_ORDER_REFIT_AUTO :{BLACK}Embauen an der Statioun
|
||||
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Wiel wellëch Wuerentypen sollen auto-ersat ginn an dësem Optrag. Ctrl+Klick fir all Auto-Erneierungen wechzehuelen. Auto-Erneiern geht just wann d'Gefier ët erlaabt
|
||||
@@ -3788,6 +3863,7 @@ STR_ORDER_CONDITIONAL_AGE :Alter (Joer)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Brauch eng Revisioun
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Ëmmer
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Reschtlaafzäit (Joer)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Maximal Zouverlässegkeet
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Wéi Gefierdaten verglach solle ginn
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :ass gläich
|
||||
@@ -3860,8 +3936,8 @@ STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(Net entlueden
|
||||
STR_ORDER_NO_UNLOAD_NO_LOAD :(Keen Ent- an Belueden)
|
||||
|
||||
STR_ORDER_AUTO_REFIT :(Embauen op {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Voll lueden mat Embauen op {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Voll lueden mat all Wueren mat Embauen op {STRING})
|
||||
STR_ORDER_FULL_LOAD_REFIT :(Voll lueden mat ëmbauen op {STRING})
|
||||
STR_ORDER_FULL_LOAD_ANY_REFIT :(Voll lueden mat all Wueren mat ëmbauen op {STRING})
|
||||
STR_ORDER_UNLOAD_REFIT :(Entlueden an Wueren lueden mat Embauen op {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Entlueden an op voll Luedung waarden mat Embauen op {STRING})
|
||||
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Entlueden an waard op iergendeng Volluedung mat Embauen op {STRING})
|
||||
@@ -4471,6 +4547,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Original Transp
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Sound.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :E Soundpack ouni iergendee Sound.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Original Transport Tycoon Deluxe Windows Editioun Musik.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Original Transport Tycoon Deluxe DOS Editioun Musik.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Original Transport Tycoon (Original/World Editor) DOS Editioun-Musik.
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :E Musikpack ouni aktuell Musik.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -838,7 +838,7 @@ STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLAC
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}Nye oljereserver funnet i {INDUSTRY}!{}En dobling i produksjonen ventes!
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Forbedring i gårdbruksmetoder på {INDUSTRY} forventes å doble produksjonen!
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}Produksjonen av {STRING} ved {INDUSTRY} øker med {COMMA}{NBSP}%!
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} sin produksjon har sunket med 50{NBSP}%
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}Produksjonen ved {INDUSTRY} har sunket med 50{NBSP}%
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insektinvasjon gjør stor skade på {INDUSTRY}!{}Produksjonen synker med 50{NBSP}%
|
||||
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}Produksjonen av {STRING} ved {INDUSTRY} synker med {COMMA}{NBSP}%!
|
||||
|
||||
@@ -1240,9 +1240,9 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :bortenden
|
||||
STR_CONFIG_SETTING_AUTOSCROLL :Flytt på bildet hvis pilen er nær ytterkantene av skjermen: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Når aktivert, vil synsfeltet begynne å rulle når musen er nær kanten av vinduet
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Deaktivert
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Hoved tillegsvindu, bare fullskjerm
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :hoved tillegsvindu
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :alle tillegsvindu
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Hovedvindu, bare fullskjerm
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Hovedvindu
|
||||
STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :alle tilleggsvindu
|
||||
STR_CONFIG_SETTING_BRIBE :Tillat bestikkelser av bystyret: {STRING}
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Tillat firmaer å prøve å bestikke de lokale myndighetene i byen. Hvis bestikkelsen blir oppdaget av en inspektør, vil selskapet ikke være i stand til å gjøre forretninger i byen de neste seks månedene
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT.small :firma
|
||||
@@ -1416,7 +1416,7 @@ STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Alt utenom kons
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Alt utenom landskapsendringer
|
||||
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle handlinger
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Bruk grupper i kjøretøyliste: {STRING}
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Aktiver bruk av de avanserte kjøretøyslistene for guppering av kjøretøy
|
||||
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Aktiver bruk av avanserte kjøretøylister for guppering av kjøretøy
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS :Bruk lastingsindikatorer: {STRING}
|
||||
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Velg hvorvidt lasteindikatorer vises over kjøretøy som lastes eller losses
|
||||
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Vis rutetabell i antall tikk i stedet for antall dager: {STRING}
|
||||
@@ -1467,7 +1467,7 @@ STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maksimalt antal
|
||||
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Hindre datamaskinen i å bygge tog: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Aktivering av denne innstillingen gjør bygging av tog umulig for en datamaskin-spiller
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Hindre datamaskinen i å bygge kjøretøy: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Hindre datamaskinen i å bygge veikjøretøy: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Aktivering av denne innstillingen gjør bygging av veikjøretøy umulig for en datamaskin-spiller
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Hindre datamaskinen i å bygge luftfartøy: {STRING}
|
||||
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Aktivering av denne innstillingen gjør bygging av fly umulig for en datamaskin-spiller
|
||||
@@ -3003,7 +3003,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Etterspurte GRF
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ble deaktivert av {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjent sprite layout-format (figur {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :For mange elementer i fortegnelse over eiendomsverdier (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ugyldig industriprodukjson callback (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Advarsel!
|
||||
@@ -3035,6 +3035,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vare-/ombyggingsinformasjon for '{1:ENGINE}' er forskjellig fra kjøpelisten etter konstruksjonen. Dette kan resultere i at autofornying ikke fungerer på riktig måte.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' forårsaket en uendelig løkke i produksjonstilbakekallet.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Tilbakekall {1:HEX} rapporterte ukjent/ugyldig resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ugyldig varetype i produksjonscallback at {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
@@ -3615,7 +3616,7 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Du er n
|
||||
|
||||
# Engine preview window
|
||||
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Melding fra kjøretøysprodusent
|
||||
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Vi har nettopp designet e{G n i t} ny{G "" "" tt} {STRING} - er du interessert i et års ekslusivt bruk av dette, slik at vi kan se hvordan det virker før det blir allment tilgjengelig?
|
||||
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}Vi har nettopp designet e{G n i t} ny{G "" "" tt} {STRING} - er du interessert i ett års ekslusivt bruk av dette, slik at vi kan se hvordan det virker før det blir allment tilgjengelig?
|
||||
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :{G=neuter}lokomotiv
|
||||
STR_ENGINE_PREVIEW_ROAD_VEHICLE :{G=neuter}kjøretøy
|
||||
STR_ENGINE_PREVIEW_AIRCRAFT :{G=neuter}luftfartøy
|
||||
@@ -3659,7 +3660,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk de
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Veksle mellom tog- og vognerstatningsvinduet
|
||||
STR_REPLACE_ENGINES :Lokomotiv
|
||||
STR_REPLACE_WAGONS :Vogner
|
||||
STR_REPLACE_ALL_RAILTYPE :Status: Mangler
|
||||
STR_REPLACE_ALL_RAILTYPE :Alle jernbanekjøretøy
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Velg jernbanetypen du vil bytte ut lokomotiv på
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Viser hvilket lokomotiv som overtar for det valgte lokomotivet på venstresiden
|
||||
@@ -3751,11 +3752,11 @@ STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Alder: {
|
||||
STR_VEHICLE_INFO_AGE :{COMMA} år ({COMMA})
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks hastighet: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maks. hastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maks. hastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING} {BLACK}Rekkevidde: {LTBLUE}{COMMA} ruter
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks hastighet: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks hastighet: {LTBLUE}{VELOCITY} {BLACK}Maks trekkraft: {LTBLUE}{FORCE}
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Topphastighet: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Topphastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Topphastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING} {BLACK}Rekkevidde: {LTBLUE}{COMMA} ruter
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Topphastighet: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Topphastighet: {LTBLUE}{VELOCITY} {BLACK}Maks trekkraft: {LTBLUE}{FORCE}
|
||||
|
||||
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Fortjeneste i år: {LTBLUE}{CURRENCY_LONG} (i fjor: {CURRENCY_LONG})
|
||||
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Pålitelighet: {LTBLUE}{COMMA}{NBSP}% {BLACK}Havarier siden siste vedlikehold: {LTBLUE}{COMMA}
|
||||
@@ -3882,7 +3883,7 @@ STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Kjøret
|
||||
# Conditional order variables, must follow order of OrderConditionVariable enum
|
||||
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Lastprosent
|
||||
STR_ORDER_CONDITIONAL_RELIABILITY :Pålitelighet
|
||||
STR_ORDER_CONDITIONAL_MAX_SPEED :Maks hastighet
|
||||
STR_ORDER_CONDITIONAL_MAX_SPEED :Topphastighet
|
||||
STR_ORDER_CONDITIONAL_AGE :Alder (år)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Trenger vedlikehold
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Alltid
|
||||
@@ -4321,7 +4322,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... denn
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... veien vender i feil retning
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... gjennomkjøringsstopper kan ikke ha hjørner
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... gjennomkjøringsstopper kan ikke ha kryss
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... veien er enveiskjørt eller blokkert
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ikke fjerne del av stasjonen...
|
||||
|
||||
@@ -1374,6 +1374,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Podwójny
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Poczwórny
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Podstawowy zestaw grafik
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Wybierz podstawowy zestaw grafik do użycia
|
||||
@@ -2762,7 +2763,7 @@ STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Jednokie
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Zamiana sygnałów{}Jeżeli włączone, kliknięcie na istniejący sygnał spowoduje zamianę go na wybrany typ i wariant. CTRL+klik przełącza istniejący wariant. Shift+klik pokazuje szacowany koszt zamiany
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Zmniejsz odległość między sygnałami przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ gęstość sygnałów przy przeciąganiu
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Zwiększ odległość między sygnałami przy przeciąganiu
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Wybierz rodzaj mostu kolejowego
|
||||
@@ -3086,6 +3087,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Ilość klatek na sekundę
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Liczba ticków gry symulowanych na sekundę.
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Liczba renderowanych klatek wideo na sekundę.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Jak szybko gra obecnie działa, w porównaniu do oczekiwanej prędkości przy normalnym tempie symulacji.
|
||||
@@ -3110,6 +3112,7 @@ STR_FRAMERATE_SOUND :{WHITE}Miksowan
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Pętla gry
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Obsługa ładunku
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Opóźnienie wykresu połączeń
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Renderowanie grafiki
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Renderowanie okna podgląu świata
|
||||
@@ -3469,6 +3472,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj ła
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne
|
||||
STR_GOALS_SPECTATOR :Cele globalne
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Brak -
|
||||
@@ -3517,6 +3521,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik
|
||||
STR_STORY_BOOK_SPECTATOR :Ogólny przewodnik
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy.
|
||||
@@ -4661,7 +4666,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ta d
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... droga jest zorientowana w złym kierunku
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... przystanki przelotowe nie mogą mieć zakrętów
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... przystanki przelotowe nie mogą mieć skrzyżowań
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... droga jest jednokierunkowa lub zablokowana
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Nie można usunąć części stacji...
|
||||
|
||||
@@ -77,7 +77,7 @@ STR_CARGO_SINGULAR_COPPER_ORE :Minério de Cob
|
||||
STR_CARGO_SINGULAR_MAIZE :Milho
|
||||
STR_CARGO_SINGULAR_FRUIT :Fruta
|
||||
STR_CARGO_SINGULAR_DIAMOND :Diamantes
|
||||
STR_CARGO_SINGULAR_FOOD :Alimentos
|
||||
STR_CARGO_SINGULAR_FOOD :Alimento
|
||||
STR_CARGO_SINGULAR_PAPER :Papel
|
||||
STR_CARGO_SINGULAR_GOLD :Ouro
|
||||
STR_CARGO_SINGULAR_WATER :Água
|
||||
@@ -321,7 +321,7 @@ STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Aumentar
|
||||
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Opções
|
||||
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Guardar jogo, abandonar jogo, sair
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Mostrar mapa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de cidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Mostrar lista de localidades
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Mostrar subsídios
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Mostrar lista de estações da empresa
|
||||
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Mostrar informações financeiras da empresa
|
||||
@@ -354,9 +354,9 @@ STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Editor
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Retroceder data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Avançar data de início 1 ano
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Clique para escolher o ano inicial
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Mostrar mapa, lista de localidades
|
||||
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Gerar terreno
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar cidades
|
||||
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Gerar localidades
|
||||
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Gerar indústrias
|
||||
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Construir estradas
|
||||
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plantar árvores. Shift alterna contruir/mostrar custo estimado
|
||||
@@ -379,7 +379,7 @@ STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :Definições
|
||||
STR_SETTINGS_MENU_SCRIPT_SETTINGS :Definições de IA / Scripts de Jogo
|
||||
STR_SETTINGS_MENU_NEWGRF_SETTINGS :Definições NewGRF
|
||||
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opções de Transparência
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de cidades
|
||||
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Mostrar nomes de localidades
|
||||
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Mostrar nomes de estações
|
||||
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Mostrar nomes dos pontos de passagem
|
||||
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Mostrar sinais
|
||||
@@ -405,8 +405,8 @@ STR_MAP_MENU_LINGRAPH_LEGEND :Legenda de flux
|
||||
STR_MAP_MENU_SIGN_LIST :Lista de sinais
|
||||
|
||||
############ range for town menu starts
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de cidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar cidade
|
||||
STR_TOWN_MENU_TOWN_DIRECTORY :Lista de localidades
|
||||
STR_TOWN_MENU_FOUND_TOWN :Fundar localidade
|
||||
############ range ends here
|
||||
|
||||
############ range for subsidies menu starts
|
||||
@@ -748,12 +748,12 @@ STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLA
|
||||
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rochas
|
||||
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Água
|
||||
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}Sem Proprietário
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Cidades
|
||||
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Localidades
|
||||
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Indústrias
|
||||
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Deserto
|
||||
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Neve
|
||||
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das cidades no mapa
|
||||
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Mostrar/ocultar nomes das localidades no mapa
|
||||
STR_SMALLMAP_CENTER :{BLACK}Centrar o mapa na posição actual
|
||||
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
|
||||
STR_SMALLMAP_LINKSTATS :{TINY_FONT}{STRING}
|
||||
@@ -818,8 +818,8 @@ STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} foi comprada por {STRING}!
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Presidente)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova cidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova cidade chamada {TOWN} foi construida!
