Merge remote-tracking branch 'origin/master' into HEAD

This commit is contained in:
Sergii Pylypenko
2019-04-23 18:16:24 +03:00
179 changed files with 6418 additions and 1144 deletions

View File

@@ -37,11 +37,17 @@
#include "stringfilter_type.h"
#include "querystring_gui.h"
#include "fontcache.h"
#include "settings_func.h"
#include <vector>
#include "safeguards.h"
#ifdef __ANDROID__
#include <SDL_android.h>
#endif
enum { MIN_BUTTON_SIZE = 10, MAX_BUTTON_SIZE = 100 };
static const StringID _driveside_dropdown[] = {
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT,
@@ -121,6 +127,8 @@ static int GetCurRes()
static void ShowCustCurrency();
static void ReconstructUserInterface();
template <class T>
static DropDownList *BuildSetDropDownList(int *selected_index, bool allow_selection)
{
@@ -192,6 +200,7 @@ struct GameOptionsWindow : Window {
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
DeleteWindowByClass(WC_TEXTFILE);
if (this->reload) _switch_mode = SM_MENU;
if (!_exit_game) SaveToConfig(); // Save all settings immediately on Android, because users tend to kill the app instead of pressing 'Quit' button
}
/**
@@ -300,6 +309,19 @@ struct GameOptionsWindow : Window {
}
break;
case WID_GO_BUTTON_SIZE_DROPDOWN: // Dropdowns for size of all GUI elements and fonts
case WID_GO_TEXT_SIZE_DROPDOWN:
list = new DropDownList();
*selected_index = (widget == WID_GO_BUTTON_SIZE_DROPDOWN) ?
_settings_client.gui.min_button :
_freetype.medium.size;
for (uint i = MIN_BUTTON_SIZE; i <= MAX_BUTTON_SIZE; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
item->SetParam(0, i);
*list->Append() = item;
}
break;
case WID_GO_GUI_ZOOM_DROPDOWN: {
list = new DropDownList();
*selected_index = ZOOM_LVL_OUT_4X - _gui_zoom;
@@ -348,6 +370,8 @@ struct GameOptionsWindow : Window {
case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case WID_GO_RESOLUTION_DROPDOWN: SetDParam(0, GetCurRes() == _num_resolutions ? STR_GAME_OPTIONS_RESOLUTION_OTHER : SPECSTR_RESOLUTION_START + GetCurRes()); break;
case WID_GO_BUTTON_SIZE_DROPDOWN:SetDParam(0, _settings_client.gui.min_button); break;
case WID_GO_TEXT_SIZE_DROPDOWN: SetDParam(0, _freetype.medium.size); break;
case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[ZOOM_LVL_OUT_4X - _gui_zoom]); break;
case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[ZOOM_LVL_OUT_4X - _font_zoom]); break;
case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
@@ -363,17 +387,17 @@ struct GameOptionsWindow : Window {
switch (widget) {
case WID_GO_BASE_GRF_DESCRIPTION:
SetDParamStr(0, BaseGraphics::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
DrawString(r.left, r.right, r.top, STR_BLACK_RAW_STRING);
break;
case WID_GO_BASE_SFX_DESCRIPTION:
SetDParamStr(0, BaseSounds::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
DrawString(r.left, r.right, r.top, STR_BLACK_RAW_STRING);
break;
case WID_GO_BASE_MUSIC_DESCRIPTION:
SetDParamStr(0, BaseMusic::GetUsedSet()->GetDescription(GetCurrentLanguageIsoCode()));
DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
DrawString(r.left, r.right, r.top, STR_BLACK_RAW_STRING);
break;
}
}
@@ -384,7 +408,7 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_GRF_DESCRIPTION:
/* Find the biggest description for the default size. */
for (int i = 0; i < BaseGraphics::GetNumSets(); i++) {
SetDParamStr(0, BaseGraphics::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
SetDParamStr(0, "123");
size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
}
break;
@@ -403,7 +427,7 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_SFX_DESCRIPTION:
/* Find the biggest description for the default size. */
for (int i = 0; i < BaseSounds::GetNumSets(); i++) {
SetDParamStr(0, BaseSounds::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
SetDParamStr(0, "123");
size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
}
break;
@@ -411,7 +435,7 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_MUSIC_DESCRIPTION:
