Commit Graph

759 Commits

Author SHA1 Message Date
darkvater 4e38703e8c (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
darkvater f8c9d0ea56 (svn r1213) -Feature: Stickified vehicle lists 2004-12-22 00:45:05 +00:00
darkvater b7e83a5a8f (svn r1212) -Feature: sticky windows all build-toolbars 2004-12-22 00:18:40 +00:00
darkvater 452db59121 (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized 2004-12-21 23:27:58 +00:00
miham 6e1353ed98 (svn r1210) Daily langfile updates (automatic) 2004-12-21 22:53:55 +00:00
truelight 507c5a692b (svn r1209) -Fix: fix compiler warning (sorry) 2004-12-21 19:39:21 +00:00
truelight 815d4284c3 (svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for
bridges (the middle-parts don't have any owner)
2004-12-21 19:37:10 +00:00
celestar 1d6ab6a153 (svn r1207) -Fix: Compiler warning due to the modified catchment areas 2004-12-21 19:07:23 +00:00
dominik b2f34f71d7 (svn r1206) Fix: Polished build docks window a bit. 2004-12-21 18:30:51 +00:00
dominik 8f3270e57c (svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings 2004-12-21 17:41:12 +00:00
truelight 6b047f7b14 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 2004-12-21 17:31:10 +00:00
truelight 01839321ea (svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a
possible route. This also makes sure signals don't show red because 
there is a train on the track of an other owner.
2004-12-21 17:12:20 +00:00
truelight 3e7a5989e2 (svn r1202) -Fix: removed unused variable 2004-12-21 16:56:43 +00:00
truelight 357b0f79dd (svn r1201) -Fix: I forgot to add a * in r1183 ;) 2004-12-21 16:54:46 +00:00
truelight b4aa5e7572 (svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
road/rail-crossing, and you let an other train drive towards it, reverse 
it, the lights no longer go off.
2004-12-21 16:17:27 +00:00
truelight 63611e19f5 (svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
is reversed at the wrong moment (Yeah, our longest open bug finally 
fixed :) :) :))
2004-12-21 16:02:14 +00:00
truelight d78ddb39bb (svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
companies by building a depot close to a station. (even more: trains do 
no longer enter tiles that do not belong to his owner)
2004-12-21 16:00:14 +00:00
truelight 7d505bd9fa (svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now
you can change your player-name in the GUI again :)
2004-12-21 14:54:27 +00:00
truelight f1ce786bab (svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now. 2004-12-21 14:42:06 +00:00
miham 93f29c16c3 (svn r1195) Daily langfile updates (automatic) 2004-12-21 14:35:19 +00:00
dominik f5ccb662f8 (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. 2004-12-20 22:14:39 +00:00
tron 7875eb7c64 (svn r1189) Fix vehicle list update glitch when moving waggons in depots 2004-12-20 18:11:22 +00:00
truelight b9f2fd358a (svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated
server till enter was pressed. CTRL+D after a random key still does hang 
the dedicated server till enter is pressed.
2004-12-20 16:35:16 +00:00
truelight c1ab4b58e3 (svn r1187) -Fix: [Network] You can no longer join as spectator a game with no
companies (a lot of code can simply not handle it)
2004-12-20 16:15:19 +00:00
truelight 9938d19d76 (svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
2004-12-20 16:02:01 +00:00
truelight f3a8d2ad39 (svn r1185) -Fix: [Network] Send to team now results in correct company on the sender 2004-12-20 15:26:19 +00:00
truelight 4c80a8209b (svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
GeniusDex (that makes 10 ;)))
2004-12-20 15:25:39 +00:00
truelight 0bfed53a48 (svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty
crashes (tnx to GeniusDex for the clear backtrace)
2004-12-20 14:38:28 +00:00
truelight 0e82e6217d (svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_) 2004-12-20 14:37:52 +00:00
miham 6146ed8493 (svn r1181) Daily langfile updates (automatic) 2004-12-20 12:38:33 +00:00
bjarni 288cb7b439 (svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one) 2004-12-19 23:27:20 +00:00
dominik 5611e85dac (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
dominik f5c99c09db (svn r1178) Fix: Error message for building canals on slopes is correct 2004-12-19 22:17:27 +00:00
tron 7a82b777bf (svn r1177) Enable non-stop flag for waypoints 2004-12-19 21:03:16 +00:00
truelight 5e25f6b236 (svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt 2004-12-19 19:17:15 +00:00
truelight 44c299ae5d (svn r1175) -Fix: [ 1086375 ] Backup-order-list was not closed with an OT_NOTHING,
resulting in order-lists mixing together (maybe tnx to Darkvater, not 
sure though..)
2004-12-19 16:26:45 +00:00
truelight 182eb874e8 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 2004-12-19 15:14:55 +00:00
truelight 6416d1a479 (svn r1173) -Fix: [Network] Console input in dedicated server for windows was not
working (Hackykid)
2004-12-19 14:42:17 +00:00
truelight 3d48d9410e (svn r1172) -Fix: [Network] Pressing CTRL+C in dedicated server now closed the server 2004-12-19 14:08:29 +00:00
dominik 8588901ae8 (svn r1171) Fix: Console hotkey works again on keyboards where this key is a deadkey. 2004-12-19 13:28:09 +00:00
dominik 7262116440 (svn r1170) Fix: news_gui.c should compile everywhere without warnings now. 2004-12-19 13:06:20 +00:00
truelight 84475dc503 (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
2004-12-19 10:24:45 +00:00
truelight df995a32ed (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
2004-12-19 10:17:26 +00:00
dominik ed99219348 (svn r1167) Feature: Added the possibility to add validation functions to NewsItems. This is now done for "Train in depot" messages. Before displaying such a message, it checks if the train really still is in the depot. Can be applied to other news items as well. 2004-12-19 09:39:19 +00:00
dominik 10350dda5c (svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more 2004-12-19 09:33:02 +00:00
dominik 3dfc070a4d (svn r1165) Fix: [ 1085255 ] Docks now have a button to display the catchment area 2004-12-19 09:31:35 +00:00
dominik f94216271c (svn r1164) Redid fix from revision 1163 to work with all patch settings 2004-12-19 09:30:05 +00:00
dominik 3696391f60 (svn r1163) Fix: [ 1087403 ] Crashed trains aren't reported to have too few orders any more 2004-12-18 21:11:45 +00:00
dominik 88a8fa0104 (svn r1162) The server list can now be automatically filled from the config file. Add a section [servers] with the addresses each in a new line. Those will be checked upon OpenTTD startup. 2004-12-18 18:58:03 +00:00
tron e33a63ee8d (svn r1161) Don't make redundant GetAirport() calls, use the cached value 2004-12-18 18:19:49 +00:00