Emscripten: libicu is not working anyway, because there are no libicuuc and libicu-le-hb available
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@@ -333,8 +333,8 @@ if(EMSCRIPTEN)
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/scripts@/scripts")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/icudt68l.dat@/share/icu/68.2/icudt68l.dat")
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target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/fonts@/fonts")
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#target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/icudt68l.dat@/share/icu/68.2/icudt68l.dat")
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#target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/timidity@/timidity")
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# We use IDBFS for persistent storage.
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@@ -150,9 +150,9 @@ mkdir -p baseset
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rm openmsx-0.4.0.tar
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}
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[ -e icudt68l.dat ] || {
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cp -f "`em-config EMSCRIPTEN_ROOT`/cache/ports-builds/icu/source/data/in/icudt68l.dat" ./ || exit 1
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}
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#[ -e icudt68l.dat ] || {
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# cp -f "`em-config EMSCRIPTEN_ROOT`/cache/ports-builds/icu/source/data/in/icudt68l.dat" ./ || exit 1
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#}
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[ -e fonts ] || {
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wget -nc https://sourceforge.net/projects/libsdl-android/files/openttd-fonts.zip || exit 1
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