/* Find the biggest description for the default size. */
for (int i = 0; i < BaseMusic::GetNumSets(); i++) {
SetDParamStr(0, BaseMusic::GetSet(i)->GetDescription(GetCurrentLanguageIsoCode()));
SetDParamStr(0, "123");
size->height = max(size->height, (uint)GetStringHeight(STR_BLACK_RAW_STRING, size->width));
}
break;
@@ -475,6 +499,54 @@ struct GameOptionsWindow : Window {
this->SetDirty();
break;
case WID_GO_WINDOWS_TITLEBARS:
_settings_client.gui.windows_titlebars = !_settings_client.gui.windows_titlebars;
this->SetWidgetLoweredState(WID_GO_WINDOWS_TITLEBARS, _settings_client.gui.windows_titlebars);
this->SetDirty();
if (_settings_client.gui.min_button == 48 && _settings_client.gui.windows_titlebars) {
_settings_client.gui.min_button = 40;
_settings_client.gui.min_step = 40;
}
if (_settings_client.gui.min_button == 40 && !_settings_client.gui.windows_titlebars) {
_settings_client.gui.min_button = 48;
_settings_client.gui.min_step = 48;
}
ReconstructUserInterface();
break;
case WID_GO_8BPP_BUTTON:
if (this->IsWidgetLowered(WID_GO_8BPP_BUTTON)) break;
free(_ini_blitter);
_ini_blitter = stredup("8bpp-optimized");
_exit_game = true;
_restart_game = true;
#ifdef __ANDROID__
SDL_ANDROID_SetConfigOption(SDL_ANDROID_CONFIG_VIDEO_DEPTH_BPP, 16);
#endif
break;
case WID_GO_16BPP_BUTTON:
if (this->IsWidgetLowered(WID_GO_16BPP_BUTTON)) break;
free(_ini_blitter);
_ini_blitter = stredup("16bpp-simple");
_exit_game = true;
_restart_game = true;
#ifdef __ANDROID__
SDL_ANDROID_SetConfigOption(SDL_ANDROID_CONFIG_VIDEO_DEPTH_BPP, 16);
#endif
break;
case WID_GO_32BPP_BUTTON:
if (this->IsWidgetLowered(WID_GO_32BPP_BUTTON)) break;
free(_ini_blitter);
_ini_blitter = stredup("32bpp-anim");
_exit_game = true;
_restart_game = true;
#ifdef __ANDROID__
SDL_ANDROID_SetConfigOption(SDL_ANDROID_CONFIG_VIDEO_DEPTH_BPP, 24);
#endif
break;
default: {
int selected;
DropDownList *list = this->BuildDropDownList(widget, &selected);
@@ -548,13 +620,34 @@ struct GameOptionsWindow : Window {
case WID_GO_RESOLUTION_DROPDOWN: // Change resolution
if (index < _num_resolutions && ChangeResInGame(_resolutions[index].width, _resolutions[index].height)) {
ReconstructUserInterface();
this->SetDirty();
}
break;
case WID_GO_BUTTON_SIZE_DROPDOWN: // Setup screenshot format dropdown
_settings_client.gui.min_button = index;
_settings_client.gui.min_step = index;
ReconstructUserInterface();
break;
case WID_GO_TEXT_SIZE_DROPDOWN: // Setup screenshot format dropdown
_freetype.medium.size = index;
_freetype.small.size = _freetype.medium.size * 10 / 12;
_freetype.large.size = _freetype.medium.size * 16 / 12;
_freetype.mono.size = _freetype.medium.size;
ReconstructUserInterface();
break;
case WID_GO_GUI_ZOOM_DROPDOWN:
GfxClearSpriteCache();
_gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
switch (_gui_zoom) {
case ZOOM_LVL_OUT_4X - ZOOM_LVL_NORMAL: ChangeResInGame(854, 480); break;
case ZOOM_LVL_OUT_4X - ZOOM_LVL_OUT_2X: ChangeResInGame(1280, 720); break;
case ZOOM_LVL_OUT_4X - ZOOM_LVL_OUT_4X: ChangeResInGame(1920, 1080); break;
default: break;
}
UpdateCursorSize();
UpdateAllVirtCoords();
ReInitAllWindows();
@@ -565,6 +658,7 @@ struct GameOptionsWindow : Window {
_font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index);
ClearFontCache();
LoadStringWidthTable();
ReconstructUserInterface();
UpdateAllVirtCoords();
break;
@@ -590,7 +684,14 @@ struct GameOptionsWindow : Window {
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_GO_WINDOWS_TITLEBARS, _settings_client.gui.windows_titlebars);
#ifdef WIN32
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
#else
this->SetWidgetLoweredState(WID_GO_8BPP_BUTTON, _ini_blitter != NULL && strcmp(_ini_blitter, "8bpp-optimized") == 0);
this->SetWidgetLoweredState(WID_GO_16BPP_BUTTON, _ini_blitter == NULL || strcmp(_ini_blitter, "16bpp-simple") == 0);
this->SetWidgetLoweredState(WID_GO_32BPP_BUTTON, _ini_blitter != NULL && strcmp(_ini_blitter, "32bpp-anim") == 0);
#endif