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} subsidiou a construção da nova localidade de {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Uma nova localidade chamada {TOWN} foi fundada!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} em construção em {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Nov{G 0 o o a os as} {STRING} est{G 0 á á á ão ão} a ser plantad{G 0 o o a os as} em {TOWN}!
|
||||
@@ -941,8 +941,8 @@ STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Seleccio
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Circular pela esquerda
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Circular pela direita
|
||||
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das cidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Nomes das localidades
|
||||
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Seleccionar o estilo dos nomes das localidades
|
||||
|
||||
############ start of townname region
|
||||
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :Inglês
|
||||
@@ -1175,7 +1175,7 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :Desabilitar inv
|
||||
STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Quando activo, os combóios não podem inverter marcha em estações não-terminais, mesmo se existir um caminho mais curto para o destino seguinte com inversão
|
||||
STR_CONFIG_SETTING_DISASTERS :Desastres: {STRING}
|
||||
STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Activa desastres que podem ocasionalmente bloquear ou destruir veículos ou infraestruturas
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude da do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL :Atitude do Concelho Municipal em relação a reestruturação de áreas: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Escolha quanto ruído e estragos ambientais causados pelas empresas afecta o rating da povoação e futuras acções de construção na área
|
||||
|
||||
STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Altura máxima do mapa: {STRING}
|
||||
@@ -1186,7 +1186,7 @@ STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permite altera
|
||||
STR_CONFIG_SETTING_CATCHMENT :Dimensionamento mais realista de áreas de abrangência: {STRING}
|
||||
STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Haver diferentes áreas de cobertura para diferentes tipos de estações e aeroportos
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE :Permite remover mais estradas, pontes e túneis detidos pela cidade: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela cidade
|
||||
STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Facilitar a remoçar de edifícios e infraestruturas detidas pela localidade
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH :Tamanho máximo de comboios: {STRING}
|
||||
STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Assignar o tamanho máximo dos comboios
|
||||
STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} quadrado{P 0 "" s}
|
||||
@@ -1220,8 +1220,8 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Como as outras
|
||||
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecção
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Área plana à volta das industrias: {STRING}
|
||||
STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Quantidade de terreno plano á volta de uma industria. Isto garante que terreno vazio esteja disponível para construir linhas, etc
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por cidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma cidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma cidade
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN :Permitir várias indústrias semelhantes por localidade: {STRING}
|
||||
STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normalmente, uma localidade não aceita mais do que uma indústria de cada tipo. Com esta configuração, será possível ter várias indústrias do mesmo tipo na mesma localidade
|
||||
STR_CONFIG_SETTING_SIGNALSIDE :Mostrar sínais: {STRING}
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Escolha em que lado da via colocar sinais
|
||||
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :Na esquerda
|
||||
@@ -1245,9 +1245,9 @@ STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Todos os visual
|
||||
STR_CONFIG_SETTING_BRIBE :Permite o suborno da autoridade local: {STRING}
|
||||
STR_CONFIG_SETTING_BRIBE_HELPTEXT :Permite que as companhias tentem subornar a autoridade local. Se o suborno for descoberto por um inspector, a companhia não poderá construir nessa localidade durante seis meses
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Permite comprar direitos de transporte em exclusividade: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma cidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Se uma empresa compra direitos exclusivos de transporte para uma localidade, as estações dos concorrentes (passageiros e carga) não receberão cargo durante um ano
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Permite investir em edifícios: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às cidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Permite que empresas doem dinheiro às localidades para financiar novas casas
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Permite financiar a reconstrução de estradas locais:{STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Permite que as companhias financiem reparações de estrada para sabotar serviços rodoviários dos oponentes.
|
||||
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Permite enviar dinheiro para outras empresas: {STRING}
|
||||
@@ -1262,7 +1262,7 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Indicar a hipó
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduzido
|
||||
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das cidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Permite estações de passagem em estradas das localidades: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade das povoações
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Permite estações de passagem em estradas do adversário: {STRING}
|
||||
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Permite construção de paragens drive-through em ruas que são prorpiedade de outras companhias
|
||||
@@ -1289,7 +1289,7 @@ STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Veículos nunca
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Quando activo, todos os modelos de veículos permanecerão disponíveis para sempre após a sua introdução
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Auto-renovação de veículos quando ficam velhos: {STRING}
|
||||
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :Quando activo, um veículo a chegar ao fim de vida é automaticamente substituído quando as condições de renovação estão reunidas
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} de idade
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Renovar automaticamente quando um veículo chega a {STRING} a idade máxima
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Idade relativa a partir da qual um veículo deva ser indicado para auto-renovação
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} {P "mês" "meses"} antes
|
||||
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} {P "mês" "meses"} após
|
||||
@@ -1302,13 +1302,13 @@ STR_CONFIG_SETTING_HOVER_DELAY :Mostrar textos
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Atraso após o qual os textos de ajuda são mostrados após parar o cursor sobre algum elemento da interface. Alternativamente, os textos de ajuda podem ser mostrados com o botão direito do rato quando este valor está definido como 0
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Parar o rato por {COMMA} milisegundo{P 0 "" s}
|
||||
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Clique com botão direito
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da cidade na janela da cidade: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Mostra população da localidade na identificação da mesma: {STRING}
|
||||
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Mostrar a população das povoações na sua etiqueta no mapa
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING}
|
||||
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Largura da linha nos gráficos. Uma linha mais estreita é de leitura mais precisa, enquanto uma linha mais espessa é mais fácil de ver e as cores distinguem-se melhor.
|
||||
|
||||
STR_CONFIG_SETTING_LANDSCAPE :Cenário: {STRING}
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das cidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Os estilos dos cenários definem a jogabilidade base, cada um com cargas e requerimentos diferentes para o desenvolvimento das localidades. NewGRF e Scripts de Jogo permitem um controlo mais refinado
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR :Gerador de terreno: {STRING}
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O gerador original é dependente do conjunto gráfico base, e compõe formas de terreno já afixadas. TerraGenesis é um gerador baseado no algoritmo de ruído de Perlin que permite definições mais refinadas
|
||||
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
|
||||
@@ -1320,7 +1320,7 @@ STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Define quantas
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distância máxima entre o limite do mapa e Refinarias de Petróleo: {STRING}
|
||||
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Refinarias de petróleo são construídas apenas próximo da borda do mapa, isto é, na costa para mapas de ilha
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Altura da linha de neve: {STRING}
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das cidades
|
||||
STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altura a neve começa em paisagens sub-árticas. A neve também afecta a geração de indústrias e os requisitos de crescimento das localidades
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Rudeza do terreno: {STRING}
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Apenas TerraGenesis) Escolhe a frequência de montes: paisagens macias têm menos montes e mais espalhados. Paisagens duras têm muitos montes, que podem parecer repetitivos
|
||||
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muito suave
|
||||
@@ -1450,7 +1450,7 @@ STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Reproduzir efei
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE :Veículos: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_VEHICLE_HELPTEXT :Reproduzir efeitos sonoros dos veículos
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT :Ambiente: {STRING}
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e cidades
|
||||
STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproduzir efeitos sonoros da paisagem, indústrias e localidades
|
||||
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Desativar construção de infra-estrutura quando não estão disponíveis veículos adequados: {STRING}
|
||||
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Quando activo, as infraestruturas só estão disponíveis se os veículos estiverem também, prevenindo desperdícios de tempo e dinheiro em infraestruturas sem utilidade.
|
||||
@@ -1566,24 +1566,24 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Apenas sinais d
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Apenas sinais de rota
|
||||
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos
|
||||
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das cidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de estradas para novas localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Disposição da rede de estradas das localidades
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Estradas melhores
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :grelha 2x2
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :grelha 3x3
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatório
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As cidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às cidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Cidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às cidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a cidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada cidade. Com esta preferência activa, o número de aeroportos numa cidade é limitado pela aceitação do ruído na cidade, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar cidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :As localidades têm permissão para construir estradas: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite às localidades a construção de estradas para crescimento. Desactivar para não permitir às autoridades a construção de estradas
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Localidades podem construir passagens de nível: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Activar esta preferência permite às localidades construir cruzamentos nivelados
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir que a localidade controle o nível de ruído dos aeroportos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Com esta preferência desactivada, podem haver dois aeroportos em cada localidade. Com esta preferência activa, o número de aeroportos numa localidade é limitado pela aceitação do ruído na mesma, que depende da população, do tamanho do aeroporto e da sua distância
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING :Fundar localidades no jogo: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Activar esta preferência permite aos jogadores fundar novas povoações no jogo
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Proibido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Permitido
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da cidade
|
||||
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Permitido, estrutura personalizada da localidade
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :Criação de árvores no decorrer do jogo: {STRING}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Controlar o aparecimento aleatório de árvores durante o jogo. Isto poderá afectar indústrias que dependem do crescimento de árvores, como as madeireiras
|
||||
@@ -1613,19 +1613,19 @@ STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
|
||||
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de cidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das cidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH :Ritmo de crescimento de localidades: {STRING}
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Velocidade de crescimento das localidades
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :Nenhum
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Lento
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Rápido
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Muito Rápido
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de cidades que chegarão a metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de povoações que se tornarão cidades, logo cidades que começarão maiores e crescerão mais depressa
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporção de localidades que chegarão a cidades: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Quantidade de localidades que se tornarão cidades, ou seja uma localidade que começa maior e crescerá mais depressa.
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 em {COMMA}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Nenhum
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial para a dimensão das metrópoles: {STRING}
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das metrópoles em relação ao tamanho normal das cidades aquando o início do jogo
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamanho relativo das cidades em relação ao tamanho normal das localidades aquando o início do jogo
|
||||
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar gráfico de distribuição a cada {STRING} dia{P 0:2 "" s}
|
||||
STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recalculos subsequentes de cada gráfico. Cada recalculo calcula os planos para cada componente do gráfico. Isto significa que um valor X para essa configuração não indica que o gráfico será todo actualizado a cada X dias. Apenas alguns componentes serão. Quanto mais curto o definir, mais tempo será necessário ao CPU para o calcular. Quanto mais longo, mais tempo levará até que a distribuição da carga inicie em novas rotas.
|
||||
@@ -1705,7 +1705,7 @@ STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastr
|
||||
STR_CONFIG_SETTING_GENWORLD :{ORANGE}Geração do mundo
|
||||
STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Meio Ambiente
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Localidades
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias
|
||||
STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuição de Carga
|
||||
STR_CONFIG_SETTING_AI :{ORANGE}Oponentes
|
||||
@@ -1808,7 +1808,7 @@ STR_OSNAME_SUNOS :SunOS
|
||||
# Abandon game
|
||||
STR_ABANDON_GAME_CAPTION :{WHITE}Abandonar jogo
|
||||
STR_ABANDON_GAME_QUERY :{YELLOW}Tem a certeza que deseja abandonar este jogo?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário ?
|
||||
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Tem a certeza que deseja abandonar este cenário?
|
||||
|
||||
# Cheat window
|
||||
STR_CHEATS :{WHITE}Truques
|
||||
@@ -2534,31 +2534,31 @@ STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Repor Te
|
||||
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Tem a certeza que quer apagar todas as propriedades das empresas?
|
||||
|
||||
# Town generation window (SE)
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Cidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Cidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova cidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Cidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma cidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias cidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com cidades colocadas aleatoriamente
|
||||
STR_FOUND_TOWN_CAPTION :{WHITE}Gerar Localidades
|
||||
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}Nova Localidade
|
||||
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Fundar nova localidade. Shift+Clique mostra apenas o custo estimado
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Localidade Aleatória
|
||||
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Fundar uma localidade num local aleatório
|
||||
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Várias localidades aleatórias
|
||||
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cobrir o mapa com localidades colocadas aleatoriamente
|
||||
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da cidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da cidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da cidade
|
||||
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Nome da localidade:
|
||||
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Introduza o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Clique para introduzir o nome da localidade
|
||||
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nome aleatório
|
||||
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Gerar novo nome aleatório
|
||||
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da cidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamanho da localidade:
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequena
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Média
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatório
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da cidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Metrópole
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Metrópoles crescem mais depressa do que as cidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione o tamanho da localidade
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Cidade
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cidades crescem mais depressa do que as localidades normais{}Dependendo da configuração, são maiores aquando da sua fundação
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na cidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta cidade
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Disposição de estradas na localidade:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccione disposição das estradas utilizada para esta localidade
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Estradas melhores
|
||||
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}grelha 2x2
|
||||
@@ -2804,7 +2804,7 @@ STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}Gerador
|
||||
STR_MAPGEN_MAPSIZE :{BLACK}Dim. do mapa:
|
||||
STR_MAPGEN_MAPSIZE_TOOLTIP :{BLACK}Seleccionar o tamanho do mapa em mosaicos. O numero de mosaicos disponiveis será ligeiramente menor
|
||||
STR_MAPGEN_BY :{BLACK}*
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de cidades:
|
||||
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}Num. de localidades:
|
||||
STR_MAPGEN_DATE :{BLACK}Data:
|
||||
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}Num. de indústrias:
|
||||
STR_MAPGEN_MAX_HEIGHTLEVEL :{BLACK}Altura máxima do mapa:
|
||||
@@ -2915,8 +2915,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Padrão (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Padrão (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Legacy (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Legacy (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Antiga (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Antiga (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parâmetros: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Nenhum
|
||||
|
||||
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pe
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos na lista de valores de propriedade (sprite {3:NUM}, propriedade {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Revogação da produção industrial inválida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta!
|
||||
@@ -3032,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}A informação de carga/adaptação do modelo de veículo '{1:ENGINE}' difere da que consta na lista de veículos depois de adquirido. Isto poderá causar problemas ao adaptar quando automaticamente renovado/substituído.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' causou um loop infinito no callback de produção.
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} devolveu resultado desconhecido/inválido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' devolveu tipo de carga inválida no callback de produção em {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<mercadoria inválida>
|
||||
@@ -3062,16 +3063,16 @@ STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Ir para
|
||||
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Introduza um nome para o sinal
|
||||
|
||||
# Town directory window
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Cidades
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Localidades
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- Nenhuma -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Cidade){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das cidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Nomes das localidades - clique no nome para centrar a visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_POPULATION :{BLACK}População Mundial: {COMMA}
|
||||
|
||||
# Town view window
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Metrópole)
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Cidade)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}População: {ORANGE}{COMMA}{BLACK} Casas: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} ultimo mês: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Mercadoria necessária para o seu desenvolvimento:
|
||||
@@ -3080,28 +3081,28 @@ STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{BLACK}No inver
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} entregue
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (ainda necessário)
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (entregue)
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Cidade cresce a cada {ORANGE}{COMMA}{BLACK} dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Cidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na cidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na cidade. Ctrl+Clique abre um novo visualizador na localização da cidade
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s}
|
||||
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Localidade cresce a cada {ORANGE}{COMMA}{BLACK}{NBSP}dia{P "" s} (financiado)
|
||||
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Localidade {RED}não{BLACK} está a crescer
|
||||
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Limite de ruído na localidade: {ORANGE}{COMMA}{BLACK} máx: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centrar visualização na localidade. Ctrl+Clique abre um novo visualizador na localização da localidade
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Autoridade local
|
||||
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Ver informações sobre a autoridade local
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da cidade
|
||||
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Alterar o nome da localidade
|
||||
|
||||
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expandir
|
||||
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Aumentar o tamanho da cidade
|
||||
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Apagar
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta cidade
|
||||
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Apagar completamente esta localidade
|
||||
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Cidade
|
||||
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Renomear Localidade
|
||||
|
||||
# Town local authority window
|
||||
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} autoridade local
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Avaliações da empresa de transporte:
|
||||
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Acções disponíveis:
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta cidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Lista de acções disponíveis nesta localidade - fazer clique no item para mais detalhes
|
||||
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Aplicar
|
||||
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Realizar a acção destacada na lista acima
|
||||
|
||||
@@ -3119,8 +3120,8 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Iniciar
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Iniciar uma campanha publicitária grande, para atrair mais passageiros e carga à sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Financiar a reconstrução da rede rodoviária urbana. Causa engarrafamentos consideráveis ao tráfego até 6 meses.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Construir uma estátua em honra da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na cidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano na cidade. A autoridade da cidade permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Financiar a construção de edifícios comerciais novos na localidade.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Comprar a exclusividade dos serviços durante 1 ano nesta localidade. A autoridade local permitirá que os passageiros e a carga usem somente estações da sua empresa.{}Custo: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Subornar a autoridade local para aumentar a sua avaliação, correndo o risco de uma penalidade severa se apanhado.{}Custo: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
@@ -3134,7 +3135,7 @@ STR_GOALS_SPECTATOR_NONE :{ORANGE}- Não
|
||||
STR_GOALS_PROGRESS :{ORANGE}{STRING}
|
||||
STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING}
|
||||
STR_GOALS_COMPANY_TITLE :{BLACK}Objetivos da empresa:
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/cidade/quadrado. Ctrl+clique abre uma nova vista na localização da indústria/cidade/quadrado
|
||||
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique no objetivo para centrar a vista principal na indústria/localidade/quadrado. Ctrl+Clique abre uma nova vista na localização da indústria/localidade/quadrado
|
||||
|
||||
# Goal question window
|
||||
STR_GOAL_QUESTION_CAPTION_QUESTION :Questão
|
||||
@@ -3170,7 +3171,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING
|
||||
STR_SUBSIDIES_NONE :{ORANGE}- Nenhum -
|
||||
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Serviços já subsidiados:
|
||||
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} d{G 1 e o a os as} {STRING} para{G 2 "" " o" " a" " os" " as"} {STRING}{YELLOW} ({COMPANY}{YELLOW}, até {DATE_SHORT})
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/cidade. Ctrl+Clique abre um novo visualizador na localização da indústria/cidade
|
||||
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Clique num serviço para centrar a visualização numa indústria/localidade. Ctrl+Clique abre um novo visualizador na localização da indústria/localidade
|
||||
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Livro de História
|
||||
@@ -3206,8 +3207,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita
|
||||
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceite
|
||||
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}{CARGO_LIST}
|
||||
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta cidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta localidade.
