Sergii Pylypenko
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b0441047aa
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Hide all windows when building anything on the map
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2016-04-04 23:04:39 +03:00 |
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Sergii Pylypenko
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0ad6eba1b6
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Rough post-merge GUI fix
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2016-03-28 22:14:45 +03:00 |
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pelya
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74c1382675
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Compilation fixes
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2016-03-27 23:14:56 +03:00 |
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pelya
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3ef1c1baff
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Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time
Conflicts:
src/ai/ai_gui.cpp
src/build_vehicle_gui.cpp
src/cheat_gui.cpp
src/company_gui.cpp
src/depot_gui.cpp
src/dock_gui.cpp
src/error_gui.cpp
src/genworld_gui.cpp
src/misc_gui.cpp
src/network/network_content_gui.cpp
src/network/network_gui.cpp
src/newgrf_gui.cpp
src/news_gui.cpp
src/rail_gui.cpp
src/rev.cpp.in
src/road_gui.cpp
src/settings_gui.cpp
src/settings_gui.h
src/signs_gui.cpp
src/station_gui.cpp
src/table/settings.ini
src/terraform_gui.cpp
src/toolbar_gui.cpp
src/toolbar_gui.h
src/vehicle_gui.cpp
src/video/sdl_v.cpp
src/viewport.cpp
src/widget.cpp
src/widgets/settings_widget.h
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2016-03-27 22:33:11 +03:00 |
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alberth
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65db59da81
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(svn r27397) -Fix(r27346)[FS#6370]: Fix object editing crash in scenario editor (based on work by adf88)
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2015-09-13 12:04:47 +00:00 |
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alberth
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67366cf03d
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(svn r27346) -Feature: Make the object placement gui an independent window.
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2015-07-28 18:20:54 +00:00 |
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Sergii Pylypenko
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60f12ed588
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Select last tool for waterways and terraform toolbars
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2015-03-29 20:22:18 +03:00 |
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frosch
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8767a11d60
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(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
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2015-02-01 20:54:24 +00:00 |
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alberth
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b67d483b46
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(svn r27084) -Doc: Improve documentation of AllocateWindowDescFront.
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2014-12-18 16:50:11 +00:00 |
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peter1138
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b46e61be63
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(svn r26961) -Codechange: GUI-scale for landscape editor terraform window.
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2014-10-05 14:01:44 +00:00 |
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Sergii Pylypenko
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91ebce1a9c
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Merge remote-tracking branch 'upstream/master'
Conflicts:
src/console_gui.cpp
src/genworld_gui.cpp
src/group_gui.cpp
src/misc_gui.cpp
src/settings_gui.cpp
src/widgets/settings_widget.h
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2014-06-04 17:09:23 +03:00 |
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Sergii Pylypenko
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41da4be66b
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Removed remainder of the 'touchscreen mode' code
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2014-06-03 20:27:45 +03:00 |
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Sergii Pylypenko
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b2bfcf6816
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Revert "Erase queued commands when another command is about to be queued."
This reverts commit 604205045f.
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2014-06-03 18:44:16 +03:00 |
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Sergii Pylypenko
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a0581f42bd
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Revert "Select the actions that will need confirmation."
This reverts commit 02caad7c1b.
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2014-06-03 18:14:15 +03:00 |
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rubidium
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2be4215f43
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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pelya
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55a09da6b2
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Merge remote-tracking branch 'upstream/master'
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2014-03-23 19:04:54 +02:00 |
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frosch
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5c3b3f84d6
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(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.
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2014-03-23 13:28:32 +00:00 |
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Juanjo
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141bb0861e
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Before opening linked to main toolbar windows, delete linked windows.
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2014-03-15 22:56:17 +02:00 |
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Juanjo
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7079e675bf
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Align construction windows with main toolbar.
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2014-03-15 22:53:35 +02:00 |
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Juanjo
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604205045f
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Erase queued commands when another command is about to be queued.
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2014-03-15 22:53:35 +02:00 |
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Juanjo
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b164486616
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Reset queued command when closing windows that can queue them.
