Merge remote-tracking branch 'origin/master' into HEAD

This commit is contained in:
Sergii Pylypenko
2019-04-23 18:16:24 +03:00
179 changed files with 6418 additions and 1144 deletions

1
.ottdrev Normal file
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@@ -0,0 +1 @@
1.8.0 28002 0 1.8.0

16
android-extract-strings.sh Executable file
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@@ -0,0 +1,16 @@
#!/bin/sh
mkdir -p ../translations/lang
git diff 1.7/master -- src/lang/english.txt | tail -n +5 | grep '^[+]' | cut -b 2- | \
grep -v "^STR_TABLET_CLOSE\b" | \
grep -v "^STR_TABLET_SHIFT\b" | \
grep -v "^STR_TABLET_CTRL\b" | \
cat > ../translations/lang/english.txt
for f in src/lang/*.txt; do
[ "$f" = src/lang/english.txt ] && continue
rm -f ../translations/lang/`basename $f`
cat ../translations/lang/english.txt | grep '^STR' | while read name text; do
grep "^$name\b" $f >> ../translations/lang/`basename $f`
done
done

14
android-store-strings.sh Executable file
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@@ -0,0 +1,14 @@
#!/bin/sh
for f in ../translations/lang/*.txt; do
[ "$f" = ../translations/lang/english.txt ] && continue
out=src/lang/`basename $f`
grep "^# Android strings" $out > /dev/null || [ -z "`tail -c 2 $out`" ] || echo >> $out
{ grep -v "^# Android strings" $out ; echo "# Android strings" ; } > $out.new
mv -f $out.new $out
cat $f | grep '^STR' | while read name text; do
[ "$name" = "STR_ABOUT_MENU_SEPARATOR" ] && continue
{ grep -v "^$name\b" $out ; printf "%-64s%s\n" "$name" "$text" ; } > $out.new
mv -f $out.new $out
done
done

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@@ -1099,7 +1099,7 @@ check_params() {
# of the tags folder, the folder of the tag does not have a .svn folder
# anymore and this fails to detect the subversion repository checkout.
log 1 "checking revision... svn detection (tag)"
elif [ -d "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
elif [ -e "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
log 1 "checking revision... git detection"
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`HGPLAIN= hg help 2>/dev/null`" ]; then
log 1 "checking revision... hg detection"
@@ -1823,14 +1823,14 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -DWITH_XAUDIO2"
fi
if [ -n "$libtimidity_config" ]; then
if [ -n "$libtimidity" ]; then
CFLAGS="$CFLAGS -DLIBTIMIDITY"
CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`"
CFLAGS="$CFLAGS `$libtimidity --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$libtimidity_config --libs --static | tr '\n\r' ' '`"
LIBS="$LIBS `$libtimidity --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$libtimidity_config --libs | tr '\n\r' ' '`"
LIBS="$LIBS `$libtimidity --libs | tr '\n\r' ' '`"
fi
fi
@@ -2772,7 +2772,7 @@ detect_lzo2() {
}
detect_libtimidity() {
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity_config" "0.1" "1"
detect_pkg_config "$with_libtimidity" "libtimidity" "libtimidity" "0.1" "1"
}
detect_fluidsynth() {

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@@ -59,7 +59,11 @@ ROOT_DIR=`pwd`
# Determine if we are using a modified version
# Assume the dir is not modified
MODIFIED="0"
if [ -d "$ROOT_DIR/.git" ]; then
if [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
exit
elif [ -d "$ROOT_DIR/.git" ]; then
# We are a git checkout
# Refresh the index to make sure file stat info is in sync, then look for modifications
git update-index --refresh >/dev/null
@@ -93,11 +97,6 @@ if [ -d "$ROOT_DIR/.git" ]; then
ISTAG="0"
ISSTABLETAG="0"
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle
cat $ROOT_DIR/.ottdrev
exit
else
# We don't know
MODIFIED="1"

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@@ -676,6 +676,7 @@
<ClInclude Include="..\src\tilehighlight_type.h" />
<ClInclude Include="..\src\tilematrix_type.hpp" />
<ClInclude Include="..\src\timetable.h" />
<ClInclude Include="..\src\toolbar_type.h" />
<ClInclude Include="..\src\toolbar_gui.h" />
<ClInclude Include="..\src\town.h" />
<ClInclude Include="..\src\town_type.h" />

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@@ -1116,6 +1116,9 @@
<ClInclude Include="..\src\timetable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\toolbar_type.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\src\toolbar_gui.h">
<Filter>Header Files</Filter>
</ClInclude>

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@@ -90,6 +90,7 @@ tgp.cpp
tile_map.cpp
tilearea.cpp
townname.cpp
tutorial_gui.cpp
#if WIN32
#else
#if OS2
@@ -137,6 +138,7 @@ base_media_func.h
base_station_base.h
bmp.h
bridge.h
build_confirmation_func.h
cargo_type.h
cargoaction.h
cargomonitor.h
@@ -363,6 +365,7 @@ tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable.h
toolbar_type.h
toolbar_gui.h
town.h
town_type.h
@@ -452,6 +455,7 @@ airport_gui.cpp
autoreplace_gui.cpp
bootstrap_gui.cpp
bridge_gui.cpp
build_confirmation_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
company_gui.cpp
@@ -913,6 +917,12 @@ script/api/script_window.cpp
# Blitters
#if DEDICATED
#else
blitter/16bpp_base.cpp
blitter/16bpp_base.hpp
blitter/16bpp_anim.cpp
blitter/16bpp_anim.hpp
blitter/16bpp_simple.cpp
blitter/16bpp_simple.hpp
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
#if SSE

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@@ -2,6 +2,7 @@
#ifndef _SQOBJECT_H_
#define _SQOBJECT_H_
#include <limits>
#include "squtils.h"
#define SQ_CLOSURESTREAM_HEAD (('S'<<24)|('Q'<<16)|('I'<<8)|('R'))

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@@ -110,7 +110,7 @@ struct AIListWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIL_LIST) {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
resize->width = 1;
resize->height = this->line_height;
@@ -123,16 +123,16 @@ struct AIListWindow : public Window {
switch (widget) {
case WID_AIL_LIST: {
/* Draw a list of all available AIs. */
int y = this->GetWidget<NWidgetBase>(WID_AIL_LIST)->pos_y;
int y = Center(r.top, this->line_height);
/* First AI in the list is hardcoded to random */
if (this->vscroll->IsVisible(0)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y + WD_MATRIX_TOP, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_LEFT, y, this->slot == OWNER_DEITY ? STR_AI_CONFIG_NONE : STR_AI_CONFIG_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_ORANGE);
y += this->line_height;
}
ScriptInfoList::const_iterator it = this->info_list->begin();
for (int i = 1; it != this->info_list->end(); i++, it++) {
if (this->vscroll->IsVisible(i)) {
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y, (*it).second->GetName(), (this->selected == i - 1) ? TC_WHITE : TC_ORANGE);
y += this->line_height;
}
}
@@ -349,7 +349,7 @@ struct AISettingsWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AIS_BACKGROUND) {
this->line_height = max(SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL) + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
resize->width = 1;
resize->height = this->line_height;
@@ -371,7 +371,6 @@ struct AISettingsWindow : public Window {
uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : SETTING_BUTTON_WIDTH + 8);
uint text_right = r.right - (rtl ? SETTING_BUTTON_WIDTH + 8 : WD_FRAMERECT_RIGHT);
int y = r.top;
int button_y_offset = (this->line_height - SETTING_BUTTON_HEIGHT) / 2;
int text_y_offset = (this->line_height - FONT_HEIGHT_NORMAL) / 2;
@@ -416,7 +415,7 @@ struct AISettingsWindow : public Window {
}
}
DrawString(text_left, text_right, y + text_y_offset, str, colour);
DrawString(text_left, text_right, Center(y, this->line_height), str, colour);
y += this->line_height;
}
}
@@ -674,39 +673,41 @@ static const NWidgetPart _nested_ai_config_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_MAUVE, WID_AIC_BACKGROUND),
NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
NWidget(NWID_HORIZONTAL), SetPIP(7, 7, 7),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
NWidget(NWID_VERTICAL), SetPIP(4, 4, 4),
NWidget(NWID_HORIZONTAL), SetPIP(7, 0, 7),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_DECREASE), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_YELLOW, WID_AIC_INCREASE), SetFill(0, 1), SetDataTip(AWV_INCREASE, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(6, 0),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_AIC_NUMBER), SetDataTip(STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS, STR_NULL), SetFill(1, 0), SetPadding(1, 0, 0, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_UP), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_UP, STR_AI_CONFIG_MOVE_UP_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_MOVE_DOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_AI_CONFIG_MOVE_DOWN, STR_AI_CONFIG_MOVE_DOWN_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetSizingType(NWST_STEP), SetMinimalSize(288, 14), SetFill(1, 0), SetMatrixDataTip(1, 1, STR_AI_CONFIG_GAMELIST_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_AI, STR_NULL), SetPadding(0, 5, 0, 5),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_LIST), SetMinimalSize(288, 112), SetFill(1, 0), SetMatrixDataTip(1, 8, STR_AI_CONFIG_AILIST_TOOLTIP), SetScrollbar(WID_AIC_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_MAUVE, WID_AIC_SCROLLBAR),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
NWidget(WWT_FRAME, COLOUR_MAUVE), SetDataTip(STR_AI_CONFIG_GAMESCRIPT, STR_NULL), SetPadding(0, 5, 4, 5),
NWidget(WWT_MATRIX, COLOUR_MAUVE, WID_AIC_GAMELIST), SetMinimalSize(288, 14), SetFill(1, 0), SetMatrixDataTip(1, 1, STR_AI_CONFIG_GAMELIST_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CHANGE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CHANGE, STR_AI_CONFIG_CHANGE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONFIGURE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_CONFIG_CONFIGURE, STR_AI_CONFIG_CONFIGURE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CLOSE), SetFill(1, 0), SetMinimalSize(93, 12), SetDataTip(STR_AI_SETTINGS_CLOSE, STR_NULL),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_YELLOW, WID_AIC_CONTENT_DOWNLOAD), SetFill(1, 0), SetMinimalSize(279, 12), SetPadding(0, 7, 9, 7), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
EndContainer(),
};
@@ -771,12 +772,12 @@ struct AIConfigWindow : public Window {
{
switch (widget) {
case WID_AIC_GAMELIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 1 * this->line_height;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
size->height = this->line_height;
break;
case WID_AIC_LIST:
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
size->height = 8 * this->line_height;
break;
@@ -830,14 +831,14 @@ struct AIConfigWindow : public Window {
text = STR_JUST_RAW_STRING;
}
DrawString(r.left + 10, r.right - 10, r.top + WD_MATRIX_TOP, text,
DrawString(r.left + 10, r.right - 10, Center(r.top, this->line_height), text,
(this->selected_slot == OWNER_DEITY) ? TC_WHITE : (IsEditable(OWNER_DEITY) ? TC_ORANGE : TC_SILVER));
break;
}
case WID_AIC_LIST: {
int y = r.top;
int y = Center(r.top, this->line_height);
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < MAX_COMPANIES; i++) {
StringID text;
@@ -849,7 +850,7 @@ struct AIConfigWindow : public Window {
} else {
text = STR_AI_CONFIG_RANDOM_AI;
}
DrawString(r.left + 10, r.right - 10, y + WD_MATRIX_TOP, text,
DrawString(r.left + 10, r.right - 10, y, text,
(this->selected_slot == i) ? TC_WHITE : (IsEditable((CompanyID)i) ? TC_ORANGE : TC_SILVER));
y += this->line_height;
}
@@ -1101,7 +1102,7 @@ struct AIDebugWindow : public Window {
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
if (widget == WID_AID_LOG_PANEL) {
resize->height = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
resize->height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL);
size->height = 14 * resize->height + this->top_offset + this->bottom_offset;
}
}
@@ -1117,6 +1118,8 @@ struct AIDebugWindow : public Window {
bool dirty = false;
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
uint offset_y = Center(0, GetMinSizing(NWST_STEP, d.height + WD_MATRIX_TOP + WD_MATRIX_BOTTOM + 1), d.height);
/* Paint the company icons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
NWidgetCore *button = this->GetWidget<NWidgetCore>(i + WID_AID_COMPANY_BUTTON_START);
@@ -1137,7 +1140,7 @@ struct AIDebugWindow : public Window {
if (!valid) continue;
byte offset = (i == ai_debug_company) ? 1 : 0;
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(WID_AID_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
DrawCompanyIcon(i, Center(button->pos_x + offset, button->current_x, d.width), button->pos_y + offset + offset_y);
}
/* Set button colour for Game Script. */
@@ -1216,7 +1219,7 @@ struct AIDebugWindow : public Window {
ScriptLog::LogData *log = this->GetLogPointer();
if (log == NULL) return;
int y = this->top_offset;
int y = Center(this->top_offset, this->resize.step_height);
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) {
int pos = (i + log->pos + 1 - log->used + log->count) % log->count;
if (log->lines[pos] == NULL) break;

View File

@@ -28,6 +28,8 @@
#include "hotkeys.h"
#include "vehicle_func.h"
#include "gui.h"
#include "command_func.h"
#include "build_confirmation_func.h"
#include "widgets/airport_widget.h"
@@ -73,12 +75,13 @@ struct BuildAirToolbarWindow : Window {
BuildAirToolbarWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->InitNested(window_number);
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
if (_settings_client.gui.link_terraform_toolbar || _settings_client.gui.compact_vertical_toolbar) ShowTerraformToolbar();
this->last_user_action = WIDGET_LIST_END;
}
~BuildAirToolbarWindow()
{
if (_thd.GetCallbackWnd() == this) this->OnPlaceObjectAbort();
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
@@ -113,13 +116,13 @@ struct BuildAirToolbarWindow : Window {
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
switch (this->last_user_action) {
case WID_AT_AIRPORT:
PlaceAirport(tile);
case WID_AT_AIRPORT: {
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
break;
}
case WID_AT_DEMOLISH:
PlaceProc_DemolishArea(tile);
@@ -127,6 +130,7 @@ struct BuildAirToolbarWindow : Window {
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
@@ -136,17 +140,29 @@ struct BuildAirToolbarWindow : Window {
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1 && select_proc == DDSP_DEMOLISH_AREA) {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
if (pt.x == -1) return;
MoveAllHiddenWindowsBackToScreen();
switch (select_proc) {
case DDSP_BUILD_STATION:
assert(start_tile == end_tile);
PlaceAirport(end_tile);
break;
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
default: NOT_REACHED();
}
}
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
if (!ConfirmationWindowShown()) {
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_AIR);
DeleteWindowById(WC_SELECT_STATION, 0);
}
ResetObjectToPlace();
}
static HotkeyList hotkeys;
@@ -204,7 +220,7 @@ Window *ShowBuildAirToolbar()
{
if (!Company::IsValidID(_local_company)) return NULL;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
DeleteToolbarLinkedWindows();
return AllocateWindowDescFront<BuildAirToolbarWindow>(&_air_toolbar_desc, TRANSPORT_AIR);
}
@@ -305,6 +321,7 @@ public:
d.width += padding.width;
d.height += padding.height;
*size = maxdim(*size, d);
size->height = GetMinSizing(NWST_STEP, size->height);
break;
}
@@ -316,7 +333,7 @@ public:
size->width = max(size->width, GetStringBoundingBox(as->name).width);
}
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
this->line_height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
size->height = 5 * this->line_height;
break;
}
@@ -368,7 +385,9 @@ public:
if (!as->IsAvailable()) {
GfxFillRect(r.left + 1, y + 1, r.right - 1, y + this->line_height - 2, PC_BLACK, FILLRECT_CHECKER);
}
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, y + WD_MATRIX_TOP, as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
DrawString(r.left + WD_MATRIX_LEFT, r.right - WD_MATRIX_RIGHT, Center(y, this->line_height), as->name, ((int)i == _selected_airport_index) ? TC_WHITE : TC_BLACK);
y += this->line_height;
}
break;
@@ -554,35 +573,41 @@ static const NWidgetPart _nested_build_airport_widgets[] = {
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
NWidget(NWID_HORIZONTAL),
/* Airport dropdown selector and picture. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetSizingType(NWST_STEP), SetDataTip(STR_STATION_BUILD_AIRPORT_CLASS_LABEL, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_AP_CLASS_DROPDOWN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_STATION_BUILD_AIRPORT_TOOLTIP),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_AIRPORT_SPRITE), SetFill(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_DECREASE), SetMinimalSize(12, 0), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
EndContainer(),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
EndContainer(),
/* Bottom panel. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DONTHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DOHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
/* Airport parameters and info. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), SetPIP(2, 0, 2),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_AP_AIRPORT_LIST), SetFill(1, 0), SetMatrixDataTip(1, 5, STR_STATION_BUILD_AIRPORT_TOOLTIP), SetScrollbar(WID_AP_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_AP_SCROLLBAR),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_DECREASE), SetSizingType(NWST_STEP), SetMinimalSize(12, 0), SetDataTip(AWV_DECREASE, STR_NULL),
NWidget(WWT_LABEL, COLOUR_GREY, WID_AP_LAYOUT_NUM), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NULL),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_AP_LAYOUT_INCREASE), SetSizingType(NWST_STEP), SetMinimalSize(12, 0), SetDataTip(AWV_INCREASE, STR_NULL),
EndContainer(),
NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, WID_AP_EXTRA_TEXT), SetFill(1, 0), SetMinimalSize(150, 0),
EndContainer(),
/* Bottom panel. */
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_AP_BOTTOMPANEL), SetPIP(2, 2, 2),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DONTHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_AP_BTN_DOHILIGHT), SetMinimalSize(60, 12), SetFill(1, 0),
SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(14, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), SetFill(1, 0),
EndContainer(),
};