|
||||
STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta localidade.
|
||||
|
||||
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações
|
||||
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostrar avaliações da estação
|
||||
@@ -4177,8 +4178,8 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<indisponível>
|
||||
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}O jogo foi salvo numa versão sem suporte a eléctricos. Todos os eléctricos foram removidos.
|
||||
|
||||
# Map generation messages
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para cidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma cidade neste cenário
|
||||
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Geração de mapa abortada...{}... não há locais apropriados para localidades
|
||||
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... não existe nenhuma localidade neste cenário
|
||||
|
||||
STR_ERROR_PNGMAP :{WHITE}Impossível carregar paisagem do PNG...
|
||||
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... ficheiro não encontrado
|
||||
@@ -4229,7 +4230,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Não per
|
||||
|
||||
# Local authority errors
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}A autoridade local de {TOWN} não autorizou
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta cidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} a autoridade local recusa permitir que outro aeroporto seja construído nesta localidade
|
||||
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} a autoridade local não permite a construção do aeroporto devido à poluição sonora
|
||||
STR_ERROR_BRIBE_FAILED :{WHITE}A sua tentativa de suborno foi descoberta por um investigador regional
|
||||
|
||||
@@ -4260,18 +4261,18 @@ STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Não é
|
||||
STR_ERROR_PROTECTED :{WHITE}Esta empresa ainda não troca acções...
|
||||
|
||||
# Town related errors
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir cidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear cidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma cidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir cidade...
|
||||
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Não é possível construir localidades
|
||||
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Não é possível renomear localidade...
|
||||
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Não é possível construir uma localidade aqui...
|
||||
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Não é possível expandir localidade...
|
||||
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... muito perto do limite do mapa
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra cidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas cidades
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... muito perto de outra localidade
|
||||
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiadas localidades
|
||||
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... não existe mais espaço no mapa
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A cidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Cidades
|
||||
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}A localidade não construirá estradas. Pode-se permitir a construção de estradas por Opções Avançadas->Economia->Localidades
|
||||
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Trabalhos na estrada em curso
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta cidade...{}Uma estação ou depósito refere-se à cidade ou não é possível remover terreno pertencente à cidade
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta cidade
|
||||
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Não é possível eliminar esta localidade...{}Uma estação ou depósito refere-se à localidade ou não é possível remover terreno pertencente à mesma
|
||||
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... não há um sítio adequado para uma estátua no centro desta localidade
|
||||
|
||||
# Industry related errors
|
||||
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas indústrias
|
||||
@@ -4279,13 +4280,13 @@ STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Não é
|
||||
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Não é possível construir {STRING} aqui...
|
||||
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Não é possível construir este tipo de indústria aqui...
|
||||
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... muito perto de outra indústria
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma cidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em cidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... é necessário construir uma localidade primeiro
|
||||
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... só é permitido uma por localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... só pode ser construído em localidades com pelo menos 1200 habitantes
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... só se pode construir em zonas florestais
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... só se pode construir em zonas desérticas
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em cidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma cidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... só se pode construir em localidades (substituindo casas)
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... só se pode construir no centro de uma localidade
|
||||
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... só se pode construir em planícies
|
||||
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... só pode ser colocado perto das bordas do mapa
|
||||
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... a floresta só pode ser plantada acima do nível de neve
|
||||
@@ -4313,11 +4314,10 @@ STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiad
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Muito perto de outra doca
|
||||
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado perto de outro aeroporto
|
||||
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Não pode alterar o nome da estação...
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela cidade
|
||||
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta estrada é detida pela localidade.
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... estrada orientada na direcção incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... estações de passagem não podem ter curvas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... estações de passagem não podem ter cruzamentos
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... estrada de sentido único ou bloqueada
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Não é possível remover parte da estação...
|
||||
|
||||
@@ -1105,6 +1105,7 @@ STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări compani
|
||||
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă)
|
||||
|
||||
STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie:
|
||||
STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tip:
|
||||
STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Arată în lista de mai jos doar setările modificate
|
||||
STR_CONFIG_SETTING_RESTRICT_BASIC :Setări de bază (afişează numai setări importante)
|
||||
STR_CONFIG_SETTING_RESTRICT_ADVANCED :Setări avansate (afişează majoritatea setărilor)
|
||||
@@ -1312,6 +1313,7 @@ STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Alegeți distri
|
||||
STR_CONFIG_SETTING_TREE_PLACER_NONE :Niciunul
|
||||
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
|
||||
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Îmbunătăţit
|
||||
STR_CONFIG_SETTING_ROAD_SIDE :Autovehicule: {STRING}
|
||||
STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Alege banda pentru condus
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Rotaţie hartă înălţimi: {STRING}
|
||||
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Spre stânga
|
||||
@@ -1364,6 +1366,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+Click
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Oprit
|
||||
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Autosalvare: {STRING}
|
||||
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Foloseşte formatul datei {STRING} pentru numele salvărilor
|
||||
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formatul datei in numele salvărilor
|
||||
@@ -1643,6 +1646,7 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metric (m)
|
||||
STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m)
|
||||
|
||||
STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localizare
|
||||
STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Grafică
|
||||
STR_CONFIG_SETTING_SOUND :{ORANGE}Efecte sonore
|
||||
STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaţă
|
||||
STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}General
|
||||
@@ -2665,6 +2669,7 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Număr de evenimente de joc simulate per secundă.
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Medie
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Date bazate pe măsurători {COMMA}
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Ieșire video:
|
||||
@@ -2821,6 +2826,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat
|
||||
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatibil cu această versiune de OpenTTD
|
||||
|
||||
# NewGRF save preset window
|
||||
STR_SAVE_PRESET_TITLE :{BLACK}Adaugă denumire presetare
|
||||
STR_SAVE_PRESET_CANCEL :{BLACK}Anulează
|
||||
STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Nu schimba setarea implicită
|
||||
STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Salvează setarea pe numele selectat
|
||||
@@ -3329,6 +3335,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Elimină toate
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Redenumeşte un grup
|
||||
|
||||
STR_GROUP_OCCUPANCY :Utilizare curentă:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Noi vehicule feroviare
|
||||
@@ -3495,6 +3502,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotivă per
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY_LONG}/an{}Capacitate: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Viteză: {VELOCITY} Putere: {POWER} Ef. T. Max.: {6:FORCE}{}Cost rulaj: {4:CURRENCY_LONG}/an{}Capacitate: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteza maximă: {VELOCITY}{}Tip avion: {STRING} Rază: {COMMA} pătrățele{}Capacitate: {CARGO_LONG}, {CARGO_LONG}{}Cost întreținere: {CURRENCY_LONG}/an
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Înlocuieşte {STRING} - {STRING}
|
||||
|
||||
@@ -1574,8 +1574,8 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Показыв
|
||||
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Показывать ожидаемое время прибытия и отправления в графиках движения
|
||||
STR_CONFIG_SETTING_QUICKGOTO :Быстрое создание заданий транспорта: {STRING}
|
||||
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Открывать окно маршрута с нажатой кнопкой «Следовать»
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Тип рельсов по умолчанию (после старта/загрузки): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Тип рельсов, выбираемый по умолчанию после старта или загрузки игры.{}«Первые доступные» - самый старый тип рельсов.{}«Последние доступные» - самый новый тип.{}«Наиболее используемые» - тип рельсов, наиболее широко используемых в игре.
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Тип ж/д путей по умолчанию (после старта/загрузки): {STRING}
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Тип железнодорожных путей, выбираемый по умолчанию после старта или загрузки игры.{}«Первые доступные» - самый старый тип рельсов.{}«Последние доступные» - самый новый тип.{}«Наиболее используемые» - тип рельсов, наиболее широко используемых в игре.
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :первые доступные
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :последние доступные
|
||||
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :наиболее используемые
|
||||
@@ -2830,9 +2830,9 @@ STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ж/д путь
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ж/д путь с маршрутным и односторонним маршрутным сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ж/д депо
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога с уличным освещением
|
||||
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Дорога с озеленением
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Автодорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Освещённая автодорога
|
||||
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Автодорога с озеленением
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Гараж
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Железнодорожный переезд
|
||||
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Трамвайные пути
|
||||
@@ -3179,7 +3179,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Запроше
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} был отключён из-за {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недопустимый/неизвестный формат расположения спрайтов (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Слишком много элементов в списке значений (спрайт {3:NUM}, свойство {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Неверная обработка продукции предприятия (спрайт {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Осторожно!
|
||||
@@ -3211,6 +3211,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Информация о вместимости/переоборудовании для локомотива «{1:ENGINE}» после постройки отличается от сведений в списке покупки, что может помешать функции автообновления/автозамены корректно произвести переоборудование.
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}Модуль «{1:STRING}» вызвал бесконечный цикл
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Функция обратного вызова {1:HEX} вернула непонятный/неверный результат {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}«{1:STRING}» вернул неверный тип груза по адресу {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<неизвестный груз>
|
||||
@@ -3300,7 +3301,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Про
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Установить статую в честь вашей компании.{}Цена: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Профинансировать строительство новых коммерческих зданий в городе.{}Цена: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Купить годовые эксклюзивные права на транспортные перевозки в городе. Администрация разрешит пользоваться ТОЛЬКО вашими станциями.{}Цена: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Дать взятку городской администрации для повышения рейтинга. Существует риск санкций, если факт взятки раскроется.{}Цена: {CURRENCY_LONG}
|
||||
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Дать взятку городской администрации для повышения рейтинга. Существует риск санкций, если факт подкупа раскроется.{}Цена: {CURRENCY_LONG}
|
||||
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Задачи компании «{COMPANY}»
|
||||
@@ -3644,13 +3645,13 @@ STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Новый ма
|
||||
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Новый поезд
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Новый автомобиль
|
||||
STR_BUY_VEHICLE_SHIP_CAPTION :Новый корабль
|
||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Новый авиатранспорт
|
||||
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Новое воздушное судно
|
||||
|
||||
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Цена: {GOLD}{CURRENCY_LONG}{BLACK} Вес: {GOLD}{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Скорость: {GOLD}{VELOCITY}{BLACK} Мощность: {GOLD}{POWER}
|
||||
STR_PURCHASE_INFO_SPEED :{BLACK}Скорость: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость по океану: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость по каналу/реке: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Скорость в море: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Скорость в каналах и реках: {GOLD}{VELOCITY}
|
||||
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Стоимость обслуживания: {GOLD}{CURRENCY_LONG}/год
|
||||
STR_PURCHASE_INFO_CAPACITY :{BLACK}Ёмкость: {GOLD}{CARGO_LONG} {STRING}
|
||||
STR_PURCHASE_INFO_REFITTABLE :(переоб.)
|
||||
@@ -3679,10 +3680,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Купи
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Купить
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный локомотив/вагон. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный автомобиль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный корабль. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Купить выбранный авиатранспорт. Shift+щелчок - оценка стоимости покупки.
|
||||
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный локомотив/вагон. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранный автомобиль. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Приобрести выбранное воздушное судно. Shift+щелчок покажет ориентировочную стоимость покупки.
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Переименовать
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Переименовать
|
||||
@@ -3829,8 +3830,8 @@ STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Здес
|
||||
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Доступные ТС
|
||||
STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Здесь перечислены модели транспортных средств, доступные для замены
|
||||
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Выбор типа транспорта для замены
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Выбор типа транспорта, на который следует заменить
|
||||
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Выбор заменяемой модели транспортного средства
|
||||
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Выбор заменяющей модели транспортного средства
|
||||
|
||||
STR_REPLACE_VEHICLES_START :{BLACK}Начать замену
|
||||
STR_REPLACE_VEHICLES_NOW :Начать замену всех ТС
|
||||
@@ -4506,7 +4507,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... эт
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... неверное направление дороги
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... на проходных остановках нельзя делать повороты
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... на проходных остановках нельзя делать перекрёстки
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... дорога односторонняя или заблокирована
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Невозможно удалить часть станции...
|
||||
|
||||
@@ -4443,7 +4443,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... ova
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... ulica je okrenuta u drugom pravcu
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... stajalište ne može biti na krivini
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... stajalište ne može biti na raskrsnici
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... put je jednosmeran ili blokiran.
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Deo stanice se ne može ukloniti...
|
||||
|
||||
@@ -963,6 +963,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Direktor)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} sponzorirana gradnja novega mesta {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Novo mesto z imenom {TOWN} je bilo zgrajeno!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Na novo se gradi {STRING} blizu mesta {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Postavlja se {STRING} blizu mesta {TOWN}!
|
||||
@@ -1956,6 +1957,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Spremeni
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Omogoči spreminjanje proizvodnih vrednosti: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Barvna shema
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Prikaz glavnih barvnih shem
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Prikaz barvnih shem vlakov
|
||||
@@ -3924,6 +3926,7 @@ STR_ORDER_CONDITIONAL_AGE :Starost (leta)
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Potrebuje servis
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Vedno
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Preostala življenjska doba (let)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Največja zanesljivost
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Kako primerjati podatke vozila na podano vrednost
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :je enaka
|
||||
@@ -4607,6 +4610,7 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Originalni zvok
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Zvočni paket brez zvoka.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Originalna glasba Transport Tycoon Deluxe različice oken(windows).