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
this->GetWidget<NWidgetCore>(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL);
@@ -623,13 +724,24 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 3, 0),
NWidget(NWID_HORIZONTAL),
#ifdef WIN32
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP),
#else
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_8BPP_BUTTON), SetMinimalSize(9, 9), SetDataTip(STR_CONFIG_SETTING_VIDEO_8BPP, STR_CONFIG_SETTING_VIDEO_8BPP_HELPTEXT),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_16BPP_BUTTON), SetMinimalSize(9, 9), SetDataTip(STR_CONFIG_SETTING_VIDEO_16BPP, STR_CONFIG_SETTING_VIDEO_16BPP_HELPTEXT),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_32BPP_BUTTON), SetMinimalSize(9, 9), SetDataTip(STR_CONFIG_SETTING_VIDEO_24BPP, STR_CONFIG_SETTING_VIDEO_24BPP_HELPTEXT),
#endif
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_WINDOWS_TITLEBARS), SetMinimalSize(21, 9), SetDataTip(STR_CONFIG_SETTING_WINDOWS_TITLEBARS, STR_CONFIG_SETTING_WINDOWS_TITLEBARS_HELPTEXT), SetFill(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
@@ -642,49 +754,53 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 0), SetFill(0, 1),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_CONFIG_SETTING_BUTTON_SIZE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BUTTON_SIZE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_JUST_INT, STR_CONFIG_SETTING_BUTTON_SIZE_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_CONFIG_SETTING_FONT_SIZE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_TEXT_SIZE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_JUST_INT, STR_CONFIG_SETTING_FONT_SIZE_TOOLTIP), SetFill(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 6, 0),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_GRF, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_GRF_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_GRF_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_GRF_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_GRF_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_SFX, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_SFX_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_SFX_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_SFX_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_SFX_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_BASE_MUSIC, STR_NULL), SetPadding(0, 10, 0, 10),
NWidget(NWID_HORIZONTAL), SetPIP(0, 30, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_BASE_MUSIC_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_STATUS), SetMinimalSize(150, 12), SetDataTip(STR_EMPTY, STR_NULL), SetFill(1, 0),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_BASE_MUSIC_DESCRIPTION), SetMinimalSize(330, 0), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP), SetFill(1, 0), SetPadding(6, 0, 6, 0),
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(7, 0, 7),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_README), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_README, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_CHANGELOG), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_CHANGELOG, STR_NULL),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GO_BASE_MUSIC_TEXTFILE + TFT_LICENSE), SetFill(1, 0), SetResize(1, 0), SetDataTip(STR_TEXTFILE_VIEW_LICENCE, STR_NULL),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
@@ -1099,7 +1215,6 @@ bool SettingEntry::UpdateFilterState(SettingFilter &filter, bool force_visible)
return visible;
}
static const void *ResolveVariableAddress(const GameSettings *settings_ptr, const SettingDesc *sd)
{
if ((sd->desc.flags & SGF_PER_COMPANY) != 0) {
@@ -1574,6 +1689,11 @@ static SettingsContainer &GetSettingsTree()
}
interface->Add(new SettingEntry("gui.autosave"));
interface->Add(new SettingEntry("gui.vertical_toolbar"));
interface->Add(new SettingEntry("gui.compact_vertical_toolbar"));
interface->Add(new SettingEntry("gui.build_confirmation"));
