Video tutorial dialog, only one bus tutorial for now
This commit is contained in:
@@ -92,6 +92,7 @@ tgp.cpp
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tile_map.cpp
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tilearea.cpp
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townname.cpp
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tutorial_gui.cpp
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#if WIN32
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#else
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#if WINCE
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@@ -27,6 +27,7 @@
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#include "language.h"
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#include "rev.h"
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#include "highscore.h"
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#include "tutorial_gui.h"
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#include "widgets/intro_widget.h"
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@@ -139,6 +140,7 @@ struct SelectGameWindow : public Window {
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}
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break;
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case WID_SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
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case WID_SGI_TUTORIAL: ShowTutorialWindow(); break;
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case WID_SGI_EXIT: HandleExitGameRequest(); break;
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}
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}
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@@ -234,11 +236,11 @@ static const NWidgetPart _nested_select_game_widgets[] = {
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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/* 'exit program' button */
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NWidget(NWID_HORIZONTAL),
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NWidget(NWID_SPACER), SetFill(1, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 12),
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SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
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NWidget(NWID_SPACER), SetFill(1, 0),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_TUTORIAL), SetMinimalSize(158, 12),
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SetDataTip(STR_ABOUT_MENU_TUTORIAL, STR_TUTORIAL_WINDOW_TOOLTIP), SetPadding(0, 0, 0, 10), SetFill(1, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(158, 12),
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SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT), SetPadding(0, 10, 0, 0), SetFill(1, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 8),
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@@ -460,7 +460,7 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
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############ range for about menu starts
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STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
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STR_ABOUT_MENU_SEPARATOR :
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STR_ABOUT_MENU_TUTORIAL :{BLACK}Tutorial
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STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
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STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
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STR_ABOUT_MENU_SCREENSHOT :Screenshot
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@@ -471,6 +471,7 @@ STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
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STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
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STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
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STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Toggle colouring of dirty blocks
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STR_ABOUT_MENU_SEPARATOR :
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############ range ends here
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############ range for ordinal numbers used for the place in the highscore window
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@@ -2701,6 +2702,10 @@ STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original
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STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
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STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2014 The OpenTTD team
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#Tutorial window
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STR_TUTORIAL_WINDOW_TITLE :{BLACK}Tutorial videos
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STR_TUTORIAL_WINDOW_TOOLTIP :{BLACK}Open a video player to watch tutorial videos
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# Save/load game/scenario
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STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
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STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
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@@ -32,6 +32,7 @@
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#include "linkgraph/linkgraph_gui.h"
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#include "tilehighlight_func.h"
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#include "hotkeys.h"
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#include "tutorial_gui.h"
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#include "saveload/saveload.h"
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@@ -561,6 +562,7 @@ void SetupColoursAndInitialWindow()
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default: NOT_REACHED();
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case GM_MENU:
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ShowSelectGameWindow();
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ShowTutorialWindowOnceAfterInstall();
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break;
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case GM_NORMAL:
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@@ -46,6 +46,7 @@
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#include "game/game.hpp"
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#include "goal_base.h"
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#include "story_base.h"
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#include "tutorial_gui.h"
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#include "widgets/toolbar_widget.h"
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@@ -1143,6 +1144,7 @@ static CallBackFunction MenuClickHelp(int index)
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{
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switch (index) {
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case 0: return PlaceLandBlockInfo();
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case 1: ShowTutorialWindow(); break;
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case 2: IConsoleSwitch(); break;
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case 3: ShowAIDebugWindow(); break;
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case 4: MenuClickSmallScreenshot(); break;
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191
src/tutorial_gui.cpp
Normal file
191
src/tutorial_gui.cpp
Normal file
@@ -0,0 +1,191 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* @file tutorial_gui.cpp
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* Links to video tutorials on Youtube.
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*/
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#include "stdafx.h"
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#include <SDL_android.h>
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#include "tutorial_gui.h"
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#include "debug.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "fios.h"
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#include "string_func.h"
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#include "language.h"
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#include "widget_type.h"
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#include "window_type.h"
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#include "window_func.h"
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#include "window_gui.h"
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#include "widgets/station_widget.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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static const char * ANY_LANG = "ANY_LANG";
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struct VideoLink_t {
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const char *lang;
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const char *video;
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};
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static VideoLink_t busTutorial[] = {
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{ "en", "https://www.youtube.com/watch?v=EULXRMR4PyE" },
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{ ANY_LANG, "https://www.youtube.com/watch?v=EULXRMR4PyE" },
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{ NULL, NULL }
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};
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void OpenExternTutorialVideo(VideoLink_t *tutorial)
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{
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const char *link = NULL;
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for (; tutorial->lang != NULL; tutorial++) {
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if (strcmp(tutorial->lang, _current_language->isocode) == 0) {
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link = tutorial->video;
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break;
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}
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if (strcmp(tutorial->lang, ANY_LANG) == 0) {
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link = tutorial->video;
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break;
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}