View File

@@ -22,6 +22,7 @@
#include "window_gui.h"
#include "engine_gui.h"
#include "settings_func.h"
#include "settings_gui.h"
#include "core/geometry_func.hpp"
#include "rail_gui.h"
#include "widgets/dropdown_func.h"
@@ -242,7 +243,7 @@ public:
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING: {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.width += padding.width + Window::SortButtonWidth();
d.height += padding.height;
*size = maxdim(*size, d);
break;
@@ -251,7 +252,7 @@ public:
case WID_RV_LEFT_MATRIX:
case WID_RV_RIGHT_MATRIX:
resize->height = GetEngineListHeight((VehicleType)this->window_number);
size->height = (this->window_number <= VEH_ROAD ? 8 : 4) * resize->height;
size->height = (widget == WID_RV_LEFT_MATRIX ? 3 : 4) * resize->height;
break;
case WID_RV_LEFT_DETAILS:
@@ -298,6 +299,7 @@ public:
d = maxdim(d, GetStringBoundingBox(rti->strings.replace_text));
}
d.width += padding.width;
d.width += SETTING_BUTTON_HEIGHT;
d.height += padding.height;
*size = maxdim(*size, d);
break;
@@ -309,6 +311,7 @@ public:
d = maxdim(d, GetStringBoundingBox(_start_replace_dropdown[i]));
}
d.width += padding.width;
d.width += SETTING_BUTTON_HEIGHT;
d.height += padding.height;
*size = maxdim(*size, d);
break;
@@ -376,7 +379,7 @@ public:
str = STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED;
}
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_BLACK, SA_HOR_CENTER);
DrawString(r.left + WD_FRAMETEXT_LEFT, r.right - WD_FRAMETEXT_RIGHT, Center(r.top + WD_FRAMERECT_TOP, r.bottom - r.top - WD_FRAMERECT_TOP), str, TC_BLACK, SA_HOR_CENTER);
break;
}
@@ -601,30 +604,26 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
@@ -660,28 +659,26 @@ static const NWidgetPart _nested_replace_vehicle_widgets[] = {
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 1), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_RV_SHOW_HIDDEN_ENGINES), SetDataTip(STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN, STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), SetFill(1, 1), EndContainer(),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_LEFT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_LEFT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_LEFT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_LEFT_SCROLLBAR),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_RV_RIGHT_MATRIX), SetMinimalSize(216, 0), SetFill(1, 1), SetMatrixDataTip(1, 0, STR_REPLACE_HELP_RIGHT_ARRAY), SetResize(1, 1), SetScrollbar(WID_RV_RIGHT_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_RV_RIGHT_SCROLLBAR),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(228, 92), SetResize(1, 0), EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON),
NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(),

386
src/blitter/16bpp_anim.cpp Normal file
View File

@@ -0,0 +1,386 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */
#include "../stdafx.h"
#include "../video/video_driver.hpp"
#include "../zoom_func.h"
#include "16bpp_anim.hpp"
#include "../table/sprites.h"
/** Instantiation of the 16bpp with animation blitter factory. */
static FBlitter_16bppAnim iFBlitter_16bppAnim;
template <BlitterMode mode>
void Blitter_16bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const Pixel *src, *src_line;
Colour16 *dst, *dst_line;
Anim *anim, *anim_line;
/* Find where to start reading in the source sprite */
src_line = (const Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
dst_line = (Colour16 *)bp->dst + bp->top * bp->pitch + bp->left;
anim_line = this->anim_buf + ((Colour16 *)bp->dst - (Colour16 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left;
for (int y = 0; y < bp->height; y++) {
dst = dst_line;
dst_line += bp->pitch;
src = src_line;
src_line += bp->sprite_width * ScaleByZoom(1, zoom);
anim = anim_line;
anim_line += this->anim_buf_width;
for (int x = 0; x < bp->width; x++) {
switch (mode) {
case BM_COLOUR_REMAP:
/* In case the m-channel is zero, do not remap this pixel in any way */
anim->m = 0;
anim->v = 0;
if (src->m == 0) {
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
} else {
uint8 r = bp->remap[src->m];
if (r != 0) {
*dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(r), src->v), src->a, *dst);
if (src->a == 15 && r >= PALETTE_ANIM_START) {
anim->m = r - PALETTE_ANIM_START + 1;
anim->v = src->v >> 1;
}
}
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
if (src->a != 0) *dst = MakeTransparent(*dst, 192);
anim->m = 0;
anim->v = 0;
break;
default:
if (src->a == 15 && src->m >= PALETTE_ANIM_START) {
*dst = AdjustBrightness(LookupColourInPalette(src->m), src->v);
anim->m = src->m - PALETTE_ANIM_START + 1;
anim->v = src->v >> 1;
} else {
if (src->a != 0) {
if (src->m >= PALETTE_ANIM_START) {
*dst = ComposeColourPANoCheck(AdjustBrightness(LookupColourInPalette(src->m), src->v), src->a, *dst);
} else {
*dst = ComposeColourPA(src->c, src->a, *dst);
}
}
anim->m = 0;
anim->v = 0;
}
break;
}
dst++;
src += ScaleByZoom(1, zoom);
}
}
}
void Blitter_16bppAnim::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent Draw() */
Blitter_16bppOptimized::Draw(bp, mode, zoom);
return;
}
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
}
}
void Blitter_16bppAnim::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawColourMappingRect() */
Blitter_16bppOptimized::DrawColourMappingRect(dst, width, height, pal);
return;
}
Colour16 *udst = (Colour16 *)dst;
Anim *anim;
anim = this->anim_buf + ((Colour16 *)dst - (Colour16 *)_screen.dst_ptr);
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
anim->m = 0;
anim->v = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
anim->m = 0;
anim->v = 0;
udst++;
anim++;
}
udst = udst - width + _screen.pitch;
anim = anim - width + this->anim_buf_width;
} while (--height);
return;
}
DEBUG(misc, 0, "16bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
void Blitter_16bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour16 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
/* Set the colour in the anim-buffer too, if we are rendering to the screen */
if (_screen_disable_anim) return;
Anim *anim = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr) + x + y * this->anim_buf_width;
if (colour >= PALETTE_ANIM_START) {
anim->m = colour - PALETTE_ANIM_START + 1;
anim->v = DEFAULT_BRIGHTNESS >> 1;
} else {
anim->m = 0;
anim->v = 0;
}
}
void Blitter_16bppAnim::DrawRect(void *video, int width, int height, uint8 colour)
{
if (_screen_disable_anim) {
/* This means our output is not to the screen, so we can't be doing any animation stuff, so use our parent DrawRect() */
Blitter_16bppOptimized::DrawRect(video, width, height, colour);
return;
}
Colour16 colour16 = LookupColourInPalette(colour);
Anim *anim_line = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr);
do {
Colour16 *dst = (Colour16 *)video;
Anim *anim = anim_line;
for (int i = width; i > 0; i--) {
*dst = colour16;
/* Set the colour in the anim-buffer too */
if (colour >= PALETTE_ANIM_START) {
anim->m = colour - PALETTE_ANIM_START + 1;
anim->v = DEFAULT_BRIGHTNESS >> 1;
} else {
anim->m = 0;
anim->v = 0;
}
dst++;
anim++;
}
video = (Colour16 *)video + _screen.pitch;
anim_line += this->anim_buf_width;
} while (--height);
}
void Blitter_16bppAnim::CopyFromBuffer(void *video, const void *src, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
Colour16 *dst = (Colour16 *)video;
const uint8 *usrc = (const uint8 *)src;
Anim *anim_line = this->anim_buf + ((Colour16 *)video - (Colour16 *)_screen.dst_ptr);
for (; height > 0; height--) {
/* We need to keep those for palette animation. */
Colour16 *dst_pal = dst;
Anim *anim_pal = anim_line;
memcpy(dst, usrc, width * sizeof(Colour16));
usrc += width * sizeof(Colour16);
dst += _screen.pitch;
/* Copy back the anim-buffer */
memcpy(anim_line, usrc, width * sizeof(Anim));
usrc += width * sizeof(Anim);
anim_line += this->anim_buf_width;
/* Okay, it is *very* likely that the image we stored is using
* the wrong palette animated colours. There are two things we
* can do to fix this. The first is simply reviewing the whole
* screen after we copied the buffer, i.e. run PaletteAnimate,
* however that forces a full screen redraw which is expensive
* for just the cursor. This just copies the implementation of
* palette animation, much cheaper though slightly nastier. */
for (int i = 0; i < width; i++) {
uint8 colour = anim_pal->m;
if (colour) {
/* Update this pixel */
*dst_pal = AdjustBrightness(LookupColourInPalette(colour + PALETTE_ANIM_START - 1), anim_pal->v << 1);
}
dst_pal++;
anim_pal++;
}
}
}
void Blitter_16bppAnim::CopyToBuffer(const void *video, void *dst, int width, int height)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
uint8 *udst = (uint8 *)dst;
const Colour16 *src = (const Colour16 *)video;
const Anim *anim_line = this->anim_buf + ((const Colour16 *)video - (Colour16 *)_screen.dst_ptr);
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(Colour16));
src += _screen.pitch;
udst += width * sizeof(Colour16);
/* Copy the anim-buffer */
memcpy(udst, anim_line, width * sizeof(Anim));
udst += width * sizeof(Anim);
anim_line += this->anim_buf_width;
}
}
void Blitter_16bppAnim::ScrollBuffer(void *video, int &left_ref, int &top_ref, int &width_ref, int &height_ref, int scroll_x, int scroll_y)
{
assert(!_screen_disable_anim);
assert(video >= _screen.dst_ptr && video <= (Colour16 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch);
const Anim *src;
Anim *dst;
int left = left_ref, top = top_ref, width = width_ref, height = height_ref;
/* We need to scroll the anim-buffer too */
if (scroll_y > 0) {
/* Calculate pointers */
dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(Anim));
src -= this->anim_buf_width;
dst -= this->anim_buf_width;
}
} else {
/* Calculate pointers */
dst = this->anim_buf + left + top * this->anim_buf_width;
src = dst - scroll_y * this->anim_buf_width;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(Anim));
src += _screen.pitch;
dst += _screen.pitch;
}
}
Blitter_16bppOptimized::ScrollBuffer(video, left_ref, top_ref, width_ref, height_ref, scroll_x, scroll_y);
}
int Blitter_16bppAnim::BufferSize(int width, int height)
{
return width * height * (sizeof(Anim) + sizeof(Colour16));
}
void Blitter_16bppAnim::PaletteAnimate(const Palette &palette)
{
assert(!_screen_disable_anim);
/* If first_dirty is 0, it is for 8bpp indication to send the new
* palette. However, only the animation colours might possibly change.
* Especially when going between toyland and non-toyland. */
assert(palette.first_dirty == PALETTE_ANIM_START || palette.first_dirty == 0);
for (int i = 0; i < 256; i++) {
this->palette[i] = To16(palette.palette[i]);
}
const Anim *anim = this->anim_buf;
Colour16 *dst = (Colour16 *)_screen.dst_ptr;
/* Let's walk the anim buffer and try to find the pixels */
for (int y = this->anim_buf_height; y != 0 ; y--) {
for (int x = this->anim_buf_width; x != 0 ; x--) {
uint8 colour = anim->m;
if (colour) {
/* Update this pixel */
*dst = AdjustBrightness(LookupColourInPalette(colour + PALETTE_ANIM_START - 1), anim->v << 1);
}
dst++;
anim++;
}
dst += _screen.pitch - this->anim_buf_width;
}
/* Make sure the backend redraws the whole screen */
VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height);
}
Blitter::PaletteAnimation Blitter_16bppAnim::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_BLITTER;
}
void Blitter_16bppAnim::PostResize()
{
if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) {
/* The size of the screen changed; we can assume we can wipe all data from our buffer */
free(this->anim_buf);
this->anim_buf = CallocT<Anim>(_screen.width * _screen.height);
this->anim_buf_width = _screen.width;
this->anim_buf_height = _screen.height;
}
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_anim.hpp A 16 bpp blitter with animation support. */
#ifndef BLITTER_16BPP_ANIM_HPP
#define BLITTER_16BPP_ANIM_HPP
#include "16bpp_simple.hpp"
class Blitter_16bppOptimized: public Blitter_16bppSimple {
// TODO: implement that
};
/** The optimised 16 bpp blitter with palette animation. */
class Blitter_16bppAnim : public Blitter_16bppOptimized {
protected:
// PALETTE_ANIM_SIZE is less than 32, so we'll use 5 bits for color index, and 3 bits for brightness, losing 1 bit compared to struct Pixel
struct Anim {
unsigned m : 5 __attribute__((packed)); ///< Color index channel, packed 5 bits, 0 = no animation, 1 = PALETTE_ANIM_START
unsigned v : 3 __attribute__((packed)); ///< Brightness-channel, packed 3 bits
};
Anim *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
int anim_buf_width; ///< The width of the animation buffer.
int anim_buf_height; ///< The height of the animation buffer.
Colour16 palette[256]; ///< The current palette.
public:
Blitter_16bppAnim() :
anim_buf(NULL),
anim_buf_width(0),
anim_buf_height(0)
{}
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void ScrollBuffer(void *video, int &left_ref, int &top_ref, int &width_ref, int &height_ref, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 3; }
/* virtual */ const char *GetName() { return "16bpp-anim"; }
/* virtual */ void PostResize();
/**
* Look up the colour in the current palette.
*/
inline Colour16 LookupColourInPalette(uint8 index)
{
return this->palette[index];
}
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};
/** Factory for the 16bpp blitter with animation. */
class FBlitter_16bppAnim : public BlitterFactory {
public:
FBlitter_16bppAnim() : BlitterFactory("16bpp-anim-broken", "16bpp Animation Blitter, currently broken (palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_16bppAnim(); }
};
#endif /* BLITTER_16BPP_ANIM_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_base.cpp Implementation of base for 32 bpp blitters. */
#include "../stdafx.h"
#include "16bpp_base.hpp"
void *Blitter_16bppBase::MoveTo(void *video, int x, int y)
{
return (uint16 *)video + x + y * _screen.pitch;
}
void Blitter_16bppBase::SetPixel(void *video, int x, int y, uint8 colour)
{
*((Colour16 *)video + x + y * _screen.pitch) = LookupColourInPalette(colour);
}
void Blitter_16bppBase::DrawRect(void *video, int width, int height, uint8 colour)
{
Colour16 target = LookupColourInPalette(colour);
do {
Colour16 *dst = (Colour16 *)video;
for (int i = width; i > 0; i--) {
*dst = target;
dst++;
}
video = (uint16 *)video + _screen.pitch;
} while (--height);
}
void Blitter_16bppBase::CopyFromBuffer(void *video, const void *src, int width, int height)
{
uint16 *dst = (uint16 *)video;
const uint16 *usrc = (const uint16 *)src;
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint16));
usrc += width;
dst += _screen.pitch;
}
}
void Blitter_16bppBase::CopyToBuffer(const void *video, void *dst, int width, int height)
{
uint16 *udst = (uint16 *)dst;
const uint16 *src = (const uint16 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint16));
src += _screen.pitch;
udst += width;
}
}
void Blitter_16bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
uint16 *udst = (uint16 *)dst;
const uint16 *src = (const uint16 *)video;
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint16));
src += _screen.pitch;
udst += dst_pitch;
}
}
void Blitter_16bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y)
{
const Colour16 *src;
Colour16 *dst;
if (scroll_y > 0) {
/* Calculate pointers */
dst = (Colour16 *)video + left + (top + height - 1) * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height and increase top */
top += scroll_y;
height -= scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
for (int h = height; h > 0; h--) {
memcpy(dst, src, width * sizeof(Colour16));
src -= _screen.pitch;
dst -= _screen.pitch;
}
} else {
/* Calculate pointers */
dst = (Colour16 *)video + left + top * _screen.pitch;
src = dst - scroll_y * _screen.pitch;
/* Decrease height. (scroll_y is <=0). */
height += scroll_y;
assert(height > 0);
/* Adjust left & width */
if (scroll_x >= 0) {
dst += scroll_x;
left += scroll_x;
width -= scroll_x;
} else {
src -= scroll_x;
width += scroll_x;
}
/* the y-displacement may be 0 therefore we have to use memmove,
* because source and destination may overlap */
for (int h = height; h > 0; h--) {
memmove(dst, src, width * sizeof(Colour16));
src += _screen.pitch;
dst += _screen.pitch;
}
}
}
int Blitter_16bppBase::BufferSize(int width, int height)
{
return width * height * sizeof(Colour16);
}
void Blitter_16bppBase::PaletteAnimate(const Palette &palette)
{
/* By default, 16bpp doesn't have palette animation */
}
Blitter::PaletteAnimation Blitter_16bppBase::UsePaletteAnimation()
{
return Blitter::PALETTE_ANIMATION_NONE;
}