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2014-03-15 22:53:35 +02:00 |
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Juanjo
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02caad7c1b
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Select the actions that will need confirmation.
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2014-03-15 22:53:35 +02:00 |
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Juanjo
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96d3b0695c
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Amend gui's to work with touchscreen controls.
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2014-03-15 22:23:22 +02:00 |
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Juanjo
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c872509d7b
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Do actions when releasing the mouse, instead of when clicking:
Build town, industry, airport, dock, lock,
buoy, aqueduct, depots, change bridge rail/road specs.
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2014-03-15 21:56:55 +02:00 |
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Juanjo
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02d035fbef
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Position of landscaping toolbar.
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2014-03-15 21:32:43 +02:00 |
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frosch
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173aed1687
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(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.
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2013-06-15 15:31:22 +00:00 |
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frosch
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303aa2f473
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(svn r25412) -Codechange: Make use of Window::OnHotkey
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2013-06-15 15:30:44 +00:00 |
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frosch
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1565bb32a0
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(svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member.
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2013-06-15 15:28:09 +00:00 |
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frosch
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55154f91b6
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(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.
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2013-06-15 15:27:33 +00:00 |
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frosch
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fdd94f7601
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(svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file.
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2013-06-15 15:05:54 +00:00 |
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frosch
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16feb5c4e9
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(svn r25290) -Add: Assign string names to notable windows.
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2013-05-26 19:25:01 +00:00 |
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frosch
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25adefca23
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(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
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2013-05-26 19:23:42 +00:00 |
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frosch
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336a93a9d8
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(svn r24846) -Add: Advanced settings to disable certain sound effects.
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2012-12-23 21:09:09 +00:00 |
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frosch
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3b06409153
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(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
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2012-11-11 16:10:43 +00:00 |
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frosch
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88b8e43090
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(svn r24697) -Codechange: Use WDF_UNCLICK_BUTTONS instead of duplicating the same functionality.
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2012-11-11 16:07:46 +00:00 |
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frosch
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6e471388e4
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(svn r24171) -Fix [FS#4967, FS#5120]: Hide object specs/classes from the GUI, if they will never be available to the user.
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2012-04-22 16:28:37 +00:00 |
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frosch
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97608f0814
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(svn r24167) -Codechange: Rename NewGRFClass::GetCount() to NewGRFClass::GetClassCount()
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2012-04-22 16:28:19 +00:00 |
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truebrain
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e054cd36b9
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(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 18:21:13 +00:00 |
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truebrain
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49e88dcbf0
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(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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2011-12-15 22:22:55 +00:00 |
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rubidium
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87272273b5
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
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rubidium
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cb2c7f871f
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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2011-02-07 22:37:22 +00:00 |
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frosch
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447f3dbe2c
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(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
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2011-02-05 16:07:23 +00:00 |
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planetmaker
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c778568f58
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(svn r21929) -Fix [FS#4554]: The town window would not be invalidated in the scenario editor if the ground changed and thus the required cargos for town growth
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2011-01-30 19:14:48 +00:00 |
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alberth
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7d989073d4
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(svn r21627) -Codechange: Remove _place_proc global variable.
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2010-12-24 15:08:19 +00:00 |
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alberth
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ee189815ec
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(svn r21626) -Codechange: Remove more small static functions.
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2010-12-24 15:06:58 +00:00 |
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alberth
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eaf801e174
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(svn r21625) -Codechange: Record last started highlight action, and use it in the callback methods.
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2010-12-24 15:06:18 +00:00 |
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alberth
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94fbaf9384
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(svn r21624) -Codechange: Remove many small static functions.
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2010-12-24 15:04:33 +00:00 |
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alberth
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8b44c50524
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(svn r21623) -Codechange: Remove _terraform_button_proc and _editor_terraform_button_proc arrays.
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2010-12-24 15:03:19 +00:00 |
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alberth
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d5d7a2d88f
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(svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting.
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2010-12-23 14:24:34 +00:00 |
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alberth
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4caec07b7e
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(svn r21539) -Fix [FS#4315]: Show 'plant trees' button lowering of terraform toolbar.
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2010-12-19 13:44:09 +00:00 |
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