Sergii Pylypenko
9d9528b14e
Renamed GetMinSizing() to GetMinButtonSize(), we do not use it for anything but button size
2021-11-28 03:34:39 +02:00
Sergii Pylypenko
b5cf145f32
Removed NWST_STEP and min_step, we don't need two variables doing the same thing
2021-11-28 03:25:11 +02:00
Sergii Pylypenko
7defb52028
Merge branch upstream/master
2021-11-28 03:16:36 +02:00
Sergii Pylypenko
1b5bd52d8f
Merge branch upstream/master
2021-11-28 01:58:25 +02:00
Sergii Pylypenko
41edadab81
Merge branch upstream/master
2021-11-28 01:52:06 +02:00
Peter Nelson
3b3d80c8ef
Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator.
2021-04-28 23:54:31 +01:00
Peter Nelson
2a0365b3d9
Cleanup: Remove unnecessary parameter of GetScrolledRowFromWidget()
...
Line height defaults to the resize height of the relevant widget, which is
set in all cases. Therefore it is not necessary to specify this value every time.
Additionally fixes scrolled padding for the framerate window.
2021-04-21 23:12:10 +02:00
Didac Perez Parera
e760c9fbec
Fix: adjust object and rail station selection window padding to be consistent ( #8929 )
...
consistent
2021-04-02 10:15:26 +02:00
stormcone
c56e9a546d
Add: Hotkey to focus the rail station class name filter editbox.
2021-04-02 10:12:47 +02:00
Koen Bussemaker
59bfed65a1
Fix #8875 : Filter string in station window breaks flow in user interface
2021-03-25 16:19:18 +00:00
Sergii Pylypenko
6ff256a3d1
Merge tag '1.11.0-RC1' into master
2021-03-15 21:01:22 +02:00
Didac Perez Parera
e708fb38da
Feature: allow filtering on name in rail station window ( #8706 )
2021-03-13 10:00:36 +01:00
Sergii Pylypenko
870c254ee2
Merge tag '1.11.0-beta2' into master
2021-03-03 00:51:28 +02:00
frosch
d9b4413bc9
Codechange: rename sound ids to make more sense. ( #8701 )
2021-02-20 19:01:04 +01:00
pelya
3a82c97aa1
Merge remote-tracking branch 'upstream/master'
2021-01-25 00:50:42 +02:00
Patric Stout
b6ac5a3ab9
Fix 85a49a0d3: hotkeys were enabled outside of GM_NORMAL ( #8534 )
2021-01-08 23:28:46 +01:00
Patric Stout
85a49a0d36
Change: always allow to click on the toolbar icons for road/rail/dock/airport
...
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.
For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.
For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.
Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Kuhnovic
a3a7928372
Feature: option to auto remove signals when in the way during rail construction ( #8274 )
2021-01-07 10:17:05 +01:00
Łukasz Hryniuk
3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight ( #8263 )
2020-07-27 17:37:47 +01:00
pelya
1764671302
Fixed compilation
2020-03-20 22:55:45 +02:00
pelya
798fbc3466
Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba'
2020-03-20 00:10:46 +02:00
Sergii Pylypenko
17ee6fa299
Scroll most lists by finger dragging list contents
2020-03-19 21:39:20 +02:00
frosch
b769eb30c4
Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes.
2019-12-23 17:23:20 +00:00
frosch
6fa217dfc8
Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration.
2019-12-23 17:23:20 +00:00
frosch
3d29c9483b
Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases.
2019-12-23 17:23:20 +00:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
peter1138
81f0f97406
Feature: Add existing station coverage area display when placing new station parts.
2019-04-25 09:14:01 +02:00
Sergii Pylypenko
3ba683874b
Merge remote-tracking branch 'origin/master' into HEAD
2019-04-23 18:16:24 +03:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
PeterN
6d1cc142c2
Change: Shorten engine rail type drop down in autoreplace window. ( #7448 )
...
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.
As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
2019-03-26 20:15:57 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
peter1138
9c8b7b5efc
Feature: Add rail icon to rail construction drop down list.
2019-03-10 10:31:37 +00:00
Andy
46aca9377b
Add: windowshade for rail station construction window
2019-03-09 11:04:35 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
Jonathan G Rennison
0bd1022238
Codechange: Change element type used for rail type usage stats array in SetDefaultRailGui
...
The array is rail type sized in terms of number of elements.
Each element should be a unsigned integer, not a rail type itself.
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 11:02:50 +01:00
Sergii Pylypenko
1770e24fc5
Always put terraform toolbar below the tool windiw
2018-05-31 22:09:18 +03:00
Sergii Pylypenko
da2adb2935
Fixed terraform toolbar position
2018-05-31 22:09:16 +03:00
Sergii Pylypenko
204ee8a5d7
Always show terraform menu in compact toolbar mode
2018-05-31 22:09:16 +03:00
Sergii Pylypenko
b4cc822085
Merge svn r27779
...
Conflicts:
src/autoreplace_gui.cpp
src/economy.cpp
src/fios_gui.cpp
src/lang/spanish_MX.txt
src/network/network_gui.cpp
src/rev.cpp.in
src/road_gui.cpp
src/toolbar_gui.cpp
src/window.cpp
2017-03-17 23:14:41 +02:00
Sergii Pylypenko
7a0d500529
Fixed build tools leaving random uncloseable station dialogs
2017-03-17 22:41:28 +02:00
pelya
ca80f71f45
Rearranged rail station window, to allow space for NewGRF stations
2017-03-17 22:40:05 +02:00
pelya
a724419cc9
Fixed joining stations, broken by confirmation dialog
2017-03-17 22:40:05 +02:00
pelya
ff28829393
Fixed bridge GUI broken due to confirmation dialog
2017-03-17 22:40:04 +02:00
pelya
09b1a4cf5d
Fixed remove and one-way buttons for road and rail, broken by confirmation UI
2017-03-17 22:40:04 +02:00