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Originalna glasba Transport Tycoon Deluxe DOS različice
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Glasbeni paket z vključeno glasbo.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -191,6 +191,7 @@ STR_COLOUR_BROWN :Marrón
|
||||
STR_COLOUR_GREY :Gris
|
||||
STR_COLOUR_WHITE :Blanco
|
||||
STR_COLOUR_RANDOM :Aleatorio
|
||||
STR_COLOUR_DEFAULT :Por Defecto
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}mph
|
||||
@@ -466,6 +467,7 @@ STR_TOOLBAR_SOUND_MUSIC :Sonido/música
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Último mensaje/noticia
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de mensajes
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Borrar todos los mensajes
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -994,7 +996,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Tamaño de letra
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecciona el tamaño de letra a utilizar en la interfaz
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conjunto de gráficos base
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona el conjunto de gráficos base a usar
|
||||
@@ -1263,6 +1270,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Cambiar
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Mantenimiento de infraestructuras: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Cuando se activa, las infraestructuras tienen costes de mantenimiento. Los costes de la infraestructura aumentan con el tamaño de la red, con lo cual afectan a compañías grandes en mayor grado que a las pequeñas
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Color inicial de la empresa: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Selecciona el color inicial de la empresa
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Aeropuertos nunca caducan: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Permite a todos los aeropuertos estar disponibles permanentemente una vez han sido introducidos
|
||||
@@ -1347,6 +1356,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color a usar pa
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Desplazamiento de vista: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Comportamiento al desplazar el mapa
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Desplazar la vista con clic derecho, ratón en posición fija
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Recorrer mapa con clic derecho, ratón en posición fija
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Mueve el mapa con el botón derecho del ratón
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Mueve el mapa con el botón izquierdo del ratón
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Desplazamiento de vista suavizado: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla la forma en la que la vista principal se mueve a una posición específica como resultado de hacer click en el mapa o al enviar la orden de moverse a un objeto determinado del mapa. Si se activa, la vista se mueve de forma suave. Si se desactiva, la vista se mueve directamente al destino
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar medidas usando las herramientas de construcción: {STRING}
|
||||
@@ -1560,7 +1575,7 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :rejilla 3x3
|
||||
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Aleatorio
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Permitir que los municipios construyan carreteras: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Permite a los municipios construir carreteras para crecer. Si se deshabilita, las autoridades municipales no podrán construir ninguna carretera
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Permitir a las ciudades construir pasos a nivel: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Permitir a los municipios construir pasos a nivel: {STRING}
|
||||
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Permite a los municipios construir pasos a nivel
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL :Permitir al municipio controlar el nivel de ruido de los aeropuertos: {STRING}
|
||||
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Con esta opción desactivada, solamente puede haber dos aeropuertos por municipio. Si se activa, el número de aeropuertos en el municipio depende del nivel de aceptación de ruido del mismo, el cual depende de la población, del tamaño de los aeropuertos y de la distancia a la que estén
|
||||
@@ -1606,7 +1621,7 @@ STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Rápida
|
||||
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Muy rápida
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS :Proporción de municipios que se convertirán en ciudades: {STRING}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Número de pueblos que se convertirán en ciudades. Las ciudades comienzan siendo más grandes y crecen más rápido
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Número de municipios que se convertirán en ciudades. Las ciudades comienzan siendo más grandes y crecen más rápido
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 de cada {COMMA}
|
||||
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Ninguna
|
||||
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial del tamaño de ciudad: {STRING}
|
||||
@@ -2075,6 +2090,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Desconec
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servidor protegido. Introduzca la contraseña
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Empresa protegida. Introduzca la contraseña
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Lista de Clientes
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Lista de clientes
|
||||
@@ -2539,7 +2555,7 @@ STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande
|
||||
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Aleatorio
|
||||
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Seleccione el tamaño del municipio
|
||||
STR_FOUND_TOWN_CITY :{BLACK}Ciudad
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Las ciudades crecen más rápido que los pueblos{}Dependiendo de los ajustes, son mayores al ser fundadas
|
||||
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Las ciudades crecen más rápido que los municipios{}Dependiendo de los ajustes, son mayores al ser fundadas
|
||||
|
||||
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Patrón de carretera:
|
||||
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Seleccionar patrón de carreteras para este municipio
|
||||
@@ -2701,7 +2717,13 @@ STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Fotogramas por segundo - FPS
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Tasa de Simulación: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Número de ticks de juego simulados por segundo.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}FPS de gráficos: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Número de fotogramas renderizados por segundo.
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Factor de velocidad de juego actual: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Rapidez actual del juego comparada con la esperada durante una simulación normal.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Actual
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Medio
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Datos basados en {COMMA} medidas
|
||||
@@ -2714,21 +2736,38 @@ STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL}
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} ms
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} s
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Bucles de juego totales:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Manejo de cargamento
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Ticks de trenes:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Ticks de vehículos de carretera:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Ticks de barcos:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Ticks de aeronaves:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Ticks de mapa:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Retraso del gráfico de distribución:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Renderizado gráfico:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Ventanas de vista generales:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Salida de vídeo:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Mezcla de sonido:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Total de scripts:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Script de juego:
|
||||
STR_FRAMERATE_AI :{BLACK} IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Bucle de juego
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Manejo de cargamento
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Ticks de trenes
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Ticks de vehículo de carretera
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Ticks de barcos
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Ticks de aeronaves
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Ticks de mapa
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Retraso del gráfico de distribución
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Renderizado gráfico
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Representación de la vista del Mundo
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Salida de vídeo
|
||||
STR_FRAMETIME_CAPTION_SOUND :Mezcla de sonido
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Scripts de juego e IA en total
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Script de juego
|
||||
STR_FRAMETIME_CAPTION_AI :IA {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2755,6 +2794,8 @@ STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No hay i
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Patrón de filtrado:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Sobrescribir Archivo
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW}¿Está seguro de querer sobrescribir el archivo existente?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Introduce un nombre para el juego guardado
|
||||
|
||||
@@ -2874,6 +2915,8 @@ STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum:
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Paleta: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Por Defecto (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Por Defecto (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Viejo (W)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Viejo (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parámetros: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :Ninguno
|
||||
|
||||
@@ -2957,6 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF so
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites inválido o desconocido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos en la lista de valores de propiedad (sprite {3:NUM}, propiedad {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Precaución!
|
||||
@@ -2988,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}El NewGR
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de carga/reforma para '{1:ENGINE}' difiere de la de lista de compra después de la construcción. Esto puede causar que la renovación/reemplazo automático no haga la reforma correcta
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causado un bucle sin fin en la 'callback' de producción
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}'Callback' {1:HEX} devolvió el resultado desconocido o inválido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha retornado tipo de carga inválida en el 'callback' de producción en {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<carga incorrecta>
|
||||
@@ -3082,6 +3127,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Soborna
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Metas de {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Metas Globales
|
||||
STR_GOALS_SPECTATOR :Metas Globales
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Metas globales:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Ninguna -
|
||||
@@ -3130,6 +3176,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click so
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Historial de {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Historial Global
|
||||
STR_STORY_BOOK_SPECTATOR :Historial Global
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Página {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Permite saltar a una página específica al seleccionarla en esta lista desplegable
|
||||
@@ -3336,6 +3383,7 @@ STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}La indu
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necesita:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
@@ -3393,6 +3441,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Grupos -
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click para crear un grupo
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar el grupo seleccionado
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Renombrar el grupo seleccionado
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Cambiar el color del grupo seleccionado
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click para proteger este grupo del auto reemplazado global
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Borrar Grupo
|
||||
@@ -3436,6 +3485,7 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacida
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagones con motor: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Reformable a: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Todos los tipos de carga
|
||||
STR_PURCHASE_INFO_NONE :Sin carga
|
||||
STR_PURCHASE_INFO_ALL_BUT :Todo excepto {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}F.T máxima: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} casillas
|
||||
@@ -4268,7 +4318,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... carretera en la dirección incorrecta
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... las estaciones de autobús de paso no pueden tener esquinas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... las estaciones de autobús de paso no pueden tener intersecciones
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... carretera de un solo sentido o bloqueada
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}No se puede retirar parte de la estación...
|
||||
|
||||
@@ -3000,7 +3000,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF so
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Demasiados elementos en la lista de valores de propiedad (sprite {3:NUM}, property {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Llamada de producción de industria no válida (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}¡Precaución!
|
||||
@@ -3032,6 +3032,7 @@ STR_NEWGRF_BUGGY :{WHITE}El NewGR
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de cargamento o reequipamiento para '{1:ENGINE}' difiere de la lista de compra después de la construcción. Esto puede causar que la renovación y el reemplazo automático no haga el reequipamiento correcta
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' ha causado un bucle sin fin en la llamada de producción
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}La llamada {1:HEX} devolvió un resultado desconocido o no válido {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' retornó un tipo inválido de cargamento en la llamada de producción en {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<cargamento no válido>
|
||||
@@ -4317,7 +4318,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... esta
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... carretera en el sentido incorrecto
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... las estaciones y paradas intermedias no pueden ponerse sobre esquinas
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... las estaciones y paradas intermedias no pueden ponerse sobre intersecciones
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... la carretera está bloqueada o es de un solo sentido
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}No se puede quitar parte de la estación...
|
||||
|
||||
@@ -466,6 +466,7 @@ STR_TOOLBAR_SOUND_MUSIC :Ljud/musik
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Senaste meddelandet/nyheten
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Meddelandehistorik
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Ta bort alla meddelanden
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -988,13 +989,18 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Välj vi
|
||||
STR_GAME_OPTIONS_RESOLUTION_OTHER :annan
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Gränssnittstorlek
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken gränssnittsstorlek som används
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken gränssnittsstorlek som ska användas
|
||||
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dubbel storlek
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Fyrdubbel storlek
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Storlek på typsnitt
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken storlek som ska användas på gränssnittets typsnitt
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Dubbel storlek
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Kvadrupel storlek
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grafikpaket som standard
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Välj vilket grafikpaket som ska användas som standard
|
||||
@@ -2083,6 +2089,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Koppla i
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Servern är skyddad. Ange lösenord
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Företaget är skyddat. Ange lösenord
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Klientlista
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Klientlista
|
||||
@@ -2740,6 +2747,9 @@ STR_FRAMERATE_DRAWING :{BLACK}Grafikå
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Vyfönster:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Videoutmatning:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Ljudmixning:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} GS/AI totalt:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Spelskript:
|
||||
STR_FRAMERATE_AI :{BLACK} AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Spel-loop
|
||||
@@ -2754,6 +2764,9 @@ STR_FRAMETIME_CAPTION_DRAWING :Grafikåtergivn
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Återgivning av vyer
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Videoutmatning
|
||||
STR_FRAMETIME_CAPTION_SOUND :Ljudmixning
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :GS/AI skripts totalt
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Spelskript
|
||||
STR_FRAMETIME_CAPTION_AI :AI {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2986,7 +2999,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade G
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {2:STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktigt/okänt layout-format av spriteobjekt (spriteobjekt {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :För många poster i listan med egenskapsvärden (spriteobjekt {3:NUM}, egenskap {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Ogiltig industriproduktions-callback (spriteobjekt {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Varning!
|
||||
@@ -3018,6 +3031,7 @@ STR_NEWGRF_BUGGY :{WHITE}NewGRF '
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Last/återställnings information för '{1:ENGINE}' är skilld ifrån köp lista efter konstruktion. Detta kan leda till att utomatisk förnyelse/uppgradering misslyckas med att anpassa fordonen/vagnarna korrekt
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' skapade en oändlig loop i en produktions-callback-funktion
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback-funktion {1:HEX} returnerade ett okänt/ogiltligt resultat {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' returnerade ogiltig lasttyp i produktions-callback vid {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
|
||||
@@ -3112,6 +3126,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW} Muta d
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}{COMPANY} Mål
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Globala mål
|
||||
STR_GOALS_SPECTATOR :Globala mål
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Globala mål:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- Inga -
|
||||
@@ -3160,6 +3175,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klicka f
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} berättelsebok
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Global berättelsebok
|
||||
STR_STORY_BOOK_SPECTATOR :Global berättelsebok
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Sida {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Hoppa till valfri sida genom att välja sidan i denna lista
|
||||
@@ -3790,7 +3806,7 @@ STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Kapacite
|
||||
# Vehicle refit
|
||||
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Anpassa)
|
||||
STR_REFIT_TITLE :{GOLD}Välj godstyp att frakta:
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Anpassningens kostnad: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Kostnad för anpassning: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Kostnad för anpassning: {RED}{CURRENCY_LONG}
|
||||
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}. {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG}
|
||||
@@ -4301,7 +4317,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... dett
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... vägen pekar i fel riktning
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... genomfartshållplatser kan inte ha gatuhörn
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... genomfartshållplatser kan inte ha korsningar
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... vägen är enkelriktad eller blockerad
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ej ta bort del av station...
|
||||
|
||||
@@ -2993,7 +2993,7 @@ STR_NEWGRF_ERROR_GRM_FAILED :İstenen GRF ka
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} {STRING} tarafından deaktive edildi
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Geçersiz/bilinmeyen nesne yerleşim biçimi (nesne {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Özellik değeri listesinde çok fazla öğe (sprite {3:NUM}, özellik {4:HEX})
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{1:STRING}")
|
||||
STR_NEWGRF_ERROR_INDPROD_CALLBACK :Geçersiz endüstri üretim geri çağrımı (sprite {3:NUM}, "{2:STRING}")
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Uyarı!
|
||||
@@ -4310,7 +4310,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... bu y
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... yol yanlış yönde
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... yol üstü duraklar köşe üzerine inşa edilemez
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... yol üstü duraklar kavşak üzerine inşa edilemez
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... yol tek yön ya da engellenmiş
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}İstasyonun parçasi kaldırılamaz...
