Commit Graph

606 Commits

Author SHA1 Message Date
Sergii Pylypenko
e80df6ae8e Removed NWST_STEP and min_step, we don't need two variables doing the same thing 2021-05-07 22:24:45 +03:00
Sergii Pylypenko
403ff8badd Merge tag '1.11.0' into 1.11 2021-04-01 21:19:42 +03:00
Patric Stout
9496990f53 Change: rename setting "max_heightlevel" to "map_height_limit"
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.

Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.

Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
2021-04-01 10:28:08 +02:00
pelya
dcacc5850f Legend hidden by default in smallmap window 2021-02-06 00:57:11 +02:00
pelya
2bc0595127 Fixed Android compilation and warnings 2021-01-25 21:31:09 +02:00
pelya
3a82c97aa1 Merge remote-tracking branch 'upstream/master' 2021-01-25 00:50:42 +02:00
SamuXarick
f9dee5aaa0 Feature: Show rainforest under vegetation on small map 2021-01-13 15:05:15 +00:00
Charles Pigott
9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
TechGeekNZ
a10013dd00 Codechange: Spell 'Viewport' consistently
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
pelya
77ecfa35fe Fixed 'Build rail' dropdown menu 2020-03-24 23:24:49 +02:00
pelya
455f481c8d Fixed minimap sizing 2020-03-23 00:27:59 +02:00
pelya
798fbc3466 Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba' 2020-03-20 00:10:46 +02:00
Sergii Pylypenko
fea9bb1c24 Fixed minimap scrolling 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
8741cbd50e Fixed crash in minimap code 2020-03-19 21:39:20 +02:00
Sergii Pylypenko
c60ecc3118 Resizeable smallmap GUI, that will fit all FIRS industries 2020-03-19 21:39:20 +02:00
TELK
e04ca904a9 Feature: Minimap screenshot 2020-01-04 18:21:38 +01:00
glx
ee7a8eebca Codechange: Replace FOR_ALL_TOWNS with range-based for loops 2019-12-21 20:13:03 +01:00
glx
d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
3a14cea068 Codechange: Replace FOR_ALL_COMPANIES with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
peter1138
c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
Charles Pigott
69a6c494bf Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte 2019-04-29 17:40:22 +01:00
Sergii Pylypenko
3ba683874b Merge remote-tracking branch 'origin/master' into HEAD 2019-04-23 18:16:24 +03:00
glx
48f99fd980 Codechange: use std::array for _sorted_industry_types 2019-04-18 21:49:34 +02:00
glx
0797de06be Codechange: use std::vector for _sorted_cargo_specs 2019-04-18 21:49:34 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Andy
423aea5c32 Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436 2019-03-30 22:57:07 +01:00
SamuXarick
ed51fba7ed Change: Dark Blue company and water were indistinguishable in small map. (#7436) 2019-03-29 19:00:43 +00:00
peter1138
317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
PeterN
87ebfe1227 Fix #7004: Mark linkgraph dirty to be rebuilt on next draw call. (#7265)
Previously the linkgraph was rebuilt before the viewport extents were finalized.
2019-02-23 19:19:41 +00:00
Peter Nelson
6733b71300 Change: Make mini-map widget capture mouse when left-click dragging.
This allows the mini-map to be dragged when the cursor has left the widget.
2019-02-21 08:11:35 +00:00
Johannes E. Krause
f0290d5de7 Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583) 2019-01-24 21:17:17 +01:00
Peter Nelson
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Sergii Pylypenko
66e3334f0e Merge upstream branch 1.8 2018-05-31 22:59:50 +03:00
Alexander Weiss
e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
PeterN
4cebebcf68 Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
PeterN
cfe6a8ea4f Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. (#6756) 2018-04-28 22:27:14 +01:00
adf88
74e1fe130c (svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible 2017-08-31 06:48:55 +00:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
Sergii Pylypenko
b4cc822085 Merge svn r27779
Conflicts:
	src/autoreplace_gui.cpp
	src/economy.cpp
	src/fios_gui.cpp
	src/lang/spanish_MX.txt
	src/network/network_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/toolbar_gui.cpp
	src/window.cpp
2017-03-17 23:14:41 +02:00
Sergii Pylypenko
c9b0eea04c Smallmap: disabled show/hide legend button 2017-03-17 22:41:28 +02:00
pelya
615ad710de Fixed wrong minimap legend clicks items after few minimap usages 2017-03-17 22:40:04 +02:00
frosch
cc18df4cb7 (svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88) 2016-07-22 21:44:54 +00:00
frosch
e56707bd4e (svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88) 2016-07-22 21:44:54 +00:00
frosch
46aeed3817 (svn r27621) -Fix (r27620): Committed too early. 2016-07-22 21:38:49 +00:00
frosch
a5b7800aca (svn r27621) -Fix (r27620): Committed too early. 2016-07-22 21:38:49 +00:00
frosch
bd6799a9f8 (svn r27620) -Codechange: Inline GetEffectiveTileType (adf88) 2016-07-22 21:29:04 +00:00
frosch
ed27cec094 (svn r27620) -Codechange: Inline GetEffectiveTileType (adf88) 2016-07-22 21:29:04 +00:00