Fixed crash in tutorial
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@@ -134,36 +134,38 @@ static WindowDesc _tutorial_desc(
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struct TutorialWindow : public Window {
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VideoLink_t *video;
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int counter;
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TutorialWindow() : Window(&_tutorial_desc)
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{
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this->InitNested(WN_GAME_OPTIONS_ABOUT);
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video = NULL;
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counter = 0;
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this->video = NULL;
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this->counter = 0;
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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showTutorialMainMenu = false;
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counter = 5;
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this->counter = 5;
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this->LowerWidget(widget);
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this->SetDirty();
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switch (widget) {
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case WID_STL_BUS:
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video = busTutorial;
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this->video = busTutorial;
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break;
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case WID_STL_TRUCK:
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video = truckTutorial;
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this->video = truckTutorial;
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break;
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case WID_STL_TRAIN:
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video = trainTutorial;
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this->video = trainTutorial;
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break;
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case WID_STL_SHIP:
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video = shipTutorial;
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break;
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case WID_STL_AIRPLANE:
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this->video = shipTutorial;
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break;
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//case WID_STL_AIRPLANE:
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// this->video = planeTutorial;
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// break;
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case WID_STL_FACILALL:
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video = cargoTutorial;
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this->video = cargoTutorial;
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break;
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}
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}
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@@ -172,21 +174,22 @@ struct TutorialWindow : public Window {
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{
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// Open video with delay, to make visual feedback of button pressing,
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// because youtube app freezes a screen for a second before launching.
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if (counter > 0) {
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counter--;
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if (counter == 0) {
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if (video) {
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OpenExternTutorialVideo(video);
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}
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video = NULL;
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if (this->counter > 0) {
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this->counter--;
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if (counter == 1) {
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this->RaiseWidget(WID_STL_BUS);
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this->RaiseWidget(WID_STL_TRUCK);
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this->RaiseWidget(WID_STL_TRAIN);
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this->RaiseWidget(WID_STL_SHIP);
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this->RaiseWidget(WID_STL_AIRPLANE);
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//this->RaiseWidget(WID_STL_AIRPLANE);
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this->RaiseWidget(WID_STL_FACILALL);
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this->SetDirty();
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}
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if (counter == 0) {
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if (video) {
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OpenExternTutorialVideo(video);
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}
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}
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}
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}
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};
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