|
||||
|
||||
@@ -314,6 +314,8 @@ STR_COLOUR_ORANGE :Помаран
|
||||
STR_COLOUR_BROWN :Коричневий
|
||||
STR_COLOUR_GREY :Сірий
|
||||
STR_COLOUR_WHITE :Білий
|
||||
STR_COLOUR_RANDOM :Випадково
|
||||
STR_COLOUR_DEFAULT :Звичайний
|
||||
|
||||
# Units used in OpenTTD
|
||||
STR_UNITS_VELOCITY_IMPERIAL :{COMMA}{NBSP}миль/год
|
||||
@@ -565,7 +567,7 @@ STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Будівни
|
||||
|
||||
############ range for road construction menu starts
|
||||
STR_ROAD_MENU_ROAD_CONSTRUCTION :Будівництво автомобільних доріг
|
||||
STR_ROAD_MENU_TRAM_CONSTRUCTION :Будівництво трамвайних доріг
|
||||
STR_ROAD_MENU_TRAM_CONSTRUCTION :Будівництво трамвайних колій
|
||||
############ range ends here
|
||||
|
||||
############ range for waterways construction menu starts
|
||||
@@ -589,6 +591,7 @@ STR_TOOLBAR_SOUND_MUSIC :Звук/Муз
|
||||
############ range for message menu starts
|
||||
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Останнє повідомлення
|
||||
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Історія повідомлень
|
||||
STR_NEWS_MENU_DELETE_ALL_MESSAGES :Видалити всі повідомлення
|
||||
############ range ends here
|
||||
|
||||
############ range for about menu starts
|
||||
@@ -600,6 +603,7 @@ STR_ABOUT_MENU_SCREENSHOT :Знімок е
|
||||
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Знімок екрану з максимальним збільшенням
|
||||
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Знімок екрану зі стандартним збільшенням
|
||||
STR_ABOUT_MENU_GIANT_SCREENSHOT :Знімок всієї карти
|
||||
STR_ABOUT_MENU_SHOW_FRAMERATE :Швидкість генерації гри
|
||||
STR_ABOUT_MENU_ABOUT_OPENTTD :Про гру 'OpenTTD'
|
||||
STR_ABOUT_MENU_SPRITE_ALIGNER :Вирівнювання спрайтів
|
||||
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Вкл./відкл. обмежуючі рамки
|
||||
@@ -778,6 +782,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA
|
||||
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
|
||||
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
|
||||
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
|
||||
STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Немає доступної музики
|
||||
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
|
||||
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Доріжка
|
||||
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Заголовок
|
||||
@@ -798,11 +803,14 @@ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./
|
||||
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми
|
||||
|
||||
# Playlist window
|
||||
STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музична програма - '{STRING}'
|
||||
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Назва доріжки
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Очистити
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Змінити набір
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Очистити програму (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Виберіть інший набір музичного оформлення
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Виберіть доріжку, щоб додати до програми (тільки для Набору 1 або Набору 2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клацніть мишою на мелодії для її видалення зі списку (лише Набір1 та Набір2)
|
||||
|
||||
@@ -938,6 +946,7 @@ STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLAC
|
||||
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Керівник)
|
||||
|
||||
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} субсидував спорудження нового міста {TOWN}!
|
||||
STR_NEWS_NEW_TOWN_UNSPONSORED :{BLACK}{BIG_FONT}Нове місто {TOWN} побудовано!
|
||||
|
||||
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}Будується {STRING} біля {TOWN}!
|
||||
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}Насаджено {STRING} біля {TOWN}!
|
||||
@@ -1005,9 +1014,9 @@ STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLAC
|
||||
|
||||
# Extra view window
|
||||
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Вікно {COMMA}
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Копіювати до вікна
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Змінити вікно
|
||||
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Копіювати місцеположення з основного екрану до цього вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити з вікна
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Вставити в головне вікно
|
||||
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Перейти на основному екрані до цього місця
|
||||
|
||||
# Game options window
|
||||
@@ -1051,6 +1060,7 @@ STR_GAME_OPTIONS_CURRENCY_CUSTOM :Власна...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Грузинські ларі (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Іранський ріал (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Російський новий рубель (RUB)
|
||||
STR_GAME_OPTIONS_CURRENCY_MXN :Мексиканське песо (MXN)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Сторона руху транспорту
|
||||
@@ -1113,7 +1123,12 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Нормаль
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM :{BLACK}Розмір шрифту
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Виберть розмір шрифту інтерфейсу
|
||||
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Нормальний
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Подвійний розмір
|
||||
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Почетверний розмір
|
||||
|
||||
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Базовий набір графіки
|
||||
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Оберіть, яку основну графіку використовувати
|
||||
@@ -1382,6 +1397,8 @@ STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Цю н
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Витрати на утримання інфраструктури: {STRING}
|
||||
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :При включенні інфраструктура потребує коштів для утримання. Витрати збільшуються не пропорційно з ростом розміру мережі, більше впливаючи на великі компанії ніж на малі
|
||||
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR :Колір компанії: {STRING}
|
||||
STR_CONFIG_SETTING_COMPANY_STARTING_COLOUR_HELPTEXT :Виберіть початковий колір для компанії
|
||||
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Аеропорти не застарівають: {STRING}
|
||||
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :При включенні кожен аеропорт буде доступним для будівництва безстроково після його впровадження.
|
||||
@@ -1466,6 +1483,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колір по
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений
|
||||
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий
|
||||
STR_CONFIG_SETTING_SCROLLMODE :Переміщення вікна обзору: {STRING}
|
||||
STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосіб пересування ігрового поля
|
||||
STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Переміщувати ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Переміщувати карту ПКМ, зафіксувавши курсор
|
||||
STR_CONFIG_SETTING_SCROLLMODE_RMB :Переміщувати карту ПКМ
|
||||
STR_CONFIG_SETTING_SCROLLMODE_LMB :Переміщувати ЛКМ
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавна прокрутка у вікні: {STRING}
|
||||
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Налаштування способу прокрутки основного екрану при клацанні мишою по зменшенній карті, або інших діях, що призводять до переміщення по карті (кнопки "Оглянути", тощо). При включенні опції переміщення карти відбувається плавно. При виключенні - відбувається моментальне переміщення в необхідну точку
|
||||
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показувати підказки про розміри під час будівництва: {STRING}
|
||||
@@ -1497,6 +1520,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клац мишою
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :не емулювати
|
||||
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Закрити вікно правою кнопкою миші: {STRING}
|
||||
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Закривати вікно кліком правої кнопки миші по ньому. При цьому віключається поява підказок за правою кнопкою.
|
||||
|
||||
STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING}
|
||||
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри
|
||||
@@ -1886,6 +1911,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Пере
|
||||
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Показати налаштування AI / Ігрового Скрипта
|
||||
STR_INTRO_TOOLTIP_QUIT :{BLACK}Вийти з OpenTTD
|
||||
|
||||
STR_INTRO_BASESET :{BLACK}В обраному наборі базової графіки немає {NUM} спрайт{P а ів ів}. Будь ласка, оновіть набір графіки.
|
||||
STR_INTRO_TRANSLATION :{BLACK}Переклад має {NUM} неперекладених рядків. Зареєструйтесь як перекладач вашої мови та покращіть OpenTTD. Детальніше читайте в readme.txt.
|
||||
|
||||
# Quit window
|
||||
@@ -1931,6 +1957,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Змін
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Дозволити зміну рівня виробництва: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}Кольори компанії «{COMPANY}»
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Показати загальне фарбування
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Показати фарбування поїздів
|
||||
@@ -2190,6 +2217,7 @@ STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Роз'
|
||||
|
||||
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Сервер захищено паролем. Введіть пароль
|
||||
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Компанія захищена паролем. Введіть пароль
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST_CAPTION :{WHITE}Список клієнтів
|
||||
|
||||
# Network company list added strings
|
||||
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :Список клієнтів
|
||||
@@ -2405,6 +2433,7 @@ STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Леге
|
||||
STR_LINKGRAPH_LEGEND_ALL :{BLACK}Усе
|
||||
STR_LINKGRAPH_LEGEND_NONE :{BLACK}Немає
|
||||
STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Виберіть компанії для відображення
|
||||
STR_LINKGRAPH_LEGEND_COMPANY_TOOLTIP :{BLACK}{STRING}{}{COMPANY}
|
||||
|
||||
# Linkgraph legend window and linkgraph legend in smallmap
|
||||
STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}не використовується
|
||||
@@ -2492,9 +2521,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Комб
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Розширені сигнали дозволяють проїжджати їх з обох сторін
|
||||
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Односторонній розширений сигнал (електричний){}Розширений сигнал дозволяє більше ніж одному поїзду одночасно заходити до блоку сигналів, якщо поїзд може зарезервувати шлях до безпечної точки зупинки. Односторонні розширені сигнали не дозволяють вїжджати з іншої сторони
|
||||
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Заміна сигналів{}Коли обрано, натискання на існуючому сигналі замінить його на обраний тип і варіант сигналу, CTRL+натискання замінить існуючий варіант. Утримуйте Shift для показу витрат на заміну
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Частота сигналів при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити частоту сигналів
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Відстань між сигналами при перетаскуванні
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Зменшити відстань між сигналами
|
||||
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Збільшити відстань між сигналами
|
||||
|
||||
# Bridge selection window
|
||||
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Виберіть міст
|
||||
@@ -2514,7 +2543,7 @@ STR_BRIDGE_TUBULAR_SILICON :Трубчас
|
||||
|
||||
# Road construction toolbar
|
||||
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Автомобільне будівництво
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Трамвайне будівництво
|
||||
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Будівництво трамвайних колій
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Будувати дорогу. Ctrl переключає побудову/знесення для будівництва доріг. Утримуйте Shift для показу витрат
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Будувати трамвайну колію. Ctrl переключає побудову/знесення для будівництва трамвайної колії. Утримуйте Shift для показу витрат на будівництво
|
||||
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Будувати дорогу в режимі Автобудування. Ctrl переключає побудову/знесення для будівництва доріг. Утримуйте Shift для показу витрат на будівництво
|
||||
@@ -2715,6 +2744,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Назв
|
||||
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Приймає: {LTBLUE}
|
||||
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
|
||||
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип зал.колії: {LTBLUE}{STRING}
|
||||
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ліміт швидкості залізниці: {LTBLUE}{VELOCITY}
|
||||
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ліміт швидкості авто: {LTBLUE}{VELOCITY}
|
||||
|
||||
@@ -2727,29 +2757,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле
|
||||
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля
|
||||
STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля
|
||||
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK :Залізнична колія
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Залізнична колія з блок-сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Залізнична колія з пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Залізнична колія з вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Залізнична колія з комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Залізнична колія з маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Залізнична колія з односторонніми маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Залізнична колія з блок-сигналами і пресигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Залізнична колія з блок-сигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Залізнична колія з блок-сигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Залізнична колія з блок-сигналами та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Залізнична колія з блок-сигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Залізнична колія з пресигналами і вихідними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Залізнична колія з пресигналами і комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Залізнична колія з пресигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Залізнична колія з пресигналами і одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Залізнична колія з вихідними сигналами та комбосигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Залізнична колія з вихідними та маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Залізнична колія з вихідними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Залізнична колія з комбосигналами і маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Залізнична колія з комбосигналами та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Залізнична колія з маршрутними та одност. маршрутними сигналами
|
||||
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Залізничне депо
|
||||
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога
|
||||
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями
|
||||
@@ -2816,13 +2846,58 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2019 команда OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_CAPTION :{WHITE}Швидкість гри
|
||||
STR_FRAMERATE_CAPTION_SMALL :{STRING}{WHITE} ({DECIMAL}x)
|
||||
STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Швидкість прорахунку гри: {STRING}
|
||||
STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Кількість ігрових циклів в секунду.
|
||||
STR_FRAMERATE_RATE_BLITTER :{BLACK}Виведення на екран: {STRING}
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Кількість кадрів побудованих за секунду
|
||||
STR_FRAMERATE_SPEED_FACTOR :{BLACK}Наявна швидкість гри: {DECIMAL}x
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK} Як швидко гра біжить в даний час, в порівнянні з очікуваною швидкістю при звичайній швидкості моделювання.
|
||||
STR_FRAMERATE_CURRENT :{WHITE}Зараз
|
||||
STR_FRAMERATE_AVERAGE :{WHITE}Середнє
|
||||
STR_FRAMERATE_DATA_POINTS :{BLACK}Дані отримано з {COMMA} вимірюван {P "ня" "нь" "нь" }
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_GOOD :{LTBLUE}{DECIMAL} мс
|
||||
STR_FRAMERATE_MS_WARN :{YELLOW}{DECIMAL} ms
|
||||
STR_FRAMERATE_MS_BAD :{RED}{DECIMAL} мс
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_FPS_WARN :{YELLOW}{DECIMAL} кадр{P "" "и" "ів"}/сек
|
||||
STR_FRAMERATE_FPS_BAD :{RED}{DECIMAL} кадрів/сек
|
||||
STR_FRAMERATE_GRAPH_MILLISECONDS :{TINY_FONT}{COMMA} мс
|
||||
STR_FRAMERATE_GRAPH_SECONDS :{TINY_FONT}{COMMA} с
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GAMELOOP :{BLACK}Швидкість прорахунку гри:
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Розрахунок вантажів:
|
||||
STR_FRAMERATE_GL_TRAINS :{BLACK} Рух поїздів:
|
||||
STR_FRAMERATE_GL_ROADVEHS :{BLACK} Рух автомобілів:
|
||||
STR_FRAMERATE_GL_SHIPS :{BLACK} Рух кораблів:
|
||||
STR_FRAMERATE_GL_AIRCRAFT :{BLACK} Рух літаків:
|
||||
STR_FRAMERATE_GL_LANDSCAPE :{BLACK} Зміни на карті:
|
||||
STR_FRAMERATE_GL_LINKGRAPH :{BLACK} Затримка графу розподілу:
|
||||
STR_FRAMERATE_DRAWING :{BLACK}Побудова зображень:
|
||||
STR_FRAMERATE_DRAWING_VIEWPORTS :{BLACK} Додаткові вікна:
|
||||
STR_FRAMERATE_VIDEO :{BLACK}Виведення на екран:
|
||||
STR_FRAMERATE_SOUND :{BLACK}Обробка звуків:
|
||||
STR_FRAMERATE_ALLSCRIPTS :{BLACK} Виконання скриптів:
|
||||
STR_FRAMERATE_GAMESCRIPT :{BLACK} Ігровий Скрипт:
|
||||
STR_FRAMERATE_AI :{BLACK} ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_GAMELOOP :Прорахунок ігрового циклу
|
||||
STR_FRAMETIME_CAPTION_GL_ECONOMY :Розрахунок обсягу вантажів
|
||||
STR_FRAMETIME_CAPTION_GL_TRAINS :Прорахунок поїздів
|
||||
STR_FRAMETIME_CAPTION_GL_ROADVEHS :Рух автомобілів
|
||||
STR_FRAMETIME_CAPTION_GL_SHIPS :Рух кораблів
|
||||
STR_FRAMETIME_CAPTION_GL_AIRCRAFT :Прорахунок літаків
|
||||
STR_FRAMETIME_CAPTION_GL_LANDSCAPE :Розрахунок змін на карті
|
||||
STR_FRAMETIME_CAPTION_GL_LINKGRAPH :Затримка графу розподілу
|
||||
STR_FRAMETIME_CAPTION_DRAWING :Відображення графіки
|
||||
STR_FRAMETIME_CAPTION_DRAWING_VIEWPORTS :Додаткові вікна перегляду
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Виведення на екран
|
||||
STR_FRAMETIME_CAPTION_SOUND :Обробка звуку
|
||||
STR_FRAMETIME_CAPTION_ALLSCRIPTS :Час виконання скриптів
|
||||
STR_FRAMETIME_CAPTION_GAMESCRIPT :Час виконання ігрового скрипту
|
||||
STR_FRAMETIME_CAPTION_AI :ШІ {NUM} {STRING}
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2848,6 +2923,9 @@ STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Дета
|
||||
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Інформація відсутня
|
||||
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
|
||||
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
|
||||
STR_SAVELOAD_FILTER_TITLE :{BLACK}Фільтр:
|
||||
STR_SAVELOAD_OVERWRITE_TITLE :{WHITE}Перезаписати файл
|
||||
STR_SAVELOAD_OVERWRITE_WARNING :{YELLOW} Ви справді хочете перезаписати існуючий файл?