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_base.hpp Base for all 16 bits blitters. */
#ifndef BLITTER_16BPP_BASE_HPP
#define BLITTER_16BPP_BASE_HPP
#include "base.hpp"
#include "../core/bitmath_func.hpp"
#include "../core/math_func.hpp"
#include "../gfx_func.h"
/** Base for all 16bpp blitters. */
class Blitter_16bppBase : public Blitter {
public:
// TODO: GCC-specific attributes
struct Colour16 {
unsigned b : 5 __attribute__((packed)); ///< Blue-channel, packed 5 bits
unsigned g : 6 __attribute__((packed)); ///< Green-channel, packed 6 bits
unsigned r : 5 __attribute__((packed)); ///< Red-channel, packed 5 bits
Colour16(uint8 r = 0, uint8 g = 0, uint8 b = 0):
b(b), g(g), r(r)
{
}
};
struct Pixel {
Colour16 c;
unsigned a : 4 __attribute__((packed)); ///< Alpha-channel, packed 4 bits
unsigned v : 4 __attribute__((packed)); ///< Brightness-channel, packed 4 bits
unsigned m : 8 __attribute__((packed)); ///< Remap-channel, cannot pack it, because it's palette lookup index, so it must be in range 0-255
};
/* virtual */ uint8 GetScreenDepth() { return 16; }
/* virtual */ void *MoveTo(void *video, int x, int y);
/* virtual */ void SetPixel(void *video, int x, int y, uint8 colour);
/* virtual */ void DrawRect(void *video, int width, int height, uint8 colour);
/* virtual */ void CopyFromBuffer(void *video, const void *src, int width, int height);
/* virtual */ void CopyToBuffer(const void *video, void *dst, int width, int height);
/* virtual */ void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch);
/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(const Palette &palette);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 2; }
/**
* Convert from rgb values to screen native 16bpp colour
*/
static inline Colour16 To16(uint8 r, uint8 g, uint8 b)
{
return Colour16(r >> 3, g >> 2, b >> 3);
}
/**
* Convert from 32bpp colour to screen native 16bpp colour
*/
static inline Colour16 To16(Colour c)
{
return To16(c.r, c.g, c.b);
}
/**
* Look up the colour in the current palette.
*/
static inline Colour LookupColourInPalette32(uint index)
{
return _cur_palette.palette[index];
}
/**
* Look up the colour in the current palette.
*/
static inline Colour16 LookupColourInPalette(uint index)
{
return To16(LookupColourInPalette32(index));
}
/**
* Compose a colour based on RGBA values and the current pixel value.
* @param r range is from 0 to 31.
* @param g range is from 0 to 63.
* @param b range is from 0 to 31.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourRGBANoCheck(uint8 r, uint8 g, uint8 b, uint8 a, Colour16 current)
{
/* The 16 is wrong, it should be 15, but 16 is much faster... */
return Colour16 ( ((int)(r - current.r) * a) / 16 + current.r,
((int)(g - current.g) * a) / 16 + current.g,
((int)(b - current.b) * a) / 16 + current.b );
}
/**
* Compose a colour based on RGBA values and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
* @param r range is from 0 to 31.
* @param g range is from 0 to 63.
* @param b range is from 0 to 31.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourRGBA(uint8 r, uint8 g, uint8 b, uint8 a, Colour16 current)
{
if (a == 0) return current;
if (a >= 15) return Colour16(r, g, b);
return ComposeColourRGBANoCheck(r, g, b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
* @param a range is from 0 to 16.
*/
static inline Colour16 ComposeColourPANoCheck(Colour16 colour, uint8 a, Colour16 current)
{
return ComposeColourRGBANoCheck(colour.r, colour.g, colour.b, a, current);
}
/**
* Compose a colour based on Pixel value, alpha value, and the current pixel value.
* Handles fully transparent and solid pixels in a special (faster) way.
* @param a range is from 0 to 15.
*/
static inline Colour16 ComposeColourPA(Colour16 colour, uint8 a, Colour16 current)
{
if (a == 0) return current;
if (a >= 15) return colour;
return ComposeColourPANoCheck(colour, a, current);
}
/**
* Make a pixel looks like it is transparent.
* @param colour the colour already on the screen.
* @param nom the amount of transparency, nominator, makes colour lighter.
* @param denom denominator, makes colour darker.
* @return the new colour for the screen.
*/
static inline Colour16 MakeTransparent(Colour16 colour, uint nom, uint denom = 256)
{
uint r = colour.r;
uint g = colour.g;
uint b = colour.b;
return Colour16( r * nom / denom,
g * nom / denom,
b * nom / denom );
}
/**
* Make a colour grey - based.
* @param colour the colour to make grey.
* @return the new colour, now grey.
*/
static inline Colour16 MakeGrey(Colour16 colour)
{
uint8 r = colour.r;
uint8 g = colour.g;
uint8 b = colour.b;
/* To avoid doubles and stuff, multiple it with a total of 65536 (16bits), then
* divide by it to normalize the value to a byte again. See heightmap.cpp for
* information about the formula. */
uint grey = (((r << 3) * 19595) + ((g << 2) * 38470) + ((b << 3) * 7471)) / 65536;
return To16(grey, grey, grey);
}
/**
* Make a colour dark grey, for specialized 32bpp remapping.
* @param r red component
* @param g green component
* @param b blue component
* @return the brightness value of the new colour, now dark grey.
*/
static inline uint8 MakeDark(Colour16 colour)
{
uint8 r = colour.r;
uint8 g = colour.g;
uint8 b = colour.b;
/* Magic-numbers are ~66% of those used in MakeGrey() */
return (((r << 3) * 13063) + ((g << 2) * 25647) + ((b << 3) * 4981)) / 65536;
}
enum { DEFAULT_BRIGHTNESS = 8 };
/**
* @param brightness range is from 0 to 15.
*/
static inline Colour16 AdjustBrightness(Colour16 colour, uint8 brightness)
{
/* Shortcut for normal brightness */
if (brightness == DEFAULT_BRIGHTNESS) return colour;
uint16 ob = 0;
uint16 r = colour.r * brightness / DEFAULT_BRIGHTNESS;
uint16 g = colour.g * brightness / DEFAULT_BRIGHTNESS;
uint16 b = colour.b * brightness / DEFAULT_BRIGHTNESS;
/* Sum overbright */
if (r > 31) ob += r - 31;
if (g > 63) ob += g - 63;
if (b > 31) ob += b - 31;
if (ob == 0) return Colour16(r, g, b);
/* Reduce overbright strength */
ob /= 2;
return Colour16( r >= 31 ? 31 : min(r + ob * (31 - r) / 32, 31),
g >= 63 ? 63 : min(g + ob * (63 - g) / 64, 63),
b >= 31 ? 31 : min(b + ob * (31 - b) / 32, 31) );
}
};
#endif /* BLITTER_16BPP_BASE_HPP */

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
#include "../stdafx.h"
#include "../zoom_func.h"
#include "16bpp_simple.hpp"
#include "../table/sprites.h"
/** Instantiation of the simple 16bpp blitter factory. */
static FBlitter_16bppSimple iFBlitter_16bppSimple;
template <BlitterMode mode>
void Blitter_16bppSimple::Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom)
{
const Pixel *src, *src_line;
Colour16 *dst, *dst_line;
/* Find where to start reading in the source sprite */
src_line = (const Pixel *)bp->sprite + (bp->skip_top * bp->sprite_width + bp->skip_left) * ScaleByZoom(1, zoom);
dst_line = (Colour16 *)bp->dst + bp->top * bp->pitch + bp->left;
for (int y = 0; y < bp->height; y++) {
dst = dst_line;
dst_line += bp->pitch;
src = src_line;
src_line += bp->sprite_width * ScaleByZoom(1, zoom);
for (int x = 0; x < bp->width; x++) {
switch (mode) {
case BM_COLOUR_REMAP:
/* In case the m-channel is zero, do not remap this pixel in any way */
if (src->m == 0) {
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_CRASH_REMAP:
if (src->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->c);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
}
} else {
if (bp->remap[src->m] != 0) *dst = ComposeColourPA(AdjustBrightness(LookupColourInPalette(bp->remap[src->m]), src->v), src->a, *dst);
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
* we produce a result the newgrf maker didn't expect ;) */
/* Make the current colour a bit more black, so it looks like this image is transparent */
if (src->a != 0) *dst = MakeTransparent(*dst, 192);
break;
case BM_BLACK_REMAP:
if (src->a != 0) {
*dst = Colour16(0, 0, 0);
}
break;
default:
if (src->a != 0) *dst = ComposeColourPA(src->c, src->a, *dst);
break;
}
dst++;
src += ScaleByZoom(1, zoom);
}
}
}
void Blitter_16bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{
switch (mode) {
default: NOT_REACHED();
case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP> (bp, zoom); return;
case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP> (bp, zoom); return;
}
}
void Blitter_16bppSimple::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal)
{
Colour16 *udst = (Colour16 *)dst;
if (pal == PALETTE_TO_TRANSPARENT) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeTransparent(*udst, 154);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
if (pal == PALETTE_NEWSPAPER) {
do {
for (int i = 0; i != width; i++) {
*udst = MakeGrey(*udst);
udst++;
}
udst = udst - width + _screen.pitch;
} while (--height);
return;
}
DEBUG(misc, 0, "16bpp blitter doesn't know how to draw this colour table ('%d')", pal);
}
Sprite *Blitter_16bppSimple::Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator)
{
Pixel *dst;
Sprite *dest_sprite = (Sprite *)allocator(sizeof(*dest_sprite) + (size_t)sprite->height * (size_t)sprite->width * sizeof(Pixel));
dest_sprite->height = sprite->height;
dest_sprite->width = sprite->width;
dest_sprite->x_offs = sprite->x_offs;
dest_sprite->y_offs = sprite->y_offs;
dst = (Pixel *)dest_sprite->data;
SpriteLoader::CommonPixel *src = (SpriteLoader::CommonPixel *)sprite->data;
for (int i = 0; i < sprite->height * sprite->width; i++) {
if (src->m == 0) {
dst[i].c = To16(src->r, src->g, src->b);
dst[i].a = src->a / 16;
dst[i].m = 0;
dst[i].v = 0;
} else {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
#if 0
/* Pre-convert the mapping channel to a RGB value,
use 32bpp AdjustBrightness() variant for better colors,
because this function is not called each frame */
if (rgb_max == 0) rgb_max = Blitter_32bppBase::DEFAULT_BRIGHTNESS;
dst[i].c = To16(Blitter_32bppBase::AdjustBrightness(LookupColourInPalette32(src->m), rgb_max));
dst[i].v = rgb_max / 16;
#endif
rgb_max /= 16;
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;
/* Pre-convert the mapping channel to a RGB value,
use 32bpp AdjustBrightness() variant for better colors,
because this function is not called each frame */
dst[i].c = AdjustBrightness(LookupColourInPalette(src->m), rgb_max);
dst[i].v = rgb_max;
dst[i].a = src->a / 16;
dst[i].m = src->m;
}
src++;
}
return dest_sprite;
}

View File

@@ -0,0 +1,36 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file 16bpp_simple.hpp Simple 16 bpp blitter. */
#ifndef BLITTER_16BPP_SIMPLE_HPP
#define BLITTER_16BPP_SIMPLE_HPP
#include "16bpp_base.hpp"
#include "factory.hpp"
/** The most trivial 32 bpp blitter (without palette animation). */
class Blitter_16bppSimple : public Blitter_16bppBase {
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
/* virtual */ const char *GetName() { return "16bpp-simple"; }
};
/** Factory for the simple 16 bpp blitter. */
class FBlitter_16bppSimple : public BlitterFactory {
public:
FBlitter_16bppSimple() : BlitterFactory("16bpp-simple", "16bpp Simple Blitter (no palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_16bppSimple(); }
};
#endif /* BLITTER_16BPP_SIMPLE_HPP */

View File

@@ -24,6 +24,7 @@
#include "cmd_helper.h"
#include "tunnelbridge_map.h"
#include "road_gui.h"
#include "tilehighlight_func.h"
#include "widgets/bridge_widget.h"
@@ -198,6 +199,7 @@ public:
sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field.
text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field.
resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges.
resize->height = GetMinSizing(NWST_STEP, resize->height);
this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite.
size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;
@@ -233,7 +235,8 @@ public:
SetDParam(1, b->speed);
SetDParam(0, b->material);
DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y + this->resize.step_height - 1 - GetSpriteSize(b->sprite).height);
uint y_sprite = Center(y, this->resize.step_height, GetSpriteSize(b->sprite).height);
DrawSprite(b->sprite, b->pal, r.left + WD_MATRIX_LEFT, y_sprite);
DrawStringMultiLine(r.left + this->bridgetext_offset, r.right, y + 2, y + this->resize.step_height,
_game_mode == GM_EDITOR ? STR_SELECT_BRIDGE_SCENEDIT_INFO : STR_SELECT_BRIDGE_INFO);
y += this->resize.step_height;
@@ -430,6 +433,8 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
new BuildBridgeWindow(&_build_bridge_desc, start, end, type, bl);
} else {
delete bl;
SetSelectionTilesDirty();
_thd.Reset();
ShowErrorMessage(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE, errmsg, WL_INFO, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
}
}

View File

@@ -0,0 +1,27 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_func.h Transparent confirmation dialog for building anything on the map. */
#ifndef BUILD_CONFIRMATION_FUNC_H
#define BUILD_CONFIRMATION_FUNC_H
#include "stdafx.h"
#include "window_func.h"
#include "widget_type.h"
void ShowBuildConfirmationWindow();
void HideBuildConfirmationWindow();
bool ConfirmationWindowShown();
bool BuildConfirmationWindowProcessViewportClick();
bool ConfirmationWindowEstimatingCost();
void ConfirmationWindowSetEstimatedCost(Money cost);
#endif /* BUILD_CONFIRMATION_FUNC_H */

View File

@@ -0,0 +1,310 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file build_confirmation_gui.cpp Transparent confirmation dialog for building anything on the map. */
#include "stdafx.h"
#include "string_func.h"
#include "strings_func.h"
#include "window_func.h"
#include "widget_type.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "tilehighlight_func.h"
#include "viewport_func.h"
#include "zoom_func.h"
#include "settings_type.h"
#include "station_gui.h"
#include "error.h"
#include "build_confirmation_func.h"
#include "widgets/build_confirmation_widget.h"
#include "widgets/misc_widget.h"
#include "table/strings.h"
#include "safeguards.h"
static const NWidgetPart _nested_build_info_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_TT_BACKGROUND), SetMinimalSize(200, 32), EndContainer(),
};
static WindowDesc _build_info_desc(
WDP_MANUAL, NULL, 0, 0, // Coordinates and sizes are not used,
WC_TOOLTIPS, WC_NONE,
WDF_NO_FOCUS,
_nested_build_info_widgets, lengthof(_nested_build_info_widgets)
);
/** Window for displaying accepted goods for a station. */
struct BuildInfoWindow : public Window
{
StationCoverageType sct;
bool station;
static Money cost;
static void show()
{
bool station = _settings_client.gui.station_show_coverage; // Station info is inaccurate when station coverage area option is disabled
StationCoverageType sct = SCT_ALL;
if (FindWindowByClass(WC_BUILD_STATION) != NULL) sct = SCT_ALL;
else if (FindWindowByClass(WC_BUS_STATION) != NULL) sct = SCT_PASSENGERS_ONLY;
else if (FindWindowByClass(WC_TRUCK_STATION) != NULL) sct = SCT_NON_PASSENGERS_ONLY;
else station = false;
new BuildInfoWindow(station, sct);
}
BuildInfoWindow(bool station, StationCoverageType sct) : Window(&_build_info_desc)
{
this->station = station;
this->sct = sct;
this->InitNested();
CLRBITS(this->flags, WF_WHITE_BORDER);
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
{
Point pt;
pt.y = GetMainViewTop();
pt.x = _screen.width - sm_width - FindWindowById(WC_MAIN_TOOLBAR, 0)->width;
return pt;
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
size->width = GetStringBoundingBox(STR_STATION_BUILD_COVERAGE_AREA_TITLE).width * 2.5;
size->height = GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, size->width) * (this->station ? 3 : 1);
/* Increase slightly to have some space around the box. */
size->width += 2 + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
size->height += 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
}
virtual void DrawWidget(const Rect &r, int widget) const
{
/* There is only one widget. */
GfxFillRect(r.left, r.top, r.right, r.bottom, PC_BLACK);
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_LIGHT_YELLOW);
int top = r.top + WD_FRAMERECT_TOP;
Money cost = BuildInfoWindow::cost;
StringID msg = STR_MESSAGE_ESTIMATED_COST;
SetDParam(0, cost);
if (cost < 0) {
msg = STR_MESSAGE_ESTIMATED_INCOME;
SetDParam(0, -cost);
}
top = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, INT32_MAX, msg);
if (!this->station) return;
top = DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, false);
if (top - r.top <= GetStringHeight(STR_STATION_BUILD_COVERAGE_AREA_TITLE, r.right - r.left) * 1.5) {
DrawStationCoverageAreaText(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, top, sct, _thd.outersize.x / TILE_SIZE / 2, true);
}
}
};
Money BuildInfoWindow::cost = 0;
/** GUI for confirming building actions. */
struct BuildConfirmationWindow : Window {
// TODO: show estimated price
static bool shown; ///< Just to speed up window hiding, HideBuildConfirmationWindow() is called very often.
static bool estimating_cost; ///< Calculate action cost instead of executing action.
Point selstart; ///< The selection start on the viewport.
Point selend; ///< The selection end on the viewport.
BuildConfirmationWindow(WindowDesc *desc) : Window(desc)
{
// Save tile selection points, they will be reset by subsequent code, and we must keep them
selstart = _thd.selstart;
selend = _thd.selend;
this->InitNested(0);
Point pt;
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_BC_OK);
pt.x = w->viewport->scrollpos_x + ScaleByZoom(_cursor.pos.x - nvp->current_x / 2, w->viewport->zoom);
pt.y = w->viewport->scrollpos_y + ScaleByZoom(_cursor.pos.y - nvp->current_y / 4, w->viewport->zoom);
nvp->InitializeViewport(this, 0, w->viewport->zoom);
nvp->disp_flags |= ND_SHADE_DIMMED;
this->viewport->scrollpos_x = pt.x;
this->viewport->scrollpos_y = pt.y;
this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
BuildConfirmationWindow::shown = true;
BuildConfirmationWindow::estimating_cost = true;
ConfirmationWindowSetEstimatedCost(0); // Clear old value, just in case
// This is a hack - we invoke the build command with estimating_cost flag, which is equal to _shift_pressed,
// then we select last build tool, restore viewport selection, and hide all windows, which pop up when command is invoked,
// and all that just to get cost estimate value.
ConfirmPlacingObject();
ToolbarSelectLastTool();
_thd.selstart = selstart;
_thd.selend = selend;
BuildConfirmationWindow::estimating_cost = false;
MoveAllWindowsOffScreen();
}
~BuildConfirmationWindow()
{
BuildConfirmationWindow::shown = false;
}
void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_BC_OK:
if (pt.y <= (int)GetWidget<NWidgetViewport>(WID_BC_OK)->current_y / 2) {
_thd.selstart = selstart;
_thd.selend = selend;
ConfirmPlacingObject();
ToolbarSelectLastTool();
} else {
ResetObjectToPlace();
DeleteWindowByClass(WC_BUILD_BRIDGE);
//ClearErrorMessages();
Window *w = FindWindowById(WC_ERRMSG, 0);
if (w != NULL) delete w;
}
break;
}
HideBuildConfirmationWindow(); // this == NULL after this call
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_BC_OK:
size->width = GetMinSizing(NWST_BUTTON) * 2;
size->height = GetMinSizing(NWST_BUTTON) * 3;
break;
}
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawButtonFrame(0, 0, this->width - 1, this->height / 2 - 2, STR_BUTTON_OK);
DrawButtonFrame(0, this->height / 2, this->width - 1, this->height / 2 - 1, STR_BUTTON_CANCEL);
}
void DrawButtonFrame(int x, int y, int w, int h, int str)
{
DrawFrameRect(x, y, x + w, y + h, COLOUR_GREY, FR_BORDERONLY);
Dimension d = GetStringBoundingBox(str);
DrawFrameRect(x + w / 2 - d.width / 2 - 1,
Center(y, h) - 2,
x + w / 2 + d.width / 2 + 1,
Center(y, h) + d.height,
COLOUR_GREY, FR_NONE);
DrawString(x, x + w, Center(y, h), str, TC_FROMSTRING, SA_HOR_CENTER);
}
};
bool BuildConfirmationWindow::shown = false;
bool BuildConfirmationWindow::estimating_cost = false;
static const NWidgetPart _nested_build_confirmation_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY, WID_BC_PANEL),
NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_BC_OK), SetSizingType(NWST_VIEWPORT), SetResize(1, 1), SetFill(1, 1), //SetPadding(2, 2, 2, 2),
EndContainer(),
};
static WindowDesc _build_confirmation_desc(
WDP_MANUAL, "build_confirmation", 0, 0,
WC_BUILD_CONFIRMATION, WC_NONE,
0,
_nested_build_confirmation_widgets, lengthof(_nested_build_confirmation_widgets)
);
/**
* Show build confirmation window under the mouse cursor
*/
void ShowBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
HideBuildConfirmationWindow();
if (!_settings_client.gui.build_confirmation || _shift_pressed) {
ConfirmPlacingObject();
return;
}
BuildConfirmationWindow *w = new BuildConfirmationWindow(&_build_confirmation_desc);
int old_left = w->left;
int old_top = w->top;
w->left = _cursor.pos.x - w->width / 2;
w->top = _cursor.pos.y - w->height / 4;
w->viewport->left += w->left - old_left;
w->viewport->top += w->top - old_top;
w->SetDirty();
SetDirtyBlocks(0, 0, _screen.width, _screen.height); // I don't know what does this do, but it looks important
BuildInfoWindow::show();
}
/**
* Destroy build confirmation window, this does not cancel current action
*/
void HideBuildConfirmationWindow()
{
if (ConfirmationWindowEstimatingCost()) return; // Special case, ignore recursive call
if (!BuildConfirmationWindow::shown) return;
DeleteWindowById(WC_BUILD_CONFIRMATION, 0);
DeleteWindowById(WC_TOOLTIPS, 0);
}
bool ConfirmationWindowShown()
{
return BuildConfirmationWindow::shown;
}
bool BuildConfirmationWindowProcessViewportClick()
{
if (!BuildConfirmationWindow::shown) return false;
Window *w = FindWindowById(WC_BUILD_CONFIRMATION, 0);
if (w != NULL && IsInsideBS(_cursor.pos.x, w->left, w->width) && IsInsideBS(_cursor.pos.y, w->top, w->height)) {
if (_settings_client.gui.windows_titlebars || !_left_button_down) {
Point pt;
pt.x = _cursor.pos.x - w->left;
pt.y = _cursor.pos.y - w->top;
w->OnClick(pt, WID_BC_OK, 1);
}
return true;
}
HideBuildConfirmationWindow();
_thd.new_outersize = _thd.outersize; // Revert station catchment area highlight, which is getting set to zero inside drawing funcs
return false;
}
bool ConfirmationWindowEstimatingCost()
{
return BuildConfirmationWindow::estimating_cost;
}
void ConfirmationWindowSetEstimatedCost(Money cost)
{
BuildInfoWindow::cost = cost;
}