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}
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if (!link) {
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return;
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}
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SDL_ANDROID_OpenExternalWebBrowser(link);
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}
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static const NWidgetPart _nested_tutorial_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_TUTORIAL_WINDOW_TITLE, STR_TUTORIAL_WINDOW_TOOLTIP),
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EndContainer(),
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NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
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NWidget(WWT_PANEL, COLOUR_GREY), SetPIP(8, 2, 6),
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// TODO: make different button IDs
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_BUS_STATION, STR_SMALLMAP_LEGENDA_BUS_STATION), SetFill(1, 1),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_ROAD_VEHICLES, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY), SetFill(1, 1),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_BUS), SetMinimalSize(120, 20), SetDataTip(SPR_VEH_BUS_SW_VIEW, STR_SMALLMAP_LEGENDA_BUS_STATION), SetFill(1, 1),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_TRUCK), SetMinimalSize(120, 20), SetDataTip(SPR_IMG_TRUCKLIST, STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY), SetFill(1, 1),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetFill(1, 0),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_RAILROADS, STR_SMALLMAP_LEGENDA_RAILROAD_STATION), SetFill(1, 1),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_SHIPS, STR_SMALLMAP_LEGENDA_DOCK), SetFill(1, 1),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_TRAIN), SetMinimalSize(120, 20), SetDataTip(SPR_IMG_TRAINLIST, STR_SMALLMAP_LEGENDA_RAILROAD_STATION), SetFill(0, 1),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_SHIP), SetMinimalSize(120, 20), SetDataTip(SPR_IMG_SHIPLIST, STR_SMALLMAP_LEGENDA_DOCK), SetFill(0, 1),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetFill(1, 0),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_AIRCRAFT, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT), SetFill(1, 1),
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NWidget(WWT_LABEL, COLOUR_GREY), SetMinimalSize(120, 12), SetDataTip(STR_SMALLMAP_LEGENDA_INDUSTRIES, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES), SetFill(1, 1),
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EndContainer(),
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NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_AIRPLANE), SetMinimalSize(120, 20), SetDataTip(SPR_IMG_AIRPLANESLIST, STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT), SetFill(0, 1),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_STL_FACILALL), SetMinimalSize(120, 20), SetDataTip(SPR_IMG_COMPANY_FINANCE, STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES), SetFill(0, 1),
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EndContainer(),
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EndContainer(),
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EndContainer(),
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};
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static WindowDesc _tutorial_desc(
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WDP_CENTER, NULL, 0, 0,
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WC_GAME_OPTIONS, WC_NONE,
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0,
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_nested_tutorial_widgets, lengthof(_nested_tutorial_widgets)
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);
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struct TutorialWindow : public Window {
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VideoLink_t *video;
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int counter;
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TutorialWindow() : Window(&_tutorial_desc)
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{
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this->InitNested(WN_GAME_OPTIONS_ABOUT);
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this->SetWidgetDisabledState(WID_STL_TRUCK, true);
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this->SetWidgetDisabledState(WID_STL_TRAIN, true);
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this->SetWidgetDisabledState(WID_STL_SHIP, true);
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this->SetWidgetDisabledState(WID_STL_AIRPLANE, true);
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this->SetWidgetDisabledState(WID_STL_FACILALL, true);
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video = NULL;
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counter = 0;
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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counter = 5;
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this->LowerWidget(widget);
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this->SetDirty();
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switch (widget) {
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case WID_STL_BUS:
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video = busTutorial;
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break;
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case WID_STL_TRUCK:
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break;
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case WID_STL_TRAIN:
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break;
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case WID_STL_SHIP:
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break;
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case WID_STL_AIRPLANE:
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break;
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case WID_STL_FACILALL:
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break;
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}
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}
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virtual void OnTick()
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{
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// Open video with delay, to make visual feedback of button pressing,
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// because youtube app freezes a screen for a second before launching.
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if (counter > 0) {
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counter--;
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if (counter == 0) {
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if (video) {
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OpenExternTutorialVideo(video);
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}
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video = NULL;
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this->RaiseWidget(WID_STL_BUS);
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this->RaiseWidget(WID_STL_TRUCK);
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this->RaiseWidget(WID_STL_TRAIN);
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this->RaiseWidget(WID_STL_SHIP);
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this->RaiseWidget(WID_STL_AIRPLANE);
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this->RaiseWidget(WID_STL_FACILALL);
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this->SetDirty();
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}
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}
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}
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};
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void ShowTutorialWindow()
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{
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DeleteWindowByClass(WC_GAME_OPTIONS);
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new TutorialWindow();
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}
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void ShowTutorialWindowOnceAfterInstall()
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{
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static const char * TUTORIAL_SHOWN_FLAG = ".tutorial-shown-1.flag";
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FILE *ff = fopen(TUTORIAL_SHOWN_FLAG, "r");
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if (ff) {
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fclose(ff);
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return;
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}
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ff = fopen(TUTORIAL_SHOWN_FLAG, "w");
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fprintf(ff, "Tutorial shown");
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fclose(ff);
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ShowTutorialWindow();
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}
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18
src/tutorial_gui.h
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18
src/tutorial_gui.h
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@@ -0,0 +1,18 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tutorial_gui.h Links to video tutorials. */
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#ifndef TUTORIAL_GUI_H
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#define TUTORIAL_GUI_H
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void ShowTutorialWindow();
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void ShowTutorialWindowOnceAfterInstall();
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#endif /* TUTORIAL_GUI_H */
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@@ -32,6 +32,7 @@ enum SelectGameIntroWidgets {
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WID_SGI_GRF_SETTINGS, ///< NewGRF button.
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WID_SGI_CONTENT_DOWNLOAD, ///< Content Download button.
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WID_SGI_AI_SETTINGS, ///< AI button.
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WID_SGI_TUTORIAL, ///< Tutorial button.
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WID_SGI_EXIT, ///< Exit button.
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};
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Reference in New Issue
Block a user