Commit Graph

701 Commits

Author SHA1 Message Date
pelya 3a82c97aa1 Merge remote-tracking branch 'upstream/master' 2021-01-25 00:50:42 +02:00
Patric Stout b6ac5a3ab9 Fix 85a49a0d3: hotkeys were enabled outside of GM_NORMAL (#8534) 2021-01-08 23:28:46 +01:00
Patric Stout 85a49a0d36 Change: always allow to click on the toolbar icons for road/rail/dock/airport
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.

For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.

For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.

Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Charles Pigott 9b800a96ed Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Kuhnovic a3a7928372 Feature: option to auto remove signals when in the way during rail construction (#8274) 2021-01-07 10:17:05 +01:00
Łukasz Hryniuk 3effad0bea Fix: Properly invalidate mouse-over station coverage highlight (#8263) 2020-07-27 17:37:47 +01:00
pelya 1764671302 Fixed compilation 2020-03-20 22:55:45 +02:00
pelya 798fbc3466 Merge branch 'origin/master' commit 'a499e9acdd385b57dd43caf88af3a6f7f53716ba' 2020-03-20 00:10:46 +02:00
Sergii Pylypenko 17ee6fa299 Scroll most lists by finger dragging list contents 2020-03-19 21:39:20 +02:00
frosch b769eb30c4 Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 2019-12-23 17:23:20 +00:00
frosch 6fa217dfc8 Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration. 2019-12-23 17:23:20 +00:00
frosch 3d29c9483b Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 2019-12-23 17:23:20 +00:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
glx22 b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 17:37:01 +01:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 2019-04-25 09:14:01 +02:00
Sergii Pylypenko 3ba683874b Merge remote-tracking branch 'origin/master' into HEAD 2019-04-23 18:16:24 +03:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Michael Lutz c7b9987d08 Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
2019-04-09 22:45:15 +02:00
PeterN 6d1cc142c2 Change: Shorten engine rail type drop down in autoreplace window. (#7448)
In the autoreplace window, the rail type drop down is for choosing engines
of the given time. Many rail types do not have engines specifically designed for them,
and are merely compatible with other rail types. This list is thus unwieldy and many
options have no engines available.

As this drop down is for choosing _engine_ rail type rather than compatible rail types,
we can list just the rail types explicitly listed by engines.
2019-03-31 02:05:23 +01:00
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 2019-03-26 20:15:57 +00:00
peter1138 317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
peter1138 9c8b7b5efc Feature: Add rail icon to rail construction drop down list. 2019-03-10 10:31:37 +00:00
Andy 46aca9377b Add: windowshade for rail station construction window 2019-03-09 11:04:35 +00:00
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Peter Nelson bf8d7df736 Change: Extend rail types to 64 (6 bit storage) 2018-07-26 13:27:40 +01:00
Jonathan G Rennison 0bd1022238 Codechange: Change element type used for rail type usage stats array in SetDefaultRailGui
The array is rail type sized in terms of number of elements.
Each element should be a unsigned integer, not a rail type itself.
This fixes runtime warnings reported by UndefinedBehaviorSanitizer.
2018-06-06 11:02:50 +01:00
Sergii Pylypenko 1770e24fc5 Always put terraform toolbar below the tool windiw 2018-05-31 22:09:18 +03:00
Sergii Pylypenko da2adb2935 Fixed terraform toolbar position 2018-05-31 22:09:16 +03:00
Sergii Pylypenko 204ee8a5d7 Always show terraform menu in compact toolbar mode 2018-05-31 22:09:16 +03:00
Sergii Pylypenko b4cc822085 Merge svn r27779
Conflicts:
	src/autoreplace_gui.cpp
	src/economy.cpp
	src/fios_gui.cpp
	src/lang/spanish_MX.txt
	src/network/network_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/toolbar_gui.cpp
	src/window.cpp
2017-03-17 23:14:41 +02:00
Sergii Pylypenko 7a0d500529 Fixed build tools leaving random uncloseable station dialogs 2017-03-17 22:41:28 +02:00
pelya ca80f71f45 Rearranged rail station window, to allow space for NewGRF stations 2017-03-17 22:40:05 +02:00
pelya a724419cc9 Fixed joining stations, broken by confirmation dialog 2017-03-17 22:40:05 +02:00
pelya ff28829393 Fixed bridge GUI broken due to confirmation dialog 2017-03-17 22:40:04 +02:00
pelya 09b1a4cf5d Fixed remove and one-way buttons for road and rail, broken by confirmation UI 2017-03-17 22:40:04 +02:00
pelya 4909bdbecc Fixed joining rail stations broken 2017-03-17 22:40:04 +02:00
frosch 14dba9764b (svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88) 2016-12-25 14:59:53 +00:00
frosch 6f8241d8e9 (svn r27710) -Change: Limit waypoint area by maximum station spread already when dragging. (adf88) 2016-12-25 14:59:53 +00:00
frosch da76191afc (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
frosch ad43465c31 (svn r27683) -Change: Rearrange the autoreplace GUI for trains, and do not filter it by railtype by default. 2016-12-08 20:21:39 +00:00
frosch 14c1a7ad0b (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
frosch 9aa33862a7 (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
frosch 34b68c7a82 (svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth) 2016-04-19 20:39:08 +00:00
frosch e8b6b02bc2 (svn r27547) -Fix: Use a more appropiate sound effect for convert-rail. (andythenorth) 2016-04-19 20:39:08 +00:00
Sergii Pylypenko ad5599aed8 Hide all windows when building anything on the map 2016-04-08 21:45:29 +03:00
pelya 3ef1c1baff Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'
These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
2016-03-27 22:33:11 +03:00
frosch ade25fff71 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
frosch 2d636266f5 (svn r27427) -Fix: Use the NewGRF railtype sorting order in the infrastructure window. 2015-10-30 17:24:30 +00:00
pelya 8f7e444f4f Allow scrolling when selecting destination station or building single-tile objects 2015-03-29 20:22:19 +03:00