View File

@@ -46,7 +46,8 @@
*/
uint GetEngineListHeight(VehicleType type)
{
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
uint size = max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
return GetMinSizing(NWST_STEP, size);
}
static const NWidgetPart _nested_build_vehicle_widgets[] = {
@@ -57,25 +58,30 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetSizingType(NWST_STEP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA), SetSizingType(NWST_STEP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BV_SHOW_HIDDEN_ENGINES), SetSizingType(NWST_STEP),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA), SetSizingType(NWST_STEP),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
/* Vehicle list. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BV_SHOW_HIDDEN_ENGINES),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR),
EndContainer(),
EndContainer(),
/* Panel with details. */
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 1), EndContainer(),
EndContainer(),
/* Vehicle list. */
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_BV_SCROLLBAR),
EndContainer(),
/* Panel with details. */
NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
/* Build/rename buttons, resize button. */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BV_BUILD_SEL),
@@ -1407,6 +1413,7 @@ struct BuildVehicleWindow : Window {
Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
d.height += padding.height;
d.height = GetMinSizing(NWST_STEP, d.height);
*size = maxdim(*size, d);
break;
}

View File

@@ -26,6 +26,9 @@
#include "signal_func.h"
#include "core/backup_type.hpp"
#include "object_base.h"
#include "string_func.h"
#include "tilehighlight_func.h"
#include "build_confirmation_func.h"
#include "table/strings.h"
@@ -555,11 +558,18 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
* However, in case of incoming network commands,
* map generation or the pause button we do want
* to execute. */
bool estimate_only = _shift_pressed && IsLocalCompany() &&
bool estimate_only = (_shift_pressed || ConfirmationWindowEstimatingCost()) &&
IsLocalCompany() &&
!_generating_world &&
!(cmd & CMD_NETWORK_COMMAND) &&
(cmd & CMD_ID_MASK) != CMD_PAUSE;
if (ConfirmationWindowEstimatingCost() && !estimate_only) {
// We cannot estimate cost, so abort the command - it will be repeated by confirmation dialog later
ShowEstimatedCostOrIncome(0, 0, 0);
return false;
}
/* We're only sending the command, so don't do
* fancy things for 'success'. */
bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND);

View File

@@ -911,7 +911,10 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
Game::NewEvent(new ScriptEventCompanyBankrupt(c_index));
CompanyAdminRemove(c_index, (CompanyRemoveReason)reason);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
if (StoryPage::GetNumItems() == 0 || Goal::GetNumItems() == 0) {
InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
InvalidateWindowData(WC_MAIN_TOOLBAR_RIGHT, 0);
}
break;
}

View File

@@ -35,6 +35,7 @@
#include "road_func.h"
#include "water.h"
#include "station_func.h"
#include "widget_type.h"
#include "zoom_func.h"
#include "sortlist_type.h"
@@ -219,7 +220,7 @@ static const NWidgetPart _nested_company_finances_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_CF_CAPTION), SetDataTip(STR_FINANCES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_CF_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
//NWidget(WWT_IMGBTN, COLOUR_GREY, WID_CF_TOGGLE_SIZE), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
@@ -528,7 +529,7 @@ public:
uint Height(uint width) const
{
return max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2);
return GetMinSizing(NWST_STEP, max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + 2));
}
bool Selectable() const
@@ -1158,7 +1159,7 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_SCMF_CAPTION), SetDataTip(STR_FACE_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP),
//NWidget(WWT_IMGBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL), SetDataTip(SPR_LARGE_SMALL_WINDOW, STR_FACE_ADVANCED_TOOLTIP),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_SCMF_SELECT_FACE),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
@@ -1181,102 +1182,112 @@ static const NWidgetPart _nested_select_company_manager_face_widgets[] = {
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON), SetFill(1, 0), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_MALEFEMALE), // Simple male/female face setting.
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TOGGLE_LARGE_SMALL_BUTTON), SetFill(1, 0), SetDataTip(STR_FACE_ADVANCED, STR_FACE_ADVANCED_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_MALEFEMALE), // Simple male/female face setting.
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_PARTS), // Advanced face parts setting.
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE2), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE2), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_EUR), SetFill(1, 0), SetDataTip(STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_AFR), SetFill(1, 0), SetDataTip(STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SCMF_SEL_PARTS), // Advanced face parts setting.
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_MOUSTACHE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_L), SetDataTip(AWV_DECREASE, STR_FACE_HAIR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAIR), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_R), SetDataTip(AWV_INCREASE, STR_FACE_HAIR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_L), SetDataTip(AWV_DECREASE, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYEBROWS), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_R), SetDataTip(AWV_INCREASE, STR_FACE_EYEBROWS_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_L), SetDataTip(AWV_DECREASE, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_R), SetDataTip(AWV_INCREASE, STR_FACE_EYECOLOUR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_L), SetDataTip(AWV_DECREASE, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_R), SetDataTip(AWV_INCREASE, STR_FACE_GLASSES_TOOLTIP_2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_L), SetDataTip(AWV_DECREASE, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_NOSE), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_R), SetDataTip(AWV_INCREASE, STR_FACE_NOSE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_L), SetDataTip(AWV_DECREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_R), SetDataTip(AWV_INCREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_L), SetDataTip(AWV_DECREASE, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_CHIN), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_R), SetDataTip(AWV_INCREASE, STR_FACE_CHIN_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_L), SetDataTip(AWV_DECREASE, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_JACKET), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_R), SetDataTip(AWV_INCREASE, STR_FACE_JACKET_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_L), SetDataTip(AWV_DECREASE, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_COLLAR), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_R), SetDataTip(AWV_INCREASE, STR_FACE_COLLAR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_L), SetDataTip(AWV_DECREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_R), SetDataTip(AWV_INCREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_MALE2), SetFill(1, 0), SetDataTip(STR_FACE_MALE_BUTTON, STR_FACE_MALE_TOOLTIP),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_FEMALE2), SetFill(1, 0), SetDataTip(STR_FACE_FEMALE_BUTTON, STR_FACE_FEMALE_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_EUR), SetFill(1, 0), SetDataTip(STR_FACE_EUROPEAN, STR_FACE_SELECT_EUROPEAN),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SCMF_ETHNICITY_AFR), SetFill(1, 0), SetDataTip(STR_FACE_AFRICAN, STR_FACE_SELECT_AFRICAN),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_MOUSTACHE_EARRING), SetDataTip(STR_EMPTY, STR_FACE_MOUSTACHE_EARRING_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAS_GLASSES_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAS_GLASSES), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_HAIR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_HAIR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_HAIR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_HAIR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_HAIR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_HAIR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYEBROWS_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYEBROWS), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_EYEBROWS_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYEBROWS_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_EYEBROWS_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_EYECOLOUR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_EYECOLOUR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_EYECOLOUR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_EYECOLOUR_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_GLASSES_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_GLASSES), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_GLASSES_TOOLTIP_2),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_GLASSES_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_GLASSES_TOOLTIP_2),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_NOSE_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_NOSE), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_NOSE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_NOSE_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_NOSE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_LIPS_MOUSTACHE_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_LIPS_MOUSTACHE_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_LIPS_MOUSTACHE_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_CHIN_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_CHIN), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_CHIN_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_CHIN_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_CHIN_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_JACKET_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_JACKET), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_JACKET_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_JACKET_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_JACKET_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_COLLAR_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_COLLAR), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_COLLAR_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_COLLAR_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_COLLAR_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SCMF_TIE_EARRING_TEXT), SetFill(1, 0),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_L), SetSizingType(NWST_STEP), SetDataTip(AWV_DECREASE, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING), SetSizingType(NWST_STEP), SetDataTip(STR_EMPTY, STR_FACE_TIE_EARRING_TOOLTIP),
NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_SCMF_TIE_EARRING_R), SetSizingType(NWST_STEP), SetDataTip(AWV_INCREASE, STR_FACE_TIE_EARRING_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetFill(0, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
@@ -1326,7 +1337,7 @@ class SelectCompanyManagerFaceWindow : public Window
/* Draw the value/bool in white (0xC). If the button clicked adds 1px to x and y text coordinates (IsWindowWidgetLowered()). */
DrawString(nwi_widget->pos_x + nwi_widget->IsLowered(), nwi_widget->pos_x + nwi_widget->current_x - 1 - nwi_widget->IsLowered(),
nwi_widget->pos_y + 1 + nwi_widget->IsLowered(), str, TC_WHITE, SA_HOR_CENTER);
Center(nwi_widget->pos_y + nwi_widget->IsLowered(), nwi_widget->current_y), str, TC_WHITE, SA_HOR_CENTER);
}
}
@@ -1376,6 +1387,10 @@ public:
Dimension yesno_dim = maxdim(GetStringBoundingBox(STR_FACE_YES), GetStringBoundingBox(STR_FACE_NO));
yesno_dim.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
yesno_dim.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
yesno_dim.width = GetMinSizing(NWST_STEP, yesno_dim.width);
yesno_dim.height = GetMinSizing(NWST_STEP, yesno_dim.height);
/* Size of the number button + arrows. */
Dimension number_dim = {0, 0};
for (int val = 1; val <= 12; val++) {
@@ -1519,12 +1534,12 @@ public:
case WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT:
case WID_SCMF_TIE_EARRING_TEXT: {
StringID str = PART_TEXTS_IS_FEMALE[(widget - WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT) * 2 + this->is_female];
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, str, TC_GOLD, SA_RIGHT);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), str, TC_GOLD, SA_RIGHT);
break;
}
case WID_SCMF_LIPS_MOUSTACHE_TEXT:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, (this->is_moust_male) ? STR_FACE_MOUSTACHE : STR_FACE_LIPS, TC_GOLD, SA_RIGHT);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), (this->is_moust_male) ? STR_FACE_MOUSTACHE : STR_FACE_LIPS, TC_GOLD, SA_RIGHT);
break;
case WID_SCMF_HAS_GLASSES_TEXT:
@@ -1536,7 +1551,7 @@ public:
case WID_SCMF_CHIN_TEXT:
case WID_SCMF_JACKET_TEXT:
case WID_SCMF_COLLAR_TEXT:
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, PART_TEXTS[widget - WID_SCMF_HAS_GLASSES_TEXT], TC_GOLD, SA_RIGHT);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(r.top, r.bottom - r.top), PART_TEXTS[widget - WID_SCMF_HAS_GLASSES_TEXT], TC_GOLD, SA_RIGHT);
break;

View File

@@ -417,6 +417,20 @@ DEF_CONSOLE_CMD(ConListFiles)
return true;
}
/* Open the cheat window. */
DEF_CONSOLE_CMD(ConOpenCheats)
{
if (argc == 0) {
IConsoleHelp("Open the cheat window. Usage: 'open_cheats'");
return true;
}
extern void ShowCheatWindow();
ShowCheatWindow();
return true;
}
/* Change the dir via console */
DEF_CONSOLE_CMD(ConChangeDirectory)
{
@@ -1959,6 +1973,8 @@ void IConsoleStdLibRegister()
IConsoleCmdRegister("save", ConSave);
IConsoleCmdRegister("saveconfig", ConSaveConfig);
IConsoleCmdRegister("ls", ConListFiles);
IConsoleCmdRegister("open_cheats", ConOpenCheats);
IConsoleCmdRegister("cheats", ConOpenCheats);
IConsoleCmdRegister("cd", ConChangeDirectory);
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
IConsoleCmdRegister("clear", ConClearBuffer);

View File

@@ -22,6 +22,7 @@
#include "console_func.h"
#include "rev.h"
#include "video/video_driver.hpp"
#include "textbuf_gui.h"
#include "widgets/console_widget.h"
@@ -29,6 +30,10 @@
#include "safeguards.h"
#ifdef __ANDROID__
#include <SDL_screenkeyboard.h>
#endif
static const uint ICON_HISTORY_SIZE = 20;
static const uint ICON_LINE_SPACING = 2;
static const uint ICON_RIGHT_BORDERWIDTH = 10;
@@ -229,6 +234,16 @@ struct IConsoleWindow : Window
}
}
virtual void OnQueryTextFinished(char *str)
{
_focused_window = this;
if (str == NULL) return;
_iconsole_cmdline.Assign(str);
this->OnKeyPress(0, WKC_RETURN);
}
virtual void OnHundredthTick()
{
if (IConsoleLine::Truncate() &&
@@ -430,9 +445,25 @@ void IConsoleSwitch()
{
switch (_iconsole_mode) {
case ICONSOLE_CLOSED:
new IConsoleWindow();
#ifdef __ANDROID__
{
char buf[1024] = "";
for (const IConsoleLine *print = IConsoleLine::Get(0); print != NULL; print = print->previous) {
if (print->buffer && print->buffer[0]) {
strecat(buf, print->buffer, lastof(buf));
strecat(buf, "\n", lastof(buf));
}
}
strecat(buf, "\n\n\n\n\n\n\n\n", lastof(buf)); // Move all text to top
SDL_ANDROID_SetScreenKeyboardHintMesage(buf);
char text[512] = "";
SDL_ANDROID_GetScreenKeyboardTextInput(text, sizeof(text) - 1); /* Invoke Android built-in screen keyboard */
IConsoleCmdExec(text);
}
#else
new IConsoleWindow();
#endif
break;
case ICONSOLE_OPENED: case ICONSOLE_FULL:
DeleteWindowById(WC_CONSOLE, 0);
break;

View File

@@ -16,6 +16,9 @@
#include "string_func.h"
#include "fileio_func.h"
#include "settings_type.h"
#ifdef __ANDROID__
#include <android/log.h>
#endif
#if defined(_WIN32)
#include "os/windows/win32.h"
@@ -111,6 +114,9 @@ char *DumpDebugFacilityNames(char *buf, char *last)
*/
static void debug_print(const char *dbg, const char *buf)
{
#ifdef __ANDROID__
__android_log_print(ANDROID_LOG_INFO, "OpenTTD", "[%s] %s", dbg, buf);
#endif
#if defined(ENABLE_NETWORK)
if (_debug_socket != INVALID_SOCKET) {
char buf2[1024 + 32];

View File

@@ -62,8 +62,8 @@ static const NWidgetPart _nested_train_depot_widgets[] = {
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_SELL_CHAIN),
NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
EndContainer(),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetDataTip(0x0, STR_NULL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetResize(0, 1), SetFill(0, 1), SetDataTip(0x0, STR_NULL),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetResize(0, 1), SetFill(0, 1), SetDataTip(0x0, STR_NULL),
EndContainer(),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_D_V_SCROLL),
EndContainer(),
@@ -331,7 +331,7 @@ struct DepotWindow : Window {
/* Length of consist in tiles with 1 fractional digit (rounded up) */
SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
SetDParam(1, 1);
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, Center(y, this->resize.step_height, FONT_HEIGHT_SMALL), STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
break;
}
@@ -341,26 +341,28 @@ struct DepotWindow : Window {
default: NOT_REACHED();
}
uint diff_x, diff_y;
uint diff_x, y_sprite, y_num;
if (v->IsGroundVehicle()) {
/* Arrange unitnumber and flag horizontally */
diff_x = this->flag_width + WD_FRAMERECT_LEFT;
diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
y_sprite = Center(y, this->resize.step_height, this->flag_height);
y_num = Center(y, this->resize.step_height);
} else {
/* Arrange unitnumber and flag vertically */
diff_x = WD_FRAMERECT_LEFT;
diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
y_num = Center(y, this->resize.step_height, FONT_HEIGHT_NORMAL + this->flag_height + 2);
y_sprite = y_num + FONT_HEIGHT_NORMAL;
}
int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
int text_right = rtl ? right - diff_x : left + this->header_width - 1;
if (free_wagon) {
DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
DrawString(text_left, text_right, Center(y, this->resize.step_height), STR_DEPOT_NO_ENGINE);
} else {
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y_sprite);
SetDParam(0, v->unitnumber);
DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
DrawString(text_left, text_right, y_num, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
}
}
@@ -400,7 +402,7 @@ struct DepotWindow : Window {
uint16 num = this->vscroll->GetPosition() * this->num_columns;
int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * this->num_columns));
int y;
for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
for (y = r.top; num < maxval; y += this->resize.step_height) { // Draw the rows
for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
/* Draw all vehicles in the current row */
const Vehicle *v = this->vehicle_list[num];
@@ -680,6 +682,7 @@ struct DepotWindow : Window {
int base_width = this->count_width + this->header_width;
resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
resize->height = GetMinSizing(NWST_STEP, resize->height);
if (this->type == VEH_TRAIN) {
resize->width = 1;
size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts

View File

@@ -27,6 +27,7 @@
#include "hotkeys.h"
#include "gui.h"
#include "zoom_func.h"
#include "build_confirmation_func.h"
#include "widgets/dock_widget.h"
@@ -100,11 +101,12 @@ struct BuildDocksToolbarWindow : Window {
this->last_clicked_widget = WID_DT_INVALID;
this->InitNested(window_number);
this->OnInvalidateData();
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
if (_settings_client.gui.link_terraform_toolbar || _settings_client.gui.compact_vertical_toolbar) ShowTerraformToolbar();
}
~BuildDocksToolbarWindow()
{
if (_thd.GetCallbackWnd() == this) this->OnPlaceObjectAbort();
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
@@ -146,7 +148,7 @@ struct BuildDocksToolbarWindow : Window {
case WID_DT_DEPOT: // Build depot button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
if (HandlePlacePushButton(this, WID_DT_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT)) ShowBuildDocksDepotPicker(this);
if (HandlePlacePushButton(this, WID_DT_DEPOT, SPR_CURSOR_SHIP_DEPOT, HT_RECT | HT_SCROLL_VIEWPORT)) ShowBuildDocksDepotPicker(this);
break;
case WID_DT_STATION: // Build station button
@@ -156,7 +158,7 @@ struct BuildDocksToolbarWindow : Window {
case WID_DT_BUOY: // Build buoy button
if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
HandlePlacePushButton(this, WID_DT_BUOY, SPR_CURSOR_BUOY, HT_RECT);
HandlePlacePushButton(this, WID_DT_BUOY, SPR_CURSOR_BUOY, HT_RECT | HT_SCROLL_VIEWPORT);
break;
case WID_DT_RIVER: // Build river button (in scenario editor)
@@ -181,33 +183,22 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_LOCK: // Build lock button
DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
/* Reuse DDSP_REMOVE_TRUCKSTOP. */
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_REMOVE_TRUCKSTOP);
break;
case WID_DT_DEMOLISH: // Demolish aka dynamite button
PlaceProc_DemolishArea(tile);
break;
case WID_DT_DEPOT: // Build depot button
DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
break;
case WID_DT_STATION: { // Build station button
uint32 p2 = (uint32)INVALID_STATION << 16; // no station to join
/* tile is always the land tile, so need to evaluate _thd.pos */
CommandContainer cmdcont = { tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
/* Determine the watery part of the dock. */
DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile));
TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile, ReverseDiagDir(dir)) : tile);
ShowSelectStationIfNeeded(cmdcont, TileArea(tile, tile_to));
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_STATION);
break;
}
case WID_DT_DEPOT: // Build depot button
case WID_DT_BUOY: // Build buoy button
DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_SINGLE_TILE);
break;
case WID_DT_RIVER: // Build river button (in scenario editor)
@@ -215,16 +206,26 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
DoCommandP(tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_BUILD_BRIDGE);
break;
default: NOT_REACHED();
}
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
switch (last_clicked_widget) {
case WID_DT_BUILD_AQUEDUCT:
case WID_DT_LOCK:
case WID_DT_STATION:
this->OnPlacePresize(pt, TileVirtXY(pt.x, pt.y));
break;
default:
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
break;
}
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
@@ -240,24 +241,73 @@ struct BuildDocksToolbarWindow : Window {
case DDSP_CREATE_RIVER:
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_SPLAT_WATER);
break;
case DDSP_BUILD_STATION: {
uint32 p2 = (uint32)INVALID_STATION << 16; // no station to join
/* Tile is always the land tile, so need to evaluate _thd.pos. */
CommandContainer cmdcont = { start_tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
//SetObjectToPlace(SPR_CURSOR_DOCK, PAL_NONE, HT_SPECIAL, this->window_class, this->window_number);
ShowSelectStationIfNeeded(cmdcont, TileArea(start_tile, end_tile));
VpStartPreSizing();
break;
}
case DDSP_BUILD_BRIDGE:
DoCommandP(start_tile, GetOtherAqueductEnd(start_tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
VpStartPreSizing();
break;
case DDSP_REMOVE_TRUCKSTOP: { // Reusing for locks.
TileIndex middle_tile = start_tile;
if (start_tile != end_tile) middle_tile = TileAddByDiagDir(start_tile, DiagdirBetweenTiles(start_tile, end_tile));
DoCommandP(middle_tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
VpStartPreSizing();
break;
}
case DDSP_SINGLE_TILE:
assert(start_tile == end_tile);
switch (last_clicked_widget) {
case WID_DT_BUOY:
DoCommandP(end_tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
break;
case WID_DT_DEPOT: // Build depot button
DoCommandP(end_tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
break;
default: NOT_REACHED();
}
default: break;
}
MoveAllHiddenWindowsBackToScreen();
}
}
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
if (ConfirmationWindowShown() && _ctrl_pressed) return;
DeleteWindowById(WC_BUILD_STATION, TRANSPORT_WATER);
DeleteWindowById(WC_BUILD_DEPOT, TRANSPORT_WATER);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowByClass(WC_BUILD_BRIDGE);
}
virtual void SelectLastTool()
{
// User misplaced something - activate last selected tool again
if (this->last_clicked_widget == WIDGET_LIST_END)
return;
Point dummy = {0, 0};
this->RaiseWidget(this->last_clicked_widget);
this->OnClick(dummy, this->last_clicked_widget, 0);
}
virtual void OnPlacePresize(Point pt, TileIndex tile_from)
{
if (!IsValidTile(tile_from)) return;
TileIndex tile_to = tile_from;
if (this->last_clicked_widget == WID_DT_BUILD_AQUEDUCT) {
@@ -347,7 +397,7 @@ Window *ShowBuildDocksToolbar()
{
if (!Company::IsValidID(_local_company)) return NULL;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
DeleteToolbarLinkedWindows();
return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
}
@@ -373,7 +423,7 @@ static const NWidgetPart _nested_build_docks_scen_toolbar_widgets[] = {
/** Window definition for the build docks in scenario editor window. */
static WindowDesc _build_docks_scen_toolbar_desc(
WDP_AUTO, "toolbar_water_scen", 0, 0,
WDP_ALIGN_TOOLBAR, "toolbar_water_scen", 0, 0,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)
@@ -386,6 +436,7 @@ static WindowDesc _build_docks_scen_toolbar_desc(
*/
Window *ShowBuildDocksScenToolbar()
{
DeleteToolbarLinkedWindows();
return AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
}
@@ -556,10 +607,10 @@ static const NWidgetPart _nested_build_docks_depot_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
NWidget(NWID_HORIZONTAL_LTR),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetSizingType(NWST_BUTTON), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetSizingType(NWST_BUTTON), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(3, 0),
EndContainer(),

View File

@@ -1705,7 +1705,9 @@ static void LoadUnloadVehicle(Vehicle *front)
}
}
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
if (payment != NULL) {
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
}
remaining = v->cargo.UnloadCount() > 0;
if (amount_unloaded > 0) {
dirty_vehicle = true;

View File

@@ -37,7 +37,10 @@ static const NWidgetPart _nested_errmsg_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(0, 2, 0, 2), SetMinimalSize(236, 32),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL), // Add some borders
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetPadding(4, 4, 4, 4), SetMinimalSize(236, 32),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_RED, WID_EM_CLOSE), SetPadding(4, 4, 4, 4), SetDataTip(STR_BUTTON_OK, STR_NULL),
EndContainer(),
};
@@ -54,10 +57,13 @@ static const NWidgetPart _nested_errmsg_face_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_RED, WID_EM_CAPTION), SetDataTip(STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY, STR_NULL),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_RED),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL), // Add some borders
NWidget(NWID_HORIZONTAL), SetPIP(2, 1, 2),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(2, 0, 1, 0),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_FACE), SetMinimalSize(92, 119), SetFill(0, 1), SetPadding(4, 4, 4, 4),
NWidget(WWT_EMPTY, COLOUR_RED, WID_EM_MESSAGE), SetFill(0, 1), SetMinimalSize(238, 123), SetPadding(4, 4, 4, 4),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_RED), SetDataTip(STR_EMPTY, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_RED, WID_EM_CLOSE), SetPadding(4, 4, 4, 4), SetDataTip(STR_BUTTON_OK, STR_NULL),
EndContainer(),
};
@@ -320,6 +326,18 @@ public:
return ES_HANDLED;
}
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
case WID_EM_CLOSE:
delete this;
break;
default:
break;
}
}
/**
* Check whether the currently shown error message was critical or not.
* @return True iff the message was critical.

View File

@@ -292,7 +292,11 @@ static const char * const _subdirs[] = {
"ai" PATHSEP "library" PATHSEP,
"game" PATHSEP,
"game" PATHSEP "library" PATHSEP,
#ifdef __ANDROID__
"screenshot" PATHSEP,
#else
"screenshot" PATHSEP,
#endif
};
assert_compile(lengthof(_subdirs) == NUM_SUBDIRS);
@@ -1279,6 +1283,21 @@ void DeterminePaths(const char *exe)
_searchpaths[SP_AUTODOWNLOAD_DIR] = NULL;
}
#endif /* ENABLE_NETWORK */
#ifdef __ANDROID__
// Copy savegames from "full" OpenTTD to "lite" save directory
char curdir[PATH_MAX];
if (getcwd(curdir, sizeof(curdir)) && strstr(curdir, "org.openttd.sdl.lowmem")) {
// No, I won't implement file copying in C, shell script is just fine for this job
DEBUG(misc, 1, "Copying savegames from ../../org.openttd.sdl/files/.openttd/save to %s", curdir);
system("cd ../../org.openttd.sdl/files/.openttd/save && "
"for F in *.sav ; do "
"ls \"../../../../org.openttd.sdl.lowmem/files/.openttd/save/$F\" || "
"cat \"$F\" > \"../../../../org.openttd.sdl.lowmem/files/.openttd/save/$F\" ; "
"done");
chdir(curdir);
}
#endif
}
/**

View File

@@ -36,11 +36,15 @@
#include "table/strings.h"
#include "safeguards.h"
#ifdef __ANDROID__
#include <SDL_android.h>
#endif
LoadCheckData _load_check_data; ///< Data loaded from save during SL_LOAD_CHECK.
static bool _fios_path_changed;
static bool _savegame_sort_dirty;
static const char *NETWORK_SAVE_FILENAME = "network-save.sav";
/**
@@ -121,6 +125,9 @@ static const NWidgetPart _nested_load_dialog_widgets[] = {
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_NETWORK_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_NETWORK_BUTTON, STR_SAVELOAD_LOAD_NETWORK_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
EndContainer(),
@@ -219,7 +226,7 @@ static const NWidgetPart _nested_save_dialog_widgets[] = {
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_SL_SAVE_NETWORK_BUTTON), SetDataTip(STR_SAVELOAD_SAVE_NETWORK_BUTTON, STR_SAVELOAD_SAVE_NETWORK_TOOLTIP), SetFill(1, 1), SetResize(1, 0),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
EndContainer(),
@@ -357,6 +364,7 @@ public:
this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
this->querystrings[WID_SL_FILTER] = &this->filter_editbox;
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
if (this->fop == SLO_SAVE) this->SetWidgetLoweredState(WID_SL_SAVE_NETWORK_BUTTON, _settings_client.gui.save_to_network);
/* pause is only used in single-player, non-editor mode, non-menu mode. It
* will be unpaused in the WE_DESTROY event handler. */
@@ -450,7 +458,7 @@ public:
if (item == this->selected) {
GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[GetDetailedFileType(item->type)]);
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, Center(y, this->resize.step_height), item->title, _fios_colours[GetDetailedFileType(item->type)]);
y += this->resize.step_height;
if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
}
@@ -561,8 +569,8 @@ public:
break;
case WID_SL_DRIVES_DIRECTORIES_LIST:
resize->height = FONT_HEIGHT_NORMAL;
size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
resize->height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL);
size->height = resize->height * 5 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
break;
case WID_SL_SORT_BYNAME:
case WID_SL_SORT_BYDATE: {
@@ -719,6 +727,27 @@ public:
/* Note, this is also called via the OSK; and we need to lower the button. */
this->HandleButtonClick(WID_SL_SAVE_GAME);
break;
case WID_SL_SAVE_NETWORK_BUTTON:
_settings_client.gui.save_to_network = !_settings_client.gui.save_to_network;
this->SetWidgetLoweredState(WID_SL_SAVE_NETWORK_BUTTON, _settings_client.gui.save_to_network);
this->SetDirty();
break;
case WID_SL_LOAD_NETWORK_BUTTON: {
char savePath[PATH_MAX];
FiosMakeSavegameName(savePath, NETWORK_SAVE_FILENAME, lastof(savePath));
#ifdef __ANDROID__
if (!SDL_ANDROID_CloudLoad(savePath, NULL, "OpenTTD")) {
break;
}
#endif
_file_to_saveload.SetMode(FIOS_TYPE_FILE);
_file_to_saveload.SetName(savePath);
_file_to_saveload.SetTitle("Network Save");
_switch_mode = SM_LOAD_GAME;
break;
}
}
}

View File

@@ -398,7 +398,7 @@ static void LoadFreeTypeFont(FontSize fs)
return;
found_face:
new FreeTypeFontCache(fs, face, settings->size);
new FreeTypeFontCache(fs, face, RescaleFrom854x480(settings->size));
}
@@ -479,7 +479,7 @@ static void *AllocateFont(size_t size)
static bool GetFontAAState(FontSize size)
{
/* AA is only supported for 32 bpp */
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 32) return false;
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 32 && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 16) return false;
switch (size) {
default: NOT_REACHED();

View File

@@ -663,7 +663,8 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i
if (split != NULL) *split = '\0';
/* First create a pattern to match the wanted language. */
FcPattern *pat = FcNameParse((FcChar8*)lang);
//FcPattern *pat = FcNameParse((FcChar8*)lang);
FcPattern *pat = FcPatternCreate();
/* We only want to know the filename. */
FcObjectSet *os = FcObjectSetBuild(FC_FILE, FC_SPACING, FC_SLANT, FC_WEIGHT, NULL);
/* Get the list of filenames matching the wanted language. */
@@ -676,6 +677,7 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i
if (fs != NULL) {
int best_weight = -1;
const char *best_font = NULL;
int best_missing_glypths = 65536;
for (int i = 0; i < fs->nfont; i++) {
FcPattern *font = fs->fonts[i];
@@ -685,28 +687,32 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i
if (res != FcResultMatch || file == NULL) {
continue;
}
DEBUG(freetype, 1, "Got font %s", file);
int missing = 0;
/* Get a font with the right spacing .*/
int value = 0;
FcPatternGetInteger(font, FC_SPACING, 0, &value);
if (callback->Monospace() != (value == FC_MONO) && value != FC_DUAL) continue;
if (callback->Monospace() != (value == FC_MONO) && value != FC_DUAL) missing += 1;
/* Do not use those that explicitly say they're slanted. */
FcPatternGetInteger(font, FC_SLANT, 0, &value);
if (value != 0) continue;
if (value != 0) missing += 1;
/* We want the fatter font as they look better at small sizes. */
FcPatternGetInteger(font, FC_WEIGHT, 0, &value);
if (value <= best_weight) continue;
if (value <= best_weight) missing += 1;
callback->SetFontNames(settings, (const char*)file);
bool missing = callback->FindMissingGlyphs(NULL);
DEBUG(freetype, 1, "Font \"%s\" misses%s glyphs", file, missing ? "" : " no");
missing = callback->FindMissingGlyphs(NULL);
DEBUG(freetype, 1, "Font \"%s\" misses %d glyphs for lang %s", file, missing, lang);
if (!missing) {
if (missing < best_missing_glypths) {
best_weight = value;
best_font = (const char *)file;
best_missing_glypths = missing;
if (missing == 0) break;
}
}
@@ -714,6 +720,7 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i
ret = true;
callback->SetFontNames(settings, best_font);
InitFreeType(callback->Monospace());
DEBUG(freetype, 1, "Selected font %s for lang %s", best_font, lang);
}
/* Clean up the list of filenames. */

View File

@@ -29,6 +29,7 @@
#include "saveload/saveload.h"
#include "progress.h"
#include "error.h"
#include "settings_gui.h"
#include "widgets/genworld_widget.h"
@@ -63,47 +64,43 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
EndContainer(),
NWidget(WWT_PANEL, COLOUR_BROWN),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
/* Landscape selection. */
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 11),
NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
/* Landscape selection. */
NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_GL_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(20, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
/* Left column with labels. */
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
EndContainer(),
/* Widgets at the right of the labels. */
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
/* Mapsize X * Y. */
NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_MAPGEN_MAPSIZE_TOOLTIP), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
@@ -115,6 +112,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_RIVERS, STR_NULL), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
EndContainer(),
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
/* Max. heightlevel. */
@@ -138,6 +136,7 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_DROPDOWN, COLOUR_ORANGE, WID_GL_RIVER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREEN, WID_GL_GENERATE_BUTTON), SetMinimalSize(84, 0), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
@@ -146,30 +145,12 @@ static const NWidgetPart _nested_generate_landscape_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
/* Map borders buttons for each edge. */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
EndContainer(),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
NWidget(WWT_TEXTBTN, COLOUR_ORANGE, WID_GL_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
EndContainer(),
};
@@ -458,6 +439,7 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_MAPSIZE_Y_PULLDOWN:
SetDParamMaxValue(0, MAX_MAP_SIZE);
*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
size->width = size->width + GetMinSizing(NWST_BUTTON);
break;
case WID_GL_SNOW_LEVEL_TEXT:
@@ -468,7 +450,8 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_HEIGHTMAP_SIZE_TEXT:
SetDParam(0, this->x);
SetDParam(1, this->y);
*size = maxdim(*size, GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE));
//*size = maxdim(*size, GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE));
size->height = SETTING_BUTTON_HEIGHT;
break;
case WID_GL_TOWN_PULLDOWN:
@@ -492,18 +475,19 @@ struct GenerateLandscapeWindow : public Window {
case WID_GL_VARIETY_PULLDOWN: strs = _variety; break;
case WID_GL_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
case WID_GL_BORDERS_RANDOM:
*size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
//*size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
break;
case WID_GL_WATER_NE:
case WID_GL_WATER_NW:
case WID_GL_WATER_SE:
case WID_GL_WATER_SW:
*size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
//*size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
break;
case WID_GL_HEIGHTMAP_NAME_TEXT:
size->width = 0;
size->height = SETTING_BUTTON_HEIGHT;
break;
default:
@@ -947,7 +931,9 @@ struct CreateScenarioWindow : public Window
}
*size = maxdim(*size, GetStringBoundingBox(str));
size->width += padding.width;
size->width = GetMinSizing(NWST_BUTTON, size->width);
size->height += padding.height;
size->height = GetMinSizing(NWST_BUTTON, size->height);
}
virtual void OnClick(Point pt, int widget, int click_count)
@@ -1066,11 +1052,16 @@ static const NWidgetPart _nested_create_scenario_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
/* Landscape style selection. */
NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(NWID_SPACER), SetFill(1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_CS_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
EndContainer(),
NWidget(NWID_SPACER), SetFill(1, 1),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
/* Green generation type buttons: 'Flat land' and 'Random land'. */
NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),