|
||||
|
||||
STR_SAVELOAD_OSKTITLE :{BLACK}Введіть назву файла збереженої гри
|
||||
|
||||
@@ -2965,7 +3043,12 @@ STR_NEWGRF_SETTINGS_VERSION :{BLACK}Верс
|
||||
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Мінімальна підтримувана версія: {SILVER}{NUM}
|
||||
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5сума: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Палітра: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT :Звичайна (D)
|
||||
STR_NEWGRF_SETTINGS_PALETTE_DEFAULT_32BPP :Стандартна (D) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY :Застаріла
|
||||
STR_NEWGRF_SETTINGS_PALETTE_LEGACY_32BPP :Застаріла (W) / 32 bpp
|
||||
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Параметри: {SILVER}{STRING}
|
||||
STR_NEWGRF_SETTINGS_PARAMETER_NONE :нема
|
||||
|
||||
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}Немає доступної інформації
|
||||
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Таких файлів не знайдено
|
||||
@@ -3046,6 +3129,7 @@ STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за
|
||||
STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING}
|
||||
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM})
|
||||
STR_NEWGRF_ERROR_LIST_PROPERTY_TOO_LONG :Дуже багато елементів у списку значень (спрайт {3:NUM}, властивість {4:HEX})
|
||||
|
||||
# NewGRF related 'general' warnings
|
||||
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Обережно!
|
||||
@@ -3110,6 +3194,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Введ
|
||||
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Міста
|
||||
STR_TOWN_DIRECTORY_NONE :{ORANGE}- немає -
|
||||
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_CITY :{ORANGE}{TOWN}{YELLOW} (Мегаполіс){BLACK} ({COMMA})
|
||||
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Назви міст - натисніть на назву, щоб показати місто у центрі екрану. Ctrl+клац мишою відкриває нове вікно з видом на місто
|
||||
STR_TOWN_POPULATION :{BLACK}Населення світу: {COMMA}
|
||||
|
||||
@@ -3117,6 +3202,7 @@ STR_TOWN_POPULATION :{BLACK}Насе
|
||||
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
|
||||
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (місто)
|
||||
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Населення: {ORANGE}{COMMA}{BLACK} Будинки: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_LAST_MONTH_MAX :{BLACK}{CARGO_LIST} минулого місяця: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA}
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Вантаж, потрібний для зростання міста:
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} потрібно
|
||||
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} потрібно взимку
|
||||
@@ -3169,6 +3255,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Під
|
||||
# Goal window
|
||||
STR_GOALS_CAPTION :{WHITE}Цілі {COMPANY}
|
||||
STR_GOALS_SPECTATOR_CAPTION :{WHITE}Глобальні цілі:
|
||||
STR_GOALS_SPECTATOR :Загальні задачі
|
||||
STR_GOALS_GLOBAL_TITLE :{BLACK}Глобальні цілі:
|
||||
STR_GOALS_TEXT :{ORANGE}{STRING}
|
||||
STR_GOALS_NONE :{ORANGE}- нема -
|
||||
@@ -3217,6 +3304,7 @@ STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Нати
|
||||
# Story book window
|
||||
STR_STORY_BOOK_CAPTION :{WHITE}Історія {COMPANY}
|
||||
STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Світова історія
|
||||
STR_STORY_BOOK_SPECTATOR :Всесвітня історія
|
||||
STR_STORY_BOOK_TITLE :{YELLOW}{STRING}
|
||||
STR_STORY_BOOK_GENERIC_PAGE_ITEM :Стор. {NUM}
|
||||
STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Перейти до сторінки, вибраної в цьому списку.
|
||||
@@ -3421,7 +3509,13 @@ STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Пока
|
||||
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Обсяг виробництва: {YELLOW}{COMMA}%
|
||||
STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}Підприємство оголосило про близьке закриття!
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES_N_CARGO :{BLACK}Потребує: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_PRODUCES_N_CARGO :{BLACK}Виробляє: {YELLOW}{STRING}{STRING}
|
||||
STR_INDUSTRY_VIEW_CARGO_LIST_EXTENSION :, {STRING}{STRING}
|
||||
|
||||
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Потребує:
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING}
|
||||
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} очікує{STRING}
|
||||
|
||||
STR_CONFIG_GAME_PRODUCTION :{WHITE}Змінити виробництво (кратне 8, до 2040)
|
||||
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Змінити обсяг виробництва (до 800%)
|
||||
@@ -3475,6 +3569,7 @@ STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Груп
|
||||
STR_GROUP_CREATE_TOOLTIP :{BLACK}Клацніть мишою, щоб створити групу
|
||||
STR_GROUP_DELETE_TOOLTIP :{BLACK}Стерти вибрану групу
|
||||
STR_GROUP_RENAME_TOOLTIP :{BLACK}Перейменувати вибрану групу
|
||||
STR_GROUP_LIVERY_TOOLTIP :{BLACK}Змінити колір вибраної групи
|
||||
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Клацніть мишою, щоб захистити групу від глобальної автозаміни
|
||||
|
||||
STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Видалити групу
|
||||
@@ -3485,6 +3580,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Позбути
|
||||
|
||||
STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу
|
||||
|
||||
STR_GROUP_PROFIT_THIS_YEAR :Прибуток цього року:
|
||||
STR_GROUP_PROFIT_LAST_YEAR :Прибуток минулого року:
|
||||
STR_GROUP_OCCUPANCY :Використання:
|
||||
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
|
||||
|
||||
# Build vehicle window
|
||||
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новий неелектрифікований поїзд
|
||||
@@ -3514,9 +3613,11 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Міст
|
||||
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Потужність: {GOLD}+{POWER}{BLACK} Вага: {GOLD}+{WEIGHT_SHORT}
|
||||
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Може бути переобладненим на: {GOLD}{STRING}
|
||||
STR_PURCHASE_INFO_ALL_TYPES :Всі типи вантажів
|
||||
STR_PURCHASE_INFO_NONE :Нема
|
||||
STR_PURCHASE_INFO_ALL_BUT :Всі, крім {CARGO_LIST}
|
||||
STR_PURCHASE_INFO_MAX_TE :{BLACK}Максимальна тягова сила: {GOLD}{FORCE}
|
||||
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Дальність: {GOLD}{COMMA} клітинок
|
||||
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип літака: {GOLD}{STRING}
|
||||
|
||||
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список поїздів. Клацніть на поїзд для інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Список автомобілів. Клацніть на авто для отримання інформації. Ctrl+клац мишою вимикає показ типу транспорту
|
||||
@@ -3651,6 +3752,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магнітн
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG}
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING}{}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Тип: {STRING} Дальність: {COMMA} клітин{P ка ки ок}Місткість: {CARGO_LONG}{}Експлуатація: {CURRENCY_LONG}/рік
|
||||
|
||||
# Autoreplace window
|
||||
STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING} - {STRING}
|
||||
@@ -3680,6 +3785,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Нати
|
||||
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів.
|
||||
STR_REPLACE_ENGINES :Локомотиви
|
||||
STR_REPLACE_WAGONS :Вагони
|
||||
STR_REPLACE_ALL_RAILTYPE :Весь з/д транспорт
|
||||
|
||||
STR_REPLACE_HELP_RAILTYPE :{BLACK}Виберіть тип колії, для якого ви збираєтесь оновити потяги
|
||||
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Показує, яким потягом буде замінено потяг, вибраний ліворуч
|
||||
@@ -3772,6 +3878,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} р{P і
|
||||
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA})
|
||||
|
||||
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING}
|
||||
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING} {BLACK}Дальність: {LTBLUE}{COMMA} клітин{P ка ки ок }
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY}
|
||||
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE}
|
||||
|
||||
@@ -3905,6 +4013,7 @@ STR_ORDER_CONDITIONAL_AGE :Вік (рок
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Потребує техогляду
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Завжди
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Залишок строку служби (років)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Максимальна надійність
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Як порівнювати дані транспорту з заданим значенням
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :дорівнює
|
||||
@@ -4352,7 +4461,7 @@ STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Споч
|
||||
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Спочатку зруйнуйте зупинку
|
||||
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Спочатку зруйнуйте вантажну станцію
|
||||
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Спочатку треба знести пасажирську трамвайну станцію
|
||||
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Спочатку треба знести вантажну трамвайну станцію
|
||||
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Спочатку зруйнуйте товарну трамвайну станцію
|
||||
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Спочатку зруйнуйте порт
|
||||
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Спочатку зруйнуйте аеропорт
|
||||
|
||||
@@ -4589,6 +4698,7 @@ STR_BASESOUNDS_WIN_DESCRIPTION :Оригіна
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Порожній набір звуків.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Оригінальна музика з Transport Tycoon Deluxe Windows edition.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Оригінальна музика Transport Tycoon Deluxe(DOS)
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Порожній набір музики.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -4279,7 +4279,6 @@ STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... đâ
|
||||
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... đường quay mặt sai hướng
|
||||
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... đi qua điểm dừng không thể đi qua góc
|
||||
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... đi qua điểm dừng không thể có ngã rẽ
|
||||
STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD :{WHITE}... đường 1 chiều hoặc bị chặn
|
||||
|
||||
# Station destruction related errors
|
||||
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Không thể xoá bỏ một phần của ga...
|
||||
|
||||
@@ -674,6 +674,7 @@ STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTB
|
||||
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Indecs Traciau
|
||||
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Rhaglen - '{STRING}'
|
||||
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Clirio
|
||||
STR_PLAYLIST_CHANGE_SET :{BLACK}Newid set
|
||||
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clirio'r rhaglen gyfredol (Cyfaddas 1 neu Cyfaddas 2)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Cliciwch i ychwanegu trac cerddoriaeth i'r rhaglen gyfredol (Cyfaddas 1 Neu Cyfaddas 2 yn unig)
|
||||
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Cliciwch i dynnu trac cerddoriaeth o'r rhaglen gyfredol (Cyfaddas 1 Neu Cyfaddas 2 yn unig)
|
||||
@@ -922,6 +923,7 @@ STR_GAME_OPTIONS_CURRENCY_ZAR :Rand De Affrica
|
||||
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Addasedig...
|
||||
STR_GAME_OPTIONS_CURRENCY_GEL :Lari Georgia (GEL)
|
||||
STR_GAME_OPTIONS_CURRENCY_IRR :Rial Iran (IRR)
|
||||
STR_GAME_OPTIONS_CURRENCY_RUB :Rwbl Rwsaidd Newydd (RUB)
|
||||
############ end of currency region
|
||||
|
||||
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Cerbydau Ffordd
|
||||
@@ -1805,6 +1807,7 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Newid y
|
||||
STR_CHEAT_SETUP_PROD :{LTBLUE}Galluogi newid graddfeydd cynhyrchu: {ORANGE}{STRING}
|
||||
|
||||
# Livery window
|
||||
STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Cynllun Lliw
|
||||
|
||||
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Dangos cynllun lliw cyffredinol
|
||||
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Dangos cynllun lliw trenau
|
||||
@@ -2688,9 +2691,14 @@ STR_ABOUT_VERSION :{BLACK}fersiwn
|
||||
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2019 Y tîm OpenTTD
|
||||
|
||||
# Framerate display window
|
||||
STR_FRAMERATE_RATE_BLITTER_TOOLTIP :{BLACK}Nifer o fframiau fideo a lunir bob eiliad.
|
||||
STR_FRAMERATE_SPEED_FACTOR_TOOLTIP :{BLACK}Pa mor gyflym mae'r gêm yn rhedeg, o gymharu a'r cyflymder i'w ddisgwyl ar gyfradd efelychu arferol.
|
||||
STR_FRAMERATE_FPS_GOOD :{LTBLUE}{DECIMAL} frâm yr eiliad
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMERATE_GL_ECONOMY :{BLACK} Trin cargo:
|
||||
############ End of leave-in-this-order
|
||||
############ Leave those lines in this order!!
|
||||
STR_FRAMETIME_CAPTION_VIDEO :Allbwn fideo
|
||||
############ End of leave-in-this-order
|
||||
|
||||
|
||||
@@ -2945,6 +2953,7 @@ STR_NEWGRF_BUGGY :{WHITE}Mae NewG
|
||||
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Mae'r wybodaeth llwyth/ailffitio ar gyfer '{1:ENGINE}' yn wahanol i'r rhestr brynu wedi'r adeiladu. Gall hyn beri i awtoadnewyddu/-ddisodli fethu ag ailfitio'n gywir
|
||||
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' wedi creu lŵp diddiwedd yn y system adalw cynhyrchu
|
||||
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Dychwelodd adalwad {1:HEX} ganlyniad anhysbys/annilys {2:HEX}
|
||||
STR_NEWGRF_BUGGY_INVALID_CARGO_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' wedi dychwelyd math cargo annilys yn yr adalwad cynhyrchu yn {2:HEX}
|
||||
|
||||
# 'User removed essential NewGRFs'-placeholders for stuff without specs
|
||||
STR_NEWGRF_INVALID_CARGO :<llwyth annilys>
|
||||
@@ -3788,6 +3797,7 @@ STR_ORDER_CONDITIONAL_AGE :Oed (blynyddoed
|
||||
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Angen gwasanaeth
|
||||
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Bob tro
|
||||
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Oes yn weddill (blynyddoedd)
|
||||
STR_ORDER_CONDITIONAL_MAX_RELIABILITY :Dibynadwyedd uchafsymol
|
||||
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Sut i gymharu'r data cerbyd i'r gwerth a roddwyd
|
||||
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :yn hafal i
|
||||
@@ -4471,6 +4481,8 @@ STR_BASESOUNDS_DOS_DESCRIPTION :Effeithiau sain
|
||||
STR_BASESOUNDS_WIN_DESCRIPTION :Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
|
||||
STR_BASESOUNDS_NONE_DESCRIPTION :Pecyn sain heb unrhyw effeithiau sain ynddo.
|
||||
STR_BASEMUSIC_WIN_DESCRIPTION :Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
|
||||
STR_BASEMUSIC_DOS_DESCRIPTION :Cerddoriaeth gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
|
||||
STR_BASEMUSIC_TTO_DESCRIPTION :Cerddoriaeth gwreiddiol fersion DOS o Transport Tycoon Deluxe (Gwreiddiol/Golygydd Byd).
|
||||
STR_BASEMUSIC_NONE_DESCRIPTION :Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
|
||||
|
||||
##id 0x2000
|
||||
|
||||
@@ -559,7 +559,7 @@ void LinkGraphLegendWindow::DrawWidget(const Rect &r, int widget) const
|
||||
}
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
bool LinkGraphLegendWindow::OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
|
||||
{
|
||||
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
|
||||
if (this->IsWidgetDisabled(widget)) {
|
||||
@@ -584,19 +584,6 @@ bool LinkGraphLegendWindow::OnHoverCommon(Point pt, int widget, TooltipCloseCond
|
||||
return false;
|
||||
}
|
||||
|
||||
void LinkGraphLegendWindow::OnHover(Point pt, int widget)
|
||||
{
|
||||
this->OnHoverCommon(pt, widget, TCC_HOVER);
|
||||
}
|
||||
|
||||
bool LinkGraphLegendWindow::OnRightClick(Point pt, int widget)
|
||||
{
|
||||
if (_settings_client.gui.hover_delay_ms == 0) {
|
||||
return this->OnHoverCommon(pt, widget, TCC_RIGHT_CLICK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update the overlay with the new company selection.
