Emscripten: on the other hand, let's make audio buffer slightly bigger

This commit is contained in:
Sergii Pylypenko
2021-05-05 01:47:05 +03:00
parent 87dded477d
commit b18167b58d

View File

@@ -53,7 +53,7 @@ const char *SoundDriver_SDL::Start(const StringList &parm)
// Yes, allocate 1/3 of a second for an audiobuffer.
// Web browsers process sounds in the main thread together with video,
// and FPS of the webapp is terrible.
spec.samples = GetDriverParamInt(parm, "samples", 4096);
spec.samples = GetDriverParamInt(parm, "samples", 8192);
#endif
spec.callback = fill_sound_buffer;
SDL_AudioDeviceID dev = SDL_OpenAudioDevice(nullptr, 0, &spec, &spec_actual, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);