View File

@@ -35,14 +35,19 @@ byte _support8bpp;
CursorVars _cursor;
bool _ctrl_pressed; ///< Is Ctrl pressed?
bool _shift_pressed; ///< Is Shift pressed?
bool _move_pressed;
byte _fast_forward;
bool _left_button_down; ///< Is left mouse button pressed?
bool _left_button_clicked; ///< Is left mouse button clicked?
bool _right_button_down; ///< Is right mouse button pressed?
bool _right_button_clicked; ///< Is right mouse button clicked?
Point _right_button_down_pos; ///< Pos of right mouse button click, for drag and drop
DrawPixelInfo _screen;
bool _screen_disable_anim = false; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
bool _exit_game;
bool _restart_game;
GameMode _game_mode;
SwitchMode _switch_mode; ///< The next mainloop command.
PauseModeByte _pause_mode;
@@ -849,6 +854,50 @@ void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub,
}
}
/**
* Draw a sprite, centered at x:y, not in a viewport
* @param img Image number to draw
* @param pal Palette to use.
* @param x Left coordinate of image in pixels
* @param y Top coordinate of image in pixels
* @param sub If available, draw only specified part of the sprite
* @param zoom Zoom level of sprite
*/
void DrawSpriteCentered(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
{
Dimension size = GetSpriteSize(img, NULL, zoom);
DrawSprite(img, pal, x - size.width / 2, y - size.height / 2, sub, zoom);
}
/**
* Draw a sprite, centered in rect, not in a viewport
* @param img Image number to draw
* @param pal Palette to use.
* @param left Left coordinate of image bounding box in pixels
* @param top Top coordinate of image bounding box in pixels
* @param right Right coordinate of image bounding box in pixels
* @param bottom Bottom coordinate of image bounding box in pixels
* @param sub If available, draw only specified part of the sprite
* @param zoom Zoom level of sprite
*/
void DrawSpriteCenteredRect(SpriteID img, PaletteID pal, int left, int top, int right, int bottom, const SubSprite *sub, ZoomLevel zoom)
{
DrawSpriteCentered(img, pal, (left + right) / 2, (top + bottom) / 2, sub, zoom);
}
/**
* Draw a sprite, centered in rect, not in a viewport
* @param img Image number to draw
* @param pal Palette to use.
* @param rect Image bounding box in pixels
* @param sub If available, draw only specified part of the sprite
* @param zoom Zoom level of sprite
*/
void DrawSpriteCenteredRect(SpriteID img, PaletteID pal, const Rect &rect, const SubSprite *sub, ZoomLevel zoom)
{
DrawSpriteCenteredRect(img, pal, rect.left, rect.top, rect.right, rect.bottom, sub, zoom);
}
/**
* The code for setting up the blitter mode and sprite information before finally drawing the sprite.
* @param sprite The sprite to draw.
@@ -1200,6 +1249,8 @@ void ScreenSizeChanged()
/* screen size changed and the old bitmap is invalid now, so we don't want to undraw it */
_cursor.visible = false;
CheckWindowMinSizings();
}
void UndrawMouseCursor()
@@ -1712,3 +1763,104 @@ void SortResolutions(int count)
{
QSortT(_resolutions, count, &compare_res);
}
/**
* Returns the initial value for a margin, after telling where are the left and right margins and where we want to draw/write (begining/end of line)
* @param left is the left margin of the horizontal space we want to draw to
* @param right: right margin
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
* @return the margin we asked
*/
int InitTempMargin(int left, int right, bool to_end_line)
{
return to_end_line ^ (_current_text_dir == TD_RTL) ? right :left;
}
/**
* Consumes a space in an horizontal margin
* @param space: amount of space used
* @param here: the margin where to add the space
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
*/
void AddSpace(int space, int &here, bool to_end_line)
{
here += to_end_line ^ (_current_text_dir == TD_RTL) ? -space : space;
}
/**
* After drawing something, update a margin
* @param end is where we ended drawing (usually the return value of a DrawString function)
* @param margin is the margin we want to update
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
*/
void UpdateMarginEnd(int end, int &margin, bool to_end_line)
{
margin = to_end_line ^ (_current_text_dir == TD_RTL) ? min(end, margin) : max(end, margin);
}
/**
* After drawing something, horizontal margins are updated
* @param end: last position drawn
* @param left is the left margin of the horizontal space drawn
* @param right: right margin
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
*/
void UpdateMarginsEnd(int end, int &left, int &right, bool to_end_line)
{
if (to_end_line ^ (_current_text_dir == TD_RTL)) {
right = end;
} else {
left = end;
}
}
/**
* After drawing something of a certain width, update margins
* @param width: used space
* @param initial left margin
* @param initial right margin
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
*/
void UpdateMarginsWidth(int width, int &left, int &right, bool to_end_line)
{
if (to_end_line ^ (_current_text_dir == TD_RTL)) {
right -= width;
} else {
left += width;
}
}
/**
* Draws a string in a delimited space; temporal margin gets updated
* @param left is the left margin of the horizontal space we want to draw to
* @param right: right margin of the horizontal space we want to draw to
* @param top: vertical position
* @param margin keeps the most extreme limit used of the line (this should be previously initialized with InitTempLimit)
* @param string to draw
* @param colour for the string
* @param alignment of the string (only left or right alignment)
* @param underline
*/
void DrawString2(int left, int right, int top, int &margin, StringID str, TextColour colour, StringAlignment align, bool underline)
{
int end = DrawString(left, right, top, str, colour, align, underline);
UpdateMarginEnd(end, margin, align == SA_RIGHT);
}
/**
* Draws a sprite in a delimited space; temporal margin gets updated
* @param width of the sprite
* @param left is the left margin of the horizontal space we want to draw to
* @param right: right margin of the horizontal space
* @param top: vertical position
* @param margin keeps the most extreme limit used of the line (this should be previously initialized with InitTempLimit)
* @param sprite
* @param palette
* @param to_end_line: 0 if working at the begining of the line, 1 if working at the end
*/
void DrawSprite2(int width, int left, int right, int top, int &margin, SpriteID img, PaletteID pal, bool to_end_line, SubSprite *sub)
{
DrawSprite(img, pal, to_end_line ^ (_current_text_dir == TD_RTL) ? right - width : left, top, sub);
margin = to_end_line ^ (_current_text_dir == TD_RTL) ? min(right - width, margin): max(margin, left + width);
}

View File

@@ -45,6 +45,7 @@
#include "gfx_type.h"
#include "strings_type.h"
#include "string_type.h"
#include "core/math_func.hpp"
void GameLoop();
@@ -56,12 +57,15 @@ extern byte _support8bpp;
extern CursorVars _cursor;
extern bool _ctrl_pressed; ///< Is Ctrl pressed?
extern bool _shift_pressed; ///< Is Shift pressed?
extern bool _move_pressed;
extern byte _fast_forward;
extern bool _left_button_down;
extern bool _left_button_clicked;
extern bool _right_button_down;
extern bool _right_button_clicked;
extern Point _right_button_down_pos;
extern DrawPixelInfo _screen;
extern bool _screen_disable_anim; ///< Disable palette animation (important for 32bpp-anim blitter during giant screenshot)
@@ -92,6 +96,9 @@ void GfxScroll(int left, int top, int width, int height, int xo, int yo);
Dimension GetSpriteSize(SpriteID sprid, Point *offset = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteViewport(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL);
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteCentered(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteCenteredRect(SpriteID img, PaletteID pal, int left, int top, int right, int bottom, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
void DrawSpriteCenteredRect(SpriteID img, PaletteID pal, const Rect &r, const SubSprite *sub = NULL, ZoomLevel zoom = ZOOM_LVL_GUI);
/** How to align the to-be drawn text. */
enum StringAlignment {
@@ -185,6 +192,39 @@ int GetCharacterHeight(FontSize size);
/** Height of characters in the large (#FS_MONO) font. @note Some characters may be oversized. */
#define FONT_HEIGHT_MONO (GetCharacterHeight(FS_MONO))
int InitTempMargin(int left, int right, bool to_end_line);
void AddSpace(int space, int &here, bool to_end_line);
void UpdateMarginEnd(int end, int &margin, bool to_end_line);
void UpdateMarginWidth(int adding, int &margin, bool to_end_line);
void UpdateMarginsEnd(int end, int &left, int &right, bool to_end_line);
void UpdateMarginsWidth(int width, int &left, int &right, bool to_end_line);
void DrawString2(int left, int right, int top, int &margin, StringID str, TextColour colour = TC_FROMSTRING, StringAlignment align = SA_LEFT, bool underline = false);
void DrawSprite2(int width, int left, int right, int top, int &margin, SpriteID img, PaletteID pal, bool to_end_line = false, SubSprite *sub = NULL);
/**
* Return where to start drawing a centered object inside a widget.
* @param top The top coordinate (or the left coordinate) of the widget.
* @param height The height (or width) of the widget.
* @param size The height (or width) of the object to draw.
* @return The coordinate where to start drawing the centered object.
*/
static inline int Center(int top, int height, uint size = FONT_HEIGHT_NORMAL)
{
return top + (height - size) / 2;
}
/**
* Returns fint/button size, rescaled to current screen resolution from the base Android resolution, which is 854x480
* @param value The value to rescale
* @return Rescaled value, using lesser of the curret screen coordinates
*/
static inline int RescaleFrom854x480(int value)
{
return min(value * _cur_resolution.width / 854, value * _cur_resolution.height / 480);
}
extern DrawPixelInfo *_cur_dpi;
TextColour GetContrastColour(uint8 background, uint8 threshold = 128);

View File

@@ -116,6 +116,7 @@ static NWidgetBase *MakeNWidgetCompanyLines(int *biggest_index)
for (int widnum = WID_GL_FIRST_COMPANY; widnum <= WID_GL_LAST_COMPANY; widnum++) {
NWidgetBackground *panel = new NWidgetBackground(WWT_PANEL, COLOUR_GREY, widnum);
panel->sizing_type = NWST_STEP;
panel->SetMinimalSize(246, line_height);
panel->SetFill(1, 0);
panel->SetDataTip(0x0, STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP);
@@ -472,7 +473,7 @@ protected:
format_str_y_axis(format_str_y_axis)
{
SetWindowDirty(WC_GRAPH_LEGEND, 0);
this->num_vert_lines = 24;
this->num_vert_lines = 12;
this->graph_widget = widget;
}
@@ -631,7 +632,6 @@ static const NWidgetPart _nested_operating_profit_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_OPERATING_PROFIT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -641,6 +641,7 @@ static const NWidgetPart _nested_operating_profit_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 160), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -682,7 +683,6 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_INCOME_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -692,6 +692,7 @@ static const NWidgetPart _nested_income_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -731,7 +732,6 @@ static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_CARGO_DELIVERED_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -741,6 +741,7 @@ static const NWidgetPart _nested_delivered_cargo_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 128), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -786,8 +787,6 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -797,6 +796,8 @@ static const NWidgetPart _nested_performance_history_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_PHG_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_DETAILED_PERFORMANCE), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_PERFORMANCE_DETAIL_KEY, STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_PHG_KEY), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_PHG_RESIZE),
EndContainer(),
EndContainer(),
@@ -836,7 +837,6 @@ static const NWidgetPart _nested_company_value_graph_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GRAPH_COMPANY_VALUES_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
@@ -846,6 +846,7 @@ static const NWidgetPart _nested_company_value_graph_widgets[] = {
NWidget(WWT_EMPTY, COLOUR_GREY, WID_CV_GRAPH), SetMinimalSize(576, 224), SetFill(1, 1), SetResize(1, 1),
NWidget(NWID_VERTICAL),
NWidget(NWID_SPACER), SetFill(0, 1), SetResize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_CV_KEY_BUTTON), SetMinimalSize(50, 0), SetMinimalTextLines(1, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM + 2), SetDataTip(STR_GRAPH_KEY_BUTTON, STR_GRAPH_KEY_TOOLTIP), SetSizingType(NWST_STEP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY, WID_CV_RESIZE),
EndContainer(),
EndContainer(),
@@ -1127,6 +1128,7 @@ private:
uint ordinal_width; ///< The width of the ordinal number
uint text_width; ///< The width of the actual text
uint icon_width; ///< The width of the company icon
uint icon_y_offset; ///< The vertical offset for drawing the company icon.
int line_height; ///< Height of the text lines
/**
@@ -1173,8 +1175,7 @@ public:
{
if (widget != WID_CL_BACKGROUND) return;
int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - this->line_height) / 2;
uint y = r.top + WD_FRAMERECT_TOP - icon_y_offset;
uint y = r.top + WD_FRAMERECT_TOP;
bool rtl = _current_text_dir == TD_RTL;
uint ordinal_left = rtl ? r.right - WD_FRAMERECT_LEFT - this->ordinal_width : r.left + WD_FRAMERECT_LEFT;
@@ -1187,7 +1188,7 @@ public:
const Company *c = this->companies[i];
DrawString(ordinal_left, ordinal_right, y, i + STR_ORDINAL_NUMBER_1ST, i == 0 ? TC_WHITE : TC_YELLOW);
DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
DrawCompanyIcon(c->index, icon_left, y + this->icon_y_offset);
SetDParam(0, c->index);
SetDParam(1, c->index);
@@ -1220,6 +1221,7 @@ public:
Dimension d = GetSpriteSize(SPR_COMPANY_ICON);
this->icon_width = d.width + 2;
this->line_height = max<int>(d.height + 2, FONT_HEIGHT_NORMAL);
this->icon_y_offset = Center(1, this->line_height, d.height);
const Company *c;
FOR_ALL_COMPANIES(c) {

View File

@@ -48,8 +48,7 @@ static const NWidgetPart _nested_group_widgets[] = {
NWidget(NWID_HORIZONTAL),
/* left part */
NWidget(NWID_VERTICAL),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), SetFill(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_ALL_VEHICLES), SetFill(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_ALL_VEHICLES), SetFill(1, 0), SetMinimalTextLines(1, WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_DEFAULT_VEHICLES), SetFill(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_GROUP), SetMatrixDataTip(1, 0, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP),
@@ -74,7 +73,7 @@ static const NWidgetPart _nested_group_widgets[] = {
/* right part */
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_SORT_BY_ORDER), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_SORT_BY_ORDER), SetSizingType(NWST_STEP), SetMinimalSize(81, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_SORT_BY_DROPDOWN), SetMinimalSize(167, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(12, 12), SetResize(1, 0), EndContainer(),
EndContainer(),
@@ -82,7 +81,7 @@ static const NWidgetPart _nested_group_widgets[] = {
NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_VEHICLE), SetMinimalSize(248, 0), SetMatrixDataTip(1, 0, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR),
NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_VEHICLE_SCROLLBAR),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetFill(0, 1),
SetDataTip(STR_BLACK_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP),
@@ -195,8 +194,9 @@ private:
uint ComputeGroupInfoSize()
{
this->column_size[VGC_NAME] = maxdim(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype), GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype));
this->column_size[VGC_NAME].width = max(170u, this->column_size[VGC_NAME].width);
this->tiny_step_height = this->column_size[VGC_NAME].height;
/* We consider the max average length of characters to be the one of "a" */
this->column_size[VGC_NAME].width = max(GetCharacterWidth(FS_NORMAL, 97) * (MAX_LENGTH_GROUP_NAME_CHARS - 4), this->column_size[VGC_NAME].width);
this->tiny_step_height = max(11U, this->column_size[VGC_NAME].height);
this->column_size[VGC_PROTECT] = GetSpriteSize(SPR_GROUP_REPLACE_PROTECT);
this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_PROTECT].height);
@@ -218,6 +218,7 @@ private:
this->tiny_step_height = max(this->tiny_step_height, this->column_size[VGC_NUMBER].height);
this->tiny_step_height += WD_MATRIX_TOP;
this->tiny_step_height = GetMinSizing(NWST_STEP, this->tiny_step_height);
return WD_FRAMERECT_LEFT + 8 +
this->column_size[VGC_NAME].width + 8 +
@@ -241,7 +242,7 @@ private:
{
/* Highlight the group if a vehicle is dragged over it */
if (g_id == this->group_over) {
GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][7]);
GfxFillRect(left + WD_FRAMERECT_LEFT, y + WD_FRAMERECT_TOP + WD_MATRIX_TOP, right - WD_FRAMERECT_RIGHT, y + this->tiny_step_height - WD_FRAMERECT_BOTTOM - WD_MATRIX_TOP, _colour_gradient[COLOUR_GREY][7]);
}
if (g_id == NEW_GROUP) return;
@@ -367,7 +368,7 @@ public:
resize->height = this->tiny_step_height;
/* Minimum height is the height of the list widget minus all and default vehicles... */
size->height = 4 * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - 2 * this->tiny_step_height;
size->height = (this->vli.vtype >= VEH_SHIP ? 3.5 : 7) * GetVehicleListHeight(this->vli.vtype, this->tiny_step_height) - 2 * this->tiny_step_height;
/* ... minus the buttons at the bottom ... */
uint max_icon_height = GetSpriteSize(this->GetWidget<NWidgetCore>(WID_GL_CREATE_GROUP)->widget_data).height;
@@ -379,7 +380,7 @@ public:
max_icon_height += (FONT_HEIGHT_NORMAL * 3) + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
/* Get a multiple of tiny_step_height of that amount */
size->height = Ceil(size->height - max_icon_height, tiny_step_height);
size->height = Ceil(size->height, tiny_step_height);
break;
}
@@ -400,7 +401,7 @@ public:
case WID_GL_LIST_VEHICLE:
this->ComputeGroupInfoSize();
resize->height = GetVehicleListHeight(this->vli.vtype, this->tiny_step_height);
size->height = 4 * resize->height;
size->height = (this->vli.vtype >= VEH_SHIP ? 3 : 6) * resize->height;
break;
case WID_GL_MANAGE_VEHICLES_DROPDOWN: {