|
||||
*/
|
||||
|
||||
@@ -106,8 +106,7 @@ public:
|
||||
|
||||
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize);
|
||||
virtual void DrawWidget(const Rect &r, int widget) const;
|
||||
virtual void OnHover(Point pt, int widget);
|
||||
virtual bool OnRightClick(Point pt, int widget);
|
||||
virtual bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
virtual void OnClick(Point pt, int widget, int click_count);
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true);
|
||||
|
||||
@@ -116,7 +115,6 @@ private:
|
||||
|
||||
void UpdateOverlayCompanies();
|
||||
void UpdateOverlayCargoes();
|
||||
bool OnHoverCommon(Point pt, int widget, TooltipCloseCondition close_cond);
|
||||
};
|
||||
|
||||
#endif /* LINKGRAPH_GUI_H */
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
static int _rename_id = 1;
|
||||
static int _rename_what = -1;
|
||||
|
||||
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
#ifdef ENABLE_NETWORK
|
||||
if (result.Failed() || !_settings_game.economy.give_money) return;
|
||||
@@ -119,7 +119,7 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyl
|
||||
}
|
||||
|
||||
|
||||
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
||||
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint32 cmd)
|
||||
{
|
||||
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
|
||||
}
|
||||
@@ -205,6 +205,16 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
|
||||
}
|
||||
}
|
||||
|
||||
void FixTitleGameZoom()
|
||||
{
|
||||
if (_game_mode != GM_MENU) return;
|
||||
|
||||
ViewPort *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
|
||||
vp->zoom = _gui_zoom;
|
||||
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
|
||||
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
|
||||
}
|
||||
|
||||
static const struct NWidgetPart _nested_main_window_widgets[] = {
|
||||
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
|
||||
};
|
||||
|
||||
@@ -724,8 +724,8 @@ struct TooltipsWindow : public Window
|
||||
* we are dragging the tool. Normal tooltips work with hover or rmb. */
|
||||
switch (this->close_cond) {
|
||||
case TCC_RIGHT_CLICK: if (!_right_button_down) delete this; break;
|
||||
case TCC_LEFT_CLICK: if (!_left_button_down) delete this; break;
|
||||
case TCC_HOVER: if (!_mouse_hovering) delete this; break;
|
||||
case TCC_NONE: break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -538,19 +538,19 @@ static void TransmitChannelMsg(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, by
|
||||
}
|
||||
}
|
||||
|
||||
static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&msg_start, size_t &remaining)
|
||||
static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, const byte *&msg_start, size_t &remaining)
|
||||
{
|
||||
/* Find end of message. */
|
||||
byte *msg_end = msg_start;
|
||||
const byte *msg_end = msg_start;
|
||||
while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
|
||||
msg_end++; // Also include SysEx end byte.
|
||||
|
||||
if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start) == E_OUTOFMEMORY) {
|
||||
if (buffer->PackUnstructured(rt, 0, msg_end - msg_start, const_cast<LPBYTE>(msg_start)) == E_OUTOFMEMORY) {
|
||||
/* Buffer is full, clear it and try again. */
|
||||
_port->PlayBuffer(buffer);
|
||||
buffer->Flush();
|
||||
|
||||
buffer->PackUnstructured(rt, 0, msg_end - msg_start, msg_start);
|
||||
buffer->PackUnstructured(rt, 0, msg_end - msg_start, const_cast<LPBYTE>(msg_start));
|
||||
}
|
||||
|
||||
/* Update position in buffer. */
|
||||
@@ -558,9 +558,11 @@ static void TransmitSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *&
|
||||
msg_start = msg_end;
|
||||
}
|
||||
|
||||
static void TransmitSysexConst(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, byte *msg_start, size_t length)
|
||||
static void TransmitStandardSysex(IDirectMusicBuffer *buffer, REFERENCE_TIME rt, MidiSysexMessage msg)
|
||||
{
|
||||
TransmitSysex(buffer, rt, msg_start, length);
|
||||
size_t length = 0;
|
||||
const byte *data = MidiGetStandardSysexMessage(msg, length);
|
||||
TransmitSysex(buffer, rt, data, length);
|
||||
}
|
||||
|
||||
/** Transmit 'Note off' messages to all MIDI channels. */
|
||||
@@ -571,27 +573,16 @@ static void TransmitNotesOff(IDirectMusicBuffer *buffer, REFERENCE_TIME block_ti
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_SUSTAINSW, 0);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_MODE_RESETALLCTRL, 0);
|
||||
}
|
||||
/* Explicitly flush buffer to make sure the note off messages are processed
|
||||
* before we send any additional control messages. */
|
||||
|
||||
/* Performing a GM reset stops all sound and resets all parameters. */
|
||||
TransmitStandardSysex(_buffer, block_time + 20, MidiSysexMessage::ResetGM);
|
||||
TransmitStandardSysex(_buffer, block_time + 30, MidiSysexMessage::RolandSetReverb);
|
||||
|
||||
/* Explicitly flush buffer to make sure the messages are processed,
|
||||
* as we want sound to stop immediately. */
|
||||
_port->PlayBuffer(_buffer);
|
||||
_buffer->Flush();
|
||||
|
||||
/* Some songs change the "Pitch bend range" registered parameter. If
|
||||
* this doesn't get reset, everything else will start sounding wrong. */
|
||||
for (int ch = 0; ch < 16; ch++) {
|
||||
/* Running status, only need status for first message
|
||||
* Select RPN 00.00, set value to 02.00, and de-select again */
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x00);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY, 0x02);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_DATAENTRY_LO, 0x00);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_LO, 0x7F);
|
||||
TransmitChannelMsg(_buffer, block_time + 10, MIDICT_RPN_SELECT_HI, 0x7F);
|
||||
|
||||
_port->PlayBuffer(_buffer);
|
||||
_buffer->Flush();
|
||||
}
|
||||
|
||||
/* Wait until message time has passed. */
|
||||
Sleep(Clamp((block_time - cur_time) / MS_TO_REFTIME, 5, 1000));
|
||||
}
|
||||
@@ -616,13 +607,6 @@ static void MidiThreadProc(void *)
|
||||
REFERENCE_TIME cur_time;
|
||||
clock->GetTime(&cur_time);
|
||||
|
||||
/* Standard "Enable General MIDI" message */
|
||||
static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
|
||||
TransmitSysexConst(_buffer, cur_time, &gm_enable_sysex[0], sizeof(gm_enable_sysex));
|
||||
/* Roland-specific reverb room control, used by the original game */
|
||||
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
|
||||
TransmitSysexConst(_buffer, cur_time, &roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
|
||||
|
||||
_port->PlayBuffer(_buffer);
|
||||
_buffer->Flush();
|
||||
|
||||
@@ -665,7 +649,7 @@ static void MidiThreadProc(void *)
|
||||
_playback.do_start = false;
|
||||
}
|
||||
|
||||
/* Turn all notes off in case we are seeking between music titles. */
|
||||
/* Reset playback device between songs. */
|
||||
clock->GetTime(&cur_time);
|
||||
TransmitNotesOff(_buffer, block_time, cur_time);
|
||||
|
||||
@@ -751,7 +735,7 @@ static void MidiThreadProc(void *)
|
||||
block_time = playback_start_time + block.realtime * MIDITIME_TO_REFTIME;
|
||||
DEBUG(driver, 9, "DMusic thread: Streaming block " PRINTF_SIZE " (cur=" OTTD_PRINTF64 ", block=" OTTD_PRINTF64 ")", current_block, (long long)(current_time / MS_TO_REFTIME), (long long)(block_time / MS_TO_REFTIME));
|
||||
|
||||
byte *data = block.data.Begin();
|
||||
const byte *data = block.data.Begin();
|
||||
size_t remaining = block.data.Length();
|
||||
byte last_status = 0;
|
||||
while (remaining > 0) {
|
||||
|
||||
@@ -141,4 +141,19 @@ enum MidiController {
|
||||
MIDICT_MODE_POLY = 127,
|
||||
};
|
||||
|
||||
|
||||
/** Well-known MIDI system exclusive message values for use with the MidiGetStandardSysexMessage function. */
|
||||
enum class MidiSysexMessage {
|
||||
/** Reset device to General MIDI defaults */
|
||||
ResetGM,
|
||||
/** Reset device to (Roland) General Standard defaults */
|
||||
ResetGS,
|
||||
/** Reset device to (Yamaha) XG defaults */
|
||||
ResetXG,
|
||||
/** Set up Roland SoundCanvas reverb room as TTD does */
|
||||
RolandSetReverb,
|
||||
};
|
||||
|
||||
const byte *MidiGetStandardSysexMessage(MidiSysexMessage msg, size_t &length);
|
||||
|
||||
#endif /* MUSIC_MIDI_H */
|
||||
|
||||
@@ -27,6 +27,37 @@
|
||||
|
||||
static MidiFile *_midifile_instance = NULL;
|
||||
|
||||
/**
|
||||
* Retrieve a well-known MIDI system exclusive message.
|
||||
* @param msg Which sysex message to retrieve
|
||||
* @param[out] length Receives the length of the returned buffer
|
||||
* @return Pointer to byte buffer with sysex message
|
||||
*/
|
||||
const byte *MidiGetStandardSysexMessage(MidiSysexMessage msg, size_t &length)
|
||||
{
|
||||
static byte reset_gm_sysex[] = { 0xF0, 0x7E, 0x7F, 0x09, 0x01, 0xF7 };
|
||||
static byte reset_gs_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x00, 0x7F, 0x00, 0x41, 0xF7 };
|
||||
static byte reset_xg_sysex[] = { 0xF0, 0x43, 0x10, 0x4C, 0x00, 0x00, 0x7E, 0x00, 0xF7 };
|
||||
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
|
||||
|
||||
switch (msg) {
|
||||
case MidiSysexMessage::ResetGM:
|
||||
length = lengthof(reset_gm_sysex);
|
||||
return reset_gm_sysex;
|
||||
case MidiSysexMessage::ResetGS:
|
||||
length = lengthof(reset_gs_sysex);
|
||||
return reset_gs_sysex;
|
||||
case MidiSysexMessage::ResetXG:
|
||||
length = lengthof(reset_xg_sysex);
|
||||
return reset_xg_sysex;
|
||||
case MidiSysexMessage::RolandSetReverb:
|
||||
length = lengthof(roland_reverb_sysex);
|
||||
return roland_reverb_sysex;
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Owning byte buffer readable as a stream.
|
||||
* RAII-compliant to make teardown in error situations easier.
|
||||
|
||||
@@ -35,7 +35,7 @@ static struct {
|
||||
CRITICAL_SECTION lock; ///< synchronization for playback status fields
|
||||
|
||||
bool playing; ///< flag indicating that playback is active
|
||||
bool do_start; ///< flag for starting playback of next_file at next opportunity
|
||||
int do_start; ///< flag for starting playback of next_file at next opportunity
|
||||
bool do_stop; ///< flag for stopping playback at next opportunity
|
||||
byte current_volume; ///< current effective volume setting
|
||||
byte new_volume; ///< volume setting to change to
|
||||
@@ -73,10 +73,10 @@ static void TransmitChannelMsg(byte status, byte p1, byte p2 = 0)
|
||||
midiOutShortMsg(_midi.midi_out, status | (p1 << 8) | (p2 << 16));
|
||||
}
|
||||
|
||||
static void TransmitSysex(byte *&msg_start, size_t &remaining)
|
||||
static void TransmitSysex(const byte *&msg_start, size_t &remaining)
|
||||
{
|
||||
/* find end of message */
|
||||
byte *msg_end = msg_start;
|
||||
const byte *msg_end = msg_start;
|
||||
while (*msg_end != MIDIST_ENDSYSEX) msg_end++;
|
||||
msg_end++; /* also include sysex end byte */
|
||||
|
||||
@@ -97,9 +97,11 @@ static void TransmitSysex(byte *&msg_start, size_t &remaining)
|
||||
msg_start = msg_end;
|
||||
}
|
||||
|
||||
static void TransmitSysexConst(byte *msg_start, size_t length)
|
||||
static void TransmitStandardSysex(MidiSysexMessage msg)
|
||||
{
|
||||
TransmitSysex(msg_start, length);
|
||||
size_t length = 0;
|
||||
const byte *data = MidiGetStandardSysexMessage(msg, length);
|
||||
TransmitSysex(data, length);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -108,82 +110,94 @@ static void TransmitSysexConst(byte *msg_start, size_t length)
|
||||
*/
|
||||
void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR)
|
||||
{
|
||||
/* Try to check playback status changes.
