Add new viewport methods.
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@@ -2264,7 +2264,9 @@ void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDrag
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}
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HighLightStyle others = _thd.place_mode & ~(HT_DRAG_MASK | HT_DIR_MASK);
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if ((_thd.place_mode & HT_DRAG_MASK) == HT_RECT) {
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if (method == VPM_SINGLE_TILE) {
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/* Nothing to do. */
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} else if ((_thd.place_mode & HT_DRAG_MASK) == HT_RECT) {
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_thd.place_mode = HT_SPECIAL | others;
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_thd.next_drawstyle = HT_RECT | others;
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} else if (_thd.place_mode & (HT_RAIL | HT_LINE)) {
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@@ -2743,6 +2745,11 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
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int limit = 0;
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switch (method) {
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case VPM_SINGLE_TILE:
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_thd.selstart.x = x;
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_thd.selstart.y = y;
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break;
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case VPM_X_OR_Y: // drag in X or Y direction
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if (abs(sy - y) < abs(sx - x)) {
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y = sy;
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@@ -2901,7 +2908,9 @@ EventState VpHandlePlaceSizingDrag()
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* keep the selected tool, but reset it to the original mode. */
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_special_mouse_mode = WSM_NONE;
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HighLightStyle others = _thd.place_mode & ~(HT_DRAG_MASK | HT_DIR_MASK);
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if ((_thd.next_drawstyle & HT_DRAG_MASK) == HT_RECT) {
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if (_thd.select_method == VPM_SINGLE_TILE) {
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goto place_mouseup;
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} else if ((_thd.next_drawstyle & HT_DRAG_MASK) == HT_RECT) {
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_thd.place_mode = HT_RECT | others;
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} else if (_thd.select_method & VPM_SIGNALDIRS) {
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_thd.place_mode = HT_RECT | others;
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@@ -2912,6 +2921,7 @@ EventState VpHandlePlaceSizingDrag()
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}
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SetTileSelectSize(1, 1);
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place_mouseup:
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w->OnPlaceMouseUp(_thd.select_method, _thd.select_proc, _thd.selend, TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y));
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return ES_HANDLED;
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@@ -84,6 +84,7 @@ enum ViewportPlaceMethod {
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VPM_FIX_VERTICAL = 6, ///< drag only in vertical direction
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VPM_X_LIMITED = 7, ///< Drag only in X axis with limited size
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VPM_Y_LIMITED = 8, ///< Drag only in Y axis with limited size
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VPM_SINGLE_TILE = 9, ///< Drag around the screen, selecting only the end tile
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VPM_RAILDIRS = 0x40, ///< all rail directions
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VPM_SIGNALDIRS = 0x80, ///< similar to VMP_RAILDIRS, but with different cursor
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};
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@@ -120,6 +121,9 @@ enum ViewportDragDropSelectionProcess {
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DDSP_BUILD_TRUCKSTOP, ///< Road stop placement (trucks)
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DDSP_REMOVE_BUSSTOP, ///< Road stop removal (buses)
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DDSP_REMOVE_TRUCKSTOP, ///< Road stop removal (trucks)
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/* Single tile dragging */
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DDSP_SINGLE_TILE, ///< Single tile actions (build industry, town, etc.)
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};
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#endif /* VIEWPORT_TYPE_H */
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