View File

@@ -261,7 +261,7 @@ static const NWidgetPart _nested_build_industry_widgets[] = {
/** Window definition of the dynamic place industries gui */
static WindowDesc _build_industry_desc(
WDP_AUTO, "build_industry", 170, 212,
WDP_ALIGN_TOOLBAR, "build_industry", 170, 212,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_CONSTRUCTION,
_nested_build_industry_widgets, lengthof(_nested_build_industry_widgets)
@@ -278,8 +278,6 @@ class BuildIndustryWindow : public Window {
bool enabled[NUM_INDUSTRYTYPES + 1]; ///< availability state, coming from CBID_INDUSTRY_PROBABILITY (if ever)
Scrollbar *vscroll;
/** The offset for the text in the matrix. */
static const int MATRIX_TEXT_OFFSET = 17;
/** The largest allowed minimum-width of the window, given in line heights */
static const int MAX_MINWIDTH_LINEHEIGHTS = 20;
@@ -403,6 +401,10 @@ public:
this->SetButtons();
}
~BuildIndustryWindow() {
if (_thd.GetCallbackWnd() == this) this->OnPlaceObjectAbort();
}
virtual void OnInit()
{
this->SetupArrays();
@@ -417,8 +419,8 @@ public:
if (this->index[i] == INVALID_INDUSTRYTYPE) continue;
d = maxdim(d, GetStringBoundingBox(GetIndustrySpec(this->index[i])->name));
}
resize->height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
d.width += MATRIX_TEXT_OFFSET + padding.width;
resize->height = GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM);
d.width += FONT_HEIGHT_NORMAL * 5 / 4 + padding.width;
d.height = 5 * resize->height;
*size = maxdim(*size, d);
break;
@@ -499,20 +501,22 @@ public:
switch (widget) {
case WID_DPI_MATRIX_WIDGET: {
uint text_left, text_right, icon_left, icon_right;
uint square_size = FONT_HEIGHT_NORMAL - 2;
uint text_offset = FONT_HEIGHT_NORMAL * 5 / 4;
if (_current_text_dir == TD_RTL) {
icon_right = r.right - WD_MATRIX_RIGHT;
icon_left = icon_right - 10;
text_right = icon_right - BuildIndustryWindow::MATRIX_TEXT_OFFSET;
icon_left = icon_right - square_size;
text_right = icon_right - text_offset;
text_left = r.left + WD_MATRIX_LEFT;
} else {
icon_left = r.left + WD_MATRIX_LEFT;
icon_right = icon_left + 10;
text_left = icon_left + BuildIndustryWindow::MATRIX_TEXT_OFFSET;
icon_right = icon_left + square_size;
text_left = icon_left + text_offset;
text_right = r.right - WD_MATRIX_RIGHT;
}
for (byte i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++) {
int y = r.top + WD_MATRIX_TOP + i * this->resize.step_height;
int y = Center(r.top, this->resize.step_height);
for (byte i = 0; i < this->vscroll->GetCapacity() && i + this->vscroll->GetPosition() < this->count; i++, y += this->resize.step_height) {
bool selected = this->selected_index == i + this->vscroll->GetPosition();
if (this->index[i + this->vscroll->GetPosition()] == INVALID_INDUSTRYTYPE) {
@@ -523,8 +527,8 @@ public:
/* Draw the name of the industry in white is selected, otherwise, in orange */
DrawString(text_left, text_right, y, indsp->name, selected ? TC_WHITE : TC_ORANGE);
GfxFillRect(icon_left, y + 1, icon_right, y + 7, selected ? PC_WHITE : PC_BLACK);
GfxFillRect(icon_left + 1, y + 2, icon_right - 1, y + 6, indsp->map_colour);
GfxFillRect(icon_left, y + 1, icon_right, y + square_size, selected ? PC_WHITE : PC_BLACK);
GfxFillRect(icon_left + 1, y + 2, icon_right - 1, y + square_size - 1, indsp->map_colour);
}
break;
}
@@ -643,6 +647,21 @@ public:
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_SINGLE_TILE, DDSP_SINGLE_TILE);
MoveAllWindowsOffScreen();
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x == -1) return;
assert(end_tile == start_tile);
MoveAllHiddenWindowsBackToScreen();
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
const IndustrySpec *indsp = GetIndustrySpec(this->selected_type);
@@ -660,14 +679,14 @@ public:
_generating_world = true;
_ignore_restrictions = true;
DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed,
DoCommandP(end_tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed,
CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry);
cur_company.Restore();
_ignore_restrictions = false;
_generating_world = false;
} else {
success = DoCommandP(tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
success = DoCommandP(end_tile, (InteractiveRandomRange(indsp->num_table) << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
}
/* If an industry has been built, just reset the cursor and the system */
@@ -704,6 +723,7 @@ public:
virtual void OnPlaceObjectAbort()
{
MoveAllHiddenWindowsBackToScreen();
this->RaiseButtons();
}
@@ -726,7 +746,7 @@ public:
void ShowBuildIndustryWindow()
{
if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
if (BringWindowToFrontById(WC_BUILD_INDUSTRY, 0)) return;
DeleteToolbarLinkedWindows();
new BuildIndustryWindow();
}
@@ -869,7 +889,7 @@ public:
if (first) {
if (has_accept) y += WD_PAR_VSEP_WIDE;
DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE);
y += FONT_HEIGHT_NORMAL;
y += this->editable == EA_RATE ? GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL) : FONT_HEIGHT_NORMAL;
if (this->editable == EA_RATE) this->production_offset_y = y;
first = false;
}
@@ -884,8 +904,10 @@ public:
if (this->editable == EA_RATE) {
DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == IL_RATE1 + j) ? this->clicked_button : 0,
i->production_rate[j] > 0, i->production_rate[j] < 255);
y += GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL);
} else {
y += FONT_HEIGHT_NORMAL;
}
y += FONT_HEIGHT_NORMAL;
}
/* Display production multiplier if editable */
@@ -897,7 +919,7 @@ public:
DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_PRODUCTION_LEVEL);
DrawArrowButtons(left + WD_FRAMETEXT_LEFT, y, COLOUR_YELLOW, (this->clicked_line == IL_MULTIPLIER) ? this->clicked_button : 0,
i->prod_level > PRODLEVEL_MINIMUM, i->prod_level < PRODLEVEL_MAXIMUM);
y += FONT_HEIGHT_NORMAL;
y += GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL);
}
/* Get the extra message for the GUI */
@@ -945,12 +967,14 @@ public:
case EA_NONE: break;
case EA_MULTIPLIER:
if (IsInsideBS(pt.y, this->production_offset_y, FONT_HEIGHT_NORMAL)) line = IL_MULTIPLIER;
if (IsInsideBS(pt.y, this->production_offset_y, SETTING_BUTTON_HEIGHT)) line = IL_MULTIPLIER;
break;
case EA_RATE:
if (pt.y >= this->production_offset_y) {
int row = (pt.y - this->production_offset_y) / FONT_HEIGHT_NORMAL;
if ((pt.y - this->production_offset_y) % GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL) > (uint)SETTING_BUTTON_HEIGHT) break;;
int row = (pt.y - this->production_offset_y) / GetMinSizing(NWST_STEP, FONT_HEIGHT_NORMAL);
for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
if (i->produced_cargo[j] == CT_INVALID) continue;
row--;
@@ -1166,7 +1190,7 @@ static const NWidgetPart _nested_industry_directory_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_ID_DROPDOWN_ORDER), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_TEXTBTN, COLOUR_BROWN, WID_ID_DROPDOWN_ORDER), SetSizingType(NWST_STEP), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
NWidget(WWT_DROPDOWN, COLOUR_BROWN, WID_ID_DROPDOWN_CRITERIA), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
NWidget(WWT_PANEL, COLOUR_BROWN), SetResize(1, 0), EndContainer(),
EndContainer(),
@@ -1371,7 +1395,7 @@ public:
case WID_ID_INDUSTRY_LIST: {
int n = 0;
int y = r.top + WD_FRAMERECT_TOP;
int y = Center(r.top, this->resize.step_height);
if (this->industries.Length() == 0) {
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
break;
@@ -1414,7 +1438,7 @@ public:
for (uint i = 0; i < this->industries.Length(); i++) {
d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
}
resize->height = d.height;
resize->height = d.height = GetMinSizing(NWST_STEP, d.height);
d.height *= 5;
d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;

View File

@@ -15,7 +15,7 @@
#include "string_func.h"
#include "fileio_func.h"
#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500)
#if (defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 199309L) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 500) || defined(__ANDROID__)
# include <unistd.h>
#endif

View File

@@ -27,6 +27,7 @@
#include "language.h"
#include "rev.h"
#include "highscore.h"
#include "tutorial_gui.h"
#include "widgets/intro_widget.h"
@@ -61,9 +62,13 @@ struct SelectGameWindow : public Window {
virtual void OnInit()
{
bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion();
missing_sprites = false;
this->GetWidget<NWidgetStacked>(WID_SGI_BASESET_SELECTION)->SetDisplayedPlane(missing_sprites ? 0 : SZSP_NONE);
bool missing_lang = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion();
#ifdef __ANDROID__
missing_lang = false;
#endif
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE);
}
@@ -158,13 +163,14 @@ struct SelectGameWindow : public Window {
}
break;
case WID_SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
case WID_SGI_TUTORIAL: ShowTutorialWindow(); break;
case WID_SGI_EXIT: HandleExitGameRequest(); break;
}
}
};
static const NWidgetPart _nested_select_game_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
NWidget(WWT_CAPTION, COLOUR_BROWN), SetSizingType(NWST_BUTTON), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
NWidget(WWT_PANEL, COLOUR_BROWN),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
@@ -258,11 +264,11 @@ static const NWidgetPart _nested_select_game_widgets[] = {
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'exit program' button */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 12),
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_TUTORIAL), SetMinimalSize(158, 12),
SetDataTip(STR_ABOUT_MENU_TUTORIAL, STR_TUTORIAL_WINDOW_TOOLTIP), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),

View File

@@ -4950,3 +4950,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4409,3 +4409,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4816,3 +4816,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5457,3 +5457,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5027,3 +5027,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4879,3 +4879,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5201,3 +5201,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Uputstva
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Prikaži legendu mape / opis simbola na mapi
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Okomita alatna traka: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Glavna alatna traka je podijeljena na dvije okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompaktna okomita alatna traka: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Ne postoji dugme 'Izmijeni alatnu traku' u okomitoj alatnoj traci ali postoje pod-meniji
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Veličina tipki
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Veličina svih elemenata korisničkog sučelja
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veličina fonta
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Veličina svih fontova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdi akcije: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Prikaži dijalog potvrde pri gradnji cesta i stanica
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Naslovne trake
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Prikaži naslovne trake za sve prozore ili ih sakrij za uštedu prostora na ekranu
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Ukrasi prozora: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ukrasi na rubovima prozora
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bita
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 8 bitova po pikselu, ovaj način podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bita
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 16 bitova po pikselu, za ovo treba restart, ovaj način ne podržava animaciju vode
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bita
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Postavi dubinu boja videa na 24 bita po pikselu, ovaj način podržava animaciju vode
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zatvori sve otvorene prozore (osim zakačenih)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pritisnuti za procjenu troškova izvođenja neke akcije
STR_TABLET_CTRL_TOOLTIP :{BLACK}Koristiti za sve akcije za koje se koristi tipka "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Videi za učenje
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Otvori prikazivač videa za gledanje videa za učenje
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Građenje cesta i stanica, kupnja vozila
STR_TUTORIAL_RAILWAYS :{BLACK}Pruge i vlakovi
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Cestovna vozila
STR_TUTORIAL_SHIPS :{BLACK}Brodovi i dokovi
STR_TUTORIAL_CARGO :{BLACK}Vrste tereta
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Učitaj sa mreže
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Učitaj igru sa mrežne pohrane podataka
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Spremi na mrežu
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Spremi igru na mrežnu pohranu podataka

View File

@@ -5214,3 +5214,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Tutoriál
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Zobrazit legendu mapy / popis symbolů na mapě
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Svislý panel nástrojů: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Hlavní panel nástrojů je rozdělen ma dva svislé panely nástrojů na krajích obrazovky
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompaktní svislý panel nástrojů: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Žádné 'Přepnout panely nástrojů' tlačítko ve svislém panelu nástrojů, avšak více podmenu
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Velikost tlačítka
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Velikost všech prvků uživatelského rozhraní
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Veliksot fontu
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Velikost všech fontů ve hře
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdit akce: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Zobrazitr potvrzující okno při stavbě silnic a stanic
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Titulní pruhy
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Zobrazit titulní pruhy u všech oken, nebo je schovat pro ušetření místa na displeji
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Ozdoby oken: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ozdoby na hranách oken
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bitů
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 8 bitů / pixel, tento mód podporuje animaci vody.
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bitů
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 16 bitů / pixel, vyžaduje restart, tento mód nepodporuje animaci vody.
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bitů
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Nastavit hloubku videa na 24 bitů / pixel, tento mód podporuje animaci vody.
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zavřít všechna otevřená okna (vyjma připnutých)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Podrž pro zobrazení odhadované ceny akce
STR_TABLET_CTRL_TOOLTIP :{BLACK}Použij pro akce, které užívají klávesu"CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutoriálová videa
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Otevřít video přehrávač ke shlédnutí tutoriálových videí
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Stavba silnic a stanic, koupě vozidel
STR_TUTORIAL_RAILWAYS :{BLACK}Železnice a vlaky
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Silniční vozidla
STR_TUTORIAL_SHIPS :{BLACK}Lodě a doky
STR_TUTORIAL_CARGO :{BLACK}Typy nákladů
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Nahrát ze sítě
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Nahrát hru ze síťového uložiště
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Uložit na síť
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Zálohovat hru na síťové uložiště

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@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -405,11 +405,11 @@ STR_MAP_MENU_SIGN_LIST :Sign list
############ range for town menu starts
STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
STR_TOWN_MENU_FOUND_TOWN :Found town
############ range ends here
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
STR_INDUSTRY_MENU_INDUSTRY_CHAIN :Industry chains
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
STR_TOWN_MENU_FOUND_TOWN :Found town
############ range ends here
############ range for graph menu starts
@@ -427,12 +427,6 @@ STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed perfor
STR_GRAPH_MENU_HIGHSCORE :Highscore table
############ range ends here
############ range for industry menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
STR_INDUSTRY_MENU_INDUSTRY_CHAIN :Industry chains
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
@@ -472,6 +466,7 @@ STR_NEWS_MENU_DELETE_ALL_MESSAGES :Delete all mess
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TUTORIAL :{BLACK}Tutorial
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
STR_ABOUT_MENU_SCREENSHOT :Screenshot
@@ -722,6 +717,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show lan
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}Click on a cargo to toggle displaying its property. Ctrl+Click disables all cargoes except the selected one. Ctrl+Click on it again to enable all cargoes
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Show map legend / description of map symbols
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Railways
@@ -1226,6 +1222,26 @@ STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Select on which
STR_CONFIG_SETTING_SIGNALSIDE_LEFT :On the left
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :On the driving side
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :On the right
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertical toolbar: {STRING2}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Main toolbar is split into two vertical toolbars on the sides of the screen
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Compact vertical toolbar: {STRING2}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :No 'Switch toolbars' button in the vertical toolbar, but more sub-menus
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Button size
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Size of all user interface elements
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Font size
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Size of all game fonts
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirm actions: {STRING2}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Show confirmation dialog when building roads and stations
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Title bars
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Show title bars for all windows, or hide them to save screen space
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Window decorations: {STRING2}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Ornaments on window edges
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Set video color depth to 8 bits per pixel, this video mode supports water animation
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Set video color depth to 16 bits per pixel, this requires restart, this video mode does not support water animation
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Set video color depth to 24 bits per pixel, this video mode supports water animation
STR_CONFIG_SETTING_SHOWFINANCES :Show finances window at the end of the year: {STRING2}
STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are 'non-stop' by default: {STRING2}
@@ -2500,6 +2516,13 @@ STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
STR_TABLET_CLOSE :{BLACK}X
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Close all opened windows (except pinned ones)
STR_TABLET_SHIFT :{BLACK}{TINY_FONT}Shft
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Press it for getting an estimated cost of executing an action
STR_TABLET_CTRL :{BLACK}{TINY_FONT}Ctrl
STR_TABLET_CTRL_TOOLTIP :{BLACK}Use it for actions that use the "CTRL" key
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate
@@ -2770,6 +2793,14 @@ STR_FRAMETIME_CAPTION_AI :AI {NUM} {RAW_S
############ End of leave-in-this-order
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutorial videos
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Open a video player to watch tutorial videos
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Building roads and stations, buying vehicles
STR_TUTORIAL_RAILWAYS :{BLACK}Railways and trains
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Road vehicles
STR_TUTORIAL_SHIPS :{BLACK}Ships and docks
STR_TUTORIAL_CARGO :{BLACK}Cargo types
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
@@ -2788,6 +2819,10 @@ STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the
STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Load the selected heightmap
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Load from network
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Load a game from the network storage
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Save to network
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Back up the game to the network storage
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING1}

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@@ -4897,3 +4897,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -4311,3 +4311,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -5033,3 +5033,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -4455,3 +4455,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5068,3 +5068,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5404,3 +5404,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Oideachadh
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Seall treòir a' mhapa / tuairisgeulan air samhlaidhean a' mhapa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Bàr-inneal inghearach: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Thèid am prìomh bhàr-inneal a sgoltadh 'na bhàraichean-inneal inghearach ri dà thaobh an sgrìn
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Bàr-inneal inghearach dùmhlaichte: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Cha bhi putan air a' bhàr-inneal inghearach gus leum a ghearradh gu bàr-inneal eile ach bidh barrachd fo-chlàran-taice aige
STR_CONFIG_SETTING_BUTTON_SIZE :Meud nam putan
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Meud aig a h-uile nì an eadar-aghaidh
STR_CONFIG_SETTING_FONT_SIZE :Meud a' chrutha-chlò
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Am meud air gach cruth-clò a' gheama
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Dearbhaich na gnìomhan: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Seall còmhradh dearbhaidh le togail rathaidean is stèiseanan
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Bàraichean-tiotail
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Seall bàr-tiotail air gach uinneag no falaich iad gus rum a shàbhaladh air an sgrìn
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Sgeadachadh nan uinneagan: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Sgeadachadh air oirean nan uinneagan
STR_CONFIG_SETTING_VIDEO_8BPP :8 biod
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 8 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_16BPP :16 biod
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 16 biod gach piogsail. Bidh feum air ath-thòiseachadh. Cha chuir am modh video sin taic ri beòthachadh uisge
STR_CONFIG_SETTING_VIDEO_24BPP :24 biod
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Suidhich doimhneachd nan dath aig a' video gu 24 biod gach piogsail. Cuiridh am modh video sin taic ri beòthachadh uisge
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Dùin a h-uile uinneag (seach an fheadhainn phrìnichte)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Brùth air gus tuairmse air cosgaisean gnìomha fhaighinn
STR_TABLET_CTRL_TOOLTIP :{BLACK}Cleachd e airson gnìomhan a chleachdas an iuchair "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Videothan oideachaidh
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Fosgail cluicheadair video gus coimhead air videothan oideachaidh
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Togail rathaidean is stèiseanan, ceannach charbadan
STR_TUTORIAL_RAILWAYS :{BLACK}Slighean rèile is trèanaichean
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Carbadan-rathaid
STR_TUTORIAL_SHIPS :{BLACK}Longan is puirt
STR_TUTORIAL_CARGO :{BLACK}Seòrsaichean carago
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Luchdaich on lìonra
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Luchdaich geama o stòras an lìonraidh
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Sàbhail dhan lìonra
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Cuir lethbhreac-glèidhidh dhen gheama gu stòras an lìonraidh

