Commit Graph

2895 Commits

Author SHA1 Message Date
miguel.horta 7e4cf1d012 Merge tag '14.1' into 14 2024-05-11 15:45:39 +01:00
Patric Stout 9e7b7a477e Codechange: improve desync documentation (#12521) 2024-04-20 15:13:59 +02:00
Patric Stout 257704ae9a Codechange: skip all commands of the past during desync replay (#12520) 2024-04-20 15:13:59 +02:00
Patric Stout cd6946c5a8 Codechange: use infinite-fast-forward when rerunning command-log (#12519) 2024-04-20 15:13:59 +02:00
Patric Stout 5b0b7ba354 Codechange: record cache warnings with a "warning" prefix (#12518) 2024-04-20 15:13:59 +02:00
miguel.horta f1137e9216 Merge remote-tracking branch 'upstream/release/14' into 14 2024-04-13 14:13:26 +01:00
miguel.horta b247be24a8 fix: move online players matrix to the right side 2024-04-10 19:47:52 +01:00
Rubidium 6a9517a4e6 Fix: do not use lengthof() for non C-style arrays 2024-04-09 23:46:14 +02:00
miguel.horta f312cf0f91 Merge remote-tracking branch 'upstream/release/14' into 14 2024-04-04 18:22:11 +01:00
miguel.horta 3fcefa0667 fix: crash in network_content_gui 2024-04-04 15:56:54 +01:00
miguel.horta b1dcaa74f1 fix: Undo mistakes from merge 2024-04-04 14:58:06 +01:00
miguel.horta 2eb3ee919b Merge commit '73bed054b87399484e39f6972d30f91a404daba8' 2024-04-03 19:37:54 +01:00
Rubidium 48f316246c Fix: server shutdown and newgame packets should be stable
The server sends shutdown and newgame (reboot) packets to any connected client.
This can be useful, so you can tell clients that are trying to join that the
server is restarting. However, that means that packets can be sent before a
version check has been done.
So, these packets should be in the stable packet range instead of the one that
is unstable and guarded by a version check.
2024-04-02 00:02:53 +02:00
Rubidium 3b614d0650 Fix: inconsistent check for client authorized status 2024-04-01 00:20:07 +02:00
Rubidium ffb795e52f Fix: do not send chat to clients that have not authorized yet 2024-04-01 00:20:07 +02:00
Rubidium 5212229f94 Fix: crash to desktop when attempting to join a company while not joined (yet) 2024-03-23 15:32:22 +01:00
Patric Stout e8b314afc2 Add: track savegame size to report with survey (#12304) 2024-03-16 14:37:57 +01:00
Patric Stout 0f65bef04d Fix #12196: disable "select upgrade" button when filtering 2024-03-11 20:40:57 +01:00
Patric Stout 34dda9e81a Fix #12196: always show selected content, even when filtering 2024-03-11 20:40:57 +01:00
Jonathan G Rennison 7457a0b7a6 Fix cb588d8d: Ordering of command per tick limit and pause mode filtering (#12126)
The command per tick limit should be applied after the pause mode filter
2024-03-11 20:40:57 +01:00
Damian Laczak 49c3215751 Fix #10983: [AdminPort] Correct order of messages 2024-02-18 15:11:00 +01:00
Patric Stout 15c14a896f Fix: survey-time seconds for clients was calculated wrong (#12078) 2024-02-12 21:56:27 +00:00
Patric Stout fa6f270f23 Codefix 36e1b32: remove left-over debug statement (#12068) 2024-02-11 21:36:37 +00:00
Patric Stout 5b3bfe4c4c Fix fdfcb09: for content service, fallback to TCP downloads when HTTP stalls (#12056) 2024-02-11 20:24:28 +01:00
Patric Stout d02b1547f6 Remove: setting "no_http_content_downloads" (#12058)
As we now use HTTPS, it is very likely this will work on most systems.
For systems that do have HTTPS blocked, it will fail instantly,
and it will fallback to TCP anyway. That makes this setting no longer
very useful.
2024-02-11 14:48:12 +00:00
Rubidium 3534214dfc Codechange: use reference instead of pointer for CommandPacket 2024-02-05 18:57:58 +01:00
Rubidium cb588d8d3f Codechange: use std::vector for the incoming command queue 2024-02-05 18:57:58 +01:00
Rubidium b3aa8a9c35 Codechange: use std::vector for the outgoing command "queues" 2024-02-05 18:57:58 +01:00
Rubidium 63708609fb Codechange: define the size of the PacketType enumerations 2024-02-05 17:10:35 +01:00
Rubidium 6f77c2eaa2 Codechange: use size_t for the MTU limits and remove default parameter 2024-02-05 17:10:35 +01:00
Rubidium 72a44b0df6 Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
Rubidium 794f12dc24 Codechange: cascade through SendNeedGame/CompanyPassword functions, instead of duplicating logic for determining whether to call these functions 2024-02-05 16:30:49 +01:00
Rubidium 8add0bf8ec Codechange: use references for game info serialization 2024-02-05 16:30:49 +01:00
Rubidium 84623d2123 Codechange: use references for UDP packets 2024-02-05 16:30:49 +01:00
Rubidium 031a9d4e26 Codechange: use std::unique_ptr for the Packets created to send via TCP 2024-02-05 16:30:49 +01:00
Rubidium 36e1b32ccf Codechange: use std::deque of std::unique_ptr to queue packets 2024-02-05 16:30:49 +01:00
Rubidium c77a45ed86 Codechange: use std::unique_ptr for receiving network packets 2024-02-05 16:30:49 +01:00
Rubidium 4b372b6050 Codechange: use std::shared_ptr to manage saveload filters instead of manually trying to avoid double frees 2024-02-03 21:38:33 +01:00
frosch b1718478c8 Codechange: Replace old non-standard attributes with C++17/20 standard attributes. 2024-02-02 22:29:28 +01:00
Loïc Guilloux 0e738dda88 Fix #11948: [Win32] Convert error messages to utf8 (#11951) 2024-02-02 16:30:23 +01:00
Patric Stout 363e251a10 Change: make -dnet=9 give traces of the details of the network protocol (#11931) 2024-01-31 19:36:41 +01:00
Patric Stout 3e6ed6f44a Fix #9697: don't extend the Online Players window too wide on opening (#11936) 2024-01-31 19:03:07 +01:00
Jonathan G Rennison 1df7b21ee3 Fix #11889: ConstructWindow not called from SurveyResultTextfileWindow constructor (#11903) 2024-01-27 19:44:10 +00:00
Peter Nelson fef0bfcfd3 Fix: TextfileWindow called virtual methods before constructor completed. (#11889)
SetStringParameters() was called during widget tree init in the constructor.

Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
2024-01-27 14:45:37 +00:00
Patric Stout 89520f5665 Add: show in multiplayer the amount of hours a game has been unpaused (#11886) 2024-01-27 12:35:09 +01:00
Patric Stout 2bbc95cac3 Fix: update server as offline when unexpected disconnect during refresh (#11891) 2024-01-27 11:23:25 +01:00
Tyler Trahan 28716548d2 Feature: Setting to automatically restart server based on hours played (#11142) 2024-01-26 10:25:25 -05:00
Patric Stout d3b2a576de Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628) 2024-01-22 19:22:45 +00:00
Tyler Trahan 735abfe111 Codechange: Split dates and timers into Economy and Calendar time (#10700) 2024-01-22 09:04:34 -05:00
Rubidium 2d77f09a81 Codechange: use std::shared_ptr for vector of TCPConnecters 2024-01-20 23:03:44 +01:00