|
||||
* If _midi is already locked, skip checking for this cycle and try again
|
||||
* next cycle, instead of waiting for locks in the realtime callback. */
|
||||
if (TryEnterCriticalSection(&_midi.lock)) {
|
||||
/* check for stop */
|
||||
if (_midi.do_stop) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set");
|
||||
midiOutReset(_midi.midi_out);
|
||||
_midi.playing = false;
|
||||
_midi.do_stop = false;
|
||||
/* Ensure only one timer callback is running at once, and prevent races on status flags */
|
||||
if (!TryEnterCriticalSection(&_midi.lock)) return;
|
||||
|
||||
/* check for stop */
|
||||
if (_midi.do_stop) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set");
|
||||
midiOutReset(_midi.midi_out);
|
||||
_midi.playing = false;
|
||||
_midi.do_stop = false;
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
/* check for start/restart/change song */
|
||||
if (_midi.do_start != 0) {
|
||||
/* Have a delay between playback start steps, prevents jumbled-together notes at the start of song */
|
||||
if (timeGetTime() - _midi.playback_start_time < 50) {
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: do_start step %d", _midi.do_start);
|
||||
|
||||
/* check for start/restart/change song */
|
||||
if (_midi.do_start) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: do_start is set");
|
||||
if (_midi.playing) {
|
||||
midiOutReset(_midi.midi_out);
|
||||
/* Some songs change the "Pitch bend range" registered
|
||||
* parameter. If this doesn't get reset, everything else
|
||||
* will start sounding wrong. */
|
||||
for (int ch = 0; ch < 16; ch++) {
|
||||
/* Running status, only need status for first message */
|
||||
/* Select RPN 00.00, set value to 02.00, and unselect again */
|
||||
TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00);
|
||||
TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x00);
|
||||
TransmitChannelMsg(MIDICT_DATAENTRY, 0x02);
|
||||
TransmitChannelMsg(MIDICT_DATAENTRY_LO, 0x00);
|
||||
TransmitChannelMsg(MIDICT_RPN_SELECT_LO, 0x7F);
|
||||
TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x7F);
|
||||
}
|
||||
}
|
||||
if (_midi.do_start == 1) {
|
||||
/* Send "all notes off" */
|
||||
midiOutReset(_midi.midi_out);
|
||||
_midi.playback_start_time = timeGetTime();
|
||||
_midi.do_start = 2;
|
||||
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
} else if (_midi.do_start == 2) {
|
||||
/* Reset the device to General MIDI defaults */
|
||||
TransmitStandardSysex(MidiSysexMessage::ResetGM);
|
||||
_midi.playback_start_time = timeGetTime();
|
||||
_midi.do_start = 3;
|
||||
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
} else if (_midi.do_start == 3) {
|
||||
/* Set up device-specific effects */
|
||||
TransmitStandardSysex(MidiSysexMessage::RolandSetReverb);
|
||||
_midi.playback_start_time = timeGetTime();
|
||||
_midi.do_start = 4;
|
||||
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
} else if (_midi.do_start == 4) {
|
||||
/* Load the new file */
|
||||
_midi.current_file.MoveFrom(_midi.next_file);
|
||||
std::swap(_midi.next_segment, _midi.current_segment);
|
||||
_midi.current_segment.start_block = 0;
|
||||
_midi.playback_start_time = timeGetTime();
|
||||
_midi.playing = true;
|
||||
_midi.do_start = false;
|
||||
_midi.do_start = 0;
|
||||
_midi.current_block = 0;
|
||||
|
||||
MemSetT<byte>(_midi.channel_volumes, 127, lengthof(_midi.channel_volumes));
|
||||
} else if (!_midi.playing) {
|
||||
/* not playing, stop the timer */
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer");
|
||||
timeKillEvent(uTimerID);
|
||||
_midi.timer_id = 0;
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
/* check for volume change */
|
||||
static int volume_throttle = 0;
|
||||
if (_midi.current_volume != _midi.new_volume) {
|
||||
if (volume_throttle == 0) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: volume change");
|
||||
_midi.current_volume = _midi.new_volume;
|
||||
volume_throttle = 20 / _midi.time_period;
|
||||
for (int ch = 0; ch < 16; ch++) {
|
||||
int vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume);
|
||||
TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
|
||||
}
|
||||
}
|
||||
else {
|
||||
volume_throttle--;
|
||||
}
|
||||
}
|
||||
|
||||
} else if (!_midi.playing) {
|
||||
/* not playing, stop the timer */
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer");
|
||||
timeKillEvent(uTimerID);
|
||||
_midi.timer_id = 0;
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
/* check for volume change */
|
||||
static int volume_throttle = 0;
|
||||
if (_midi.current_volume != _midi.new_volume) {
|
||||
if (volume_throttle == 0) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: volume change");
|
||||
_midi.current_volume = _midi.new_volume;
|
||||
volume_throttle = 20 / _midi.time_period;
|
||||
for (int ch = 0; ch < 16; ch++) {
|
||||
byte vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume);
|
||||
TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol);
|
||||
}
|
||||
} else {
|
||||
volume_throttle--;
|
||||
}
|
||||
}
|
||||
|
||||
/* skip beginning of file? */
|
||||
if (_midi.current_segment.start > 0 && _midi.current_block == 0 && _midi.current_segment.start_block == 0) {
|
||||
/* find first block after start time and pretend playback started earlier
|
||||
* this is to allow all blocks prior to the actual start to still affect playback,
|
||||
* as they may contain important controller and program changes */
|
||||
* this is to allow all blocks prior to the actual start to still affect playback,
|
||||
* as they may contain important controller and program changes */
|
||||
uint preload_bytes = 0;
|
||||
for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) {
|
||||
MidiFile::DataBlock &block = _midi.current_file.blocks[bl];
|
||||
@@ -200,7 +214,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
|
||||
* The delay compensation is needed to avoid time-compression of following messages.
|
||||
*/
|
||||
DEBUG(driver, 2, "Win32-MIDI: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes);
|
||||
_midi.playback_start_time -= block.realtime / 1000 - preload_bytes * 1000 / 3125;
|
||||
_midi.playback_start_time -= block.realtime / 1000 - (DWORD)(preload_bytes * 1000 / 3125);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -229,7 +243,7 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
|
||||
break;
|
||||
}
|
||||
|
||||
byte *data = block.data.Begin();
|
||||
const byte *data = block.data.Begin();
|
||||
size_t remaining = block.data.Length();
|
||||
byte last_status = 0;
|
||||
while (remaining > 0) {
|
||||
@@ -308,25 +322,28 @@ void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DW
|
||||
_midi.do_stop = true;
|
||||
}
|
||||
}
|
||||
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
}
|
||||
|
||||
void MusicDriver_Win32::PlaySong(const MusicSongInfo &song)
|
||||
{
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: entry");
|
||||
|
||||
MidiFile new_song;
|
||||
if (!new_song.LoadSong(song)) return;
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: Loaded song");
|
||||
|
||||
EnterCriticalSection(&_midi.lock);
|
||||
|
||||
if (!_midi.next_file.LoadSong(song)) {
|
||||
LeaveCriticalSection(&_midi.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
_midi.next_file.MoveFrom(new_song);
|
||||
_midi.next_segment.start = song.override_start;
|
||||
_midi.next_segment.end = song.override_end;
|
||||
_midi.next_segment.loop = song.loop;
|
||||
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: setting flag");
|
||||
_midi.do_stop = _midi.playing;
|
||||
_midi.do_start = true;
|
||||
_midi.do_start = 1;
|
||||
|
||||
if (_midi.timer_id == 0) {
|
||||
DEBUG(driver, 2, "Win32-MIDI: PlaySong: starting timer");
|
||||
@@ -347,7 +364,7 @@ void MusicDriver_Win32::StopSong()
|
||||
|
||||
bool MusicDriver_Win32::IsSongPlaying()
|
||||
{
|
||||
return _midi.playing || _midi.do_start;
|
||||
return _midi.playing || (_midi.do_start != 0);
|
||||
}
|
||||
|
||||
void MusicDriver_Win32::SetVolume(byte vol)
|
||||
@@ -381,14 +398,6 @@ const char *MusicDriver_Win32::Start(const char * const *parm)
|
||||
|
||||
midiOutReset(_midi.midi_out);
|
||||
|
||||
/* Standard "Enable General MIDI" message */
|
||||
static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 };
|
||||
TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex));
|
||||
|
||||
/* Roland-specific reverb room control, used by the original game */
|
||||
static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 };
|
||||
TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex));
|
||||
|
||||
/* prepare multimedia timer */
|
||||
TIMECAPS timecaps;
|
||||
if (timeGetDevCaps(&timecaps, sizeof(timecaps)) == MMSYSERR_NOERROR) {
|
||||
|
||||
@@ -1175,7 +1175,6 @@ void ClientNetworkGameSocketHandler::CheckConnection()
|
||||
* the server will forcefully disconnect you. */
|
||||
if (lag > 20) {
|
||||
this->NetworkGameSocketHandler::CloseConnection();
|
||||
ShowErrorMessage(STR_NETWORK_ERROR_LOSTCONNECTION, INVALID_STRING_ID, WL_CRITICAL);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -1675,7 +1675,7 @@ static void NetworkAutoCleanCompanies()
|
||||
/* Is the company empty for autoclean_unprotected-months, and is there no protection? */
|
||||
if (_settings_client.network.autoclean_unprotected != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_unprotected && StrEmpty(_network_company_states[c->index].password)) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16, CRR_AUTOCLEAN, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no password", c->index + 1);
|
||||
}
|
||||
/* Is the company empty for autoclean_protected-months, and there is a protection? */
|
||||
@@ -1689,7 +1689,7 @@ static void NetworkAutoCleanCompanies()
|
||||
/* Is the company empty for autoclean_novehicles-months, and has no vehicles? */
|
||||
if (_settings_client.network.autoclean_novehicles != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_novehicles && vehicles_in_company[c->index] == 0) {
|
||||
/* Shut the company down */
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16, CRR_AUTOCLEAN, CMD_COMPANY_CTRL);
|
||||
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
|
||||
IConsolePrintF(CC_DEFAULT, "Auto-cleaned company #%d with no vehicles", c->index + 1);
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -2103,7 +2103,7 @@ static ChangeInfoResult CanalChangeInfo(uint id, int numinfo, int prop, ByteRead
|
||||
ChangeInfoResult ret = CIR_SUCCESS;
|
||||
|
||||
if (id + numinfo > CF_END) {
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature %u is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
grfmsg(1, "CanalChangeInfo: Canal feature 0x%02X is invalid, max %u, ignoring", id + numinfo, CF_END);
|
||||
return CIR_INVALID_ID;
|
||||
}
|
||||
|
||||
@@ -4530,11 +4530,16 @@ static void FeatureChangeInfo(ByteReader *buf)
|
||||
uint numinfo = buf->ReadByte();
|
||||
uint engine = buf->ReadExtendedByte();
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: feature %d, %d properties, to apply to %d+%d",
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
grfmsg(6, "FeatureChangeInfo: Feature 0x%02X, %d properties, to apply to %d+%d",
|
||||
feature, numprops, engine, numinfo);
|
||||
|
||||
if (feature >= lengthof(handler) || handler[feature] == NULL) {
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature %d, skipping", feature);
|
||||
if (feature != GSF_CARGOES) grfmsg(1, "FeatureChangeInfo: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -4649,9 +4654,15 @@ static void NewSpriteSet(ByteReader *buf)
|
||||
}
|
||||
uint16 num_ents = buf->ReadExtendedByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
_cur.skip_sprites = num_sets * num_ents;
|
||||
grfmsg(1, "NewSpriteSet: Unsupported feature 0x%02X, skipping %d sprites", feature, _cur.skip_sprites);
|
||||
return;
|
||||
}
|
||||
|
||||
_cur.AddSpriteSets(feature, _cur.spriteid, first_set, num_sets, num_ents);
|
||||
|
||||
grfmsg(7, "New sprite set at %d of type %d, consisting of %d sets with %d views each (total %d)",
|
||||
grfmsg(7, "New sprite set at %d of feature 0x%02X, consisting of %d sets with %d views each (total %d)",
|
||||
_cur.spriteid, feature, num_sets, num_ents, num_sets * num_ents
|
||||
);
|
||||
|
||||
@@ -4743,6 +4754,11 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
SpriteGroup *act_group = NULL;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 setid = buf->ReadByte();
|
||||
uint8 type = buf->ReadByte();
|
||||
|
||||
@@ -5005,7 +5021,12 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_input; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* The mapped cargo is invalid. This is permitted at this point,
|
||||
* as long as the result is not used. Mark it invalid so this
|
||||
* can be tested later. */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_input, group->cargo_input + i, cargo) != group->cargo_input + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate input cargo");
|
||||
return;
|
||||
@@ -5022,7 +5043,10 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
for (uint i = 0; i < group->num_output; i++) {
|
||||
byte rawcargo = buf->ReadByte();
|
||||
CargoID cargo = GetCargoTranslation(rawcargo, _cur.grffile);
|
||||
if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
if (cargo == CT_INVALID) {
|
||||
/* Mark this result as invalid to use */
|
||||
group->version = 0xFF;
|
||||
} else if (std::find(group->cargo_output, group->cargo_output + i, cargo) != group->cargo_output + i) {
|
||||
GRFError *error = DisableGrf(STR_NEWGRF_ERROR_INDPROD_CALLBACK);
|
||||
error->data = stredup("duplicate output cargo");
|
||||
return;
|
||||
@@ -5038,7 +5062,7 @@ static void NewSpriteGroup(ByteReader *buf)
|
||||
}
|
||||
|
||||
/* Loading of Tile Layout and Production Callback groups would happen here */
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
default: grfmsg(1, "NewSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5456,7 +5480,8 @@ static void RailTypeMapSpriteGroup(ByteReader *buf, uint8 idcount)
|
||||
{
|
||||
uint8 *railtypes = AllocaM(uint8, idcount);
|
||||
for (uint i = 0; i < idcount; i++) {
|
||||
railtypes[i] = _cur.grffile->railtype_map[buf->ReadByte()];
|
||||
uint8 id = buf->ReadByte();
|
||||
railtypes[i] = id < RAILTYPE_END ? _cur.grffile->railtype_map[id] : INVALID_RAILTYPE;
|
||||
}
|
||||
|
||||
uint8 cidcount = buf->ReadByte();
|
||||
@@ -5565,6 +5590,11 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint8 feature = buf->ReadByte();
|
||||
uint8 idcount = buf->ReadByte();
|
||||
|
||||
if (feature >= GSF_END) {
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
/* If idcount is zero, this is a feature callback */
|
||||
if (idcount == 0) {
|
||||
/* Skip number of cargo ids? */
|
||||
@@ -5572,7 +5602,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
uint16 groupid = buf->ReadWord();
|
||||
if (!IsValidGroupID(groupid, "FeatureMapSpriteGroup")) return;
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature %d", feature);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Adding generic feature callback for feature 0x%02X", feature);
|
||||
|
||||
AddGenericCallback(feature, _cur.grffile, _cur.spritegroups[groupid]);
|
||||
return;
|
||||
@@ -5581,7 +5611,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
/* Mark the feature as used by the grf (generic callbacks do not count) */
|
||||
SetBit(_cur.grffile->grf_features, feature);
|
||||
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature %d, %d ids", feature, idcount);
|
||||
grfmsg(6, "FeatureMapSpriteGroup: Feature 0x%02X, %d ids", feature, idcount);
|
||||
|
||||
switch (feature) {
|
||||
case GSF_TRAINS:
|
||||
@@ -5632,7 +5662,7 @@ static void FeatureMapSpriteGroup(ByteReader *buf)
|
||||
return;
|
||||
|
||||
default:
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature %d, skipping", feature);
|
||||
grfmsg(1, "FeatureMapSpriteGroup: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -5659,6 +5689,11 @@ static void FeatureNewName(ByteReader *buf)
|
||||
bool new_scheme = _cur.grffile->grf_version >= 7;
|
||||
|
||||
uint8 feature = buf->ReadByte();
|
||||
if (feature >= GSF_END && feature != 0x48) {
|
||||
grfmsg(1, "FeatureNewName: Unsupported feature 0x%02X, skipping", feature);
|
||||
return;
|
||||
}
|
||||
|
||||
uint8 lang = buf->ReadByte();
|
||||
uint8 num = buf->ReadByte();
|
||||
bool generic = HasBit(lang, 7);
|
||||
@@ -5675,7 +5710,7 @@ static void FeatureNewName(ByteReader *buf)
|
||||
|
||||
uint16 endid = id + num;
|
||||
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature %d) in language 0x%02X",
|
||||
grfmsg(6, "FeatureNewName: About to rename engines %d..%d (feature 0x%02X) in language 0x%02X",
|
||||
id, endid, feature, lang);
|
||||
|
||||
for (; id < endid && buf->HasData(); id++) {
|
||||
|
||||
@@ -163,7 +163,7 @@ struct GRFLoadedFeatures {
|
||||
uint64 used_liveries; ///< Bitmask of #LiveryScheme used by the defined engines.
|
||||
bool has_newhouses; ///< Set if there are any newhouses loaded.
|
||||
bool has_newindustries; ///< Set if there are any newindustries loaded.
|
||||
ShoreReplacement shore; ///< It which way shore sprites were replaced.
|
||||
ShoreReplacement shore; ///< In which way shore sprites were replaced.
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -100,6 +100,7 @@ AirportSpec AirportSpec::specs[NUM_AIRPORTS]; ///< Airport specifications.
|
||||
assert(type < lengthof(AirportSpec::specs));
|
||||
const AirportSpec *as = &AirportSpec::specs[type];
|
||||
if (type >= NEW_AIRPORT_OFFSET && !as->enabled) {
|
||||
if (_airport_mngr.GetGRFID(type) == 0) return as;
|
||||
byte subst_id = _airport_mngr.GetSubstituteID(type);
|
||||
if (subst_id == AT_INVALID) return as;
|
||||
as = &AirportSpec::specs[subst_id];
|
||||
|
||||
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Reference in New Issue
Block a user