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@@ -4969,3 +4969,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5053,3 +5053,38 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Tutorial
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Zeige Kartenlegende / Beschreibung der Kartensymbole
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertikale Werkzeugsleiste: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Hauptwerzeugleiste ist in zwei vertikale Leisten an den Bildschirmseiten aufgeteilt
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Kompakte vertikale Werkzeugleiste: {STRING}
STR_CONFIG_SETTING_BUTTON_SIZE :Schaltflächengröße
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Größe aller Elemente der Benutzeroberfläche
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Schriftgröße
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Größe aller Schriftarten
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Aktionen bestätigen: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Zeige Bestätigungsdialog bei Straßen- und Haltenstellebau
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Titelleisten
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Zeige in allen Fenstern die Titelleiste an oder verbirg sie, um Platz zu sparen.
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Setzt die Farbtiefe auf 8 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Setzt die Farbtiefe auf 16 Bit per Pixel. Erfordert einen Neustart. Dieser Modus unterstützt keine Wasseranimation
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Setzt die Farbtiefe auf 24 Bits per Pixel. Dieser Modus unterstützt Wasseranimation
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Schließe alle offene Fenster (außer festgepinnte)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Drücke hier, um eine Kostenabschätzung für die Durchführung einer Aktion zu erhalten
STR_TABLET_CTRL_TOOLTIP :{BLACK}Für Aktionen benutzen, welche die "STRG" Taste benutzen
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutorial Videos
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Öffne einen Videoplayer, um Tutorial videos anzuschauen
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Strassen und Haltestellen bauen, Fahrzeuge kaufen
STR_TUTORIAL_RAILWAYS :{BLACK}Eisenbahnen und Züge
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Straßenfahrzeuge
STR_TUTORIAL_SHIPS :{BLACK}Schiffe und Docks
STR_TUTORIAL_CARGO :{BLACK}Warentypen
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Laden vom Netzwerk
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Öffne ein Spiel aus dem Netzwerkspeicher
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Speichern ins Netzwerk
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Spiel zurück in den Netzwerkspeicher backupen

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@@ -5185,3 +5185,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -5028,3 +5028,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -5173,3 +5173,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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@@ -4706,3 +4706,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5000,3 +5000,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4949,3 +4949,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5098,3 +5098,35 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Istruzioni
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Mostra la legenda della mappa / descrizione dei simboli della mappa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Barra degli strumenti verticale: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :La barra degli strumenti è divisa in due barre verticali sui lati dello schermo
STR_CONFIG_SETTING_BUTTON_SIZE :Dimensioni dei pulsanti
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Dimensioni degli elementi dell'interfaccia
STR_CONFIG_SETTING_FONT_SIZE :Dimensioni dei caratteri
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Dimensioni dei caratteri nel gioco
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Conferma: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Mostra il dialogo di conferma durante la costruzione di strade e stazioni
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Imposta i colori a 8 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Imposta i colori a 16 bit per pixel (richiede il riavvio). Questa modalità video non supporta l'animazione dell'acqua
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Imposta i colori a 24 bit per pixel. Questa modalità video supporta l'animazione dell'acqua
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Chiude tutte le schermate aperte (eccetto quelle permanenti)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Premi questo tasto per una stima dei costi dell'azione desiderata
STR_TABLET_CTRL_TOOLTIP :{BLACK}Usa per le azioni che usano il tasto "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Video di aiuto
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Apri un'applicazione video per guardare i video di aiuto
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Costruzione di strade e stazioni; acquisto di veicoli
STR_TUTORIAL_RAILWAYS :{BLACK}Ferrovie e treni
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Veicoli stradali
STR_TUTORIAL_SHIPS :{BLACK}Navi e attracchi
STR_TUTORIAL_CARGO :{BLACK}Tipi di merce
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Carica dalla rete
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Carica il gioco dalla memoria di rete
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Salva sulla rete
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Salva il gioco nella memoria di rete

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@@ -4952,3 +4952,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL : {BLACK}チュートリアル
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}マップシンボルについての説明の表示
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :垂直ツールバー: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :メインツールバーをスクリーンの両脇に垂直に2つに分割します
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :コンパクト垂直ツールバー: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :ツールバー切り替えボタンを垂直ツールバーから無くすかわりに、サブメニューを増やします
STR_CONFIG_SETTING_BUTTON_SIZE : {BLACK}ボタンサイズ
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP : {BLACK}すべてのユーザーインターフェースの構成サイズ
STR_CONFIG_SETTING_FONT_SIZE : {BLACK}フォントサイズ
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP : {BLACK}全てのゲームのフォント
STR_CONFIG_SETTING_BUILD_CONFIRMATION :アクションの確認: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :道路とステーションの建設時に確認のダイアログの表示
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}タイトルバー
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}ウィンドウのタイトルバーを表示するか、隠して画面のスペースを確保するか選べます
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :ウィンドウの装飾: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :ウィンドウの縁を装飾します
STR_CONFIG_SETTING_VIDEO_8BPP : {BLACK}8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT : {BLACK}色深度を8 bppに設定します 再起動が必要です このビデオモードは水のアニメーションに対応していません
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT : {BLACK}色深度を16 bppに設定します 再起動が必要です このビデオモードは水のアニメーションに対応していません
STR_CONFIG_SETTING_VIDEO_24BPP : {BLACK}24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT : {BLACK}色深度を24 bppに設定します 再起動が必要です このビデオモードは水のアニメーションに対応していません
STR_TABLET_CLOSE_TOOLTIP :{BLACK}全ての開いているウィンドウを閉じます (固定してあるものは除く)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}押すことでアクションの決定時に費用の見積もりができます
STR_TABLET_CTRL_TOOLTIP :{BLACK} "CTRL" キーを使うアクションのために使います
STR_TUTORIAL_WINDOW_TITLE :{BLACK}チュートリアル動画
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}チュートリアル動画を見るためにビデオプレイヤーを開きます
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}道路とステーションの建設と、車両の購入
STR_TUTORIAL_RAILWAYS :{BLACK}鉄道と列車
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}道路車両
STR_TUTORIAL_SHIPS :{BLACK}船とドック
STR_TUTORIAL_CARGO :{BLACK}貨物のタイプ
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}ネットワークからロード
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}ネットワークストレージからゲームをロード
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}ネットワークにセーブ
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}ネットワークストレージにゲームをバックアップ

View File

@@ -5069,3 +5069,41 @@ STR_PLANE :{G=f}{BLACK}{PL
STR_SHIP :{G=f}{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL : {BLACK}튜토리얼
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}지도 범례 / 기호 설명을 보여줌
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :수직 작업창: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :메인 작업창이 두 개의 화면 양쪽 두개의 수직 작업창으로 나뉨
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :소형 수직 작업창: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :수직 작업창에 '작업창 바꾸기'메뉴가 없지만, 부 메뉴가 추가로 있음
STR_CONFIG_SETTING_BUTTON_SIZE : {BLACK}버튼 크기
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP : {BLACK}모든 사용자 인터페이스의 크기
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}폰트 크기
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}모든 게임 폰트의 크기
STR_CONFIG_SETTING_BUILD_CONFIRMATION :명령 확인: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :도로와 정류장을 건설시 확인 팝업을 보임
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :이름 창
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :모든 창에 대해 이름을 보여주거나, 화면 공간 절약을 위해 이름을 가리기
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :창 꾸미기: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :창 모서리에 꾸밈 효과
STR_CONFIG_SETTING_VIDEO_8BPP : {BLACK}8비트
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :그래픽 색상 심도를 픽셀당 8비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_16BPP : {BLACK}16비트
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}그래픽 색상 심도를 픽셀당 16비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24비트
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :그래픽 색상 심도를 픽셀당 24비트로 설정합니다. 이 그래픽 모드는 물이 흐르는 애니메이션 효과를 표현할 수 있습니다.
STR_TABLET_CLOSE_TOOLTIP :{BLACK}열려있는 모든 창 닫기 (고정된 창 제외)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}이 행동을 하기 위한 예상 비용을 알아보려면 누르세요.
STR_TABLET_CTRL_TOOLTIP :{BLACK}"컨트롤"키를 이용하는 명령을 위해 사용
STR_TUTORIAL_WINDOW_TITLE :{BLACK}튜토리얼 영상
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}튜토리얼 영상을 보기 위해 비디오 플레이어를 열기
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}도로, 역 건설 및 차량 구입
STR_TUTORIAL_RAILWAYS :{BLACK}선로 및 열차
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}차량
STR_TUTORIAL_SHIPS :{BLACK}선박과 항구
STR_TUTORIAL_CARGO :{BLACK}화물 종류
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}네트워크에서 불러오기
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}네트워크 저장소에서 불러오기
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}네트워크에 저장
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}네트워크 저장소로 게임을 백업

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@@ -5345,3 +5345,35 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Rudimentum
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Monstrare formulam graphicam / descriptionem tabulae
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Arca instrumentorum directa: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Si vis, arca instrumentorum prima dividitur in partes duas apud margines scrinii
STR_CONFIG_SETTING_BUTTON_SIZE :Magnitudo globulorum
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Magnitudo omnium elementorum interfaciei
STR_CONFIG_SETTING_FONT_SIZE :Magnitudo fontis typographici
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Magnitudo omnium fontium typographicorum in ludo
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirmare: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Monstrare confirmationem dum struuntur stationes viaeque
STR_CONFIG_SETTING_VIDEO_8BPP :8bpp
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Eligere modum coloris 8bpp; hic sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_16BPP :16bpp
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Eligere modum coloris 16bpp (necesse erit programma exire et resumere); hic NON sinit colores aquae moventes
STR_CONFIG_SETTING_VIDEO_24BPP :24bpp
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Eligere modum coloris 24bpp; hic sinit colores aquae moventes
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Claudere omnes fenestras (sed non glutinosas)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Preme ut aestimatio actionis monstretur
STR_TABLET_CTRL_TOOLTIP :{BLACK}Utendum est ad actiones cum "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Rudimenta visifica
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Aperire programma visificum ad rudimenta videnda
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Viae stationesque, emptio vehiculorum
STR_TUTORIAL_RAILWAYS :{BLACK}Ferriviae traminaque
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Vehicula viaria
STR_TUTORIAL_SHIPS :{BLACK}Naves navaliaque
STR_TUTORIAL_CARGO :{BLACK}Genera onerum
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Legere e nebula
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Arcessere ludum "e nebula" (i.e. ex Interreti)
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Servare in nebula
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Conservare ludum "in nebula" (i.e. in Interreti)

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@@ -4878,3 +4878,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5489,3 +5489,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5027,3 +5027,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4620,3 +4620,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5073,3 +5073,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4865,3 +4865,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5454,3 +5454,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5069,3 +5069,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4935,3 +4935,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5295,3 +5295,35 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Учебник
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Показывать миникарту / легенду
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Вертикальное меню: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Меню разделено на два вертикальных меню по краям экрата
STR_CONFIG_SETTING_BUTTON_SIZE :Размер кнопок
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Размер элементов интерфейса
STR_CONFIG_SETTING_FONT_SIZE :Размер шрифта
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Размер всех шрифтов в игре
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Подтверждать действия: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Показывать окно подтверждения при постройки дорог и станций
STR_CONFIG_SETTING_VIDEO_8BPP :8 бит
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :Установить глубину цвета в 16 бит на точку. Этот режим поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_16BPP :16 бит
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :Установить глубину цвета в 16 бит на точку. Это потребует перезапуска программы. Этот режим не поддерживает анимацию воды
STR_CONFIG_SETTING_VIDEO_24BPP :24 бит
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :Установить глубину цвета в 24 бит на точку. Этот режим поддерживает анимацию воды
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Закрыть все открытые окна (кроме закреплённых)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Использовать в качестве кнопки "SHIFT" (оценка стоимости)
STR_TABLET_CTRL_TOOLTIP :{BLACK}Использовать в качестве кнопки "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Учебные видео
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Открыть видеоплеер для просмотра учебного видео
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Постройка дорог и терминалов, покупка автомобилей
STR_TUTORIAL_RAILWAYS :{BLACK}Железные дороги и поезда
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Автомобили
STR_TUTORIAL_SHIPS :{BLACK}Корабли и пристани
STR_TUTORIAL_CARGO :{BLACK}Грузы
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Загрузка из сети
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Загрузить игру из сетевого хранилища
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Сохранение в сети
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Сохранить игру в сетевое хранилище

View File

@@ -5194,3 +5194,29 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :Priručnik
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Prikaži legendu mape / opis simbola na mapi
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Vertikalna alatna traka: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :Glavna alatna traka je podeljena na dve okomite alatne trake na rubovima ekrana
STR_CONFIG_SETTING_BUTTON_SIZE :Veličina dugmeta
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :Veličina svih elemenata korisničkog interfejsa
STR_CONFIG_SETTING_FONT_SIZE :Veličina slova
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :Veličina svih slova u igri
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Potvrdi akcije: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Prikaži dijalog potvrde pri gradnji drumova i stanica
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Zatvori sve otvorene prozore (osim zakačenih)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pritisnite za dobivanje procene troškova odabrane akcije
STR_TABLET_CTRL_TOOLTIP :{BLACK}Koristite za sve akcije za koje se koristi tipka "CTRL"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Video za učenje
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Otvori video plejer za gledanje videa za učenje
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Gradnja cesta i stanica, kupovina vozila
STR_TUTORIAL_RAILWAYS :{BLACK}Šine i vozovi
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Drumska vozila
STR_TUTORIAL_SHIPS :{BLACK}Brodovi i dokovi
STR_TUTORIAL_CARGO :{BLACK}Tip tereta
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Učitaj igru sa mreže
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Učitaj igru sa mrežne pohrane podataka
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Spremi igru na mrežu
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Spremi igru na mrežu

View File

@@ -4989,3 +4989,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :教程
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}在地图上显示图例/描述
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :垂直工具栏: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :将主工具栏分为屏幕两侧的两个垂直工具栏
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :紧凑型垂直工具栏: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :隐藏垂直工具栏中的“切换工具栏”按钮,以显示更多子菜单
STR_CONFIG_SETTING_BUTTON_SIZE :按键大小
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :用户界面大小
STR_CONFIG_SETTING_FONT_SIZE :字体大小
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :游戏字体大小
STR_CONFIG_SETTING_BUILD_CONFIRMATION :确认操作: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :建立道路和车站时显示确认对话框
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}标题栏
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}显示所有窗口的标题栏,或者隐藏它们以节省屏幕空间
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :窗口装饰: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :窗口边缘装饰
STR_CONFIG_SETTING_VIDEO_8BPP :8 bit
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :将视频颜色深度设置为8位像素此模式支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_16BPP :16 bit
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :将视频颜色深度设置为16位像素这需要重新启动此模式不支持水面动态涟漪
STR_CONFIG_SETTING_VIDEO_24BPP :24 bit
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :将视频颜色深度设置为24位像素此模式支持水面动态涟漪
STR_TABLET_CLOSE_TOOLTIP :{BLACK}关闭所有打开的窗口(已固定的窗口除外)
STR_TABLET_SHIFT_TOOLTIP :{BLACK}按住显示预计费用
STR_TABLET_CTRL_TOOLTIP :{BLACK}将其用于“CTRL”键的操作
STR_TUTORIAL_WINDOW_TITLE :{BLACK}教程视频
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}使用视频播放器观看教程视频
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}建设道路和车站,购买车辆
STR_TUTORIAL_RAILWAYS :{BLACK}铁路和火车
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}公路车辆
STR_TUTORIAL_SHIPS :{BLACK}船只和码头
STR_TUTORIAL_CARGO :{BLACK}货物类型
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}读取云端存档
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}从云端储存读取游戏
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}保存到云端储存
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}备份游戏到云端储存

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@@ -5018,3 +5018,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5149,3 +5149,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5019,3 +5019,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5069,3 +5069,41 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings
STR_ABOUT_MENU_TUTORIAL :{BLACK}Guía de cómo jugar
STR_SMALLMAP_TOOLTIP_SHOW_LEGEND :{BLACK}Mostrar leyenda o descripción de símbolos del mapa
STR_CONFIG_SETTING_VERTICAL_TOOLBAR :Barra de herramientas vertical: {STRING}
STR_CONFIG_SETTING_VERTICAL_TOOLBAR_HELPTEXT :La barra de herramientas principal se divide en dos barras verticales laterales
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR :Compactar barra vertical: {STRING}
STR_CONFIG_SETTING_COMPACT_VERTICAL_TOOLBAR_HELPTEXT :Más submenúes en la barra vertical en lugar de botón de "Cambiar barras"
STR_CONFIG_SETTING_BUTTON_SIZE :{BLACK}Tamaño de botones
STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP :{BLACK}Tamaño de elementos de la interfaz
STR_CONFIG_SETTING_FONT_SIZE :{BLACK}Tamaño de letra
STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP :{BLACK}Tamaño de letra general
STR_CONFIG_SETTING_BUILD_CONFIRMATION :Confirmar acciones: {STRING}
STR_CONFIG_SETTING_BUILD_CONFIRMATION_HELPTEXT :Mostrar diálogo de confirmación al construir carreteras y estaciones
STR_CONFIG_SETTING_WINDOWS_TITLEBARS :{BLACK}Barras de título
STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT :{BLACK}Mostrar títulos en todas las ventas u ocultarlos para reducir espacio
STR_CONFIG_SETTING_WINDOWS_DECORATIONS :Decoraciones de ventana: {STRING}
STR_CONFIG_SETTING_WINDOWS_DECORATIONS_HELPTEXT :Adornos en bordes de ventana
STR_CONFIG_SETTING_VIDEO_8BPP :{BLACK}8 bits
STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 8 bits por pixel. Este modo de video soporta animación de agua
STR_CONFIG_SETTING_VIDEO_16BPP :{BLACK}16 bits
STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 16 bits por pixel. Requiere reiniciar. Este modo de video no soporta animación de agua
STR_CONFIG_SETTING_VIDEO_24BPP :{BLACK}24 bits
STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT :{BLACK}Establecer profundidad de color de video a 24 bits por pixel. Este modo de video soporta animación de agua
STR_TABLET_CLOSE_TOOLTIP :{BLACK}Cerrar todas las ventanas abiertas, salvo las que estén fijas
STR_TABLET_SHIFT_TOOLTIP :{BLACK}Pulsar para ver una estimación del precio al realizar una acción
STR_TABLET_CTRL_TOOLTIP :{BLACK}Emplearlo para acciones que utilizan la tecla "Ctrl"
STR_TUTORIAL_WINDOW_TITLE :{BLACK}Videos de guías de juego
STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Abrir reproductor de video para ver guías de juego
STR_TUTORIAL_ROADS_AND_STATIONS :{BLACK}Construir carrerteras y estaciones; comprar vehículos
STR_TUTORIAL_RAILWAYS :{BLACK}Vías férreas y trenes
STR_TUTORIAL_ROAD_VEHICLES :{BLACK}Vehículos de carretera
STR_TUTORIAL_SHIPS :{BLACK}Barcos y muelles
STR_TUTORIAL_CARGO :{BLACK}Cargamentos
STR_SAVELOAD_LOAD_NETWORK_BUTTON :{BLACK}Cargar desde red
STR_SAVELOAD_LOAD_NETWORK_TOOLTIP :{BLACK}Cargar partida desde almacenamiento en red
STR_SAVELOAD_SAVE_NETWORK_BUTTON :{BLACK}Guardar en red
STR_SAVELOAD_SAVE_NETWORK_TOOLTIP :{BLACK}Realizar respaldo en almacenamiento de red

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@@ -5052,3 +5052,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4502,3 +4502,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4859,3 +4859,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4949,3 +4949,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5071,3 +5071,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5234,3 +5234,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -5030,3 +5030,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

View File

@@ -4968,3 +4968,5 @@ STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
# Android strings

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