Commit Graph

644 Commits

Author SHA1 Message Date
Sergii Pylypenko
26f6a01580 Renamed GetMinSizing() to GetMinButtonSize(), we do not use it for anything but button size 2021-05-07 22:54:49 +03:00
Sergii Pylypenko
e80df6ae8e Removed NWST_STEP and min_step, we don't need two variables doing the same thing 2021-05-07 22:24:45 +03:00
Sergii Pylypenko
6ff256a3d1 Merge tag '1.11.0-RC1' into master 2021-03-15 21:01:22 +02:00
Sergii Pylypenko
5cc35fd33a Fixed NewGRF dialog crashing 2021-03-15 18:06:32 +02:00
Patric Stout
14b61bfa6f Fix #8833: don't reload NewGRFs when we are shutting down
Otherwise that might cause calls to the video-driver, which are
already shut down by now. This causes, depending on the video-driver
crashes or weird effects.
2021-03-10 13:41:18 +01:00
Patric Stout
970fedd78c Add: make modal windows update more smooth
Basically, modal windows had their own thread-locking for what
drawing was possible. This is a bit nonsense now we have a
game-thread. And it makes much more sense to do things like
NewGRFScan and GenerateWorld in the game-thread, and not in a
thread next to the game-thread.

This commit changes that: it removes the threads for NewGRFScan
and GenerateWorld, and just runs the code in the game-thread.
On regular intervals it allows the draw-thread to do a tick,
which gives a much smoother look and feel.

It does slow down NewGRFScan and GenerateWorld ever so slightly
as it spends more time on drawing. But the slowdown is not
measureable on my machines (with 700+ NewGRFs / 4kx4k map and
a Debug build).

Running without a game-thread means NewGRFScan and GenerateWorld
are now blocking.
2021-03-10 13:41:18 +01:00
pelya
3a82c97aa1 Merge remote-tracking branch 'upstream/master' 2021-01-25 00:50:42 +02:00
Charles Pigott
9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Michael Lutz
a49fdb7ebb Codechange: Store base set related texts in std::strings. 2020-05-21 20:02:34 +02:00
Michael Lutz
9c2e47d03c Codechange: Use std::string for storing GRF error messages. 2020-05-21 20:02:34 +02:00
pelya
798fbc3466 Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba' 2020-03-20 00:10:46 +02:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Sergii Pylypenko
3ba683874b Merge remote-tracking branch 'origin/master' into HEAD 2019-04-23 18:16:24 +03:00
glx
2db88953e7 Codechange: use std::sort() in GUIList 2019-04-13 12:49:18 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz
e804173595 Codechange: If something is a vector of strings, use a vector of strings instead of an AutoFreeSmallVector. 2019-04-09 22:45:15 +02:00
Michael Lutz
c7b9987d08 Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
glx22
66dd7c3879 Fix: MSVC warnings (#7423) 2019-03-28 00:09:33 +01:00
Henry Wilson
2bc2de9034 Codechange: Replaced SmallVector::Find() with std::find() 2019-03-26 20:15:57 +00:00
Henry Wilson
a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
Henry Wilson
a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 2019-03-26 20:15:57 +00:00
Henry Wilson
9cba6f7193 Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit() 2019-03-26 20:15:57 +00:00
Henry Wilson
bfd79e59dc Codechange: Replace SmallVector::Clear() with std::vector::clear() 2019-03-26 20:15:57 +00:00
peter1138
317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
Henry Wilson
af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Patric Stout
e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
2019-03-20 19:24:55 +01:00
peter1138
303cfd86a3 Remove: Unnecessary specialization of NewGRF preset list item. 2019-03-10 09:20:11 +00:00
peter1138
811bf22620 Codechange: Use Colours type instead of byte. 2019-03-10 09:20:11 +00:00
glx22
bb9b8eb464 Fix #7089: Close NewGRF textfile windows when their data is invalid (#7106) 2019-01-31 22:15:22 +00:00
glx
b22fbfbe3d Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
glx
a18b0eba5b Add: more options for translators 2019-01-26 21:17:42 +01:00
Peter Nelson
806e7d25dd Change: Use GUITimer class instead of bare int/uints. 2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Sergii Pylypenko
66e3334f0e Merge upstream branch 1.8 2018-05-31 22:59:50 +03:00
J0an Josep
cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 2018-04-30 21:52:40 +02:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
Sergii Pylypenko
b4cc822085 Merge svn r27779
Conflicts:
	src/autoreplace_gui.cpp
	src/economy.cpp
	src/fios_gui.cpp
	src/lang/spanish_MX.txt
	src/network/network_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/toolbar_gui.cpp
	src/window.cpp
2017-03-17 23:14:41 +02:00
frosch
8bd3a8a991 (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF.
-Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
2017-01-14 13:12:49 +00:00
frosch
ec9a920aab (svn r27729) -Codechange: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game.
-Codechange: Remove LAST_GRF_SLOT and MAX_NEWGRFS. Now NETWORK_MAX_GRF_COUNT is the only constant to specify the maximum number of non-static NewGRF.
-Codechange: Increase the number of file slots, effectively increasing the maximum number of static NewGRF and baseset GRFs.
2017-01-14 13:12:49 +00:00
frosch
dc024f0e3a (svn r27724) -Cleanup: Remove pointless usage of IsOpenTTDBaseGRF. System GRFs are never listed in the NewGRF GUI. 2017-01-07 21:28:03 +00:00
frosch
4df712589c (svn r27724) -Cleanup: Remove pointless usage of IsOpenTTDBaseGRF. System GRFs are never listed in the NewGRF GUI. 2017-01-07 21:28:03 +00:00
pelya
3ef1c1baff Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2016-03-27 22:33:11 +03:00
michi_cc
44918010df (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
michi_cc
2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
peter1138
d3332d106b (svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows. 2014-10-04 18:19:22 +00:00
peter1138
d4a9b3aced (svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows. 2014-10-04 18:19:22 +00:00
pelya
d3e9368f34 Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/autoreplace_gui.cpp
2014-06-15 22:32:06 +03:00
frosch
7b3ead329b (svn r26640) -Cleanup: Remove some pointless STR_JUST_STRING detours. 2014-06-10 16:37:25 +00:00
frosch
1b0929a9f0 (svn r26640) -Cleanup: Remove some pointless STR_JUST_STRING detours. 2014-06-10 16:37:25 +00:00