interface->Add(new SettingEntry("gui.windows_titlebars"));
interface->Add(new SettingEntry("gui.windows_decorations"));
interface->Add(new SettingEntry("gui.toolbar_pos"));
interface->Add(new SettingEntry("gui.statusbar_pos"));
interface->Add(new SettingEntry("gui.prefer_teamchat"));
@@ -1856,11 +1976,16 @@ struct GameSettingsWindow : Window {
this->InvalidateData();
}
~GameSettingsWindow()
{
SaveToConfig(); // save all settins immediately on Android, because users tend to kill the app instead of pressing 'Quit' button
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
{
switch (widget) {
case WID_GS_OPTIONSPANEL:
resize->height = SETTING_HEIGHT = max(max<int>(_circle_size.height, SETTING_BUTTON_HEIGHT), FONT_HEIGHT_NORMAL) + 1;
resize->height = SETTING_HEIGHT = GetMinSizing(NWST_STEP, max(max<int>(_circle_size.height, SETTING_BUTTON_HEIGHT), FONT_HEIGHT_NORMAL) + 1);
resize->width = 1;
size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;
@@ -2371,10 +2496,10 @@ static const NWidgetPart _nested_settings_selection_widgets[] = {
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_CATEGORY), SetDataTip(STR_CONFIG_SETTING_RESTRICT_CATEGORY, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_RESTRICT_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
//NWidget(NWID_HORIZONTAL), SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
// NWidget(WWT_TEXT, COLOUR_MAUVE, WID_GS_RESTRICT_TYPE), SetDataTip(STR_CONFIG_SETTING_RESTRICT_TYPE, STR_NULL),
// NWidget(WWT_DROPDOWN, COLOUR_MAUVE, WID_GS_TYPE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_CONFIG_SETTING_TYPE_DROPDOWN_HELPTEXT), SetFill(1, 0), SetResize(1, 0),
//EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPadding(0, 0, WD_TEXTPANEL_BOTTOM, 0),
SetPIP(WD_FRAMETEXT_LEFT, WD_FRAMETEXT_RIGHT, WD_FRAMETEXT_RIGHT),
@@ -2431,8 +2556,8 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
DrawFrameRect(x, y, x + dim.width - 1, y + dim.height - 1, button_colour, (state == 1) ? FR_LOWERED : FR_NONE);
DrawFrameRect(x + dim.width, y, x + dim.width + dim.width - 1, y + dim.height - 1, button_colour, (state == 2) ? FR_LOWERED : FR_NONE);
DrawSprite(SPR_ARROW_LEFT, PAL_NONE, x + WD_IMGBTN_LEFT, y + WD_IMGBTN_TOP);
DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, x + WD_IMGBTN_LEFT + dim.width, y + WD_IMGBTN_TOP);
DrawSprite(SPR_ARROW_LEFT, PAL_NONE, Center(x + WD_IMGBTN_LEFT, dim.width - 1), Center(y + WD_IMGBTN_TOP, dim.height - 1));
DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, Center(x + WD_IMGBTN_LEFT + dim.width, dim.width - 1), Center(y + WD_IMGBTN_TOP, dim.height - 1));
/* Grey out the buttons that aren't clickable */
bool rtl = _current_text_dir == TD_RTL;
@@ -2457,7 +2582,7 @@ void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool cl
int colour = _colour_gradient[button_colour][2];
DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
DrawSprite(SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) / 2 + state, y + 2 + state);
DrawSpriteCentered(SPR_ARROW_DOWN, PAL_NONE, x + (SETTING_BUTTON_WIDTH - NWidgetScrollbar::GetVerticalDimension().width) + state, y + state + SETTING_BUTTON_HEIGHT / 2);
if (!clickable) {
GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
@@ -2705,3 +2830,35 @@ static void ShowCustCurrency()
DeleteWindowById(WC_CUSTOM_CURRENCY, 0);
new CustomCurrencyWindow(&_cust_currency_desc);
}
void ReconstructUserInterface()
{
// Reinit all GUI elements and fonts, so they will rescale
InitFreeType(true);
CheckForMissingGlyphs();
DeleteAllNonVitalWindows();
switch (_game_mode) {
case GM_MENU:
DeleteWindowById(WC_SELECT_GAME, 0);
extern void ShowSelectGameWindow();
ShowSelectGameWindow();
break;
case GM_NORMAL:
case GM_EDITOR:
HideVitalWindows();
ShowVitalWindows();
break;
default:
break;
}
ReInitAllWindows();
if (_settings_client.gui.windows_titlebars) {
// Hack to prevent second click on the same button via button-up event
ShowGameOptions();
}
}