Commit Graph

332 Commits

Author SHA1 Message Date
pelya
4cba4d08aa Fixed UI when building with non-autorail tool with confirmation window 2016-04-11 00:48:14 +03:00
pelya
de9d011a01 Fixed non-autorail building with confirmation dialog, UI is still slightly broken 2016-04-11 00:34:01 +03:00
Sergii Pylypenko
510548f381 Proper transparent confirmation window 2016-04-07 23:39:16 +03:00
Sergii Pylypenko
19bfa2317c Keep building area highlighted when confirmation window is shown 2016-04-06 23:39:17 +03:00
Sergii Pylypenko
a7a8e35968 Build confirmation window, for each build action on the map 2016-04-06 23:35:05 +03:00
pelya
3ef1c1baff Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2016-03-27 22:33:11 +03:00
alberth
b1f1647303 (svn r27344) -Doc: Documenting the (Re)setObjectToPlace functions. 2015-07-28 08:16:52 +00:00
frosch
67ae231f1b (svn r27340) -Fix [FS#6338]: Silence warning by moving _string_colourmap to a file no its own. (Cif) 2015-07-26 09:47:17 +00:00
frosch
f27dc40c8a (svn r27248) -Fix [FS#6257]: Town labels on smallmap and zoomed-out viewports were not centered. (_dp_) 2015-04-25 11:58:19 +00:00
pelya
8f7e444f4f Allow scrolling when selecting destination station or building single-tile objects 2015-03-29 20:22:19 +03:00
pelya
0d3412d064 Hide all windows when selecting vehicle destination station 2015-03-29 20:22:18 +03:00
pelya
fdddd873dd Auto-select last used tool when user cancels build action, only for roads now 2015-03-29 20:22:18 +03:00
frosch
8d04567343 (svn r27162) -Fix [FS#6208]: Tile selection was drawn outside of map in some cases. (adf88) 2015-02-22 15:05:48 +00:00
frosch
939719ffc0 (svn r27161) -Fix [FS#6156] [FS#6206]: Reimplement the viewport drawing algorithm. 2015-02-22 14:42:34 +00:00
frosch
d35670aa2a (svn r27160) -Fix: Division of signed values by TILE_SIZE requires cast to stay signed. 2015-02-22 14:14:30 +00:00
frosch
79380a566e (svn r27158) -Codechange: Simplify mapping from viewport to smallmap coordinates by duplicating less code. 2015-02-22 14:10:44 +00:00
frosch
bd3a8bf9e4 (svn r27157) -Fix: Mark bridge middle tiles dirty when building/removing/changing bridges. 2015-02-22 14:01:24 +00:00
frosch
891e4c40ce (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
rubidium
0c2f4bdc2b (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 2014-10-15 18:31:37 +00:00
rubidium
26574124b1 (svn r27002) -Fix-ish: replace some non-ASCII characters with ASCII characters, e.g. @þaram to @param 2014-10-12 18:26:54 +00:00
rubidium
22dd5ddca1 (svn r26910) -Fix: account for the height of the landscape at the edge of the map to determine the scroll boundaries (based on patch by ic111) 2014-09-22 18:14:44 +00:00
rubidium
1c077e596b (svn r26908) -Codechange: replace a magic number by a more logical calculation 2014-09-22 15:04:18 +00:00
rubidium
dfd472f4a4 (svn r26900) -Fix-ish: dirty the appropriate area around map edges when terraforming there to prevent any artefacts from occuring (ic111) 2014-09-21 17:29:48 +00:00
rubidium
6cee5310c1 (svn r26899) -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of drawing way too many (ic111) 2014-09-21 17:27:37 +00:00
rubidium
44bcff645c (svn r26870) -Fix (r15190): since freeform edges the 'tile height' at southern edge * 8 pixels just 'south' of the edge tile would not be drawn and would as a result not be refreshed causing artefacts to remain there. This adds a virtual slope to level 0 so it can be redrawn appropriately. Loosely based on patch by ic111 2014-09-21 08:19:32 +00:00
Sergii Pylypenko
91ebce1a9c Merge remote-tracking branch 'upstream/master'
Conflicts:
	src/console_gui.cpp
	src/genworld_gui.cpp
	src/group_gui.cpp
	src/misc_gui.cpp
	src/settings_gui.cpp
	src/widgets/settings_widget.h
2014-06-04 17:09:23 +03:00
pelya
f469e7f57b Show info about facility/station/vehicle on mouse up instead of mouse down, to allow better map dragging. 2014-06-01 01:23:34 +03:00
rubidium
2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
Juanjo
f70dbfdc32 Set selection tiles dirty when erasing a queued command. 2014-03-15 22:52:35 +02:00
Juanjo
90914e262a Changes on viewport related files to deal with touchscreen options. 2014-03-15 22:23:22 +02:00
Juanjo
6c368cbde5 Add new viewport methods. 2014-03-15 21:56:55 +02:00
Juanjo
0fffd1dd3c Allow calling init presizing mode from outside viewport.cpp. 2014-03-15 21:56:55 +02:00
fonsinchen
827fd192de (svn r26338) -Fix [FS#5908]: Don't redraw the link graph overlay if it's empty (MJP) 2014-02-15 12:19:46 +00:00
rubidium
4a911754b5 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium
5156c3731b (svn r26205) -Feature: SSE 4.1 sprite sorter, improving the sorting performance significantly (MJP)
For example with GCC 4.8, x86_64 Linux, Intel i5-3337U this patch improves the performance of Pile, Treham and Hamac test save games by about 10% in over-all run time at fast forward at 1920x1080 when zoomed out and when trees are not disabled.
2014-01-02 16:48:16 +00:00
frosch
26f86765f9 (svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo) 2013-10-06 20:18:53 +00:00
rubidium
316e666860 (svn r25546) -Fix: two small memory leaks 2013-06-30 20:40:49 +00:00
rubidium
238a842700 (svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen) 2013-05-19 14:49:25 +00:00
frosch
4490e3ae12 (svn r24975) -Fix [FS#5463]: Additional zoom in levels could glitch by a few pixels due to incorrect rounding. 2013-02-06 17:51:05 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium
76d5833650 (svn r24179) -Codechange: move some variables of Town to TownCache 2012-04-25 20:50:13 +00:00
rubidium
3c3cb93682 (svn r24068) -Change/fix [FS#5103]: significantly reduce the area that is redrawn for text effects (Rhamphoryncus) 2012-03-25 19:30:05 +00:00
rubidium
484dab34c9 (svn r24065) -Feature-ish [FS#5101]: debug option for showing the redrawn dirty blocks/rectangles 2012-03-25 19:06:59 +00:00
frosch
20c4f128ab (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
truebrain
ac9324f270 (svn r23621) -Add: allow manipulation of signs via GameScripts 2011-12-19 20:59:29 +00:00
peter1138
1a0d9e73de (svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics. 2011-11-25 23:06:17 +00:00
peter1138
b84174fd4d (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
peter1138
782aee3c2a (svn r23314) -Add: Add settings to restrict viewport zoom levels. 2011-11-24 12:20:14 +00:00
frosch
07cccfb893 (svn r23125) -Codechange: Replace some 8s with TILE_SIZE / 2. (adf88) 2011-11-06 15:54:55 +00:00
rubidium
e8eb3fe381 (svn r23110) -Codechange: let the flying altitude return ints are well 2011-11-04 13:40:59 +00:00